Rockin' Rollin' Duelist Posted July 12, 2010 Report Share Posted July 12, 2010 I want to again thank Pharoana, GameWorldLeader and achow198 for submititng cards to my "Dark Demons contest". The three of you did really well, and the winning card was amazing. But once again, I need help. In my fanfiction "Yu-Gi-Oh Gx : The NExt Generation", the main character, Taizen Hiruka, uses an archtype called the Future Knights. In order to continue with my fanfic's second chapter, I need help with cards for this archtype. They're effects must focus on removing them from play for a set amount of turns, then returning to the field, hand or deck, and having some other effect when they do return. The contest will last for one week, ending on Monday, July 19th. I will have a list of card names to chose from, or you are permitted to submit your own. The prize will be 20 points and three reps for the first place winner. [spoiler=Rules] 1. The created card(s) must be from the list I have put up. If you chose to create one that isn't on the list, it must go with the same archtype. 2. No Dark Synchro monsters please 3. Have fun [spoiler=End Date] July 19th, 2010 [spoiler=Prize] The winner gets 3 Reps and 20 Points. [spoiler=Cards to Chose From] Monsters************Future Knight - AviciaFuture Knight - GarbarolFuture Knight - DesivenFuture Knight - CatacamFuture Knight - PierisFuture Knight - SyvinnaFuture Knight - Ipsilon (fusion)Future Knight - Luminata (Synchro)Future Knight - Kamanes (Tuner) Spells********Future CallTime WarpThe Second SunReversal of TimeSTOP!Blade of Six-Lives (Equip)Future Synchronization Traps********Future Trap HoleThe Trick RoomPower from BeyondLife InsuranceFuture TheftMagic PastTwiceInfinity Clause Link to comment Share on other sites More sharing options...
rightnow' Posted July 12, 2010 Report Share Posted July 12, 2010 rembember i'm new, so my cards will be bad. but why not give a shot. Future Knight - AviciaWIND; ****; Warrior/Effect When you Normal Summon this monster from your hand, if you control any other "Future Knight" monster, send this card to the Graveyard. This card is unnaffected by the effect of Spell/Trap Cards while on the Graveyard. You can Special Summon this card from your Graveyard 3 turns after its Normal Summoning with the following effect:• Each time you Summon a "Future Knight" monster from your Graveyard, this card gains 200 DEF points. ---------- please kill me. it's horribad :( Link to comment Share on other sites More sharing options...
Rockin' Rollin' Duelist Posted July 12, 2010 Author Report Share Posted July 12, 2010 1. Where's the picture? It's not bad other than it needs to be worded differently and needs an actual picture of the card. Also, that sig is hillarious. Link to comment Share on other sites More sharing options...
rightnow' Posted July 12, 2010 Report Share Posted July 12, 2010 ... i thought it could be written, since it's for a fanfic. well, i'm going to look for a pic. Link to comment Share on other sites More sharing options...
SparkWyvren Posted July 14, 2010 Report Share Posted July 14, 2010 i am in.[spoiler= CARD][spoiler= LORE]This card is also treated as a Machine type. When this card is Normal Summoned, remove it from play for 3 turns. During the End Phase of the third turn that this card has been removed from play, Special Summon it to your side of the field and activate the appropriate effect based on the number of monsters your opponent controls.0: Flip this card into face-down defense position.1: This card gains 500 attack points.2: Draw a card.3: Your opponent loses 300 Life points4: Destroy a Spell or Trap card on the field5: All monsters your opponent controls lose 200 attack Link to comment Share on other sites More sharing options...
Rockin' Rollin' Duelist Posted July 14, 2010 Author Report Share Posted July 14, 2010 Nice one. Remember, you can pst as many as you want from the list or of your own creation. Link to comment Share on other sites More sharing options...
Grifith Posted July 14, 2010 Report Share Posted July 14, 2010 Here's my card: [spoiler=My card][spoiler=LORE]Pay 500 Life Points to remove this card from play for 3 turns. After the first turn this card is activated, you can pay 200 Life Points to destroy one Spell or Trap card on your opponent's side of the field, After the second turn this effect is activated, destroy 1 Attack-Position monster your opponent controls, after the third turn this effect is activated, this card is Special Summoned to your side of the field in ATK position and can attack your EDIT:: Here is another card... It's the Tuner monster.[spoiler=Tuner][spoiler=LORE]Pay 300 Life Points to remove this card from for 2 turns. The first turn this effect is activated, pay 100 Life Points to Special Summon 1 Level 5 or lower card with "Future Knight" in it's card name, the second turn this effect is activated, Special Summon this card and increase the ATK and DEF of this card by 300 until your next Standby Phase. Link to comment Share on other sites More sharing options...
