just-duelist Posted August 5, 2010 Report Share Posted August 5, 2010 Deck:42Monsters:20[3]Light[1]fire[3]Wind[3]Water[3]Dark[2]Magical Exemplar[1]Plaguespreader[2]Krebons[1]Tragoedia[1]DAD Spells:18[3]Future Visions[1]Terrra Forming[3]Fortune's Future[2]Gold Sarc[3]Book of Moon[1]Allure[2]Smashing Ground[1]Mystical Space Typhoon[1]Emergency Teleport[1]Foolish Traps:4[2]Royal Decree[2]D Prison Link to comment Share on other sites More sharing options...
just-duelist Posted August 6, 2010 Author Report Share Posted August 6, 2010 bumpmade some changes... Link to comment Share on other sites More sharing options...
just-duelist Posted August 7, 2010 Author Report Share Posted August 7, 2010 bump... Link to comment Share on other sites More sharing options...
.Nu-13 Posted August 7, 2010 Report Share Posted August 7, 2010 Bad. Play this instead: 183 Fortune Lady Dark3 Fortune Lady Light2 Fortune Lady Water2 Krebons1 Fortune Lady Fire1 Mind Master1 Psychic Commander1 Chaos Sorcerer1 Dark Armed Dragon1 Plaguespreader Zombie1 Gorz the Emissary of Darkness1 Tragoedia1 Blackwing - Gale the Whirlwind 143 Fortune's Future3 Future Visions2 Gold Sarcophagus1 Emergency Teleport1 Terraforming1 Allure of Darkness1 Heavy Storm1 Foolish Burial1 Brain Control 82 Bottomless Trap Hole2 Dust Tornado1 Mirror Force1 Torrential Tribute1 Solemn Judgment1 Trap Dustshoot 15Generic Link to comment Share on other sites More sharing options...
InfernoASK Posted August 7, 2010 Report Share Posted August 7, 2010 - 2 Smashing Grounds- 3 Time Passages+ 3 Compulsory Evacuation Devices+ 2 Magical Dimensions Link to comment Share on other sites More sharing options...
just-duelist Posted August 7, 2010 Author Report Share Posted August 7, 2010 - 2 Smashing Grounds- 3 Time Passages+ 3 Compulsory Evacuation Devices+ 2 Magical Dimensions i'd like to keep the smashing ground and would light miss timing for magical dimensiontime passage can go it hasn't helped... @Laevateinnot the kinda help i need... just sounds rude... Link to comment Share on other sites More sharing options...
.Nu-13 Posted August 7, 2010 Report Share Posted August 7, 2010 You don't have to use my Deck. You can just get some ideas from it. And i'll say it once again: This Deck is BAD Link to comment Share on other sites More sharing options...
just-duelist Posted August 7, 2010 Author Report Share Posted August 7, 2010 You don't have to use my Deck. You can just get some ideas from it. And i'll say it once again: This Deck is BADwell so far i've only had to test it against a cyber dragon build, assualt, genex, blackwings, a worm/mist valley variant, frogs(the junk warrior one), and six sams and i've won all the matches so far so i still need to test it against some higher teir decks. if it doesn't work out then i'll be more then willing to admit that but until then don't nock it until you try it... Link to comment Share on other sites More sharing options...
.Nu-13 Posted August 7, 2010 Report Share Posted August 7, 2010 Ok, first of all, remove these cards: Assla PiscuMass DriverPot of BenevolenceDimensionhole Then, put 2 Gold Sarcophagus, Summoner Monk, 2 Dimensional Prisons and something else Link to comment Share on other sites More sharing options...
just-duelist Posted August 7, 2010 Author Report Share Posted August 7, 2010 Ok, first of all, remove these cards: Assla PiscuMass DriverPot of BenevolenceDimensionhole Then, put 2 Gold Sarcophagus, Summoner Monk, 2 Dimensional Prisons and something elseasslla was just splashed in there anywaysso ok on thatmass driver is in there to get rid of the field clog problem i had before, and quite efficienly i might addand dimension hole work wonders with light and wateri'll move pot to the side deck but i've tested sommoner monk and he's completely useless and unneeded here while i don't see much point of gold sarc with the vast amount of draw power i get or prisons when im running decree and ty for being polite Link to comment Share on other sites More sharing options...
