Family Friendly Posted August 4, 2010 Report Share Posted August 4, 2010 a personal spin on a personal spin of a possibly original idea M171 Dark Armed Dragon3 Infernity Avenger3 Mystic Tomato2 Pyramid Turtle2 Goblin Zombie2 Zombie Master1 Plaguespreader Zombie1 Mezuki1 Spirit Reaper1 Sangan S113 Book of Moon2 Book of Life1 Giant Trunade1 Heavy Storm1 Cold Wave1 Mystical Space Typhoon1 Mind Control1 Brain Control T123 Infernity Inferno3 Dust Tornado2 Dimensional Prison1 Crevice from the Different Dimension1 Trap Dustshoot1 Solemn Judgment1 Torrential Tribute Link to comment Share on other sites More sharing options...
.Nu-13 Posted August 4, 2010 Report Share Posted August 4, 2010 Malicious? Never thought of it here Link to comment Share on other sites More sharing options...
Family Friendly Posted August 4, 2010 Author Report Share Posted August 4, 2010 Malicious? Never thought of it here it's so pro considering I run Inferno Link to comment Share on other sites More sharing options...
Zauls Posted August 4, 2010 Report Share Posted August 4, 2010 20 monsters is bad when you want to have an empty hand. Basically, if you run more than 17 monsters, if you don't draw Inferno, you lose. For Starters, you can lose the Spirit Reaper and Don Zaloog, as they have no contribution to the ultimate purpose of the deck, and then just add 2 traps (proably either 2 BTH or 1 Mirror Force and 1 Dustshoot). Link to comment Share on other sites More sharing options...
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