Clair Posted July 11, 2010 Report Share Posted July 11, 2010 [align=center]I haven't posted here in a while, and I felt that I should. Now, I've grown rusty and need your help. OCG fixes would be appreciated, but feedback would be appreciated more. ^^ Any comment that just says "good card" or "cool pic" will be reported. Because that really doesn't help me out. D: Effect: Activate this card when you or your opponent declare an attack. Select 1 monster you control. That monster gains ATK equal to the total Levels of all the monsters on the field x100. During the turn this card is activated, the selected monster cannot be destroyed by battle. Destroy the selected monster at the end of the Damage Step. Not really sure if the monster should be destroyed right after the Battle Phase or during the End Phase. What do you think, YCM?[/align] Link to comment Share on other sites More sharing options...
lolwhy Posted July 11, 2010 Report Share Posted July 11, 2010 Image reminds me of Collected Power. Grammar fix(you just forgot an "s" lol)Activate this card when you or your opponent declares an attack. Select 1 monster you control. That monster gains ATK equal to the total Levels of all the monsters on the field x100. During the turn this card is activated, the selected monster cannot be destroyed by battle. Destroy the selected monster at the end of the Damage Step. It would make more sense to destroy it after the Battle Phase, because it will fit more with the name. I think it seems a little OP'd; Dark World decks(Goldd and Silva) would enable a monster to have an ATK increase of ~10000. A way I think you can fix it is to halve the total Level and round it down or monsters total Level of monsters on your/opponent's field; it would be less abuse-able this way. The card seems like a good idea though. Link to comment Share on other sites More sharing options...
wero-vasto Posted July 11, 2010 Report Share Posted July 11, 2010 I don't feel it OPed... but if you want balance... make it only when your opponent...now the effect reminds me a little Energy Drain but better. Let's use this with Dandy :3 let's make it a beatstick and then get 2 Tokens xD lol Seems a funny effect :3 Link to comment Share on other sites More sharing options...
Guest JoshIcy Posted July 11, 2010 Report Share Posted July 11, 2010 It would make more sense to destroy it after the Battle Phase' date=' because it will fit more with the name. I think it seems a little OP'd; Dark World decks(Goldd and Silva) would enable a monster to have an ATK increase of ~10000. A way I think you can fix it is to halve the total Level and round it down [b']or[/b] monsters total Level of monsters on your/opponent's field; it would be less abuse-able this way. The card seems like a good idea though. Hardly. Even at 200 per level this card isnt THAT much. What this card really is, is a Limiter Removal for Calculator Decks (sorta). Its interesting and makes sense. I'm a fan of this card for sure, but it feels almost... Empty?(Btw Clair, I'll get you an Avatar when I'm feeling better; the contest didnt rush as fast as I wanted it to so I'll distribute the prizes as I see fit). Link to comment Share on other sites More sharing options...
Chinotornes Posted July 11, 2010 Report Share Posted July 11, 2010 Nice effect, not too OP'd, only thing, as lolwhy sed, you forgot an s, declareS an attack. Other than that, I like it! 9/10 Link to comment Share on other sites More sharing options...
Mehmani Posted July 11, 2010 Report Share Posted July 11, 2010 Very nice. No OCG errors, great picture and realistic. You've got the balance spot-on. It's not the most original or elaborate card I've seen but it's solid and statistically sound. 8.3/10. Link to comment Share on other sites More sharing options...
Clair Posted July 11, 2010 Author Report Share Posted July 11, 2010 Nice effect' date=' not too OP'd, only thing, as lolwhy sed, you forgot an s, declareS an attack. Other than that, I like it! 9/10[/quote'] Oops. xD Thanks to lolwhy for pointing that out. ^^ It would make more sense to destroy it after the Battle Phase' date=' because it will fit more with the name. I think it seems a little OP'd; Dark World decks(Goldd and Silva) would enable a monster to have an ATK increase of ~10000. A way I think you can fix it is to halve the total Level and round it down [b']or[/b] monsters total Level of monsters on your/opponent's field; it would be less abuse-able this way. The card seems like a good idea though. Hardly. Even at 200 per level this card isnt THAT much. What this card really is, is a Limiter Removal for Calculator Decks (sorta). Its interesting and makes sense. I'm a fan of this card for sure, but it feels almost... Empty?(Btw Clair, I'll get you an Avatar when I'm feeling better; the contest didnt rush as fast as I wanted it to so I'll distribute the prizes as I see fit). Yeah, I think the effect wasn't too interesting. I was just trying to make it usable. ;D Darn. I completely forgot about the contest. Sorry, Josh. ;_; I don't feel it OPed... but if you want balance... make it only when your opponent...now the effect reminds me a little Energy Drain but better. Let's use this with Dandy :3 let's make it a beatstick and then get 2 Tokens xD lol Seems a funny effect :3 I didn't even think of a beatstick Dandy. That would be fun. xD Very nice. No OCG errors' date=' great picture and realistic. You've got the balance spot-on. It's not the most original or elaborate card I've seen but it's solid and statistically sound. 8.3/10.[/quote'] No OCG errors? Cool. I'll admit that the effect wasn't very creative, but I just wanted to make it a usable card. Thank you all for the rates. <3 Link to comment Share on other sites More sharing options...
CMRenji Posted July 11, 2010 Report Share Posted July 11, 2010 I like the effect and the pic. The OCG is great. Could be very useful and it's not very OP'd. 9.5/10 Link to comment Share on other sites More sharing options...
Guest Lily Posted July 11, 2010 Report Share Posted July 11, 2010 cool card 10/10No, but seriously. I quite like it. Nice fun card which could be useful at the correct time. Also, keep it as end of the Damage Step. Makes it more balanced and blablakabla. NOTE: This post has been reported, and is awaiting moderator review. loljk Link to comment Share on other sites More sharing options...
Clair Posted July 11, 2010 Author Report Share Posted July 11, 2010 cool card 10/10No' date=' but seriously. I quite like it. Nice fun card which could be useful at the correct time. Also, keep it as end of the Damage Step. Makes it more balanced and blablakabla.[/color'] ReportedThank you, Lily. :D Link to comment Share on other sites More sharing options...
Guest Lily Posted July 11, 2010 Report Share Posted July 11, 2010 cool card 10/10No' date=' but seriously. I quite like it. Nice fun card which could be useful at the correct time. Also, keep it as end of the Damage Step. Makes it more balanced and blablakabla.[/color'] ReportedThank you, Lily. :D y u report me i didnt do anyfin rong!!!!!!!!!!!!!No problem Clair ;D Keep up the good work, by the way. Link to comment Share on other sites More sharing options...
Clair Posted July 11, 2010 Author Report Share Posted July 11, 2010 cool card 10/10No' date=' but seriously. I quite like it. Nice fun card which could be useful at the correct time. Also, keep it as end of the Damage Step. Makes it more balanced and blablakabla.[/color'] ReportedThank you, Lily. :D y u report me i didnt do anyfin rong!!!!!!!!!!!!!No problem Clair ;D Keep up the good work, by the way. Read the rules, noob! D:You as well. And ITT: White text makes you cooler. ;D Link to comment Share on other sites More sharing options...
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