♥Łövëły-Ċħän♥ Posted August 9, 2010 Report Share Posted August 9, 2010 I saw this image and thought of Red Dragon Archfiend but I didn't want to make a direct support of him so I decided it could be used for anyone. Anyone who fit the requirement anyways. Activate this card when a Level 8 Synchro Monster you control is destroyed by the effect of a card your opponent controls. Destroy all monsters you control whose Level are lower than 8. Your opponent takes damage equal to each monster destroyed by this effect x800. During the turn End Phase, Special Summon 1 Tuner monster from your hand. Link to comment Share on other sites More sharing options...
Anbu-of-Sand Posted August 9, 2010 Report Share Posted August 9, 2010 It's pretty much going to nuke all your opponent's monsters that first effect xD Only Level 9+ monsters I can see dodging this is Mist Wurm and Trishula. The burn damage is way to high IMO. If your opponent has a full field of monsters that are lower then the Level 8, this can dish out 4000 damage. I'd lower the 800 to 400. It's nice after all of this, during the End Phase you get to bring out a Tuner from your hand, preparing you for another Synchro Summon. It seems somewhat OP'd to me, even though the effect can be countered through cards such as Stardust Dragon 9.7/10 Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted August 9, 2010 Author Report Share Posted August 9, 2010 It's pretty much going to nuke all your opponent's monsters that first effect xD :3 you mean all your monsters, it destroys all monsters you control thats why I made the burn high. If its used during your opponent's turn you'll be left with no DEF. And even if its not used on your opponent's turn you'll end up with just 1 monster. Only Level 9+ monsters I can see dodging this is Mist Wurm and Trishula. The burn damage is way to high IMO. If your opponent has a full field of monsters that are lower then the Level 8, this can dish out 4000 damage.Actually it can only dish out 3200 since it's used on your monster and if you have 5 monsters and activate this that means you lost 1 at least 1 monster leaving you with just 4 I'd lower the 800 to 400. It's nice after all of this, during the End Phase you get to bring out a Tuner from your hand, preparing you for another Synchro Summon. It seems somewhat OP'd to me, even though the effect can be countered through cards such as Stardust Dragon 9.7/10So yea lol you misread who takes the nuke ^^ its kk though Link to comment Share on other sites More sharing options...
D.A._Sakuyamon Posted August 9, 2010 Report Share Posted August 9, 2010 Very Strong and very wicked, good for burns everywhere that use SynchrosBut as Anbu stated its Oped IMO it should be 500 for the burn9.346/10 Link to comment Share on other sites More sharing options...
Anbu-of-Sand Posted August 9, 2010 Report Share Posted August 9, 2010 ...I'm going to say what I said in Jay's thread. "Even the smallest thing you misread makes a difference when rating cards" ...or something like that. xD I'm guessing the rating goes up to a 9.8/10 now, but IMO the burn is still a bit high. reduce to 600-700 perhaps? Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted August 9, 2010 Author Report Share Posted August 9, 2010 Alright lol I'll wait to see what others think, then I'll lower it to 600 if it becomes an issue. Link to comment Share on other sites More sharing options...
.Leo Posted August 9, 2010 Report Share Posted August 9, 2010 ...o em jee. Counter Smashing Ground :3. This is pretty epicsauce and I would definetly side this in against Gadgets because of the x3 Smashing and x3 Fissure at times. And then Tuner summoning, would work nice in a Synchron deck, with Quillbolt SPAM OMG. Overall, nice card to side in against Gadgets and there pesky Spell line-up. Link to comment Share on other sites More sharing options...
D.A._Sakuyamon Posted August 9, 2010 Report Share Posted August 9, 2010 My bad miss read to... <_< the max damage though is not 4000 with this but instead its 3200 sense 1 lv. 8 synchro monsters you control has to be destroyed to activate thisso yeah that changes alot 10/10 Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted August 9, 2010 Author Report Share Posted August 9, 2010 x3 thanks both. And Yep :3 this card would be great with Gadgets x3 Link to comment Share on other sites More sharing options...
