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Summoning Swords


LiAM

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Activate when an opponents monster declares an attack.

Special Summon as many "Summoned Sword" Tokens as

possible (Spellcaster-Type/DARK/Level 1/ATK 1000/DEF 0).

You can Tribute 1 "Summoned Sword" Token to inflict 500

points of Direct Damage to your opponents Life Points.

 

I got a feeling this is overpowered XD (oooh ooooh). May have worded it wrong too :/

 

(I swear this is the last Realistic Card for today O_o)

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You did not limit the number of times you can Tribute your Token monsters.

 

If your opponent chose to cancel their attack (for whatever reason), you could theoretically inflict up to 2,500 damage to your opponent the next turn.

 

That's probably the main flaw. But even then, it's pretty much a more powerful Scapegoat, with even more benefits to it.

 

And if I'm not wrong, Scapegoat was either Limited or Semi-Limited. I don't recall.

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Well the maximum damage these can inflict is 2,000, but could be taken down to 1,500.

 

But really, a strong attack on a sword, take 1000 off the ATK and it goes to direct damage.

 

Say, 2 1800 ATK monsters, that's 1600 damage.

 

Plus you can't Tribute til your turn,

 

Lightning Vortex?

 

Maybe I should add a 'no-tributing swords for summon' effect.

 

Or just simply lower it from 500 -> 300.

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When you declare an attack, and a Quick-Play Spell or Trap Card is activated that would Special Summon monster(s) to your side of the field because of that, a replay (was it called that? I don't remember) occurs, and they can choose to continue or cancel the attack.

 

Should've just kept with the cliches, and disallowed them from being Tributed for a Tribute Summon.

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How is this a Counter Trap? It does not say what it counters. It needs to be a Normal Trap.

 

So, these Tokens can be used to inflict damage, are free Tributes and it can be a +4.

 

VERY OP'd. Needs some restriction, like, you can summon a token up to the number of times you were attacked. They can't be used for a tribute summon. That should do it.

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Counter Trap Cards do not necessarily have to have "Counter" effects. They can be made specifically to have a Spell Speed of 3, which is the highest Spell Speed.

 

Or at least, that's what YCM's become of these days. Nobody cares about minor specifics here anymore =\.

 

Activating this Trap Card when your opponent declares an attack could theoretically be considered a "Counter" effect. Since you're "countering" their declaration with a card effect instead.

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  • 1 month later...

You can only activate this card when an opponents monster declares an attack. Special Summon as many "Summoned Sword" Tokens as possible (Spellcaster-Type/DARK/Level 1/ATK 1000/DEF 0). You can Tribute 1 "Summoned Sword" Token to inflict 500 points of damage to your opponents Life Points.

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