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I'm trying Fortune Ladies now


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Deck:42

Monsters:20

[3]Light

[1]fire

[3]Wind

[3]Water

[3]Dark

[2]Magical Exemplar

[1]Plaguespreader

[2]Krebons

[1]Tragoedia

[1]DAD

 

Spells:18

[3]Future Visions

[1]Terrra Forming

[3]Fortune's Future

[2]Gold Sarc

[3]Book of Moon

[1]Allure

[2]Smashing Ground

[1]Mystical Space Typhoon

[1]Emergency Teleport

[1]Foolish

 

Traps:4

[2]Royal Decree

[2]D Prison

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Bad. Play this instead:

 

18

3 Fortune Lady Dark

3 Fortune Lady Light

2 Fortune Lady Water

2 Krebons

1 Fortune Lady Fire

1 Mind Master

1 Psychic Commander

1 Chaos Sorcerer

1 Dark Armed Dragon

1 Plaguespreader Zombie

1 Gorz the Emissary of Darkness

1 Tragoedia

1 Blackwing - Gale the Whirlwind

 

14

3 Fortune's Future

3 Future Visions

2 Gold Sarcophagus

1 Emergency Teleport

1 Terraforming

1 Allure of Darkness

1 Heavy Storm

1 Foolish Burial

1 Brain Control

 

8

2 Bottomless Trap Hole

2 Dust Tornado

1 Mirror Force

1 Torrential Tribute

1 Solemn Judgment

1 Trap Dustshoot

 

15

Generic

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- 2 Smashing Grounds

- 3 Time Passages

+ 3 Compulsory Evacuation Devices

+ 2 Magical Dimensions

 

i'd like to keep the smashing ground

and would light miss timing for magical dimension

time passage can go it hasn't helped...

 

@Laevatein

not the kinda help i need... just sounds rude...

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You don't have to use my Deck. You can just get some ideas from it. And i'll say it once again:

 

This Deck is BAD

well so far i've only had to test it against a cyber dragon build, assualt, genex, blackwings, a worm/mist valley variant, frogs(the junk warrior one), and six sams and i've won all the matches so far so i still need to test it against some higher teir decks. if it doesn't work out then i'll be more then willing to admit that but until then don't nock it until you try it...

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Ok, first of all, remove these cards:

 

Assla Piscu

Mass Driver

Pot of Benevolence

Dimensionhole

 

Then, put 2 Gold Sarcophagus, Summoner Monk, 2 Dimensional Prisons and something else

asslla was just splashed in there anywaysso ok on that

mass driver is in there to get rid of the field clog problem i had before, and quite efficienly i might add

and dimension hole work wonders with light and water

i'll move pot to the side deck but i've tested sommoner monk and he's completely useless and unneeded here while i don't see much point of gold sarc with the vast amount of draw power i get or prisons when im running decree

 

and ty for being polite

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asslla was just splashed in there anywaysso ok on that

mass driver is in there to get rid of the field clog problem i had before, and quite efficienly i might add

and dimension hole work wonders with light and water

i'll move pot to the side deck but i've tested sommoner monk and he's completely useless and unneeded here while i don't see much point of gold sarc with the vast amount of draw power i get or prisons when im running decree

 

and ty for being polite

 

Aslla is bad, so good you'll neg it

Mass Driver is bad except in Frog FTK or X-Saber Loop. Neg it

Dimensionhole is bad, Future Visions should be enough. Also, it "returns" not "Special Summons" so doesn't work with Watery

What Pot of Benevolence is supposed to do? Pot of Avarice is better

Gold Sarco works very well with Fortune's Future

Monk can search Watery, if you play it well, it's awesome

Decree is pretty much backup plan, sometimes i play 8 traps with Decree

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Aslla is bad, so good you'll neg it

Mass Driver is bad except in Frog FTK or X-Saber Loop. Neg it

Dimensionhole is bad, Future Visions should be enough. Also, it "returns" not "Special Summons" so doesn't work with Watery

Gold Sarco works very well with Fortune's Future

Monk can search Watery, if you play it well, it's awesome

Decree is pretty much backup plan, sometimes i play 8 traps with Decree

didn't know you could target stuff thats removed by gold sarc because of the face-down part so ok

i'll make the switches except for monk because he really was completely useless for me do to the excessive special summoning

and theres still the problem with the field clog...

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There's no thing like "Field Cloging" is swarm-based deck. And Sarco removes face-up, Dimension Capsule (or something like this) RFPs face-down. Also, Tragoedia

ah ok

and if i run out of monster zones too quickly it comlpetely blocks of fire, wind, and water from doing there thing(except in the cases one of them is light...)

so it causes problem for my fortune ladies

 

Edit: im starting to feel srry for Manjoume Thunder

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tbh I do not like Monk either.

 

And reread Sarco.

 

Edit: Ninja'ed again.

 

ninja_tux.jpg

 

ah ok

and if i run out of monster zones too quickly it comlpetely blocks of fire, wind, and water from doing there thing(except in the cases one of them is light...)

so it causes problem for my fortune ladies

 

You should play only 1 Fire. Also, that's why Manjy said you should add Tuners. The best would be Plaguespreader Zombie and 2 Krebons + 1 Emergency Teleport. Ladies change their levels, so their flexible for Synchros

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ninja_tux.jpg

 

 

 

You should play only 1 Fire. Also, that's why Manjy said you should add Tuners. The best would be Plaguespreader Zombie and 2 Krebons + 1 Emergency Teleport. Ladies change their levels, so their flexible for Synchros

ok i'll give it a try then

so it's

-1 Fire

-1 Earthbound

-2Drivers

-2Dimensionholes

-1PoB

-3Timepassage

 

+2Sarc

+2D-Prison

+1Plague

+2Krebs

+1E-Tele

+1Tragoedia

 

edit: changes made

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