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~The Touhou Card Project~ v2 (440/631)


Larxene

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[center][center][img]http://i39.tinypic.com/157gn5.png[/img]

Yes, it finally returns. As if anyone besides Icy cares~

While I've been banned, I've been working on reorganizing this entire set. Progress has been slow, since of course I'm incredibly lazy.

But, here's the list of changes I have made for sure.
* All of the posts are completely reorganized to a new format, which would allow me to add new spellcards without renumbering the entire set.
* Some pics have been changed for a lot of already existing cards, and others have simply been moved.
* Most characters have new spellcards.

This new topic should be finished with all its updates in a couple weeks. It takes a long time to decide what needs changed, and then actually getting to it. Icy will probably keep my previous thread stickied where it is until I've finished updating this one.

Usual stuff. Don't complain about my OCG, blah blah. All pics are found on Danbooru or Pixiv for those interested, so don't ask me where to get them. There is porn on both sites. You've been warned.

[img]http://i40.tinypic.com/xels06.png[/img]


Banner and pack were both made by Milanor, who may or may not have changed their name by now.

All of the PC-98 cards were made by Zexaeon, as well as a few additional characters I had little motivation to work on myself. All cards made by him say "ZEXAEON" on the bottom instead of "MIASMA MELANCHOLY".

As usual, I work on cards in a random order and I will occasionally do requests. Depending on whether or not I like you, or if I'm completely out of ideas.

Link to the previous thread: [url="http://forum.yugiohcardmaker.net/topic/122064-the-touhou-card-project-reference-purposes/"]http://forum.yugiohc...rence-purposes/[/url]

[u]Currently Scheduled Updates[/u]
Yukari Yakumo
Ran Yakumo


[u]Zexaeon's Update Schedule[/u]
Aya Shameimaru
Hatate Himekaidou
Momiji Inubashiri
Nazrin
Shou Toramaru[/center][/center]
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[font=Arial Black][size=5][u]Humans[/u][/size][/font]

[center][b][u]Gensokyo[/u][/b]

[spoiler='Reimu Hakurei']
[b]THHM EN001 - Reimu Hakurei[/b]

[img]http://i34.tinypic.com/2zr3lux.png[/img]

Whenever a monster is destroyed by battle while this card is face-up on the field, return that monster to its owner's hand. Whenever a monster is returned to your hand by this card's effect, you can discard that card from your hand to look at the top 5 cards of your Deck and add 1 of them to your hand and place the remaining cards on top of your Deck in any order.

[b]THHM EN002 - Spirit Sign "Fantasy Seal -Spread-"[/b]

[img]http://i36.tinypic.com/309triw.png[/img]

This card can only be activated if there is a face-up "Reimu Hakurei" on your field. Choose 1 card at random from your opponent's hand. If it is a Spell or Trap Card, return it to your opponent's hand and choose another card. If it is a Monster Card, Special Summon it on your opponent's field with its ATK and DEF reduced by half. Remove the monster from play during the End Phase of the turn this card is activated. If your opponent doesn't have any Monster Cards in their hand, return this card to your hand.

[b]THHM EN003 - Spirit Sign "Fantasy Seal -Concentrate-"[/b]

[img]http://i34.tinypic.com/9uz13m.png[/img]

This card can only be activated if there is a face-up "Reimu Hakurei" on your field. Choose 1 face-up monster on each side of the field. Reduce the ATK of the selected monsters by half of the other monster's ATK. During the Battle Phase of the turn that this card is activated, if either of the selected monsters declares an attack, they must declare an attack on the other selected monster. If either monster is destroyed by battle during the turn that this card is activated, remove that monster from play.

[b]THHM EN004 - Divine Spirit "Fantasy Seal -Blink-"[/b]

[img]http://i56.tinypic.com/34685m0.png[/img]

This card can only be activated while there is a face-up "Reimu Hakurei" on your field. Decrease the ATK of every face-up monster on the field except for any face-up "Reimu Hakurei" by the number of monsters on the field x200. If any monster's ATK is reduced to 0 by this card's effect, return those monsters to their owners' hands. If any monster is destroyed by battle during the turn that this card is activated, shuffle that monster into its owner's Deck. For every monster destroyed by battle during the turn that this card is activated, draw 1 card from your Deck.

[b]THHM EN005 - Holy Relic "Yin-Yang Sanctifier Orb"[/b]

[img]http://i52.tinypic.com/1ea0dk.png[/img]

This card can only be equipped to a face-up "Reimu Hakurei" on your field. Whenever a monster is sent to a player's hand from the field by the equipped monster's effect, increase the ATK of the equipped monster by 200. Whenever the equipped monster declares an attack, decrease its ATK by 300 after damage calculations. If the equipped monster destroys an opponent's monster by battle, shuffle that monster into your opponent's Deck instead of returning it to their hand.

[b]THHM EN006 - Dream Sign "Evil Sealing Circle"[/b]

[img]http://i33.tinypic.com/ae9t90.png[/img]

This card can only be activated if there is a face-up "Reimu Hakurei" on your field. Select 1 face-up monster on your opponent's field. The selected monster cannot declare an attack as long as this card is face-up on your field. The selected monster cannot be destroyed by battle. Damage calculation is applied normally.

[b]THHM EN007 - Dream Sign "Duplex Barrier"[/b]

[img]http://i33.tinypic.com/a0jmfq.png[/img]

This card can only be activated when your opponent declares an attack while there is a face-up "Reimu Hakurei" on your field. Negate the attack and choose 1 monster on your opponent's field. Your opponent must declare an attack with that monster against the monster they declared an attack on previously. If the selected monster is destroyed by battle during the turn this card is activated, Special Summon that monster on your opponent's field during their End Phase.

[b]THHM EN008 - Dream Sign "Fantasy Dimensional Rift"[/b]

[img]http://i53.tinypic.com/x4lnwx.png[/img]

This card can only be activated when a monster is returned to a player's hand from the field while there is a face-up "Reimu Hakurei" on your field. Both players shuffle their hands into their Decks. For each monster card that each player shuffled into their Deck, they can choose 1 card from their Graveyard and add it to their hand. During your 2nd End Phase after this card is activated, both players must remove every card in their hand that was added by this card's effect from play.

[b]THHM EN009 - Boundary "Duplex Danmaku Bounded Field"[/b]

[img]http://i53.tinypic.com/21pw68.png[/img]

This card can only be activated while there is a face-up "Reimu Hakurei" on your field. Whenever a monster is sent from the field to a player's hand, Special Summon that monster in Attack Position during either player's next Standby Phase. During their Main Phase, a player can remove a monster on their field from play to search their Graveyard for 1 monster card with the same Level or less and add it to their hand.

[b]THHM EN010 - Flying Mysterious Shrine Maiden[/b]

[img]http://i36.tinypic.com/2nvntz.png[/img]

This card can only be equipped to a face-up "Reimu Hakurei" on your field. Whenever the equipped monster declares an attack on a face-up monster on your opponent's field, switch that monster into Defense Position. Whenever destroys a monster on your opponent's field by battle, place 1 "Hakurei Counter" on this card. Increase the ATK of the equipped monster by 300 for each "Hakurei Counter" on this card.

[b]THHM EN011 - Fantasy Heaven[/b]

[img]http://i37.tinypic.com/28tjjh4.png[/img]

This card can only be activated if there is a face-up "Reimu Hakurei" on your field. Pay 1500 Life Points to activate one of the following effects.
* Destroy every monster on your opponent's field. Your opponent takes damage to their Life Points equal to the Level of each destroyed monster x100.
* Your opponent discards their entire hand and takes damage to their Life Points equal to the number of cards sent to the Graveyard x300.
* Remove every Spell and Trap Card on your opponent's field from play and deal damage to your opponent's Life Points equal to the number of cards removed from play x400.
[/spoiler]
[spoiler='Marisa Kirisame']
[b]THHM EN012 - Marisa Kirisame[/b]

[img]http://i36.tinypic.com/15wdvkl.png[/img]

If this card doesn't declare an attack during your Battle Phase, you can select 1 card at random from your opponent's hand and add it to your hand. If this card successfully does damage to your opponent's Life Points, return 1 Spell or Trap Card on the field to its owner's hand.

[b]THHM EN013 - Magic Sign "Stardust Reverie"[/b]

[img]http://i37.tinypic.com/2hcdn3a.png[/img]

This card can only be activated if there is a face-up "Marisa Kirisame" on your field. During your Standby Phase, you can choose 1 face-up Effect Monster on the field other than "Marisa Kirisame". Each face-up "Marisa Kirisame" on your field is treated as having the effect of the selected monster until your opponent's next End Phase.

[b]THHM EN014 - Magic Sign "Milky Way"[/b]

[img]http://i37.tinypic.com/4i0neu.png[/img]

This card can only be activated if there is a face-up "Marisa Kirisame" on your field. Once per turn, you can discard 1 card from your hand to search your Graveyard for 1 Spell or Trap Card and add it to your hand. If you do not activate this effect during your turn, you can remove 1 Spell or Trap Card in your Graveyard from play to search your opponent's Graveyard for 1 Spell or Trap Card and add it to your hand.

