Guest ASDss Posted August 14, 2010 Report Share Posted August 14, 2010 1 Wind Tuner+ 1 or more non tuner monsters During your main phase, if you activated a trap card during your opponent's last turn, this card gains 1000 ATK(until the end phase), and trap cards cannot be activated, until the end of this turn.This card cannot be special summoned. Once per turn, this card cannot be destroyed by battle. If this card attacks, and the attack target is not destroyed, inflict damage to your opponent equal to the ATK of the attack target. This card cannot be special summoned. When this card destroys a monster by battle, you can decrease the ATK of this card by 500 until the end phase, to attack another monster. During your standby phase, you can discard one card to destroy one spell or trap card. Thx comment Link to comment Share on other sites More sharing options...
Yoshi Member Posted August 14, 2010 Report Share Posted August 14, 2010 I like mario games.But....errr....All the cards need BackGround.(Metal Mario,Hammer Mario,"Fire" Mario are good.)Some cards are Over Powered.6.5 / 10Also note that "Fire" mario is mario using Final Smash. Link to comment Share on other sites More sharing options...
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