CMRenji Posted August 10, 2010 Report Share Posted August 10, 2010 I have finally reached my 5th Star and I hope to become one of YCM's finest Card Makers. To celebrate my 5th Star, I have made a new monster. I hope you all enjoy it. Rates and Comments are appreciated. Image Credit goes to HP Doom. Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 face-up Lv 6 or higher Warrior-Type monster you control from play. When this card is Summoned, place 2 Tribal Counters(max.10) on this monster. This monster gains 100 ATK for each Tribal Counter on it. When a monster is destroyed, place 1 Tribal Counter on this card. You can remove 3 Tribal Counters from this card to increase your Life Points by 800. You can remove 6 Tribal Counters from this card to destroy 2 face-up cards on the field. This card cannot be targeted by Spell Cards while it has 8 or more Tribal Counters on it. This card cannot be targeted by Spell or Trap Cards while it has 10 Tribal Counters on it. Link to comment Share on other sites More sharing options...
Anbu-of-Sand Posted August 10, 2010 Report Share Posted August 10, 2010 To start off, congrats! I'm around 300 posts away until I become a 5 Star as well :) Now the card. Tributing a Level 6+ Warrior is simple, Goyo came to mind when I read this. Starting off with 2/10 Tribal Counters and gaining 100 ATK for each Counter can make this as high as a 3400 beater through it's own effect. By removing 3 Counters, this card goes down 300, but you get to gain a steady Life Point gain of 800. By removing 6, this card goes down 600, but you get to destroy 2 face-up cards on the field, which IMO can easily be countered through cards such as Starlight Road. While it has at least 5 Counters, it can't be targeted by Spells, which is nice, but that leaves Traps wide open for this big guy. Also IMO, the last effect should be a bit higher number of Tribal Counters (8 perhaps?) and as long as it has that number of Tribal Counters on it, it can't get targeted/unaffected (whatever you want) by Spells and Traps. This would be more nice as a way to protect it IMO, even though their's still monster effects. A nice card, don't know what kind of Deck would use it. And like I said in the beginning, congrats! 9.9/10 Link to comment Share on other sites More sharing options...
CMRenji Posted August 10, 2010 Author Report Share Posted August 10, 2010 Thanks. :) I've edited it. Link to comment Share on other sites More sharing options...
Anbu-of-Sand Posted August 10, 2010 Report Share Posted August 10, 2010 Your welcome. And just noticed my last post got a +Rep :D Thought it was from you but I clicked it and it looks like Liam gave it to me xD So thank you Liam for the +Rep :) Link to comment Share on other sites More sharing options...
Yusuf Alaseeri Posted August 10, 2010 Report Share Posted August 10, 2010 I love it, I like Warriors:) Link to comment Share on other sites More sharing options...
CMRenji Posted August 11, 2010 Author Report Share Posted August 11, 2010 Thanks. Bump. Link to comment Share on other sites More sharing options...
byak Posted August 11, 2010 Report Share Posted August 11, 2010 It's pretty weak. :\ Link to comment Share on other sites More sharing options...
CMRenji Posted August 11, 2010 Author Report Share Posted August 11, 2010 Would you tell me why so? Link to comment Share on other sites More sharing options...
byak Posted August 11, 2010 Report Share Posted August 11, 2010 You're giving up 1 of your cards to Special Summon a 2600 beater. atm I can't think of many level 6 warriors. Malicious is the only useful one that I can think of. It doesn't get much better than this because 8 cards on the field would have to be destroyed to use this card's full potential, and that takes way too long. It'd most likely get removed before then.Actually, its best effect is at 6 counters. But then again, it takes 4 cards destroyed to get to that, and that takes too long. Link to comment Share on other sites More sharing options...
CMRenji Posted August 11, 2010 Author Report Share Posted August 11, 2010 I guess you're right. Any suggestions to make it better? Link to comment Share on other sites More sharing options...
byak Posted August 11, 2010 Report Share Posted August 11, 2010 The counter concept is pretty overdone on YCM and not very original, not to mention bad.imo I'd scrap that, try to work with something else.I'm not sure what, though. Link to comment Share on other sites More sharing options...
TheMan Posted August 11, 2010 Report Share Posted August 11, 2010 Wow, this card is a very good beater, I would use it myself, why not :D. And Anbu, Goyo was on my mind too :D, when this card is Special Summoned, it has the same ATK like Goyo, and for every counter it grows stronger. Nice card really :) Link to comment Share on other sites More sharing options...
CMRenji Posted August 11, 2010 Author Report Share Posted August 11, 2010 Thanks. And Byakk, you are right but that would mean basically remaking the whole card. I think I'll let some more people rate it before I try to do that. Link to comment Share on other sites More sharing options...
CamperCarl00 Posted August 11, 2010 Report Share Posted August 11, 2010 That's a really nice pic of Addrammalech from FFXII. Anyway, I like the card since it does take build-up and has a counter strength/weakness. If you just don't have it start with 2 counters it's a perfectly balanced and rather useful card. Link to comment Share on other sites More sharing options...
crossader Posted August 11, 2010 Report Share Posted August 11, 2010 Guess it is a nice card... and there are many more Lv 6 and higher warriors that can be Special Summoned, like "Fiend Megacyber". Personally i don't like to play with a monster that depends from counters... it means a long time waiting until he can really kick asses. All i need to do is summon an... idk... a "D.D. Assailant" for example and tribute it to Special Summon a "Turret Warrior", wich will have 2900 ATK and can beat easily this big boy... Still out of that, basically is a really nice idea but i would suggest to his effects would activate with less counters, thats my suggestion. 8/10 Link to comment Share on other sites More sharing options...
FTW (For The Wynn) Posted August 11, 2010 Report Share Posted August 11, 2010 Where to begin? Well, I guess with a rate lol Pic: 8/10 Def fits, I've just been seeing this pic a lot lately Template: 8/10 Normal Template OCG: 10/10 No noticeable flaws that I saw or anything Originality/Creativity: 10/10 Fairly Original, Very Creative Playability: 9/10 With the abuse of Synchro monsters, Tributes have dwindled due to how they slow down the game. This card def helps even the odds. Overall: 45/50 Awesome :D A very well thought out card, I like. Link to comment Share on other sites More sharing options...
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