[b]THHM EN015 - Love Sign "Non-Directional Laser"[/b]

[img]http://i37.tinypic.com/10comzn.png[/img]

This card can only be activated if there is a face-up "Marisa Kirisame" on your field. You can discard cards from your hand equal to or less than the amount of Spell or Trap Cards on your opponent's field. For each card you discard from your hand, increase the ATK of a face-up "Marisa Kirisame" on your field by 400 and destroy 1 Spell or Trap Card on your opponent's field.

[b]THHM EN016 - Love Sign "Master Spark"[/b]

[img]http://i33.tinypic.com/33k6cfq.png[/img]

This card can only be activated if there is a face-up "Marisa Kirisame" on your field. Choose 1 face-up monster on your opponent's field and destroy it. Increase the ATK of a face-up "Marisa Kirisame" on your field by the Level of the destroyed monster x200 until the End Phase of the turn that this card is activated. If the destroyed monster had an effect, equip that monster to a face-up "Marisa Kirisame" on your field. The equipped monster has the same effect as the destroyed monster. Remove this card from play instead of sending it to the Graveyard.

[b]THHM EN017 - Star Sign "Oort Cloud"[/b]

[img]http://i52.tinypic.com/205ftq1.png[/img]

This card can only be activated whenever a card is taken from a player's Graveyard and added to a player's hand while there is a face-up "Marisa Kirisame" on your field. Both players switch their hands until the End Phase of the turn after this card is activated. Any cards sent to the Graveyard while this card's effects are activated are removed from play.

[b]THHM EN018 - Star Sign "Dragon Meteor"[/b]

[img]http://i38.tinypic.com/2ur6rtg.png[/img]

This card can only be activated if there is a face-up "Marisa Kirisame" on your field. Remove a face-up "Marisa Kirisame" on your field from play until your opponent's next End Phase. If a monster on your field is destroyed by battle during their turn, remove the Attacking Monster from play after damage calculations and return "Marisa Kirisame" to the field.

[b]THHM EN019 - Light Blast "Shoot the Moon"[/b]

[img]http://i53.tinypic.com/c8aol.png[/img]

This card can only be activated while there is a face-up "Marisa Kirisame" on your field. Remove any number of Spell or Trap Cards in your Graveyard from play. For every 2 cards removed from play, discard 1 card at random from your opponent's hand. For each Spell or Trap Card sent to your opponent's Graveyard by this card's effect, increase the ATK of every face-up "Marisa Kirisame" on your field by 200 until your opponent's next End Phase.

[b]THHM EN020 - Unsealed Magic "Open Universe"[/b]

[img]http://i53.tinypic.com/29fuws7.png[/img]

This card can only be activated while there is a face-up "Marisa Kirisame" on your field. When this card is activated, place 5 "Magic Counters" on this card. During each of your Standby Phases, place 1 "Magic Counter" on this card. As long as this card is face-up on your field, both players can have as many Spell or Trap Cards on their field as there are "Magic Counters" on this card. During your turn, you can remove up to 5 "Magic Counters" from this card to increase the ATK of every face-up "Marisa Kirisame" on the field by the number of removed counters x300 until your End Phase. If either player has more Spell or Trap Cards on their field than the number of "Magic Counters" on this card during your End Phase, that player must remove Spell or Trap Cards on their field from play until they have the same amount of Spell or Trap Cards on the field as there are "Magic Counters" on this card. If during your End Phase there are no "Magic Counters" on this card, destroy every Spell or Trap Card on the field including this card.

[b]THHM EN021 - Terminus "Big Crunch"[/b]

[img]http://i53.tinypic.com/rwv48p.png[/img]

This card can only be activated while there is a face-up "Marisa Kirisame" on your field. When this card is activated, place "Magic Counters" on this card equal to the number of monsters on the field MAX 5. During each of your Standby Phases, remove 1 "Magic Counter" from this card. As long as this card is face-up on your field, both players can use as many Monster Card Zones on their field equal to the number of "Magic Counters" on this card. Whenever a Monster Card Zone becomes unusable, they must be the same Monster Card Zone on each side of the field. During your End Phase while there are no "Magic Counters" on this card, destroy this card and take 1000 damage to your Life Points.

[b]THHM EN022 - Comet "Blazing Star"[/b]

[img]http://i36.tinypic.com/2m3qurq.png[/img]

This card can only be activated if there is a face-up "Marisa Kirisame" on your field. Select 1 face-up monster on your opponent's field with an ATK lower than that of a face-up "Marisa Kirisame" on your field. Your opponent takes damage to their Life Points equal to the ATK of the destroyed monster. Shuffle a face-up "Marisa Kirisame" on your field into your Deck after this card is activated.
[/spoiler]
[spoiler='Sakuya Izayoi']
[b]THHM EN023 - Sakuya Izayoi[/b]

[img]http://i35.tinypic.com/21dg3df.png[/img]

Increase the ATK of this card by 200 for each empty Monster Card Zone on your field. If this card is destroyed as a result of battle while there is a face-up "Remilia Scarlet" on your field, you may Special Summon this card from your Graveyard during your next Standby Phase. This effect can only be used once per game.

[b]THHM EN024 - Silver Sign "Perfect Maid"[/b]

[img]http://i36.tinypic.com/addfyd.png[/img]

This card can only be activated if there is a face-up "Sakuya Izayoi" on your field. As long as this card remains face-up on the field, your opponent can only place 1 card from their hand onto the field per turn. You opponent cannot enter their 2nd Main Phase as long as this card remains face-up on the field.

[b]THHM EN025 - Time Sign "Private Square"[/b]

[img]http://i56.tinypic.com/10r26bk.png[/img]

This card can only be activated while there is a face-up "Sakuya Izayoi" on your field. When this card is activated, select 1 Phase of your turn. As long as this card is active, both players skip that Phase during their turn. Destroy this card at the start of your 4th turn after this card is activated.

[b]THHM EN026 - Void "Inflation Square"[/b]

[img]http://i56.tinypic.com/345blop.png[/img]

This card can only be activated while there is a face-up "Sakuya Izayoi" on your field. Whenever a card would be removed from play, place it under this card instead. Destroy this card during your 3rd Standby Phase after this card is activated. When this card is destroyed, shuffle every card that was placed under this card into your Deck. Increase the ATK of 1 face-up monster on your field equal to the number of cards shuffled into your Deck x100 until the End Phase of that turn.

[b]THHM EN027 - Conjuring "Misdirection"[/b]

[img]http://i37.tinypic.com/6thaau.png[/img]

This card can only be activated when your opponent declares an attack on a face-up "Sakuya Izayoi" on your field. Negate the attack and deal damage to your opponent's Life Points equal to the difference between the attacking monster's ATK and the defending monster's DEF. If the ATK of the attacking monster is lower than the DEF of the defending monster, increase your Life Points by the difference between the attacking monster's ATK and the defending monster's DEF.

[b]THHM EN028 - Conjuring "Eternal Meek"[/b]

[img]http://i33.tinypic.com/2s96mwj.png[/img]

This card can only be activated when your opponent declares an attack on a face-up "Sakuya Izayoi" on your field. Negate the attack and switch the Attacking Monster into Defense Position. If "Sakuya Izayoi" is in Defense Position, switch it into Attack Position. During your next Battle Phase, you must declare an attack on that monster with a face-up "Sakuya Izayoi" on your field. Your opponent takes damage to their Life Points equal to the difference between the Attacking Monster's ATK and the Defending Monster's DEF. If there isn't a face-up "Sakuya Izayoi" on your field during your Battle Phase, you take 500 Life Points of damage.

[b]THHM EN029 - Maid Secret Skill "Marionette"[/b]

[img]http://i37.tinypic.com/s16sgp.png[/img]

This card can only be activated if there is a face-up "Sakuya Izayoi" on your field. Choose 1 face-up monster on your opponent's field. If the Level of the selected monster is 4 or less, destroy the selected monster. If the Level of the selected monster is between 5 and 8, take control of the selected monster until your opponent's next End Phase. If the Level of the selected monster is 9 or more, increase the ATK of a face-up "Sakuya Izayoi" by the Level of the selected monster x100.

[b]THHM EN030 - Maid Secret Skill "Killing Doll"[/b]

[img]http://i51.tinypic.com/2hnxvl5.png[/img]

This card can only be activated if there is a face-up "Sakuya Izayoi" on your field. Choose 1 face-up monster on your side of the field and destroy it. Decrease the ATK and DEF of every face-up monster on your opponent's field by the level of the destroyed monster x200 until your opponent's next End Phase.

[b]THHM EN031 - Illusion Existence "Clock Corpse"[/b]

[img]http://i38.tinypic.com/25gdtae.png[/img]

This card can only be activated during your 2nd Main Phase while there is a face-up "Sakuya Izayoi" on your field. After your 2nd Main Phase, skip back into your Battle Phase. Do not go into your 2nd Main Phase after you finish your Battle Phase. Remove this card from play instead of sending it to the Graveyard.

[b]THHM EN032 - Illusion Image "Luna Clock"[/b]

[img]http://i34.tinypic.com/2nk83n9.png[/img]

This card can only be activated when your opponent enters their Battle Phase while there is a face-up "Sakuya Izayoi" on your field. Increase the ATK of every face-up monster on your field by 500. You do not take any damage to your Life Points during the turn this card is activated. Your opponent cannot activate a Spell, Trap, or Monster Card effect during the turn this card is activated.

