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The Mahou Shoujou Lyrical Nanoha Universe Project Set


Shizuku Oikawa

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The Nanoha Universe Set

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[spoiler=New Card(s)]

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[spoiler=Featured Card of the Week]

Ginga Nakajima

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For the fact that it can increase every "Nakajima" monster, more importantly, herself, with a small ATK and DEF boost, and she can also inflict piercing damage can also easily make that happen. Making her a walking attack booster makes her something to watch out for. Even if she were to be destroyed, she can probably be Summoned from the Graveyard with other cards, via Collossal Fighter and Call of the Haunted, etc. She can also be easily Summoned through a couple of combos, for example Marauding Captain bringing in a Level 2 Machine-Type monster for an easy Summon, so unlike Subaru, Ginga is pretty easy to Summon and at times can be more devestating. So Ginga is a card that looks powerful if combined with the right cards.

 

 

A set that I will try to acclomlish over 100 cards of.

Enjoy (rest of description later.)

My possible description: Nanoha is a Spin-Off based off the character of Triangle Hearts 3, Sweet Songs Forever. Also the creator of Magical Lyrical Girl Nanoha was a SRW fan, so there abilitys are super awesome mainly for that reason.

lol, Also I don't care if no one wants to look at them, I will continue bumping until this set is Finished!

Edit:

God, I just noticed that this new YCM make these spoilers look so Dull

 

Shows

[spoiler=Characters of Magical Lyrical Girl Nanoha(4) ]

[spoiler=-----Nanoha Takamachi-----]

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[spoiler=Lore]This card gains 200 ATK for every monster you control. This card loses 100 ATK for every monster your opponent controls. When a monster(s) your opponent controls is destroyed by an effect of a Spell Card, you can discard 1 card to draw 1 card. If you draw a Spellcaster-Type monster(s), you can reveal it to draw 1 card.

 

[spoiler=-----Fate Testarossa-----]

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[spoiler=Lore]This card gains 200 ATK for every monster your opponent controls. If this card destroys a monster by battle, card effects cannot be activated. You can add 1 Equip Spell Card from your Deck to your hand, instead of conducting your normal Draw Phase.

 

[spoiler=-----Yuuno Scrya-----]

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[spoiler=Lore]During your End Phase, gain 300 Life points for each face-up Spellcaster-Type and Warrior-Type monster you control. Once per turn, if a monster you control would be destroyed by battle, it is not. If this card is destroyed and sent to the Graveyard, you can discard 1 card to Special Summon 1 "Nanoha Takamachi" from your hand.

 

[spoiler=-----Lindy Harlaown-----]

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[spoiler=Lore]As long as this card remains face-up, your opponent cannot negate the activation of Monster or non-Quick-Play Spell Card effects you control. If your opponent activates a Spell or Trap Card that targets a face-up card(s), you can add 1 card of the same Type of card that was selected (Spell, Trap, Monster) from your Deck to your hand.

 

 

 

 

[spoiler=Character of Magical Lyrical Girl Nanoha A's(7) ]

[spoiler=-----White Devil Nanoha-----]

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[spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Arrival of the White Devil". This card's name is also treated as "Nanoha Takamachi". When this card destroys a monster by and sends it to the Graveyard, inflict damage to your equal to the destroyed monster's ATK and add it to your hand. This card cannot be returned to the owner's hand while this card is face-up and this card cannot be flipped face-down. This card cannot be destroyed by the effects of Spell or Trap Cards.

 

[spoiler=-----Hayate Yagami-----]

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[spoiler=Lore]This card can only declare an attack while you control another monster. Each time another monster you control destroys a monster by battle, increase it's ATK by 200. If this card inflicts Battle Damage, you can add 1 "Velkan Knight" monster from your Deck to your hand.

 

[spoiler=-----Vita-----]

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[spoiler=Lore]If this card was added to your hand by the effect of "Hayate Yagami", you can Normal Summon this card this turn without Tributing. Each time this declares an attack, increase this card's ATK by 100. If this card attacks a Defense Position monster, its DEF is halved. When this card destroys a monster by battle and sends it to the Graveyard, add 1 "Cartridge Load" that is removed from play to your hand.

