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Gladiators


Sotos

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Here I will be posting Gladiator Beast card and cards related to them... So, to make a beggining... Behold the power of.....

 

 

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[spoiler=Card Effect]"Gladiator Beast Gyzarus" + "Gladiator Beast Heraklinos"

This card can only be Special Summoned from your Extra Deck, by returning the above cards you control to Deck. (You do not use "Polymerization") Twice per turn, if this card would be destroyed (except by battle), it is not destroyed. You can discard 1 card from your hand to negate the activation of a Spell or Trap Card that does not specifically designate this card as a target.

 

 

1st update to the Gladiators:

 

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[spoiler=Card Effect]"Gladiator Beast Gyzarus" + 1 or more "Gladiator Beast" monsters

This card can only be Special Summoned from your Extra Deck, by returning the above cards you control to your Deck. (You do not use "Polymerization") This card can attack as many times as the monsters used to Fusion Summon it. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Extra Deck to Special Summon "Gladiator Beast" monsters from your deck up to the number of monsters this card destroyed as a result of battle this turn +1, except "Gladiator Beast Laquari" or "Gladiator Beast Bestiari"

 

 

 

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[spoiler=Card Effect]When this card is Special Summoned by the effect of a "Gladiator Beast" monster. you can return 1 card on the field to its owner's hand. At that time, you can discard 1 card from your hand to return 1 additional card to its owner's hand. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to your Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Kriatus".

 

 

2nd update to the Gladiators:

 

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[spoiler=Card Effect]Select 1 face-up "Gladiator Beast" monster on your side of the field to activate this card. The selected monster is treated as if it was Special Summoned by the effect of a "Gladiator Beast" monster until the end of this turn.

 

 

3rd update to the Gladiators:

 

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[spoiler=Card Effect]When this card is Summoned, if "The Gladiator Brothers: Syracc" is face-up on your side of the field, Special Summon 1 Gladiator Beast monster from your Deck. It is treated as if it was Special Summoned by the effect of a "Gladiator Beast" monster, and its effect is activated.

 

 

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[spoiler=Card Effect]This card cannot be destroyed by battle (damage calculation is applied normally). At the end of the Battle Phase, if this card attacked or was attacked, you can Special Summon 1 "Gladiator" monster from your Deck. Destroy it during the End Phase.

 

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OCG FIX:

This card can only be Special Summoned from your Extra Deck, by returning the above cards you control to your Deck. (You do not use "Polymerization") Up to Twice per turn, if this card would be destroyed (except by battle), it is not destroyed. You can discard 1 card from your hand to negate the activation of a Spell or Trap Card that does not specifically designate this card as a target.

 

Good for a new guy, but very OP'D (Overpowered) TWICE per turn? even once would be OP'd. plus discarding a card to negate a

Spell or Trap? It's OP'd alot. try again.

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OCG FIX:

This card can only be Special Summoned from your Extra Deck, by returning the above cards you control to your Deck. (You do not use "Polymerization") Up to Twice per turn, if this card would be destroyed (except by battle), it is not destroyed. You can discard 1 card from your hand to negate the activation of a Spell or Trap Card that does not specifically designate this card as a target.

 

Good for a new guy, but very OP'D (Overpowered) TWICE per turn? even once would be OP'd. plus discarding a card to negate a

Spell or Trap? It's OP'd alot. try again.

 

Thx for the notes, changes made, but I don't think it's OP'D, cuz of its Summoning Conditions (Heraklinos + Gyzarus)...

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  • 3 weeks later...

1st Card -

 

...Uuuuuuugh. I'd rather not get this... It sucks really. I'd rather keep my Gyzarus and Heraklinos, because Heraklinos negates ANY Spell or Trap Card and the fact that, if you are gonna swing for game, I'd rather do it with 5400 ATK instead of just 3500. All those that said this card is OPed need to do something called learn Yugioh. Plus, it can't even tag out! It's not gonna keep on the field for more than a turn if it can't tag out! =/

 

Overall Thoughts: Bad. Pretty UP. Do not want.

 

2nd Card -

 

This 1 is actually really difficult... The summoning requirements aren't that hard, and it's effect is actually really good, as well as the stats. I'd have to say it's broken though. I mean, just by doing the correct materials, you can easily get out 3 Gladiator Beasts you need and commence an easy statergy from barely any set up at all.

 

Overall Thoughts: Pretty broke.

 

3rd Card -

 

A balanced card? I like. And by like, I mean REALLY like. You can bounce back 2 of your opponent's cards, then swing for a direct, switch it out for Darius/Equeste and get back the card you just discarded~. Really like it.

 

Overall Thoughts: Great.

 

Eh... I'll do the rest some other time. If I don't do it today, remind me some other time.

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1st Card -

 

...Uuuuuuugh. I'd rather not get this... It sucks really. I'd rather keep my Gyzarus and Heraklinos, because Heraklinos negates ANY Spell or Trap Card and the fact that, if you are gonna swing for game, I'd rather do it with 5400 ATK instead of just 3500. All those that said this card is OPed need to do something called learn Yugioh. Plus, it can't even tag out! It's not gonna keep on the field for more than a turn if it can't tag out! =/

 

Overall Thoughts: Bad. Pretty UP. Do not want.

 

2nd Card -

 

This 1 is actually really difficult... The summoning requirements aren't that hard, and it's effect is actually really good, as well as the stats. I'd have to say it's broken though. I mean, just by doing the correct materials, you can easily get out 3 Gladiator Beasts you need and commence an easy statergy from barely any set up at all.

 

Overall Thoughts: Pretty broke.

 

3rd Card -

 

A balanced card? I like. And by like, I mean REALLY like. You can bounce back 2 of your opponent's cards, then swing for a direct, switch it out for Darius/Equeste and get back the card you just discarded~. Really like it.

 

Overall Thoughts: Great.

 

Eh... I'll do the rest some other time. If I don't do it today, remind me some other time.

 

Ok, first of all, I've been playing yugioh for like 4-5 years and if Ultimatus existed it would make a really nice card... Do you know how many times my Heraklinos got destroyed by something as simple as a ryko? Sometimes, I tend to think that it's OP'D...

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Ok, first of all, I've been playing yugioh for like 4-5 years and if Ultimatus existed it would make a really nice card... Do you know how many times my Heraklinos got destroyed by something as simple as a ryko? Sometimes, I tend to think that it's OP'D...

 

Wasn't trying to say for you to learn Yugioh, I think you misunderstood my point. I'm sure you're a pretty good player.

 

And besides, the Summoning Conditions don't do justice to the actual card. I'd rather keep Gyzarus and Heraklinos, seeing as how Gyzarus will probably have taken Ryko or any monsters they control out, and Heraklinos will negate anything that bothers to destroy them in the backrow. Just saying.

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Wasn't trying to say for you to learn Yugioh, I think you misunderstood my point. I'm sure you're a pretty good player.

 

And besides, the Summoning Conditions don't do justice to the actual card. I'd rather keep Gyzarus and Heraklinos, seeing as how Gyzarus will probably have taken Ryko or any monsters they control out, and Heraklinos will negate anything that bothers to destroy them in the backrow. Just saying.

 

Still, after Gyz has taken out the opponent's cards, there's a chance for you to swoop in with an almost undestructible monster and deal 3500 damage...

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