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Vanguard Synthesis


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Vanguard Synthesis (Spell/Normal)

Remove from play, from your side of the field, your deck, your hand or your graveyard, Fusion Material or Synchro Material monsters that are listed on a Fusion or Synchro monster and special summon that Fusion or Synchro monster from your Extra Deck. (This special summon is treated as a Fusion Summon for Fusion monsters and is treated as a Synchro Summon for Synchro monsters). You cannot activate monster effects during the turn you activate this card. If you summon a Fusion monster, pay LP equal to its ATK. If you summon a Synchro monster, pay LP equal to its LV x 500.

Just don't summon FHD. ;) So what do you think?

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Overpowered. You could summon any monster, really. So, would you like that in FGDs or in Blackwings? Maybe you want to get out a High Level AOJ or Jurrac? Maybe you want Rainbow Neos.

This card makes it too easy to summon a monster. The cost of summoning is too low. This is like Future Fusion on Speed, without having to stay on the field.

6/10
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[quote name='Tainted Black' timestamp='1282316392' post='4546299']
Overpowered. You could summon any monster, really. So, would you like that in FGDs or in Blackwings? Maybe you want to get out a High Level AOJ or Jurrac? Maybe you want Rainbow Neos.

This card makes it too easy to summon a monster. The cost of summoning is too low. This is like Future Fusion on Speed, without having to stay on the field.

6/10
[/quote]

Edited the costs. Now if it's a fusion monster, you have to pay LP equal to its ATK and if it's a Synchro you have to pay LP equal to its LV x500. Plus you can't activate monster effects the same turn you activate it.
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