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[Xander Royce] • Precious Loyality •


Sander

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So yeah, this is a new set I just started to work on. I got the idea for Loyality Counters from a whole different Card Game. To be more exact, from Magic: The Gathering's Planeswalkers.

 

So anyways, enjoy.

 

[align=center]LoyalityGuardian-Baposar.png

 

You can remove 3 Loyality Counters from a card on the field to Special Summon this card from your Graveyard.

 

51ajw4.png

 

When this card is Normal Summoned, change this card to Defense Position and add 1 "Loyality" card from your Deck to your hand. You can remove from play another card you control to Special Summon 1 Level 3 or lower "Loyality" monster from your hand.

 

LoyalityGuardian-Ozalah.png

 

When this card is Tribute Summoned, place Loyality Counters on this card equal to the Tributed monsters Level. Once during either players turn, you can activate the following effect: • Remove 2 Loyality Counters from this card to negate the activation of a Spell Card and destroy it. • Place 1 Loyality Counter on this card. Both players send 2 cards from the top of their Deck to the Graveyard and add 1 card from their Graveyard to their hand, other than the sent cards. • Remove 9 Loyality Counters from this card to remove from play 2 cards on the field.

 

LoyalityGuardian-Hoxael.png

 

1 Tuner + 1 or more non-Tuner monsters

When this card is Synchro Summoned, place Loyality Counters on this card equal to the Level of this card. Once per turn, you can activate the following effect: • Remove any number of Loyality Counter from this card (max 2). Draw 1 card for every Loyality Counter removed. • Place 1 Loyality Counter on this card. Both players select 1 Monster Card from their Graveyard and add it to their hand. • Remove 6 Loyality Counters from this card. Until your next Standby Phase, Spell or Trap Cards cannot be activated or set.

 

LoyalityGuardian-Edghar.png

 

1 Tuner + 1 or more non-Tuner monsters

When this card is Synchro Summoned, place Loyality Counters on this card equal to the Level of this card. Once per turn, you can activate the following effect: • Remove 2 Loyality Counters from this to remove from play 1 card your opponent controls. • Place 1 Loyality Counters on this card and inflict 500 points of damage to your opponent. • Remove 10 Loyality Counters from this card to destroy all cards your opponent controls.

 

LoyalityRemoval.png

 

Remove 4 Loyality Counters from a "Loyality" Synchro Monsters. Draw 2 cards and send 1 "Loyality" Tuner monster from your Deck to the Graveyard.[/align]

 

 

So, suggestions/criticism people?

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