 

[spoiler=-----Signum-----]

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[spoiler=Lore]If this card is added to your hand by the effect of "Hayate Yagami" while you control a face-up "Velkan Knight" monster, you can Normal Summon this card this turn without Tributing. If this card attacks, increase this card's ATK by 300 during the Damage Step. If this face-up card is attacked, inflict 300 damage to your opponent.

 

[spoiler=-----Zafira-----]

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[spoiler=Lore]If this card was added to your hand by the effect of "Hayate Yagami", you can Normal Summon this card this turn without Tributing. Once per turn, you can destroy 1 card that is equipped to a monster. Once per turn, if a "Velkan Knight" monster(s) or is named "Hayate Yagami" you control would be destroyed by a card effect, it is not.

 

[spoiler=-----Shamal-----]

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[spoiler=Lore]If this card was added to your hand by the effect of "Hayate Yagami", you can Special Summon this card. During your End Phase, increase your Life Points by 400 for each "Velkan Knight" monster you control or is named "Hayate Yagami".

 

[spoiler=-----Reinforce I-----]

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[spoiler=Lore]If a monster you control is destroyed by battle and sent to the Graveyard, you can Tribute 1 "Hayate Yagami" to Special Summon this card from your hand. If Summoned this way, This card cannot be destroyed while in Attack Position and this card cannot return to the owner's hand while face-up on the field. If this card is attacked by a monster whose ATK is lower than this card's DEF, switch this card to Defense Position. This card cannot switch to face-down Defense Position.

 

 

 

 

 

[spoiler=Characters of Magical Lyrical Nanoha StrikerS(17) ]

[spoiler=-----Nanoha StrikerS-----]

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[spoiler=Lore]This card's name is also treated as "Nanoha Takamachi" while face-up on the field. This card cannot be returned to the owner's hand from the field. When this card declares an attack, decrease the ATK of this card by 100 at the end of the Damage Step. When another monster you control is destroyed by battle and is sent to the Graveyard, increase the ATK of this card by 200. Once per turn, if this card would be destroyed by a card effect, it is not.

 

[spoiler=-----Fate StrikerS-----]

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[spoiler=Lore]This card's name is also treated as "Fate Testarossa". If another monster you control declares an attack, increase its ATK by 100. When this card is equipped with an Equip Spell Card, you can send it to the Graveyard to increase the ATK and DEF of 1 other monster you control by 800 until the End Phase. Any non-"Form" Equip Spell equipped to this card is destroyed.

 

[spoiler=-----Hayate StrikerS-----]

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[spoiler=Lore]This card's name is also treated as "Hayate Yagami" while it is face-up. If this card declares an attack while you control an other monster, you can destroy all monsters your opponent controls without applying damage calculation. If you do, other monsters you control cannot declare an attack this turn. You can Tribute 1 monster to add 1 "Velkan Knight" monster from your Deck to your hand.

 

[spoiler=-----Fate Sonic Drive-----]

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[spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Sonic Drive Release". This card's name is also treated as "Fate Testarossa". This card can attack all monsters your opponent controls once each. When this card destroys a monster by battle, you can return 1 Equip Spell Card equipped to this card to your hand and equip 1 other Equip Spell Card from your hand to this card. When this card attacks, your opponent cannot activate card effects until the end of the Damage Step.

 

[spoiler=-----Reinforce Zwei-----]

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[spoiler=Lore]Once per turn, during your Main Phase, you can equip it to a face-up "Velkan Knight" monster or is named "Hayate Yagami" you control as a Equip card OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster with this effect, increase its ATK and DEF by 400 and treat it as a LIGHT monster. (1 monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped to is destroyed in battle, this card is destroyed instead.)

 

[spoiler=-----Sankt Kaiser Vivio-----]

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[spoiler=Lore]1 Tuner + "Vivio Takamachi" + 1 non-Tuner monster

Up to twice per turn, if this card would be destroyed, it is not. Then increase the ATK and DEF of this card by 200 each time this effect is applyed. When this card is removed from the field, you can Special Summon 1 "Vivio Takamachi" from your Graveyard.

