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<Defenders of Mobius> The best Sonic Cards on the forum


Mr. Hyde

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[spoiler= [size=large]Monsters[/size] ]

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Lore:

While another "Defenders of Mobius" monster is face-up on the field, your opponent cannot activate Spell Cards during the Battle Phase. This card can attack twice during the same Battle Phase if there are no other monsters face-up on your field except this card. When this card is destroyed, you can search for 1 Level 4 or lower "Defenders of Mobius" monster in your Deck and Special Summon it to your field. Then shuffle your Deck.

 

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Lore:

When this card is Normal Summoned, remove 1 Spell or Trap Card on your opponents field from play. When this card destroys a monster by battle, you can pay 1000 Life Points to skip your opponents next Draw Phase. When this card is Special Summoned, change all face-down Defense Position monsters into face-up Attack Position, and all face-up Attack Position monsters into face-down Defense Position except this card.

 

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Lore:

While this card remains face-up on your field, all "Defenders of Mobius" monsters you control gain 300 DEF. You can discard 1 card from your hand to destroy 1 Spell or Trap Card your opponent controls. During your opponent's Battle Phase, you can Tribute this card. If you do, no monsters you control can be destroyed by battle during the Battle Phase of this turn.

 

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Lore:

When this card is Summoned, select 1 face-down card on your opponent's field and select a card type. If the selected card is the same selected card type, then destroy the selected card and activate 1 of the following effects based on the destroyed card's card type.

Trap - Inflict 500 damage to your opponent's Life Points.

Spell - This card gains 100 ATK and DEF.

Monster - Your opponent must discard 1 card from their hand to the Graveyard.

 

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[spoiler= [size=large]Machines With New Purpose[/size] ]

 

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[spoiler= [size=large]Custom Characters[/size] ]

 

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Lore:

1 Tuner monster + 1 or more non-Tuner "Defenders of Mobius" monster

This card gains 100 ATK for each monster that shares an Attribute with it. This card cannot be targeted by the effects of Spell Cards. Once per turn, while your opponent has 5 or more cards in their hand, you can place your hand into your Deck. Shuffle your Deck, then draw 6 cards. Send all Spell Cards that were added into your hand by this cards effect to the Graveyard.

 

 

 

[spoiler= [size=large]Super Forms[/size] ]

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Lore:

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 face-up "Defenders of Mobius - Sonic the Hedgehog" Equipped with the Equip Spell Card "The Chaos Emeralds" you control. This card is unaffected by the effects of Spell Cards. When this card is Summoned, place 1 "Shield" Counter on all monsters on your field. If a card with a "Shield" Counter on it would be destroyed by battle, remove 1 "Shield" Counter from it instead.

 

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Lore:

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 face-up 'Defenders of Mobius-Shadow the Hedgehog' you control equipped with the Equip Spell Card 'The Chaos Emeralds'. Once per turn, during your Standby Phase, you can discard 1 card from your hand to the Graveyard to inflict 300 damage to your opponents' Life Points. Once per duel, you can send your hand to the Graveyard to double the original ATK of this card. If you do, you take 2000 direct damage. Then remove this card from play.

 

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Lore:

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 'Defenders of Mobius-Miles 'Tails' Prower' and the Continuous Spell Card "The Chaos Emeralds" you control. When this card is Special Summoned, place 4 "Flicky" Counters on it. Once per turn, you can remove 1 "Flicky" Counter from this card to destroy 1 card your opponent controls. When this card would be destroyed by battle, you can remove 1 "Flicky" Counter from this card instead of sending it to the Graveyard. Once all "Flicky" Counters are removed from this card, remove it from play.

 

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Lore:

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 'Defenders of Mobius - Zach the Hedgehog' and the Continuos Spell Card 'The Master Emerald'. When this card is Special Summoned, you and your opponent must place all cards in your hands into your Decks. Both you and your opponent must then shuffle your Deck. Then both players draw 5 cards. You gain 100 Life Points for each Spell Card placed into your Deck by this effect. This card gains 100 ATK and DEF for each Trap Card placed into your Deck by this effect.

 

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Lore:

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 face-up "Defenders of Mobius - Sonic the Hedgehog" and 1 face-up LIGHT or DARK monster you control. This card is also treated as a LIGHT monster. When this card destroys a monster by battle, flip a coin. If heads, your opponent draws 1 card. If tails, your opponent must discard 2 cards from their hand to the Graveyard. You can Tribute this card to Special Summon 1 "Super Sonic" OR 1 "Dark Sonic" regardless of Summoning conditions.

 

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Lore:

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 'Defenders of Mobius - Sonic the Hedgehog' you control equipped with the Equip Spell Card 'The 7 World Rings'. During your Standby Phase you can Tribute an amount of Spell Cards on your field to increase the ATK of this card by the amount of Tributed cards x200 until the end of your Battle Phase. When this card is destroyed by battle inflict 1000 damage to your opponent's Life Points.

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Lore:

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Defenders of Mobius - Super Sonic" you control. When this card is successfully Summoned, flip all face-down monsters face-up. When this card destroys a monster by battle, place 1 "Power Down" Counter on this card (Max. 7). This card loses 500 ATK for each "Power Down" Counter on it. Once there are 7 "Power Down" Counters on this card, send it to the Graveyard and Special Summon 1 "Defenders of Mobius - Sonic the Hedgehog" from your hand, Deck, or Graveyard. Then add 1 "The Chaos Emeralds" from your Graveyard into your Deck. Your Deck is then shuffled.

 

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Lore:

"Defenders of Mobius - Sonic the Hedgehog" + "Defenders of Mobius - Shadow the Hedgehog"

Once per turn during your Main Phase, send 1 Spell Card from your hand to the Graveyard. If you do not, remove this card from play. While this card remains face-up on the field, the Attribute of all face-up "Defenders of Mobius"monsters are also treated as LIGHT. While this card remains face-up on the field, All "Defenders of Mobius" monsters you control gain 200 ATK and DEF.

 

 

 

[spoiler= [color=#87CEEB]Spells & Traps[/color] ]

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