The White Wolf Posted July 14, 2010 Author Report Share Posted July 14, 2010 for both Akaruis, it would either be Rekeph the Dark Fiend or Rekeph, the Dragon of the Moon (thanks for destroying that dragon Blu-Dawn -_- XD) Off Topic: I got a vote for the 2010 Awards :D I voted for a couple of you 2 Link to comment Share on other sites More sharing options...
Spirit of DMG Posted July 14, 2010 Report Share Posted July 14, 2010 Hm? How's that? Link to comment Share on other sites More sharing options...
evilfusion Posted July 14, 2010 Report Share Posted July 14, 2010 Well...because you're sane enough to realize that everyone else is a nutjob. And you're going to school with and sharing classes with these wackos who are talking to themselves. Link to comment Share on other sites More sharing options...
Spirit of DMG Posted July 14, 2010 Report Share Posted July 14, 2010 ...*on Cellphone* "Yeah, that's right. Have the big needle and the straight jacket on standby" Link to comment Share on other sites More sharing options...
Dementuo Posted July 14, 2010 Report Share Posted July 14, 2010 You do realize that no one would believe your story if we all just denied everything, because we can all see them, so we would just say "what the hell are you talking about?" Link to comment Share on other sites More sharing options...
The White Wolf Posted July 14, 2010 Author Report Share Posted July 14, 2010 ...*on Cellphone* "Yeah' date=' that's right. Have the big needle and the straight jacket on standby"[/quote']Sig quotable :D XD Link to comment Share on other sites More sharing options...
Guest Posted July 14, 2010 Report Share Posted July 14, 2010 I'll be introing later today, just woke up and I have to get ready for travel Link to comment Share on other sites More sharing options...
Dementuo Posted July 14, 2010 Report Share Posted July 14, 2010 Travel to where? Link to comment Share on other sites More sharing options...
~Duo~ Posted July 14, 2010 Report Share Posted July 14, 2010 On a side note' date=' what's the deal with almost EVERYONE being loaded down with Duel Spirits?[/quote'] I don't have one. (I edited just because I forgot to bold "I") No' date=' of course not. No one's that stupid...right? Just taking note of the surplus of random Duel Spirits and how much it makes me miss Malefis. I haven't noticed a plot directon for them yet, just that like...EVERYONE has them.[/quote'] Malefis wanted to squish me! SQUISH ME! Link to comment Share on other sites More sharing options...
Ooraloo Posted July 14, 2010 Report Share Posted July 14, 2010 My character has 3 Duel Spirits. Link to comment Share on other sites More sharing options...
Guest Posted July 14, 2010 Report Share Posted July 14, 2010 My character has none, because hes cool like that :P Link to comment Share on other sites More sharing options...
Ooraloo Posted July 14, 2010 Report Share Posted July 14, 2010 At first, I was only gonna have one, but then I decided to make a family of jesters. And my character enjoys changing the diapers of a spirit baby because he's weird like that :) Link to comment Share on other sites More sharing options...
~Duo~ Posted July 14, 2010 Report Share Posted July 14, 2010 o_O That's nasty. Doesn't the mom do that? Link to comment Share on other sites More sharing options...
Ooraloo Posted July 14, 2010 Report Share Posted July 14, 2010 Mom's a ghost too. Link to comment Share on other sites More sharing options...
~Duo~ Posted July 14, 2010 Report Share Posted July 14, 2010 So? Duel Spirits can interact with other ones.Doesn't that sound wrong? >_> Link to comment Share on other sites More sharing options...
Ooraloo Posted July 14, 2010 Report Share Posted July 14, 2010 Mommy's busy changing Daddy's diapers. Or something like that.......I want my character to accidently blow up the school. Link to comment Share on other sites More sharing options...
~Duo~ Posted July 14, 2010 Report Share Posted July 14, 2010 I don't think that would be allowed. >_ Link to comment Share on other sites More sharing options...