 

[spoiler=-----Subaru Nakajima-----]

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[spoiler=Lore]1 Warrior-Type monster + 1 Level 1 Machine-Type monster

This card can only Special Summoned from the Extra Deck by Tributing the above cards you control. (You do not use "Polymerization".) If this card declares an attack, double this card's original ATK during the Damage Step. If this card attacks a Defense Position monster, its DEF is reduced to 0 and this card can attack again in a row.

 

[spoiler=-----Teana Lanster-----]

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[spoiler=Lore]When this card is Tribute Summoned successfully, you can send 1 "Cartridge Load" from your Deck to the Graveyard. If your opponent controls a monster with a higher original ATK than this card's, increase this card's ATK by 200. Once per turn, you can half this card's ATK until your opponent's End Phase. If you do, this card can attack directly this turn.

 

[spoiler=-----Caro Ru Lushe-----]

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[spoiler=Lore]If you control "Erio Mondial" face-up, you can Special Summon 1 "Freidrich" from your hand. As long as this card remains face-up on the field, Dragon-Type monsters you control 300 ATK and DEF. This card cannot be selected as attack target while you control a face-up Dragon-Type monster.

 

[spoiler=-----Voltaire-----]

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[spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summon except by the effect of "Loyal Guardian of Fire". This card cannot attack directly. This card can only select the face-up monster your opponent controls with the highest Level. Control of this card cannot switch while you control "Caro Ru Lushe" face-up on the field. If this card destroys a monster by battle, gain Life Points equal to the destroyed monster's ATK.

 

[spoiler=-----Lutecia Alpine-----]

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[spoiler=Lore]Once per turn, you can Special Summon 1 "Beetle Token" (Insect-Type/EARTH/Level 3/ATK 1300/DEF 600). If your opponent Specials Summons a Level 6 or higher monster, you can Tribute 1 "Beetle Tokens" to Special Summon 1 "Hakutenou Token" (Insect-Type/EARTH/Level 8/ATK 3000/DEF 2400). It cannot attack Level 5 or lower monsters. There can only be 1 "Hakutenou Token" face-up on the field.

 

[spoiler=-----Garyuu-----]

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[spoiler=Lore]Your opponent cannot select "Lutecia Alpine" as an attack target while this card is face-up. This card cannot attack directly. This card can only select the monster your opponent controls with the highest Level as an attack target.

 

[spoiler=-----Ginga Nakajima-----]

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[spoiler=Lore]1 Warrior-Type monster + 1 Level 2 or lower Machine-Type monster

This card can only Special Summoned from the Extra Deck by Tributing the above cards you control. (You do not use "Polymerization".) Each time this card inflicts Battle Damage, all face-up "Nakajima" monsters gain 100 ATK and DEF. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

 

[spoiler=-----Zest Grangeitz-----]

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[spoiler=Lore]When this card is Tribute Summoned successfully, you can Special Summon 1 "Agito" from your hand or Deck. If a Union Monster equipped to this card would be destroyed by it's own effect, Special Summon it in face-up Attack Position and destroy this card instead. The Summoned monster cannot be destroyed the same turn.

 

[spoiler=-----Signum's Unison Mode-----]

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[spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except from your hand or Deck by Tributing 1 "Velkan Knight - Signum" equipped with "Agito". This card's name is also treated as "Velkan Knight - Signum". If this card destroys a monster by battle, inflict damage to your opponent equal to the destroyed monster's ATK +500.This card can attack twice during the same Battle Phase.

 

[spoiler=-----Vita's Unison Mode-----]

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[spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except in your hand or Deck by Tributing 1 "Velkan Knight - Vita" equipped with "Reinforce Zwei". This card's name is also treated as "Velkan Knight - Vita" while it is face-up. If this card destroys a monster by battle or a card equipped to this card destroys a monster by its effect, this card can attack twice during the same Battle Phase this turn.

 

[spoiler=-----Jail Scaglietti-----]

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[spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having 7 or more "Numbers" monsters with different names face-up on the field or in your Graveyard. Once per turn, you can select 1 monster your opponent controls. It cannot attack or change battle position. Its effect(s) are also negated. Each time you activate the effect of a "Numbers" monster, draw 1 card.