[b]THHM EN033 - Illusion World "The World"[/b]

[img]http://i55.tinypic.com/2yls5rs.png[/img]

This card can only be activated if there is a face-up "Sakuya Izayoi" on your field. As long as this card is face-up on the field, only a face-up "Sakuya Izayoi" can declare an attack. You cannot enter your Battle Phase after your Main Phase as long as this card is face-up on your field. At the start of your turn, you can choose to skip every Phase of your turn except for your Battle Phase. You can destroy this card during any of your Standby Phases.
[/spoiler]
[spoiler='Sanae Kochiya']
[b]THHM EN034 - Sanae Kochiya[/b]

[img]http://i55.tinypic.com/35ldkdx.png[/img]

When this card is successfully Normal Summoned, place 1 "Faith Counter" on it. Each time this card destroys a monster as a result of battle, place 1 "Faith Counter" on it. If this card would be destroyed as a result of battle, you can remove 1 "Faith Counter" from it to prevent it from being destroyed. A monster that battles with this card receives 1 "Faith Counter" at the end of the damage step. During your End Phase, remove 1 "Faith Counter" from any card on the field.

[b]THHM EN035 - Preparation "Star Ritual to Call the Winds"[/b]

[img]http://i53.tinypic.com/rac3sj.png[/img]

This card can only be activated while you control a face-up "Sanae Kochiya". Place 1 "Faith Counter" on "Sanae Kochiya", as well as one other face-up monster on the field. Then, search your Deck for a "Kanako Yasaka", and add it to your hand.

[b]THHM EN036 - Esoterica "Forgotten Ritual"[/b]

[img]http://i55.tinypic.com/14nz32x.png[/img]

This card can only be activated while you control a face-up "Sanae Kochiya". This card is used to Ritual Summon "Kanako Yasaka" or "Suwako Moriya" from your hand or Deck. You must also Tribute monsters on your side of the field whose total levels equal 10 or more. The Tributed monsters must also possess at least 3 "Faith Counters" between them.

[b]THHM EN037 - Esoterica "Nine Syllable Stabs"[/b]

[img]http://i51.tinypic.com/ohld79.png[/img]

You can only activate this card while you control a face-up "Sanae Kochiya". Remove any number of "Faith Counters" from any face-up monsters on your side of the field. During the End phase of your turn, destroy as many Spell and/or Trap cards on the field as counters you removed. In addition, negate the effect of "Sanae Kochiya" during this turn's End phase only.

[b]THHM EN038 - Sea Opening "The Day the Sea Split"[/b]

[img]http://i52.tinypic.com/311qi5t.png[/img]

This card can only be activated while you control a face-up "Sanae Kochiya". Select one face-up monster on your opponent's side of the field. During this turn, all monsters except for "Sanae Kochiya" and the selected monster cannot attack, change their battle positions, or activate/apply their effects. During the End phase of this turn, if "Sanae Kochiya" and the selected monster are still face-up on the field, destroy the selected monster. Negate the effect of "Sanae Kochiya" during this turn's End phase only.

[b]THHM EN039 - Miracle "Miracle of Fafrotskies"[/b]

[img]http://i52.tinypic.com/95r1fn.png[/img]

This card can only be activated while you control a face-up "Sanae Kochiya". Both you and your opponent pick up 3 cards from the top of your Decks and show them to each other. Check to see if either player has more of one type of card (Monster, Spell, or Trap) than the other player. If one player has more of one type of card than the other, that player can place 3 "Faith Counters" on any face-up monster on the field, or remove all "Faith Counters" from the field. If both players have more of one type than the other, increase both players Life Points by 1500. If neither does, send the picked up cards to the Graveyard. Otherwise, the picked up cards are then shuffled into the Deck.

[b]THHM EN040 - Miracle Sign "Divine Wind of the Kouan Era"[/b]

[img]http://i52.tinypic.com/mc652f.png[/img]

You can only activate this card while you control a face-up "Sanae Kochiya". Remove any number of "Faith Counters" from any face-up monsters on your side of the field. Return as many cards on the field as counters you removed to their owner's hands. In addition, negate the effect of "Sanae Kochiya" during this turn's End phase only.

[b]THHM EN041 - Great Miracle "Yasaka's Divine Wind"[/b]

[img]http://i54.tinypic.com/2py5abp.png[/img]

You can only activate this card while you control a face-up "Sanae Kochiya". This card is destroyed during your End phase. You may activate any of the following effects during your turn while this card is face-up on the field.
-By sending a "Kanako Yasaka" from your hand to the graveyard, destroy all Spell and Trap cards on your opponent's side of the field.
-By shuffling a "Kanako Yasaka" from your hand into your Deck, place 5 "Faith Counters" on a face-up monster you control.
-By returning a face-up "Kanako Yasaka" on your side of the field to your hand, destroy all cards on the field without "Faith Counters" on them.

[b]THHM EN042 - Wonder "Daytime Guest Stars"[/b]

[img]http://i54.tinypic.com/n62jxc.png[/img]

You can only activate this card while you control a face-up "Sanae Kochiya". Select and activate one of the following effects:
-Select and move any number of "Faith Counters" on the field of your choosing from their current target(s) to any new face-up target(s) of your choosing.
-Place 2 "Faith Counters" on "Sanae Kochiya".
-Place 1 "Faith Counter" on each face-up Spell and Trap card on the field.

[b]THHM EN043 - Divine Virtue "Bumper Crop Rice Shower"[/b]

[img]http://i53.tinypic.com/2nb7yw8.png[/img]

You can only activate this card while you control a face-up "Sanae Kochiya". Select and activate one of the following effects:
-Remove all "Faith Counters" from the field and restore your Life Points by the number of removed counters X300.
-Remove all "Faith Counters" from the field and draw 1 card from your Deck for each 2 counters removed.
-Send a face-up "Divine Husk "Divining Crop" on the field to the graveyard in order to draw 3 cards from your Deck and place 2 "Faith Counters" on "Sanae Kochiya".

[b]THHM EN044 - Youkai Extermination "Bewitching Power Spoiler"[/b]

[img]http://i52.tinypic.com/2im0tg3.png[/img]

You can only activate this card while you control a face-up "Sanae Kochiya". Remove all "Faith Counters" from the field and increase the ATK of "Sanae Kochiya" by 300 for each counter removed, until the End phase of the turn. During this turn, "Sanae Kochiya" cannot be destroyed by the effect of a Spell or Trap card.
[/spoiler]
[spoiler='Rika']
[b]THHM EN045 - Rika[/b]

[img]http://i38.tinypic.com/24n01vm.png[/img]

If this card battles another monster, your opponent cannot activate a Spell or Trap Card until the end of the Damage step.

[b]THHM EN046 - Evil Eye Sigma[/b]

[img]http://i37.tinypic.com/9sgghh.png[/img]

This card cannot be Special Summoned. Once per turn, you can equip this card to a "Rika" you control, or unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, that monster gains 2500 ATK and 2000 DEF. By sending this equip card to the Graveyard while it is equipped to "Rika", destroy all Spell and Trap cards on your opponent's field. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
[/spoiler]
[spoiler='Meira']
[b]THHM EN047 - Meira[/b]

[img]http://i33.tinypic.com/wqwisy.png[/img]

If you or your opponent activates the effect of the same type of card twice in one turn (Monster, Spell, or Trap), draw 2 cards from your Deck.

[b]THHM EN048 - Iaido "Zankaze"[/b]

[img]http://i38.tinypic.com/k0gdac.png[/img]

Destroy this card if you do not control a face-up "Meira". Each time you activate the effect of "Meira", discard 2 random cards from your opponent's hand, or destroy 2 face-down Spell or Trap Cards on the field.
[/spoiler]
[spoiler='Kotohime']
[b]THHM EN049 - Kotohime[/b]

[img]http://i33.tinypic.com/2il0odu.png[/img]

This card cannot be destroyed as a result of Battle. During the End Phase of either player's turn, switch control of this card to your opponent. During your Standby phase, inflict 500 damage to your Life Points for each "Kotohime" you control.

[b]THHM EN050 - Maniacal Princess "Princess Smile"[/b]

[img]http://i38.tinypic.com/21d32no.png[/img]

During your Draw phase, if you draw this card, you can shuffle it into your Deck in order to Special Summon 1 "Kotohime" from your Deck. While this card is Face-up on the field, you do not take damage to your Life Points by the effect of "Kotohime".

[b]THHM EN051 - Blossom Sign "Princess Cherry Blossom"[/b]

[img]http://i37.tinypic.com/2n9lxs4.png[/img]

You can only activate this card if you control a face-up "Kotohime". Shift control of all "Kotohime" you control to your opponent, and inflict 500 damage to your opponent's Life points for each one. Afterward, fill all empty Monster Card Zones on your side of the field with "Cherry Blossom Tokens" (Plant-type/EARTH/Level 2/ATK 600/DEF 600) in Defense position.

[b]THHM EN052 - Collection "Lotus of a Lost Gensokyo"[/b]

[img]http://i34.tinypic.com/2z8npjs.png[/img]

You can activate this card when one or more "Kotohime" you control are shifted to your opponent's control. Return control of all "Kotohime" on the field to their original owners. For each "Kotohime" that has control of it shifted via this card's effect, inflict 500 damage to your opponent's Life Points.