NeosWiseman Posted August 9, 2010 Report Share Posted August 9, 2010 Another amazing card! Although, Ashley, when I read the title it reminded me of your CC Monsters. Anyhow, the effect is kinda suicidal but also could be of much assistance to the outcome of the duel. I don't really have much more to say, as the others already said it all, hence I'm just going to give you the 10/10 and that's it :DGreat job! ^_^ Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted August 9, 2010 Author Report Share Posted August 9, 2010 Lol didnt look like a CC card Yea well I figured it would be good use :3! Heavy burn's a good trade for loss of defense ^^lol thanks a bunch x3 Link to comment Share on other sites More sharing options...
Catman25 Posted August 9, 2010 Report Share Posted August 9, 2010 Nice card, don't see a lot of Spell/Traps these days. ;D Pretty balanced with the Special Summoning making up for the loss of your own monsters. Nice pic, and ocg too. ^_^ Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted August 9, 2010 Author Report Share Posted August 9, 2010 ^^ Thanks Catman! I didnt want to leave the user completely defenseless so i made it summon a Tuner monster ^^ Glad you like Link to comment Share on other sites More sharing options...
byak Posted August 9, 2010 Report Share Posted August 9, 2010 Card Advantage > Burn. idg why people think this is good. Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted August 9, 2010 Author Report Share Posted August 9, 2010 Because they know how to run it maybe? If you actually knew how to run this you'd be smart enough to know you should use this card while your opponent was low on LP and it destroys monsters not S/T meaning theres Divine Wrath, Dark Bribe, Negate Attack, Bottomless Trap Hole, I could go on! Theres no such thing as a one card combination. Link to comment Share on other sites More sharing options...
byak Posted August 9, 2010 Report Share Posted August 9, 2010 Bottomless was the only good card you mentioned.When are you going to have a field presence that large? I mean, you can scapegoat if you want, but not that many good decks run Scapegoat in the first place. And then again, why would you synchro summon a level 8 other than Stardust? Sure, there are situations where RDA could be helpful, and you'd go for Mist Wurm sometimes, but Stardust is usually the primary Synchro. You're only going to get at least 800-1600 from this, and I'd rather run Meteor Flare.If you were going to do 1600 damage you'd -3 and lose your big synchro, giving the advantage to your opponent and allow them to make a comeback.This card basically kills your tempo. Link to comment Share on other sites More sharing options...
RickiMinaj Posted August 9, 2010 Report Share Posted August 9, 2010 Scapegoat.... EBIL :3 3200 damage! Lol :3 Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted August 9, 2010 Author Report Share Posted August 9, 2010 Bottomless was the only good card you mentioned.Not true When are you going to have a field presence that large? I mean, you can scapegoat if you want, but not that many good decks run Scapegoat in the first place.That you know of And then again, why would you synchro summon a level 8 other than Stardust?Because their worth it, Sure SDD is the top but not the only lvl 8 run Sure, there are situations where RDA could be helpful, and you'd go for Mist Wurm sometimes, but Stardust is usually the primary Synchro. You're only going to get at least 800-1600 from this, and I'd rather run Meteor Flare.Its called preperation, no one runs cards as such without preperations or a plan If you were going to do 1600 damage you'd -3 and lose your big synchro,You'd lose your big synchro anyways so may as well take a chuck out of your opponent for it. Giving the advantage to your opponent and allow them to make a comeback.This card basically kills your tempo.I admit defeat there but theres ways around thatThanks for the comment Thanks Essence =D you got the drift ^^ <3 Link to comment Share on other sites More sharing options...
byak Posted August 9, 2010 Report Share Posted August 9, 2010 How can you prepare for a comeback if you're losing 3+ of your cards? Link to comment Share on other sites More sharing options...
.Leo Posted August 9, 2010 Report Share Posted August 9, 2010 How can you prepare for a comeback if you're losing 3+ of your cards? Top deck Infernity Launcher? Maybe a top deck or something. Seems risky once you put it that way. Link to comment Share on other sites More sharing options...