 

 

 

 

 

[spoiler=Support Cards ]

[spoiler=-----Cartridge Load------]

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[spoiler=Lore]Select 1 face-up Spellcaster-Type or Warrior-Type monster you control. Add 1 Spell Card from your Deck to your hand to lists the selected monster in it's text. Once per turn, while this card is removed from play, you can return 1 "Cartridge Load" that is removed from play to your Graveyard. You cannot use this effect the same turn this card was removed from play.

 

[spoiler=-----No Use Running-----]

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[spoiler=Lore]You can only activate this card when a Warrior-Type or Spellcaster-Type monster attacks a Defense Position monster or a face-up Defense Position Warrior-Type or Spellcaster-Type monster is attacked. Switch the attacked monster to face-up Attack Position.

 

[spoiler=-----Friendship Through Battle-----]

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[spoiler=Lore]When a face-up Level 8 or higher Spellcaster-Type monster you control destroys a monster by battle and sends it to the Graveyard, during the End Phase, Special Summon it to your side of the field in face-up Attack Position. Monsters Special Summoned by this effect have their effects negated until the End Phase of your next turn. When this face-up card is destroyed, monsters Summoned by this card's effect are returned to their owner's hand.

 

 

 

 

 

[spoiler=Situational Support Cards ]

[spoiler=-----Situational for Nanoha]

[spoiler=Starlight Breaker]

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[spoiler=Lore]You can only activate this card while you control "Nanoha Takamachi" face-up on the field. Pay half your Life Points. Destroy all monsters your opponent controls and the same amount of Spell and Trap Cards for each monster destroyed. Your opponent takes 400 damage for every card destroyed by this effect and monsters you control cannot declare an attack this turn. This card's activation and effect cannot be negated. Only 1 "Starlight Breaker" can be used per turn.

 

 

[spoiler=Axel Shooter]

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[spoiler=Lore]Roll a die. Send the same amount of cards from the top of your Deck to the Graveyard. 1 face-up "Nanoha Takamachi" you control gains an additional attack equal to half the die result as long as it remains face-up on the field. You cannot activate this card if "Axel Shooter" is in your Graveyard or is removed from play. If you do not control a face-up "Nanoha Takamachi", you can send this from the Graveyard or while it is removed from play to the bottom of your Deck.

 

 

[spoiler=Exelion Buster]

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[spoiler=Lore]You can only activate this card while you control "Nanoha Takamachi" face-up on the field and by removing 2 "Cartridge Load" in your hand or Graveyard from play. Destroy 2 cards your opponent controls. You cannot draw a card this turn.

 

 

[spoiler=Divine Buster]

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[spoiler=Lore]You can only activate this card while you control "Nanoha Takamachi" face-up on the field and by removing up to 2 "Cartridge Load" in your hand or Graveyard from play. Destroy 1 monster your opponent controls and inflict damage to your opponent equal to the half of the combined ATK and DEF times the number of "Cartridge Load" removed by this effect. You cannot draw a card and "Nanoha Takamachi" you control cannot declare this turn. Only 1 "Divine Buster" can be used per turn.

 

 

[spoiler=Arrival of the White Devil]

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[spoiler=Lore]You can only activate this card when your opponent declared an attack this turn. Tribute 1 "Nanoha Takamachi". Special Summon 1 "White Devil - Nanoha" from your Deck. It is unnafected by card effects and cannot be destroyed by battle until the End Phase of the next turn.

 

 

 

[spoiler=-----Situational for Fate]

[spoiler=Zanber Form]

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[spoiler=Lore]You can only activate this card by paying 1000 Life Points while your opponent controls a monster. This card can only be equipped to "Fate Testarossa". Once per turn, if the equipped monster would be destroyed by battle, it is not. When the equipped monster attacks, destroy the attacked monster and 1 other monster your opponent controls at the end of the Damage Step. Send the top 2 cards from your Deck to Graveyard during each of your Standby Phases. if not, destroy this card. Only 1 "Form" Equip Spell can be equipped at a time.