.Nu-13 Posted August 7, 2010 Report Share Posted August 7, 2010 asslla was just splashed in there anywaysso ok on thatmass driver is in there to get rid of the field clog problem i had before, and quite efficienly i might addand dimension hole work wonders with light and wateri'll move pot to the side deck but i've tested sommoner monk and he's completely useless and unneeded here while i don't see much point of gold sarc with the vast amount of draw power i get or prisons when im running decree and ty for being polite Aslla is bad, so good you'll neg itMass Driver is bad except in Frog FTK or X-Saber Loop. Neg itDimensionhole is bad, Future Visions should be enough. Also, it "returns" not "Special Summons" so doesn't work with WateryWhat Pot of Benevolence is supposed to do? Pot of Avarice is betterGold Sarco works very well with Fortune's FutureMonk can search Watery, if you play it well, it's awesomeDecree is pretty much backup plan, sometimes i play 8 traps with Decree Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted August 7, 2010 Report Share Posted August 7, 2010 Dimensionhole does not work with Water. Compulsory Evacuation Device >>>>>>>>>>> DimensionholePot of Benevolence is terrible. Same for the EBI , Mass Driver and Time Passage. You should run some tuners and Tragoedia. EDIT: Damned ninja. Link to comment Share on other sites More sharing options...
just-duelist Posted August 7, 2010 Author Report Share Posted August 7, 2010 Aslla is bad, so good you'll neg itMass Driver is bad except in Frog FTK or X-Saber Loop. Neg itDimensionhole is bad, Future Visions should be enough. Also, it "returns" not "Special Summons" so doesn't work with WateryGold Sarco works very well with Fortune's FutureMonk can search Watery, if you play it well, it's awesomeDecree is pretty much backup plan, sometimes i play 8 traps with Decreedidn't know you could target stuff thats removed by gold sarc because of the face-down part so oki'll make the switches except for monk because he really was completely useless for me do to the excessive special summoning and theres still the problem with the field clog... Link to comment Share on other sites More sharing options...
.Nu-13 Posted August 7, 2010 Report Share Posted August 7, 2010 There's no thing like "Field Cloging" is swarm-based deck. And Sarco removes face-up, Dimension Capsule (or something like this) RFPs face-down. Also, Tragoedia Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted August 7, 2010 Report Share Posted August 7, 2010 tbh I do not like Monk either. And reread Sarco. Edit: Ninja'ed again. Link to comment Share on other sites More sharing options...
just-duelist Posted August 7, 2010 Author Report Share Posted August 7, 2010 There's no thing like "Field Cloging" is swarm-based deck. And Sarco removes face-up, Dimension Capsule (or something like this) RFPs face-down. Also, Tragoediaah okand if i run out of monster zones too quickly it comlpetely blocks of fire, wind, and water from doing there thing(except in the cases one of them is light...)so it causes problem for my fortune ladies Edit: im starting to feel srry for Manjoume Thunder Link to comment Share on other sites More sharing options...
.Nu-13 Posted August 7, 2010 Report Share Posted August 7, 2010 tbh I do not like Monk either. And reread Sarco. Edit: Ninja'ed again. ah okand if i run out of monster zones too quickly it comlpetely blocks of fire, wind, and water from doing there thing(except in the cases one of them is light...)so it causes problem for my fortune ladies You should play only 1 Fire. Also, that's why Manjy said you should add Tuners. The best would be Plaguespreader Zombie and 2 Krebons + 1 Emergency Teleport. Ladies change their levels, so their flexible for Synchros Link to comment Share on other sites More sharing options...
just-duelist Posted August 7, 2010 Author Report Share Posted August 7, 2010 You should play only 1 Fire. Also, that's why Manjy said you should add Tuners. The best would be Plaguespreader Zombie and 2 Krebons + 1 Emergency Teleport. Ladies change their levels, so their flexible for Synchrosok i'll give it a try thenso it's-1 Fire-1 Earthbound-2Drivers-2Dimensionholes-1PoB-3Timepassage +2Sarc+2D-Prison+1Plague+2Krebs+1E-Tele+1Tragoedia edit: changes made Link to comment Share on other sites More sharing options...
.Nu-13 Posted August 7, 2010 Report Share Posted August 7, 2010 ok i'll give it a try thenso it's-1 Fire-1 Earthbound-2Drivers-2Dimensionholes-1PoB +2Sarc+2D-Prison+1Plague+2Krebs+1E-Tele Exactly :) Now it should play better. Also, Foolish Burial. Sends targets for Darky or Plaguespreader Link to comment Share on other sites More sharing options...
just-duelist Posted August 7, 2010 Author Report Share Posted August 7, 2010 Exactly :) Now it should play better. Also, Foolish Burial. Sends targets for Darky or Plaguespreadersounds goodi also added allure Link to comment Share on other sites More sharing options...
.Nu-13 Posted August 7, 2010 Report Share Posted August 7, 2010 DAD? Link to comment Share on other sites More sharing options...
just-duelist Posted August 7, 2010 Author Report Share Posted August 7, 2010 got plenty of darks and grave control so ok Link to comment Share on other sites More sharing options...
.Nu-13 Posted August 7, 2010 Report Share Posted August 7, 2010 2 Winds should be enough. Maybe even 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.