OceanKnight395 Posted July 31, 2010 Report Share Posted July 31, 2010 Here are a few Batman-related cards I made 8DD Gotham - City of DarknessField SpellEffect:All "Dark Knight" and "Arkham Villain" Monsters gain 300 ATK. All "Dark Knight" Monsters cannot be destroyed in battle. All "Arkham Villain" Monsters cannot be targeted by enemy Spell, Trap, and Monster Effects.Rarity: Ultra Rare Dark Knight - BatmanWarriorEffect:This Monster can only be Normal Summoned if "Gotham - City of Darkness" is on the Field. If this Monster attacks an "Arkham Villain" Monster, destroy it without applying damage calculation. Once, when this Monster is attacked, flip two coins and call them. If you called both of them right, the attack is negated and the attacking Monster is destroyed. If you called one right, negate the attack. If you called both of them wrong, destroy all cards on your Field.ATK: 3200DEF: 3000Rarity: Ultra Rare Dark Knight - RobinWarriorEffect:This Monster can only be Normal Summoned if "Gotham - City of Darkness" is on the Field. When this Monster is Summoned successfully, you may Special Summon one "Dark Knight - Batgirl" from your hand or Deck. If "Arkham Villain - Joker" and "Arkham Villain - Harley Quinn" are on the opponent's side of the Field, you must send this card to the Graveyard and Special Summon one "Joker Junior Token" (Fiend-Type/DARK/Level 4/ATK 1700/DEF 0) to your opponent's side of the Field in Face-up Attack Position. When a "Joker Junior Token" exists in Face-up Attack position on the Field, all "Arkham Villain - The Joker"s and "Arkham Villain - Harley Quinn"s cannot be attacked.ATK: 1700DEF: 1000Rarity: Super Rare Dark Knight - NightwingWarriorEffect:This Monster cannot be Normal Summoned. This Monster can only be Special Summoned by the effect of "Boy Becomes Legend". When this card attacks or is attacked, you may flip a coin. If heads, deal 1000 points of damage to each other's Life Points. If tails, deal 500 points of damage to each other's Life Points. If "Arkham Villain - Joker" and "Arkham Villain - Harley Quinn" are on the opponent's side of the Field, you must send this card to the Graveyard and Special Summon one "Joker Junior Token" (Fiend-Type/DARK/Level 4/ATK 1700/DEF 0) to your opponent's side of the Field in Face-up Attack Position. When a "Joker Junior Token" exists in Face-up Attack position on the Field, all "Arkham Villain - The Joker"s and "Arkham Villain - Harley Quinn"s cannot be attacked.ATK: 2700DEF: 2000Rarity: Ultra Rare Dark Knight - BatgirlWarriorDescription:As fast as a bat and just as aggressive, Batgirl sometimes helps Batman and Robin on their quest to save Gotham from crime.ATK: 1900DEF: 700Rarity: Common Dark Knight - CatwomanBeast-WarriorEffect:This Monster's name is also treated as "Arkham Villain - Catwoman".ATK: 1700DEF: 1000Rarity: Super Rare Dark Knight - The PhantasmFiendEffect:This Monster can only be Normal Summoned if "Gotham - City of Darkness" is on the Field. This card's name is also treated as "Arkham Villain - The Phantasm". As long as this card is Face-up on your side of the Field, raise the ATK of all "Dark Knight" Monsters by 500. When "Gotham - City of Darkness" is removed from the Field, remove this card from play and deal 1000 points of damage to each player's Life Points.ATK: 2000DEF: 0Rarity: Super Rare Boy Becomes LegendEffect:Activate only if a face-up "Dark Knight - Robin" you control is attacked, and you have a face-up "Dark Knight - Batgirl" on your side of the Field. Negate the attack, and remove from play both "Dark Knight - Robin" and "Dark Knight - Batgirl" from play. Special Summon one "Dark Knight - Nightwing" from your hand or Deck.Rarity: Ultra Rare Next ones I'll post will be about the Arkham Villains... Link to comment Share on other sites More sharing options...
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