SparkWyvren Posted July 14, 2010 Report Share Posted July 14, 2010 DeadMichal, can you cross of the used names?[spoiler= i made another card...] Link to comment Share on other sites More sharing options...
Rockin' Rollin' Duelist Posted July 14, 2010 Author Report Share Posted July 14, 2010 M.Shadow, other people can make the same cards. Anyone can make any of them, even ones already done Link to comment Share on other sites More sharing options...
SparkWyvren Posted July 14, 2010 Report Share Posted July 14, 2010 does your chance of winning increase with every card you make? Link to comment Share on other sites More sharing options...
Rockin' Rollin' Duelist Posted July 14, 2010 Author Report Share Posted July 14, 2010 Yes. It will not guarentee your victory, but when you put up more cards, there's more for me to pick frm by you and it'd give you a slightly better chance because of it. Link to comment Share on other sites More sharing options...
shelds9 Posted July 15, 2010 Report Share Posted July 15, 2010 I hope this is what you wanted...Sorry, i'm new at this...What are reps?Here is a second... Please PM me if I win... Link to comment Share on other sites More sharing options...
Rockin' Rollin' Duelist Posted July 15, 2010 Author Report Share Posted July 15, 2010 A rep is a reputation point people can give you. It's given like a reward on this site, and is given for contests. And I will post here the winner, so don't worry. Anyways, great looking cards. Link to comment Share on other sites More sharing options...
Grifith Posted July 15, 2010 Report Share Posted July 15, 2010 Here's one of the Spells, hope you like evil looking cards for a LIGHT deck, or whatever kind of deck it is. You can pay 200 Life Points to remove from play 1 DARK monster your opponent controls. The next turn after this card's activation, you can pay 500 Life Points to activate one the following effects.●-Special Summon the removed from play monster to your side of the field and decrease the ATK and DEF of that card by 300.●-Return the removed from play monster to it's respective owner's Deck, their deck is then shuffled.●-Remove from play 1 monster you control to Special Summon 1 DARK monster from your opponent's Deck to your side of the field. ---------------------------------- Not the best, but I tried. Link to comment Share on other sites More sharing options...
shelds9 Posted July 15, 2010 Report Share Posted July 15, 2010 I'm really into this... here is a trap. Link to comment Share on other sites More sharing options...
Grifith Posted July 15, 2010 Report Share Posted July 15, 2010 This contest is addictive... =P I'll post a few more later. ---------------------------------------- One of the trap cards. [spoiler=Trap][spoiler=LORE]Only activate this card during your opponent declares an attack, pay 1000 Life Points to remove from play 2 monsters that your opponent controls and inflict damage to your opponent's Life Points equal to the destroyed monsters Level Stars x300. Three turns after this card's activation, return the 2 monsters removed from play to their respective owners Deck, their Deck is then shuffled. ------------------------------------ Shelds, me and you are practically the only ones making cards for the contest, LOL! Link to comment Share on other sites More sharing options...
shelds9 Posted July 15, 2010 Report Share Posted July 15, 2010 I agree with you Grifith, but we can't forget about Majestic Shadow... It looks like your going to win Griffith so I have to make one last one... Link to comment Share on other sites More sharing options...