 

 

[spoiler=Plasma Lancer]

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[spoiler=Lore]You can only activate this card while you control "Fate Testarossa" face-up on the field and by removing 1 "Cartridge Load" from your Graveyard. Pay 1500 Life Points. Destroy 1 face-up monster your opponent controls. Send the top cards of your Deck to your Graveyard by half of the Level of the destroyed monster. 1 face-up "Fate Testarossa" you controls gains an additional attack for each card sent -2. "Fate Testarossa" you control cannot declare an attack this turn. You can only use 1 "Plasma Lancer" per turn.

 

 

[spoiler=Sonic Drive Release]

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[spoiler=Lore]Tribute 1 "Fate Testarossa StrikerS". Special Summon 1 "Fate Testarossa - Sonic Drive Mode" from your hand Deck.

 

 

 

[spoiler=----Situational for Vita]

[spoiler=Zerstorung Hammer]

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[spoiler=Lore]You can only activate this card by removing 2 "Cartridge Load" from your hand or Graveyard from play. This card can only be equipped to "Velkan Knight - Vita". Increase the equipped monster's ATK by 200. If the equipped monster attacks a monster, destroy the attack target without applying damage calculation. If the equipped monster attacks, you must remove 1 "Cartridge Load" from your hand or Graveyard from play, if you cannot, destroy this card. Only 1 "Hammer" Equip Spell can be equipped at a time.

 

 

[spoiler=Schwalbe Fliegen]

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[spoiler=Lore]You can only activate this card by removing 1 "Cartridge Load" from your hand or Graveyard from play while you control "Velkan Knight - Vita" face-up on the field. Discard any number of cards from your hand. Destroy the same numbers of monsters your opponent for each card discarded. "Velkan Knight - Vita" cannot declare an attack this turn.

 

 

[spoiler=Gigant Crusher Hammer]

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[spoiler=Lore]You can only activate this card by removing 3 "Cartridge Load" from your hand or Graveyard. This card can only be equipped to "Velkan Knight - Vita". The equipped monster cannot be selected as an attack target or attack directly. If the equipped monster destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to twice of half of the combined ATK and DEF of the destroyed monster. Only 1 "Hammer" Equip Spell Card can be equipped at a time.

 

 

 

[spoiler=-----Situational for Reinforce I]

[spoiler=Schwarze Wirkung]

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[spoiler=Lore]Select and inrease the ATK and DEF of 1 face-up "Reinforce" you control by 500 until the End Phase. If the selected monster declares an attack on a monster this turn, decrease the attacked monster's ATK and DEF by 200. If the selected monster inflicted Battle Damage to your opponent this turn, draw 1 card at the End Phase.

 

 

 

[spoiler=-----Situational for Subaru]

[spoiler=Divine Buster Set Up]

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[spoiler=Lore]You can only activate this card by removing 1 "Cartridge Load" from your hand or Graveyard while your opponent controls 2 or more monsters and you control "Subaru Nakajima" face-up on the field. Destroy 1 monster your opponent controls and switch 1 monster your opponent controls to face-up Defense Position.

 

 

[spoiler=Berserking Rage]

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[spoiler=Lore]You can only activate this card when a Level 7 or higher monster you control was destroyed by battle this turn and while you control exactly 1 monster and it is "Subaru Nakajima" face-up on the field. Increase its ATK by 1000. If the monster declares an attack, its ATK is decreased by 500. If it attacks an Attack Postition monster, you can discard 1 card to switch the attacked monster to Defense Position. Once, if it would be destroyed, it is treated as a Machine-Type monster instead.

 

 

 

[spoiler=-----Situational for Caro]

[spoiler=Loyal Guardian of Fire]

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[spoiler=Lore]You can only activate this card while you control "Caro Ru Lushe" face-up on the field when a Level 5 or higher monster is Special Summoned to your opponent's side of the field. Special Summon 1 "Voltaire" from your hand or Deck.

 

 

 

[spoiler=Regretful Battle]

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[spoiler=Lore]You can only activate this card while you control both "Caro Ru Lushe" and "Voltaire" face-up on the field. 1 face-up "Voltaire" you control can attack 3 times this turn. Other monsters you control cannot declare an attack this turn.

