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[Clair] This looks like a job for Captain Justice.


Clair

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I'm making a set. *sardonic clapping*

 

I feel it's unique, but I'll leave it up to you to decide. ^^

 

Say hello to a new world defender!

 

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[spoiler=[b]Support[/b]]

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Effect: "Captain Justice" cannot be destroyed by battle. You take no Battle Damage from battles involving "Captain Justice".

 

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Effect: This card can only be equipped to a "Captain Justice" you control. If the equipped monster battles a monster with a higher Level, the equipped monster gains 500 ATK x the difference in Levels (during that battle only). When the equipped monster is removed from the field, you can return it to the top of your Deck to add this card to your hand.

 

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Effect: Equip this card only to a "Captain Justice" you control. When the equipped monster battles, place 1 Burning Counter on 1 of your opponent's monsters. (max. 1 per monster) A monster with a Burning Counter loses ATK equal to its Level x100.

 

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Effect: You can discard this card from your hand to add 1 "Justi-Break" or "Justice" card from your Deck to your hand.

 

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Effect: Activate this card only when you control no monsters and your opponent declares an attack. End the Battle Phase and Special Summon 1 "Captain Justice" from your Deck or Graveyard in face-up Attack Position.

 

 

 

 

Rate/Hate/Love. <3[/align]

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"This dynamo dispatches enemies with ease." *looks at ATK*

 

I lol'd so hard at that.

 

This card would have a ton of potential as a Tuner.

Finally, a decent Vanilla with awesome support. I haven't seen that in a while.

Pics are perfect for the cards.

OCG looks fine IMO.

 

10/10 because you gave Vanillas purpose again.

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Make this a Machine-Type and you got yourself a baws awesome deck ;D.

 

GO FOR IT.

 

Btw, the Justi-Break search card would be epic in a vanilla deck. Just sayi' you know ;D. Support is super smexy. I could make an awesome deck with this, if it was Machine-Type. Machine-Type pwetty pwease :3.

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you make level one vanilla weaklings look good! these cards would be a little broken if they weren't equip spells that are the only thing making this monster good. that fact that a heavy storm can leave him defenseless perfectly balances his awesomeness. the second monster and the trap are great also, and fit perfectly in the Captain Justice-centric theme.

 

9.5/10, because nothing is perfect.

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