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My Seven Stars Set


ShootingStarDragon

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First, they're not real characters. I'll be sure edit them if you tell me what the OCG errors are. I've seen Level 4 monsters with 2000 ATK points and a moderate amount of DEF points. Here are my Special Summon cards. If you can tell me where to find a better pic of Gabriel Celeste, I'd appreciate.

 

 

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The thing here is that he is a lvl 4 1900 ATK "Tuner" monster that makes you draw 2 cards per turn, instead of your normal 1. I find it OP'd maybe i'm wrong.

 

And the OCG error i found is this...

 

Alato, Sage of the Seven Stars

 

By removing from play 1 Tuner monster in your deck, you can treat this card as a Tuner monster until the End Phase. During your Standby Phase, select and resolve one of the following effects:

- Increase your Life Points by 700.

- Draw 1 card.

 

 

Last Stand of the Seven Stars

 

When a "Seven Stars" monster would be destroyed in battle, by removing from play 1 "Seven Stars" monster in your graveyard negate the battle and inflict 1000 damage to your opponent's life points.

 

 

Seven Stars Galaxy

 

Increase the ATK and DEF of all "Seven Stars" monsters on the field by 300. When a player draw a card(s), place 1 Star Counter on this card. During each of your End Phases, increase your life points by 500 for every Star Counter on this card. You can send this card with at least 7 Star Counters to the Graveyard to Special Summon 1 Synchro Monster and 1 Tuner Synchro Monster from your Extra Deck.

 

Jinako got a few things to fix but he involucres cards i haven't even seen yet :/.

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A Synchro Tuner Monster is generally a low-level Synchro Monster listed as a Tuner. It is crucial to Accel Synchro Summons. Also, you can choose to have him as a Tuner monster. Here's the "sister" card of Jinako.

 

 

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This is the ultimate Synchro Monster of the Seven Stars Set... Except it has 2 drawbacks...

 

2 "Seven Stars" Synchro Monsters + 1 Synchro Tuner Monster

 

When this card is Synchro Summoned, remove from play 3 Synchro Monsters in your Graveyard. This card gains ATK and DEF points equal to the combined ATK and DEF points of the removed monsters. If this card destroys a monster, Battle Damage is negated. This card can attack only when there are no cards in your hand. If this card is targeted by card effect, destroy all cards on the field.

 

 

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