[b]THHM EN053 - Princess Sign "Young Cherry Blossom of Sumizome"[/b]

[img]http://i34.tinypic.com/3313ucn.png[/img]

This card can only be equipped to "Kotohime". Shift control of the equipped monster to its original owner. As long as this card remains face-up on the field, the equipped monster cannot have its control shifted. Increase the ATK of the equipped monster by the difference between your opponent's current Life Points and 8000. If the equipped monster declares an attack, remove it from play after the damage step.
[/spoiler]
[spoiler='Rikako Asakura']
[b]THHM EN054 - Rikako Asakura[/b]

[img]http://i34.tinypic.com/28s3goy.png[/img]

Once per turn, you may search your Deck for an Equip Spell card and equip it to this card. Negate the effects of a Spell Card equipped to this card by this card's effect. Increase this card's ATK by 500 while it is equipped with an Equip Spell. If this card would be destroyed, destroy one card equipped to this card instead.

[b]THHM EN055 - Science Believer "Magical Science"[/b]

[img]http://i35.tinypic.com/33f9ic1.png[/img]

This card can only be equipped to a face-up "Rikako Asakura". Double the ATK of the equipped monster. During your End phase, destroy this card and take 800 damage to your Life points. If this card was equipped by the effect of "Rikako Asakura", negate the effect of the equipped monster. This card is not destroyed during the End phase if it was equipped by the effect of "Rikako Asakura".

[b]THHM EN056 - Science Believer "Cognitive World Solution"[/b]

[img]http://i36.tinypic.com/14o9npv.png[/img]

This card can only be equipped to "Rikako Asakura". Increase the ATK of the equipped monster by 600. If this card was equipped by the effect of "Rikako Asakura", negate the effect of equipped monster, and the equipped monster can attack up to 2 monsters on your opponent's side of the field during your Battle phase.

[b]THHM EN057 - Science Sign "Elemental Transmutation"[/b]

[img]http://i34.tinypic.com/2qavacg.png[/img]

This card can only be equipped to "Rikako Asakura". Once per turn, you can declare 1 attribute. All face-up monsters on the field at the time of this effect's activation have their attributes changed to the declared attribute until your next Standby phase. If this card was equipped by the effect of "Rikako Asakura", negate the effect of "Rikako Asakura" and increase the equipped monster's ATK by 600.

[b]THHM EN058 - Science Sign "Trespass the Boundary of Reality"[/b]

[img]http://i34.tinypic.com/sewves.png[/img]

This card can only be equipped to "Rikako Asakura".
- If this card was equipped from your hand, increase the ATK of the equipped monster by 500. Negate the effects of all Trap cards controlled by your opponent during your Battle phase.
- If this card was equipped by the effect of "Rikako Asakura", negate the effect of the equipped monster and increase its ATK by 1000. Negate the effects of all Spell cards controlled by your opponent during your Battle phase.
[/spoiler]
[spoiler='Hieda no Akyu']
[b]THHM EN059 - Hieda no Akyu[/b]

[img]http://i38.tinypic.com/2lwt1zs.png[/img]

If this card is destroyed as a result of battle, Special Summon it from your Graveyard during your 2nd Standby Phase after it is destroyed. When this card is summoned, you can select 1 face-up effect monster on your opponent's field. This card has the same effect as the selected monster until as long as this card remains face-up on your field.
[/spoiler]
[spoiler='Layla Prismriver']
[b]THHM EN060 - Layla Prismriver[/b]

[img]http://i52.tinypic.com/kec5e1.png[/img]

If there are no face-up monsters on your field with "Prismriver" in their names when this card is summoned, search your Deck for 2 cards with "Prismriver" in their names and add them to your hand. During your Standby Phase, you can destroy this card to Special Summon up to 3 monsters from your hand with "Prismriver" in their names.
[/spoiler]


[b][u]Outside World[/u][/b]

[spoiler='Maribel Han (Incomplete)']
[b]THHM EN061 - Maribel Han[/b]




[/spoiler]
[spoiler='Renko Usami (Incomplete)']
[b]THHM EN062 - Renko Usami[/b]




[/spoiler]


[b][u]Other World[/u][/b]

[spoiler='Chiyuri Kitashirakawa']
[b]THHM EN063 - Chiyuri Kitashirakawa[/b]

[img]http://i38.tinypic.com/281yd7b.png[/img]

This card is not destroyed as a result of Battle while you control a "Yumemi Okazaki". Once per turn, during your second Main Phase, you can pay 300 Life Points for each card your opponent has on the field, and Special Summon 1 "Yumemi Okazaki" from your Hand, Deck, or Graveyard in face-up Attack position. You can not activate this effect if you already control a "Yumemi Okazaki".

[b]THHM EN064 - Time Cutter "Dimensional Cliff"[/b]

[img]http://i36.tinypic.com/xkx3ic.png[/img]

This card cannot be activated unless you control a "Chiyuri Kitashirakawa". You can activate this card during your opponent's Battle phase, when a Monster you control is destroyed. End your opponent's Battle phase, and Special Summon the monster that was destroyed to your side of the field in face-down Defense position.

[b]THHM EN065 - Sailor of Time "Dream Clock"[/b]

[img]http://i36.tinypic.com/jawb2e.png[/img]

This card cannot be activated unless you control a "Chiyuri Kitashirakawa". You can activate this card when a "Chiyuri Kitashirakawa" you control is slected as an attack target. Shuffle the targeted monster into your Deck. During your next Standby phase after this card's activation, Special Summon 1 "Chiyuri Kitashirakawa" from your Hand or Deck, and shuffle this card in your Graveyard into your Deck.

[b]THHM EN066 - Spark Sign "Lethal Weapon"[/b]

[img]http://i35.tinypic.com/2qtived.png[/img]

This card can only be equipped to a "Chiyuri Kitashirakawa". Increase the ATK of the equipped monster by 400, plus 400 more for each "Spark Sign "Lethal Weapon"" in the Graveyard. If the equipped monster leaves the field, you can shuffle this card into your Deck. By sending this face-up card on the field to the Graveyard, inflict 500 damage to your opponent's Life Points, plus 500 more for each other "Spark Sign "Lethal Weapon"" in the Graveyard.

[b]THHM EN067 - Spatial Sign "Temporal Cross-Fire"[/b]

[img]http://i35.tinypic.com/2ccuu7b.png[/img]

This card can only be activated if you control a "Chiyuri Kitashirakawa". Send any number of face-down cards you control to the Graveyard. During your opponent's next End phase, discard cards from the top of your opponent's Deck equal to the amount of cards you sent to the Graveyard.

[b]THHM EN068 - Dual Spark "Spatial Weapon"[/b]

[img]http://i36.tinypic.com/15544lt.png[/img]

This card can only be equipped to "Chiyuri Kitashirakawa". You can only activate this card if there are at least 2 "Spark Sign "Lethal Weapon"" in your Graveyard. Increase the ATK of the equipped monster by 700. By sending a Spell card, Trap card, or Counter from your side of the field to the Graveyard, inflict 400 damage to your opponent's Life Points.
[/spoiler]
[spoiler='Yumemi Okazaki']
[b]THHM EN069 - Yumemi Okazaki[/b]

[img]http://i33.tinypic.com/t0nolw.png[/img]

Each time a monster is Normal Summoned or Flip Summoned, place a "Data Counter" on that monster. Whenever a monster is Special Summoned, inflict 300 damage on your opponent's Life Points for each "Data Counter" on the field. During your turn, if this card does not attack, you may place 1 "Data Counter" on a face-up monster on the field.

[b]THHM EN070 - Dream Sign "Dream Explosion"[/b]

[img]http://i36.tinypic.com/2jdoweg.png[/img]

This card cannot be activated unless you control a "Yumemi Okazaki". Remove all "Data Counters" from the field, and activate 1 of the following effects:
- Send 1 card from the top of your opponent's Deck to the Graveyard for each "Data Counter" removed.
- Inflict damage to your opponent's Life Points equal to the number of "Data Counters" removed x300.

[b]THHM EN071 - Fantasy Sign "Strawberry Cross"[/b]

[img]http://i35.tinypic.com/r7kb6c.png[/img]

Destroy this face-up card on the field if you do not control a face-up "Yumemi Okazaki". During your opponent's Standby phase, if a "Yumemi Okazaki" you control did not attack on the previous turn, inflict 500 damage to your opponent's Life Points. Decrease the ATK of a monster by 500 when it battles "Yumemi Okazaki" during your opponent's Battle phase, during the Damage Step only.

[b]THHM EN072 - Fantasy Sign "Strawberry Crossroad in Probability Space"[/b]

[img]http://i38.tinypic.com/11hqbdd.png[/img]

Destroy this card if you do not control a face-up "Yumemi Okazaki". If a player sets a card on the field, place 1 "Data Counter" on this card. If this card is destroyed while there are 4 or more "Data Counters" on it, search your Deck for any card that includes "Yumemi Okazaki" in its effect text and add it to your hand.