 

 

 

[spoiler=-----Situational for Lutecia-----]

[spoiler=Lutecia's Protector]

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[spoiler=Lore]You can only activate this card when "Lutecia Alpine" you control is selected as an attack target. Send 1 card from your hand to the Graveyard. Negate the attack and Special Summon 1 "Garyuu" from your hand or Deck.

 

 

 

 

[spoiler=-----Group Situational Cards-----]

[spoiler=Masters of Destruction(Nanoha and Vita) ]

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[spoiler=Lore]You can only activate this card by removing 3 "Cartridge Load" from your hand or Graveyard from play while you control "Nanoha Takamachi" and "Velkan Knight - Vita" face-up on the field. Pay 1000 Life Points. Destroy all monsters your opponent controls and your opponent discards 2 random cards from their hand. "Nanoha Takamachi" and "Velkan Knight - Vita" cannot declare an attack this turn.

 

 

 

[spoiler=Blast Calamity(Nanoha and Fate) ]

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[spoiler=Lore]

You can only activate this card by removing 2 "Cartridge Load" in your hand or Graveyard from play while you control "Nanoha Takamachi" and "Fate Testarossa" face-up on the field. Destroy all monsters your opponent controls and draw 1 card. "Nanoha Takamachi" and "Fate Testarossa" cannot declare an attack this turn.

 

 

 

 

 

 

 

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All these cards are great. I though all of them would be Spellcasters but seems like that's not true. Anyhow, the pics are great, the effects are really descent, the OCG is flawless as far as I can see (I'll do more thorough check later ;)) and Nanoha - what else can I say. Keep it up, Dogma! ^_^

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All these cards are great. I though all of them would be Spellcasters but seems like that's not true. Anyhow, the pics are great, the effects are really descent, the OCG is flawless as far as I can see (I'll do more thorough check later ;)) and Nanoha - what else can I say. Keep it up, Dogma! ^_^

lol, thanks

Technically with the cards I made before these, they can be added since they fit in to the Nanoha Universe

lol, So my Numbers possibly increases this set by around 15 or something, lol

Eh, I felt like making both the Reinforce's Fairies for some strange reason...

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Ginga is nice! Fusion Deck is now Extra Deck. ;) The effect is average but could be quite useful (depending of the number of Nakajimas you're able to summon that is :D)

Nice job! ^_^

lol, Yea, I realized that after I was finished making them, I'll change that part later, lol

and Thanks, lol

Edit:

Added a new Support Card for Subaru in the Situational Support Cards Section, lol

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lol, Added Lutecia and Signum's Unison mode, both in StrikerS

and Yuuno Scrya, in the original Nanoha, lol

Also added a little Logo thing, to make the thread a little more interesting, lol, YCM's new spoilers just look dull and boring to me

EDIT: Added a "New Card(s)" pile, to keep track of the newer cards easier, lol

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Added the 3rd Member of Stars Squad Teana Lanster, from StrikerS

Her effect was pretty hard to come up with, lol, and her pic was pretty hard to find by herself, lol

I'm pretty sure no one notices any of the new cards anyways, lol, or cares, lol

But I update anyway

Since I want to finish this Set no matter what, lol

 

EDIT: I feel like asking to Sticking this thread, but at the same time, I don't. hmm...

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OK, I haven't commented here for a while and you made more than 5 posts one after another lol

Never mind that, I think you're doing great, so you don't really need help on the creative side.

All the new additions are awesome! Fate's Sonic Drive is really nice! Well done!

Keep it up! ^_^

Well I can't just leave this set un-updated, lol

So I updated this set around every 3 hours

Which now a New Update, the last Belkan Knight, Zest Grangeitz from StrikerS, who fought Signum and was the one who caused the loss of Cinque's right eye, added.

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First ever card I've ever made, Sankt Kaiser Vivio, One of the few people that actually made Nanoha put up a fight, lol, from StrikerS, now added

I feel like this set is going along great, lol

Edit: I've found a way to make Vita's Unison Mode a bit more destructive, lol

 

Edit2, lol: I feel like I should add a "Featured Card of The Day" thing, showing a featured card of this set and why it is, lol. but I'm not sure, lol

Edit3: I added it anyways, lol. But it does make it look more interesting, lol

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