Ooraloo Posted July 14, 2010 Report Share Posted July 14, 2010 Oh. SOMEONE HURRY UP AND FINISH THOSE ENTRANCE DUELS! I WANT MINE!! Link to comment Share on other sites More sharing options...
nuttle9 Posted July 14, 2010 Report Share Posted July 14, 2010 ...Umm ya on the blowing up the school topic that would Be Freaking AWESOM:D...Unlss somebody immportant was in it:(Maby there could be a gas leak or something and ooraloo your charter could light a match and almost get exploded.Oh. SOMEONE HURRY UP AND FINISH THOSE ENTRANCE DUELS! I WANT MINE!! Yah i agree with ooraloo hurry up Please Link to comment Share on other sites More sharing options...
The White Wolf Posted July 14, 2010 Author Report Share Posted July 14, 2010 must I repeat?: We are doing no more entrance duels than we're already doing!and no school explosions -_- Link to comment Share on other sites More sharing options...
Zextra Posted July 14, 2010 Report Share Posted July 14, 2010 Thank you, SSD... I think the arc has gone on pretty long already. Finishing the current duels will take long enough - btw, good luck on your duel :D Link to comment Share on other sites More sharing options...
evilfusion Posted July 14, 2010 Report Share Posted July 14, 2010 I agree that these duels should be the last. Ouraloo...that's REALLY weird. I don't think words can describe which aspect of that sentence was more messed up. Well, I do realize that not everyone has a spirit(s), but a large number of them do, hence the observation. Hm, I think it was more 'smear you across the ground' than squishing, and you did kind of deserve it. Link to comment Share on other sites More sharing options...
~Duo~ Posted July 14, 2010 Report Share Posted July 14, 2010 LOL. :D He likes being squished. Link to comment Share on other sites More sharing options...
Ooraloo Posted July 14, 2010 Report Share Posted July 14, 2010 I made some more cards. Can you tell me if they're overpowered? Imperial ExecutionContinuous TrapOnce per turn, you can Tribute any number of monsters. For each Tributed monster, destroy 1 card on the field. Imperial DeceptionContinuous TrapAs long as this card remains on the field, cards that only target Trap Cards must target Spell Cards and vice-versa. (This saves me from pesky Trap Stun) Imperial TrickeryCounter TrapActivate when a monster you control is attacked. Return that monster to your hand to negate the attack and Special Summon a different monster from your hand. Imperial PalaceField SpellAs long as this card remains on the field, when a player declares an attack, their opponent decides the target. Once per turn, a player can Tribute 1 monster and Pay 1000 Life Points to activate 1 of the following effects:-Destroy 1 monster on the field-Inflict damage equal to half of the Tributed monster's DEF to your opponent-Special Summon up to 5 'Jester Tokens" (Spellcaster-Type/DARK/Level 1/ATK 0/DEF 0) in ATK position on your opponent's side of the field. When a "Jester Token" leaves the field, the controller takes 500 damage and must return another monster to him or her hand. Imperial TaxesNormal TrapInflict 200 points of Direct Damage to your opponent's Life Points for each "Imperial" Trap Card face-up on the field. Link to comment Share on other sites More sharing options...
evilfusion Posted July 14, 2010 Report Share Posted July 14, 2010 Imperial Execution is pretty cool, but I think you should add an "except Tokens" clause to keep it from being broken. Imperial Trickery doesn't really need to be a Counter Trap. Imperial Palace's Token Generation is broken. It's like Ojama Trio, but much worse. Imperial Deception is nonsensical and it completely alters game mechanics, which is kind of a no-no in card design. Firstly, I think you mean "affect", not "target". For the record, the VAST majority of S/T removal is not exclusive to one type, so most cards aren't fazed by this. However, the cards that are affected get messed up. Trap Stun negates Spells. Imperial Custom protects Continuous Spells. Royal Decree negates Spells. I'm not sure how Magic Jammer or Trap Jammer would work now. They activate in response to Spells/Traps (it's their activation requirement), but only negate Traps/Battle Phase Spells? @Zetaru: Well, then it all worked out great. Link to comment Share on other sites More sharing options...
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