[b]THHM EN073 - Magical Position of Science "Omnidirectional Laser"[/b]

[img]http://i34.tinypic.com/2vcuqgz.png[/img]

Destroy this card if you do not control a face-up "Yumemi Okazaki". As long as this card remains face-up on the field, no other Spell or Trap cards on your side of the field can be destroyed. Once per turn, during your Main Phase, Special Summon a "Laser Cross Token" (LIGHT / Level 2 / Machine-type / ATK 400 / DEF 400). You cannot activate this effect during a turn in which you Normal Summoned a monster.

[b]THHM EN074 - Fantasy Legend "Strawberry Crisis!!"[/b]

[img]http://i36.tinypic.com/2yyse2t.png[/img]

Destroy this card if you do not control a face-up "Yumemi Okazaki". Each time a monster is Special Summoned, inflict 300 Damage to your opponent's Life points. By sending 2 cards in your hand to the Graveyard, you can add 1 Spell card in your Graveyard that includes "Yumemi Okazaki" in its effect text to your hand.

[b]THHM EN075 - Funeral Sign "Cemetery Cross"[/b]

[img]http://i37.tinypic.com/30mlizb.png[/img]

Destroy this card if you do not control a face-up "Yumemi Okazaki". As long as this card is face-up on the field, negate all effects of Monster, Spell, and Trap cards whose effects involve the Graveyard, except any cards that include "Yumemi Okazaki" or "Chiyuri Kitashirakawa" in their effect text.
[/spoiler]


[b][u]Shikaisen[/u][/b]

[spoiler='Mononobe no Futo (Incomplete)']
[b]THHM EN076 - Mononobe no Futo[/b]





[b]THHM EN077 - Heaven Sign "Rainy Iawfune"[/b]





[b]THHM EN078 - Throwing Dishes "Mononobe's Eighty Sake Cups"[/b]





[b]THHM EN079 - Blaze Sign "Sakuraiji in Flames"[/b]





[b]THHM EN080 - Saint Girl "Sun Goddess's Sacrifice"[/b]




[/spoiler]


[b][u]Immortals[/u][/b]

[spoiler='Kaguya Houraisan (In Progress)']
[b]THHM EN081 - Kaguya Houraisan[/b]

[img]http://i33.tinypic.com/nr11so.png[/img]

As long as this card is face-up on your field, you must discard 1 card from your hand during each of your End Phases. If there are no cards in your hand, discard the top card from your Deck. You cannot offer this card as tribute to summon another monster. If this card is sent from the field to the Graveyard by any means, Special Summon this card in face-up Attack Position during your next Standby Phase. If this card is removed from play, shuffle this card back into your Deck instead.

[b]THHM EN082 - Impossible Request "Dragon's Necklace"[/b]





[b]THHM EN083 - Impossible Request "Buddha's Stone Bowl"[/b]





[b]THHM EN084 - Impossible Request "Robe of Fire Rat"[/b]





[b]THHM EN085 - Impossible Request "Swallow's Cowrie Shell"[/b]





[b]THHM EN086 - Impossible Request "Hourai Barrage"[/b]





[b]THHM EN087 - Impossible Request "Lunar Ilmenite"[/b]





[b]THHM EN088 - Impossible Request "Red Stone of Aja"[/b]





[b]THHM EN089 - Impossible Request "Seamless Ceiling of Kinkaku-ji"[/b]





[b]THHM EN090 - Impossible Request "Mysterium"[/b]




[/spoiler]
[spoiler='Fujiwara no Mokou (In Progress)']
[b]THHM EN091 - Fujiwara no Mokou[/b]

[img]http://i36.tinypic.com/11c5we1.png[/img]

As long as this card is face-up on your field, you take 250 Life Points of damage during each player's Standby Phase. You cannot offer this card as tribute to summon another monster. If this card is sent from the field to the Graveyard by any means, Special Summon this card in face-up Attack Position during your next Standby Phase. If this card is removed from play, shuffle this card back into your Deck instead.

[b]THHM EN092 - Limiting Edict "Tsuki no Iwakasa's Curse"[/b]

[img]http://i33.tinypic.com/jqs2o4.png[/img]

This card can only be activated when a face-up "Fujiwara no Mokou" on your field is destroyed by battle. Return the destroyed monster to your hand instead of Special Summoning it during your next turn. As long as this card is face-up on your field, you can Normal Summon "Fujiwara no Mokou" by offering only 1 monster. Destroy this card whenever you Normal Summon "Fujiwara no Mokou".

[b]THHM EN093 - Immortal "Fire Bird -Flying Phoenix-"[/b]





[b]THHM EN094 - Fujiwara "Flaw of Forgiving Shrine"[/b]





[b]THHM EN095 - Deathless "Xu Fu's Dimension"[/b]





[b]THHM EN096 - Forgiveness "Honest Man's Death"[/b]





[b]THHM EN097 - Hollow Giant "Woo"[/b]





[b]THHM EN098 - Everlasting "Phoenix's Tail"[/b]





[b]THHM EN099 - Exalted Personage "Advice of St. Germain"[/b]





[b]THHM EN100 - Hourai "Fujiyama Volcano"[/b]





[b]THHM EN101 - Possessed by Phoenix[/b]




[/spoiler]


[b][u]Lunarians[/u][/b]

[spoiler='Eirin Yagokoro (Incomplete)']
[b]THHM EN102 - Eirin Yagokoro[/b]





[b]THHM EN103 - Medicine Sign "Galaxy in a Pot"[/b]





[b]THHM EN104 - Medicine Sign "Butterfly Dream Pill"[/b]





[b]THHM EN105 - God Sign "Genealogy of the Sky-Born"[/b]





[b]THHM EN106 - Mind of God "Omoikane's Brain"[/b]





[b]THHM EN107 - Curse of the Heavens "Apollo 13"[/b]





[b]THHM EN108 - Elixir "Mercury Sea"[/b]





[b]THHM EN109 - Secret Elixir "Lunar Incense"[/b]





[b]THHM EN110 - Revival "Game of Life"[/b]





[b]THHM EN111 - Forbidden Arcanum "Hourai Elixir"[/b]




[/spoiler]
[spoiler='Watatsuki no Yorihime (Incomplete)']
[b]THHM EN112 - Watatsuki no Yorihime[/b]




[/spoiler]
[spoiler='Watatsuki no Toyohime (Incomplete)']
[b]THHM EN113 - Watatsuki no Toyohime[/b]




[/spoiler]


[b][u]Hermits[/u][/b]

[spoiler='Seiga Kaku (Incomplete)']
[b]THHM EN114 - Seiga Kaku[/b]





[b]THHM EN115 - Evil Sign "Guhun Yegui"[/b]





[b]THHM EN116 - Demonify "Zouhuo Rumo"[/b]





[b]THHM EN117 - Spirit Link "Tongling Yoshika"[/b]





[b]THHM EN118 - Path Sign "Dao Fetal Movement"[/b]




[/spoiler]
[spoiler='Kasen Ibara (Incomplete)']
[b]THHM EN119 - Kasen Ibara[/b]




[/spoiler]
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[font="Arial Black"][size="5"][u]Half-Humans[/u][/size][/font]

[center][b][u]Half-Youkai[/u][/b]

[spoiler=Rinnosuke Morichika]
[b]THHH EN001 - Rinnosuke Morichika[/b]

[IMG]http://i38.tinypic.com/mmxxz4.png[/IMG]

Once per turn, you can select 1 face-down Monster, Spell, or Trap Card on your opponent's side of the field and look at it. If the selected card is flipped face-up during your opponent's next turn, you can discard 1 card from your hand to remove that card from play until your opponent's End Phase.
[/spoiler]


[b][u]Half-Ghost[/u][/b]

[spoiler=Youmu Konpaku]
[b]THHH EN002 - Youmu Konpaku[/b]

[IMG]http://i54.tinypic.com/ppq2o.png[/IMG]

When this card is summoned, place 1 Myon Token (DARK/Zombie-Type/Level 6/1800 ATK/2200 DEF) in an empty Monster Card Zone on your field. You can treat any Myon Token on your field as "Youmu Konpaku". If there are no Myon Tokens on your field during your Standby Phase, you can place 1 Myon Token in an empty Monster Card Zone on your field. You cannot declare an attack with a Myon Token on the turn it is placed on the field. During your turn, you can destroy 1 card equipped to this monster to draw 1 card from your Deck.

[b]THHH EN003 - Hell Realm Sword "200 Yojana in 1 Slash"[/b]

[IMG]http://i53.tinypic.com/6zwwtx.png[/IMG]

This card can only be equipped to a face-up "Youmu Konpaku" on your field. Whenever the equipped monster destroys an opponent's monster by battle, increase the equipped monster's ATK by the Level of the destroyed monster x300 until the End Phase of your next turn.

[b]THHH EN004 - Brute Sword "Karmic Punishment of the Idle and Unfocused"[/b]

[IMG]http://i56.tinypic.com/fmpg7b.png[/IMG]

This card can only be equipped to a face-up "Youmu Konpaku" on your field. Whenever your opponent destroys a monster on your field by battle, immediately end your opponent's turn. Skip both of your Main Phases this turn and increase the ATK of the equipped monster by 1000 until the End Phase of your turn. Discard 1 card from your hand during your End Phase.