RickiMinaj Posted August 9, 2010 Report Share Posted August 9, 2010 Bottomless was the only good card you mentioned.When are you going to have a field presence that large? I mean, you can scapegoat if you want, but not that many good decks run Scapegoat in the first place. And then again, why would you synchro summon a level 8 other than Stardust? Sure, there are situations where RDA could be helpful, and you'd go for Mist Wurm sometimes, but Stardust is usually the primary Synchro. You're only going to get at least 800-1600 from this, and I'd rather run Meteor Flare.If you were going to do 1600 damage you'd -3 and lose your big synchro, giving the advantage to your opponent and allow them to make a comeback.This card basically kills your tempo. •Actually, Divine wrath was mentioned and so was dark bribe. 3 of the greatest traps in our playing day today :3•Scapegoat is actually run by 80%of decks and almost all meta decks :3 Get your facts straight darling•Mist Wurm is a level nice sweetheart and many poerful level 8 synchro's live on. Blackwings/Archfiends/Snchrons.... they all have level 8 sweetheart :3•Who said this should be activated when you have your first level 8 synchro out. Darling... scapegoat this freak and boom bada boom! Immense dammage•And why lose just 3. you can lose any amount, and darling, you can always play this card with a level 9 or 10 monster on the field. you are aware of that right?•Your last statement was an opinion therefor cannot be judged :3 Link to comment Share on other sites More sharing options...
byak Posted August 9, 2010 Report Share Posted August 9, 2010 As a follow up.12:31 [-eP-]byakk ITC: Decks that use Scapegoat efficiently12:31 [-eP-]byakk Go go go12:32 [-eP-]byakk ...12:32 [-eP-]byakk >__>12:33 Gunslinger uh...12:33 Gunslinger Token Spam?12:33 Gunslinger But yeah12:33 Gunslinger 3200 DAMAGE12:33 Gunslinger AND YOU LOSE 5 MONSTERS12:34 Gunslinger WHEN YOU COULD JUST ATTACK WITH STARDUST AND ANOTHER MONSTER AND DO MORE DAMAGE12:34 Gunslinger YEEEAAAAAHHH This defeats all opposing arguments basically. Link to comment Share on other sites More sharing options...
RickiMinaj Posted August 9, 2010 Report Share Posted August 9, 2010 As a follow up. This defeats all opposing arguments basically. Not really. If your opponent has protection face-downs attacking is not an option, and if you need to get in that last damage then this card is perfect. Stop acting like you know everything dude, it just makes you look bad when we overturn it >.> Link to comment Share on other sites More sharing options...
byak Posted August 9, 2010 Report Share Posted August 9, 2010 Not really. If your opponent has protection face-downs attacking is not an option, and if you need to get in that last damage then this card is perfect. Stop acting like you know everything dude, it just makes you look bad when we overturn it >.> But you have Stardust Dragon. Link to comment Share on other sites More sharing options...
.Leo Posted August 9, 2010 Report Share Posted August 9, 2010 •Actually, Divine wrath was mentioned and so was dark bribe. 3 of the greatest traps in our playing day today :3 Divine Wrath is only bad side deck material. Dark Bribe is meh.•Scapegoat is actually run by 80%of decks and almost all meta decks :3 Get your facts straight darling you get your facts straight. I haven't duelled a deck with Scapegoat for 3 formats.•Mist Wurm is a level nice sweetheart and many poerful level 8 synchro's live on. Blackwings/Archfiends/Snchrons.... they all have level 8 sweetheart :3 Mist Wurm = Level 9, Armed Wing = 6, Armour Master = 7.•Who said this should be activated when you have your first level 8 synchro out. Darling... scapegoat this freak and boom bada boom! Immense dammage Facepalm.•And why lose just 3. you can lose any amount, and darling, you can always play this card with a level 9 or 10 monster on the field. you are aware of that right? Shoots.•Your last statement was an opinion therefor cannot be judged :3 Best statement yet. I don't know why I just commented on that post of fail D: Sorry, but your logic is flawed. Link to comment Share on other sites More sharing options...
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