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Dragonica Set 1 - Farrell Arc (14/??)


Phantom M.C.

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Here is Part 1 of my very first set, based on the first story arc of the MMORPG: Dragonica Online

Enjoy:D

Plz rate and comment.

NOTE: Limited Edition Cards are meant to be OP.

 

[spoiler=Boss Cards] [spoiler=Wolf Lair Plot] 583608.jpg

Lore: The huge alpha male of the wolf pack. Dr. Farrell has increased its intelligence.

 

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Lore: Special Summon "Silver" in face-up Attack Position when this card is destroyed by battle.

 

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Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Vegas". This card cannot change its position until your 2nd End Phase after this card was Summoned.

 

 

[spoiler=Bandits Plot] 583608.jpg

Lore: This card is used to Ritual Summon "Big Axe Brother Sangka" and "Big Axe Brother Kungka". You must also Tribute monsters whose total Level Stars equal 5 or more from the field or your hand. Once activated, you must wait 5 turns for this card to take effect. If this card is destroyed before taking effect, send "Big Axe Brother Sangka" and "Big Axe Brother Kungka" to the Graveyard.

 

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Lore: This monster can only be Ritual Summoned with the Ritual Spell Card, "War Horn of The Bandits". Once per turn, when this card and "Big Axe Brother Sangka" are both in face-up Attack Position, destroy all Spell and Trap cards on your opponent's side of the field. The turn this effect is activated, this card cannot declare an attack.

 

583608.jpg

Lore: This monster can only be Ritual Summoned with the Ritual Spell Card, "War Horn of The Bandits". Once per turn, when this card and "Big Axe Brother Kungka" are both in face-up Attack Position, destroy all Spell and Trap cards on your opponent's side of the field. The turn this effect is activated, this card cannot declare an attack.

 

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Lore: This card can only be activated when "Big Axe Brother Sangka" and "Big Axe Brother Kungka" are both in face-up Attack Position. Pay 1000 Life Points, destroy all monsters on your opponent's side of the field.

 

 

[spoiler=Port of Winds Plot] 583608f.jpg

Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 level 4 WATER monsters in your Graveyard. When this card destroys a monster, your opponent randomly discards 1 card from his/her hand.

 

 

[spoiler=Final Plot] 583608.jpg

Lore: This card can only be ritual summoned with the ritual spell card, "Failed Experiment". When this card is ritual summoned, increase the ATK and DEF of all EARTH monsters on the field by 300 points (except this card).

 

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Lore: This card is used to Ritual Summon "Dr. Farrell". You must also Tribute EARTH monsters whose total Level Stars equal 7 or more from the field or your hand.

 

 

 

 

[spoiler=Spell and Trap Cards] 583608p.jpg

Lore: During each of your Standby Phases, put 1 G-Counter on this card (max. 3). Remove 3 G-counters to activate this card. Roll a six-sided once. If the result is 1, gain 1000 Life Points. If the result is 2, discard your hand. If the result is 3, destroy all cards on your side of the field (including this card). If the result is 4, destroy all cards on your opponent's side of the field. If the result is 5, your opponent discards his/her hand. If the result is 6, your opponent gains 1000 Life Points.

 

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Lore: Choose a monster whose total Level Stars equal 6 or less from your hand or your side of the field. Toss a coin and call heads or tails. If you call it right, inflict the monster's ATK as Battle Damage to your opponent's Life Points. Remove the monster from play. If you Call it wrong, your opponent gains Life Points equal to that monster's Level x 300. Your opponent gains control of that monster in face-up Attack Position on the field.

 

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Pay 500 Life Points. Select 1 monster card your opponent controls. As long as this card remains face-up on the field, when that monster card is destroyed by an Effect, Spell or Trap Card, inflict 500 Damage to your opponent's Life Points. When that monster is destroyed by battle, inflict the difference of ATK/DEF or ATK/ATK as Battle Damage to your opponent's Life Points. When the selected card is destroyed, send this card to your Deck.

 

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Pay 900 Life Points, send 3 cards on your opponent's side of the field back to his/her deck.

 

 

[spoiler=Normal Monsters] TO BE UPDATED

 

 

 

TO BE UPDATED

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