[b]THHH EN005 - Ghost Sword "Fasting of the Young Gaki"[/b]

[IMG]http://i54.tinypic.com/28ugw11.png[/IMG]

This card can only be equipped to a face-up "Youmu Konpaku" on your field. Increase the ATK of the equipped monster by 200 during each of your Standby Phases. Your opponent cannot declare an attack on the equipped monster. If there are no other monsters on your field during your Standby Phase other than the equipped monster, destroy this card. If you declare an attack with the equipped monster, return this card to your hand after damage calculations.

[b]THHH EN006 - Asura Sword "Obsession with the Present World"[/b]

[IMG]http://i53.tinypic.com/kei58w.png[/IMG]

This card can only be equipped to a face-up "Youmu Konpaku" on your field. During your Battle Phase, you can destroy any number of monsters on your field to increase the ATK of the equipped monster by the number of destroyed monsters x1000 until the End Phase of that turn. If the equipped monster destroys a monster in Defense Position during that turn, your opponent takes damage to their Life Points equal to the DEF of the destroyed monster.

[b]THHH EN007 - Human Realm Sword "Delusion of Enlightenment"[/b]

[IMG]http://i51.tinypic.com/ehc2g1.png[/IMG]

This card can only be equipped to a face-up "Youmu Konpaku" on your field. Whenever the equipped monster declares an attack, remove the Defending Monster from play after damage calculations. If the equipped monster is destroyed by battle by attacking a monster on your opponent's field with a higher ATK, remove this card from play to Special Summon 1 "Youmu Konpaku" from your Graveyard during the Main Phase of your next turn.

[b]THHH EN008 - Heaven's Sword "Five Signs of the Dying Deva"[/b]

[IMG]http://i54.tinypic.com/303brxs.png[/IMG]

This card can only be equipped to a face-up "Youmu Konpaku" on your field. You can discard 1 card from the top of your Deck and decrease the ATK of the equipped monster by 800 during your opponent's Battle Phase to destroy 1 monster on both sides of the field. If the equipped monster attacks your opponent's Life Points directly, discard 1 card from your hand.

[b]THHH EN009 - Six Realms Sword "Ageless Obsession"[/b]

[img]http://oi51.tinypic.com/2hs3gk7.png[/img]

This card can only be equipped to a face-up "Youmu Konpaku" on your field. Increase the ATK of the equipped monster by the number of Equip Spells in your Graveyard with "Sword" in their name x100. Once per turn during your Standby Phase, you can discard 1 card from your hand to search your Deck for 1 Equip Spell with "Sword" in its name and equip it to a face-up "Youmu Konpaku" on your field. Destroy that card the next time you activate this card's effect.

[b]THHH EN010 - Celestial Star Sword "As the Silent Nirvana"[/b]

[IMG]http://i51.tinypic.com/2uynio9.png[/IMG]

This card can only be equipped to a face-up "Youmu Konpaku" on your field. Whenever you enter your Battle Phase, you must attack with the equipped monster first. If your opponent activates a Spell or Trap Card during your Battle Phase before you declare an attack with any monster other than the equipped monster, you can end your Battle Phase to negate the activation of that card and destroy it. Both players skip their next Draw Phase if this effect is activated.

[b]THHH EN011 - Four Births Sword "Resounding of the Restless Beings"[/b]

[IMG]http://i53.tinypic.com/dvob3q.png[/IMG]

This card can only be equipped to a face-up "Youmu Konpaku" on your field. During your Main Phase, you can destroy 1 Spell Card other than this card that is equipped to the same monster as this card to search your Graveyard for one Level 4 or lower Monster Card and Special Summon it on your field in face-up Attack Position. You cannot activate this card's effect if you have already Special Summoned a monster during your turn, and you cannot Special Summon any other monsters during the rest of your turn.
[/spoiler]
[spoiler=Youki Konpaku (Incomplete)]
[b]THHH EN012 - Youki Konpaku[/b]




[/spoiler]


[b][u]Half-Beast[/u][/b]

[spoiler=Keine Kamishirasawa (In Progress)]
[b]THHH EN013 - Keine Kamishirasawa[/b]

[IMG]http://i55.tinypic.com/289bg95.png[/IMG]

At the start of your turn, you can skip your Draw Phase in order to add 1 card from your Graveyard to your hand. As long as this card is face-up on your field, you can look at any face-down cards you opponent has on the field.

[b]THHH EN014 - EX Keine Kamishirasawa[/b]

[IMG]http://i53.tinypic.com/jfjjt5.png[/IMG]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Spiritual Birth "First Pyramid"". As long as this card is face-up on the field, you can treat this card's name as "Keine Kamishirasawa". During your Standby Phase, you may remove 1 card in your hand from play in order to take 1 card from your Graveyard and add it to your hand. As long as this card remains face-up on the field, you can look at your opponent's hand or any face-down Spell or Trap Cards on your opponent's field.

[b]THHH EN015 - Spiritual Birth "First Pyramid"[/b]

[IMG]http://i56.tinypic.com/oiesew.png[/IMG]

This card can only be activated if there is a "Keine Kamishirasawa" in your Graveyard. Remove 3 monsters in your Graveyard from play, one of which must be "Keine Kamishirasawa", to Special Summon 1 "EX Keine Kamishirasawa" from your hand or Deck.

[b]THHH EN016 - Origin Sign "Ephemerality 137"[/b]

[IMG]http://i55.tinypic.com/112ejj6.png[/IMG]

This card can only be activated if there is a face-up "Keine Kamishirasawa" on your field. Return each player's Life Points to 8000. Each player can shuffle 1 card from their Graveyard into their Deck for each 500 Life Points gained by this card's effect. If this card causes a player to lose Life Points, that player must discard 1 card from their hand for each 200 Life Points lost.

[b]THHH EN017 - Ambition Sign "General Headquarters Crisis"[/b]

[IMG]http://i51.tinypic.com/2wgu8i1.png[/IMG]

This card can only be activated if there is a face-up "Keine Kamishirasawa" on your field and if your Life Points are below 1000. During each of your Standby Phases, choose 1 card at random from your opponent's hand and add it to your hand, then your opponent chooses 1 card at random from your hand and adds it to their hand.

[b]THHH EN018 - Light Sign "Amaterasu"[/b]





[b]THHH EN019 - Land Sign "Three Sacred Treasures"[/b]

[IMG]http://i53.tinypic.com/1zmdsnd.png[/IMG]

This card can only be activated if there is a face-up "Keine Kamishirasawa" on your field. Each time you take damage to your Life Points, your opponent takes damage equal to half of the Life Points that you lost. Whenever a card would be sent to the Graveyard, remove it from play. Whenever a card is added to a player's hand by the effect of a Monster, Spell, or Trap Card, that player must discard 1 other card from their hand.

[b]THHH EN020 - Japan Sign "Yamato Kingdom"[/b]





[b]THHH EN021 - Ending Sign "Phantasmal Emperor"[/b]

[IMG]http://i53.tinypic.com/30mmj28.png[/IMG]

This card can only be activated if there is a face-up "Keine Kamishirasawa" on your field. Both you and your opponent shuffle your hand, Graveyard, and any Spell or Trap Cards on the field into your Deck, then draw 6 cards.

[b]THHH EN022 - Future "Gods' Realm"[/b]

[IMG]http://i56.tinypic.com/282q2qh.png[/IMG]

This card can only be activated if there is a face-up "Keine Kamishirasawa" on your side of the field. During each of your Standby Phases, you must pay 500 Life Points. If you do not, remove this card from play. As long as this card remains face-up on the field, your opponent must place his hand face-down and they cannot look at it. Whenever your opponent draws a card from their Deck, they cannot look at it. During each of your opponent's Standby Phases, they must choose 1 card at random from their hand, and they must either place it on the field or remove it from play.
[/spoiler][/center]


[font="Arial Black"][size="5"][u]Youkai[/u][/size][/font]

[center][b][u]Youkai[/u][/b]

[spoiler=Orange]
[b]THYK EN001 - Orange[/b]

[IMG]http://i53.tinypic.com/53mwbl.png[/IMG]

If you control a face-up "Hong Meiling" on the field, increase the ATK of this card and "Hong Meiling" by 600 each. Once per turn, you can select 1 Spell card in your Graveyard that includes "Hong Meiling" in its effect text and add it to your hand. This card cannot declare an attack during a turn in which this effect is activated.

[b]THYK EN002 - Mystic Vine "Colorful Lasso"[/b]

[IMG]http://i52.tinypic.com/2hewkna.png[/IMG]

You can only activate this card if you control a "Orange". Send 3 random cards in your Deck to the Graveyard. Randomly select 1 card in your opponent's Deck and add it to your hand. If the card is a Monster card that can be Normal Summoned, Special Summon it to your side of the field.
[/spoiler]
[spoiler=Elly]
[b]THYK EN003 - Elly[/b]

[IMG]http://i51.tinypic.com/2e379lk.png[/IMG]

As long as this card remains face-up on the field, all monsters whose Level is equal to or less than this card's Level cannot attack unless their controller discards 1 card from their hand. Once per turn, except during the turn that this card is Summoned, you can discard 1 card from your hand to place a "Gravity Counter" on this card. Increase the Level of this card by 1 for each "Gravity Counter" on it.