Darj Posted July 15, 2010 Report Share Posted July 15, 2010 The focus of the "Future Knights" gave me many ideas, so I am here now with 5 monsters, including the Tuner and Synchro.However, the Future Knights I did are focused on Special Summoning themselves during your next Standby Phase OR by gaining effects when they are Special Summoned while removed from play (that is, they go from removed from play to the field). Also, 1 trait I gave to them is that they have 300 more DEF than their ATK. If this card would be destroyed by battle, remove it from play instead and Special Summon it during your next Standby Phase. (Damage calculation is applied normally). When this card is Special Summoned while removed from play, select 1 monster on the field. This card gains ATK equal to the Level of the selected monster x 100. Basically, this is a revenge-killer: Your opponent destroys it, and he returns with an ATK boost to defeat the monster that destroyed him. As it lets you choose from both sides, this card can select itself to get a minimum of +400 ATK. Or combine it with "Metal Reflect Slime" for a 800 ATK boost. During your Standby Phase, you can remove this card in you hand from play to Special Summon it during your next Standby Phase. When this card is Special Summoned while removed from play, it gains the following effect: - When using this card as a Synchro Material Monster, the other Synchro Material Monster(s) can be monsters in your hand. The Tuner, who is fast, by the way. At the cost of waiting for a turn, you get to Special Summon it AND to use Synchro materials from your hand. And with 1400 ATK, it's searchable by cards such as Flying Kamakiri. It might be good for other Decks beside "Future Knights". You can remove from play 1 "Future Knight" monster from your Deck to remove this card in your hand from play and Special Summon it during your next Standby Phase. When this card is Special Summoned while removed from play, it gains the following effect: - Any monster this card battles is removed from play at the end of the Damage Step. I tried to make of Avicia a key member of the "Future Knights" and this is all I could think of: A Level 5 monster that Special Summons herself with a nice removal effect (she only has to battle to remove, regardless if the monster was not destroyed of if she was destroyed by attacking an stronger monster). The removal from the Deck as cost may be seen as a negative effect, but it works wonders with the next "Future Knight": During your Standby Phase, you can remove this card in your hand from play to Special Summon it during your next Standby Phase. When this card is Special Summoned while removed from play, Special Summon 1 of your removed from play "Future Knight" monster. That monster is removed from play during the End Phase. Of course! You can't make a decent archetype unless you add an Special Summoner, which is exactly what Pieris does. Combine with Avicia to Special Summon any "Future Knight" from your Deck during your next turn. And an excellent target would be Kamanes for a quick Level 7 Synchro, or perhaps the next Knight: If this card would be sent to the Graveyard, remove it from play instead. When this card is Special Summoned while removed from play, remove from play 1 card on the field. That's right, a generic card remover for the "Future Knights". The first effect is boring, I know, but it's the second effect what makes him valuable. In addition, its DEF is high enough to stall the generic Level 4 beatsticks and give you some Time to pull your combos. 1 Tuner + "Future Knight - Pieris"When a Trap Card is activated, you must remove this card from play to negate the activation of that card and destroy it. Then, Special Summon this card during your next Standby Phase. When this card is Special Summoned while removed from play, it gains the following effect: - When this card destroys a monster by battle, Special Summon 1 of your removed from play "Future Knight" monster. And finally, we have the Synchro, who is an upgraded version of Pieris. This formidable Knight is able to Summon removed Knights for swarming while granting protection from Trap Cards. However, this card negates your Traps as well, so use this Synchro with caution. Also, it is Level 7 so it can summoned with the Pieris-Kamanes combo mentioned above. To sum it up, "Future Knights" are monsters that can swarm quickly by removing and Special Summoning themselves and gaining remover effects (Avicia, Desiven), at the cost of waiting a turn and of low original ATK (the strongest Knight, Luminata, only has 2500), but the latter can solved with Solidarity, Burden, etc. So, I think they would make a great Deck for Taizen. Link to comment Share on other sites More sharing options...
Rockin' Rollin' Duelist Posted July 15, 2010 Author Report Share Posted July 15, 2010 Great job everyone. Keep it up Link to comment Share on other sites More sharing options...
Rockin' Rollin' Duelist Posted July 15, 2010 Author Report Share Posted July 15, 2010 The contest ends Monday. Four days to go everyone! Link to comment Share on other sites More sharing options...
Grifith Posted July 16, 2010 Report Share Posted July 16, 2010 Just for fun I got a tin made from a shop for the contest using Garbarol as the front card... Link to comment Share on other sites More sharing options...
Rockin' Rollin' Duelist Posted July 16, 2010 Author Report Share Posted July 16, 2010 Cool Link to comment Share on other sites More sharing options...
Rockin' Rollin' Duelist Posted July 17, 2010 Author Report Share Posted July 17, 2010 2 Days left everyone! Link to comment Share on other sites More sharing options...
Rockin' Rollin' Duelist Posted July 18, 2010 Author Report Share Posted July 18, 2010 Only 1 day left!!! Link to comment Share on other sites More sharing options...
Rockin' Rollin' Duelist Posted July 19, 2010 Author Report Share Posted July 19, 2010 The contest is over. Results will be posted by noon Link to comment Share on other sites More sharing options...
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