[b]THYK EN004 - Crescent Sign "Distortion Blade"[/b]

[IMG]http://i53.tinypic.com/2ur3295.png[/IMG]

Destroy this card if you do not control a face-up "Elly". As long as this card remains face-up on the field, monsters you control are not affected by the effect of "Elly". During the End phase of your opponent's turn, you can remove 1 "Gravity Counter" from "Elly" in order to destroy 1 face-up monster on your opponent's side of the field whose Level is lower than "Elly's".

[b]THYK EN005 - Deadly Flower "A Scythe-Marang from Yuka-sama"[/b]

[IMG]http://i52.tinypic.com/2vazh2b.png[/IMG]

This card can only be equipped to "Elly". During your Battle phase, the equipped monster can attack all monsters on your opponent's field with a lower Level, once each. Remove 1 "Gravity Counter" from Elly during each of your End phases. Destroy this card if there are no "Gravity Counters" on the field.

[b]THYK EN006 - Mist Sign "Sweep of Death's Fragrance"[/b]

[IMG]http://i56.tinypic.com/mkksbs.png[/IMG]

This card can only be equipped to a face-up "Elly". Remove all counters from the field, and increase the equipped monster's ATK by 200 for each counter removed. Then, activate the following effects:
- Discard 1 card from your opponent's hand for each "Gravity Counter" that was removed.
- Inflict 300 damage to your opponent's Life Points for each "Flower Counter" that was removed.

[b]THYK EN007 - Vorpal Flower "Flying Calendula"[/b]

[IMG]http://i51.tinypic.com/2ah8os8.png[/IMG]

You can only activate this card during your opponent's Battle phase, while you control a face-up "Elly". Remove any number of "Gravity Counters" from the field, and select the same number of monsters on the field as counters you remove. All monsters you select with this card's effect cannot declare an attack this turn.

[b]THYK EN008 - Gravity Sign "Midnight Mist"[/b]

[IMG]http://i55.tinypic.com/imtiz4.png[/IMG]

This card can only be equipped to "Elly". Increase the ATK of the equipped monster by 100 for each "Gravity Counter" on the field. By sending this face-up card on the field to your Graveyard, place 2 "Gravity Counters" on "Elly".

[b]THYK EN009 - Crescent Blade "Hydrangea Curtain"[/b]

[IMG]http://i54.tinypic.com/21dh27a.png[/IMG]

You can only activate this card if you control a face-up "Elly". Send all cards in your hand to the Graveyard, and remove the same number of "Gravity Counters" from the field. If you cannot, this effect is negated. Destroy cards on your opponent's side of the field equal to the number of "Gravity Counters" removed from the field.
[/spoiler]
[spoiler=Rumia]
[b]THYK EN010 - Rumia[/b]

[IMG]http://i51.tinypic.com/zx40om.png[/IMG]

During each of your Standby Phases, place 1 "Darkness Counter" on this card. If a monster with a "Darkness Counter" declares an attack, the controller must flip a coin. If it's tails, end that player's Battle Phase. Each time this card successfully attacks one of your opponent's monsters, you can place take 1 "Darkness Counter" from this card and place it on one of your opponent's face-up monsters.

[b]THYK EN011 - Moon Sign "Moonlight Ray"[/b]

[IMG]http://i53.tinypic.com/15q6dja.png[/IMG]

This card can only be equipped to "Rumia". If there are any "Darkness Counters" on the equipped monster, you can attack without having to flip a coin. If the equipped monster does damage to your opponent's Life Points, you can send this card to your Graveyard to allow the equipped monster to attack a second time this Battle Phase.

[b]THYK EN012 - Night Sign "Night Bird"[/b]

[IMG]http://i53.tinypic.com/2igi23l.png[/IMG]

This card can only be activated if there is a face-up "Rumia" on your field. Remove all "Darkness Counters" from every monster on your field and deal damage to your opponent's Life Points equal to the number of removed "Darkness Counters" x200. If your opponent takes less than 1000 Life Points of damage, choose 2 cards at random from your opponent's hand and remove them from play.

[b]THYK EN013 - Night Shroud "Raven Crow"[/b]

[IMG]http://i52.tinypic.com/ege0xh.png[/IMG]

This card can only be activated if there is a face-up "Rumia" on your field. During each of your Standby Phases, you can place 1 "Darkness Counter" on any face-up monster on your field. If a monster has 3 or more "Darkness Counters", you cannot place another "Darkness Counter" on that monster by this card's effect. Whenever your opponent declares an attack on a face-up monster on your field with a "Darkness Counter", you can remove 1 "Darkness Counter" from that monster to negate the attack. You can only activate this effect once per turn.

[b]THYK EN014 - Darkness Sign "Lumination Thief"[/b]

[IMG]http://i56.tinypic.com/14e9lz5.png[/IMG]

This card can only be activated if there is a face-up "Rumia" on your field. Discard 1 card from your hand to activate one of the following effects.
* Remove up to 2 "Darkness Counters" from any face-up monsters on your opponent's field and place them on a face-up "Rumia" on your field.
* Remove every "Darkness Counter" from a face-up "Rumia" on your field and place them on any face-up monsters on your opponent's field.
* Remove 1 "Darkness Counter" from any monster on your field and place it on any other face-up monster on the field.

[b]THYK EN015 - Darkness Sign "Demarcation"[/b]

[IMG]http://i54.tinypic.com/s4mh4g.png[/IMG]

This card can only be activated if there is a face-up "Rumia" on your field. Place 1 "Darkness Counter" on every face-up monster on your opponent's field. Increase your Life Points by 200 for every "Darkness Counter" on your opponent's field. If there is a face-up "Rumia" with 5 or more "Darkness Counters" on your field, you can send it to the Graveyard to Special Summon 1 "EX Rumia" from your hand or Deck.
[/spoiler]
[spoiler=Hong Meiling (In Progress)]
[b]THYK EN016 - Hong Meiling[/b]

[IMG]http://i53.tinypic.com/xau10.png[/IMG]

Whenever this card destroys one of your opponent's monsters, reduce any damage dealt to your opponent's Life Points by half. If your opponent declares an attack on this monster while it is in face-up Defense Position, immediately switch this card into Attack Position.

[b]THYK EN017 - Flower Sign "Gorgeous Sweet Flower"[/b]

[IMG]http://i56.tinypic.com/2vbqvbq.png[/IMG]

This card can only be activated if there is a face-up "Hong Meiling" on your field. During the turn that this card is activated, you cannot declare an attack with any monster except for "Hong Meiling". Any face-up "Hong Meiling" on your field can attack twice during your Battle Phase this turn. If your opponent takes more than 1000 Life Points of damage during this turn, remove this card from play.

[b]THYK EN018 - Flowery Sign "Colorful Light Lotus Flower Palm"[/b]





[b]THYK EN019 - Colorful Flower "Rainbow Taijiquan"[/b]





[b]THYK EN020 - Illusion Sign "Imaginary Dream Vine"[/b]

[IMG]http://i54.tinypic.com/xkoqr8.png[/IMG]

This card can only be activated if there is a face-up "Hong Meiling" on your field. Whenever your opponent declares an attack on a face-up monster on your field, flip a coin and call it. If you guess correctly, your opponent must choose a different monster. If there are no other monsters on your field, your opponent takes 500 Life Points of damage.

[b]THYK EN021 - Rainbow Sign "Rainbow Wind Chime"[/b]

[IMG]http://i51.tinypic.com/161yw6o.png[/IMG]

This card can only be activated if there is a face-up "Hong Meiling" on your field. As long as this card is face-up on your field, increase the ATK of every face-up monster on your field by 300. During your End Phase, switch every face-up monster on your field into Defense Position. If a monster on your side of the field is destroyed as a result of battle, destroy this card.

[b]THYK EN022 - Colorful Sign "Extreme Color Typhoon"[/b]

[IMG]http://i52.tinypic.com/2eoaef5.png[/IMG]

This card can only be activated if there is a face-up "Hong Meiling" on your field. Discard up to 5 cards from your hand. Place 1 "Martial Arts Counter" on a face-up "Hong Meiling" on your field for each card discarded from your hand. During your Standby Phase, remove 1 "Martial Arts Counter" to activate one of the following effects.
* Increase Hong Meiling's ATK by 400 until the End Phase of this turn.
* Increase the ATK of every other face-up monster on your field by 200 until the End Phase of this turn.
* Switch every face-up monster on your opponent's field into Attack Position.

[b]THYK EN023 - Colorful Flip "Fluttering Petals and Falling Leaves"[/b]

[IMG]http://i54.tinypic.com/2e1y3p2.png[/IMG]

This card can only be activated if there is a face-up "Hong Meiling" on your field. Whenever a monster is destroyed by battle, place 1 "Martial Arts Counter" on this card. Whenever a monster declares an attack, that player takes damage to their Life Points equal to the number of "Martial Arts Counters" on this card x100. During the Standby Phase of the turn that this card has 5 or more "Martial Arts Counters", destroy this card.
[/spoiler]
[spoiler=Kisume]
[b]THYK EN024 - Kisume[/b]

[IMG]http://i54.tinypic.com/2wmmjqa.png[/IMG]

FLIP: Choose 1 monster on your opponent's field and remove it from play until your opponent's next Standby Phase. If this card is face-up on your field during your End Phase, you may return it to your hand.

[b]THYK EN025 - Horror "Well Bucket Dropping Monster"[/b]

[IMG]http://i56.tinypic.com/2wnxw1y.png[/IMG]

You may only activate this card if a "Kisume" on your field is sent to the Graveyard as a result of battle. Equip "Kisume" to the attacking monster. Each time the equipped monster declares an attack, your opponent must pay 500 Life Points.

[b]THYK EN026 - Well Bucket "Flying in a Well"[/b]

[IMG]http://i53.tinypic.com/fp5jsj.png[/IMG]

This card can only be activated when a face-up "Kisume" on your field is returned to your hand by its own effect. Decrease the ATK and DEF of every face-up monster on the field by 500 until the End Phase of your next turn.

[b]THYK EN027 - Well Bucket "Well Destructor"[/b]

[IMG]http://i51.tinypic.com/np3ktu.png[/IMG]

This card can only be activated whenever an opponent's monster is removed from play by the effect of a face-up "Kisume" on your field. Activate one of the following effects.
* Remove that monster from play for the rest of the duel.
* Choose a face-up monster on your opponent's field and destroy it.
[/spoiler]
[spoiler=Parsee Mizuhashi (In Progress)]
[b]THYK EN028 - Parsee Mizuhashi[/b]

[IMG]http://i52.tinypic.com/33nfgae.png[/IMG]

As long as this card is face-up on your field, your opponent can only place 1 card on the field from their hand per turn. If this card is destroyed as a result of battle, equip it to the attacking monster. The monster equipped with this card cannot use its effect. Decrease the ATK of the equipped monster by 200 during each player's Standby Phase.

[b]THYK EN029 - Jealousy Sign "Green-Eyed Monster"[/b]

[IMG]http://i55.tinypic.com/jjml90.png[/IMG]

This card can only be equipped to a face-up "Parsee Mizuhashi" on your field. Increase the ATK of the equipped monster by 500. Whenever the equipped monster deals damage to your opponent's Life Points, increase your Life Points by half of the amount of damage dealt to your opponent. If the equipped monster is destroyed as a result of battle, you may remove this card from play to Special Summon 1 "Parsee Mizuhashi" from your hand or Deck.

[b]THYK EN030 - Jealousy "Jealousy Bomber"[/b]





[b]THYK EN031 - Grandfather Cherry Blossom "Shiro's Ashes"[/b]





[b]THYK EN032 - Tongue-Cut Sparrow "Large Box and Small Box"[/b]





[b]THYK EN033 - Resentment "Grudge Returning"[/b]





[b]THYK EN034 - Malice Sign "Midnight Anathema Ritual"[/b]

[IMG]http://i52.tinypic.com/10hqgpw.png[/IMG]

This card can only be activated if there is a face-up "Parsee Mizuhashi" on your field. Sacrifice 1 face-up "Parsee Mizuhashi" on your field and place 3 "Jealousy Counters" on 1 face-up monster on your opponent's field. During each of your Standby Phases, remove 1 "Jealousy Counter" from the selected monster. If a monster with a "Jealousy Counter" declares an attack, you do not take damage to your Life Points during that Battle Phase. When there are no "Jealousy Counters" on the selected monster, destroy that monster and Special Summon 1 "Parsee Mizuhashi" from your Graveyard, then remove this card from play.
[/spoiler]
[spoiler=Ichirin Kumoi (Incomplete)]
[b]THYK EN035 - Ichirin Kumoi[/b]





[b]THYK EN036 - Iron Fist "An Unarguable Youkai Punch"[/b]





[b]THYK EN037 - Barrage "King Kraken Strike"[/b]





[b]THYK EN038 - Hand Strike "Fist Smash"[/b]





[b]THYK EN039 - Fist "Falling Sky Hammer"[/b]





[b]THYK EN040 - Rage "Calamity Scolding Scorch"[/b]





[b]THYK EN041 - Iron Fist "Nyuudou Nyoki"[/b]





[b]THYK EN042 - Lightning "Electrified Nyuudou"[/b]




[/spoiler]
[spoiler=Kyouko Kasodani (Incomplete)]
[b]THYK EN043 - Kyouko Kasodani[/b]





[b]THYK EN044 - Echo Sign "Mountain Echo"[/b]





[b]THYK EN045 - Echo Sign "Power Resonance"[/b]





[b]THYK EN046 - Mountain Echo "Amplify Echo"[/b]





[b]THYK EN047 - Great Voice "Charged Cry"[/b]




[/spoiler]


[b][u]Supreme Youkai[/u][/b]

[spoiler=Mugetsu]
[b]THYK EN048 - Mugetsu[/b]

[IMG]http://i56.tinypic.com/v412mx.png[/IMG]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sacrificing 3 monsters, or by the effect of "Gengetsu". When this card is Special Summoned by its own effect, Special Summon 1 "Gengetsu" from your hand or Deck. As long as this card is face-up on the field, send all monsters you control, except face-up "Mugetsu" and "Gengetsu", to the Graveyard.

[b]THYK EN049 - Dream Sign "Mystic Lunar Illusion"[/b]

[IMG]http://i51.tinypic.com/29f2kb5.png[/IMG]

You can only activate this card while you control a face-up "Mugetsu". Negate all card effects on the field other than this card until this card's effect resolves. Select 1 face-up card on your opponent's side of the field. Then, flip all face-up cards on your opponent's side of the field face-down and shuffle them. Your opponent then selects one of those cards, and if they do not select the card you selected, send it to the graveyard and inflict 1000 damage to your opponent's Life Points. Then, return all shuffled cards to their original positions.

[b]THYK EN050 - World of Endless Dreams[/b]

[IMG]http://i51.tinypic.com/34pie7m.png[/IMG]

You can only activate this card while you control a face-up "Mugetsu" and "Gengetsu". Draw 5 cards from your Deck and skip your Battle phase this turn.

[b]THYK EN051 - Soothing Dream "Azure Moon"[/b]

[IMG]http://i52.tinypic.com/261nic5.png[/IMG]

Destroy this card if you do not control a face-up "Mugetsu".
[/spoiler]
[spoiler=Gengetsu]
[b]THYK EN052 - Gengetsu[/b]

[IMG]http://i53.tinypic.com/2pta0z7.png[/IMG]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sacrificing 3 monsters, or by the effect of "Mugetsu". When this card is Special Summoned by its own effect, Special Summon 1 "Mugetsu" from your hand or Deck. As long as this card is face-up on the field, send all monsters you control, except face-up "Mugetsu" and "Gengetsu", to the Graveyard.

[b]THYK EN053 - Dream Ripple "Devil's Starlight Ray"[/b]

[IMG]http://i51.tinypic.com/2mczptu.png[/IMG]

You can only activate this card if you control a face-up "Gengetsu". Destroy 1 Spell or Trap card on your opponent's side of the field. Then select 1 card in your opponent's hand. If the selected card is the same type of card (Spell or Trap) that you destroyed, send it to the graveyard, and then pick up cards from the top of your opponent's Deck until you pick up the same type of card you destroyed, and send all picked up cards to the graveyard. If the selected card is not of the same type, shuffle it into your opponent's Deck.

[b]THYK EN054 - Ballistic Red "Nightmare in Yumekai"[/b]

[IMG]http://i54.tinypic.com/2qatz4n.png[/IMG]

You can only activate this card while you control a face-up "Gengetsu". Send all cards in your hand to the graveyard in order to activate this card. For each Monster card sent to the graveyard, destroy 1 card on the field. For each Spell card sent to the graveyard, inflict 500 damage to your opponent's Life Points. For each Trap card sent to the graveyard, discard 1 card in your opponent's hand to the graveyard. If at least one card of each type was sent from your hand to the graveyard, discard the top 5 cards of your opponent's Deck.

[b]THYK EN055 - Twin Nightmare "Devil's Moon"[/b]

[IMG]http://i51.tinypic.com/2cgm22o.png[/IMG]

You can only activate this card while you control a face-up "Mugetsu", "Gengetsu", "Soothing Dream "Azure Moon"", and "Vibrant Dream "Crimson Moon"". Send all cards in your opponent's hand to the graveyard, and discard 5 cards from the top of their Deck.

[b]THYK EN056 - Vibrant Dream "Crimson Moon"[/b]

[IMG]http://i51.tinypic.com/291oky9.png[/IMG]

Destroy this card if you do not control a face-up "Gengetsu".

[b]THYK EN057 - Twin Dream "Shimmering Moon"[/b]

[IMG]http://i56.tinypic.com/6h6ao1.png[/IMG]

This card can only be activated while there is a face-up "Mugetsu", "Gengetsu", "Soothing Dream "Azure Moon"" and "Vibrant Dream "Crimson Moon"" on your side of the field. Destroy all cards on your opponent's side of the field.
[/spoiler]
[spoiler=Yuka Kazami (In Progress)]
[b]THYK EN058 - Yuka Kazami[/b]

[IMG]http://i53.tinypic.com/2m625h2.png[/IMG]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by offering 3 monsters on your field as tribute. During each of your Standby Phases, place 1 "Flower Counter" on 1 face-up monster on each player's field. You cannot place a "Flower Counter" on this card. Decrease the ATK of any monster with a "Flower Counter" by 500. During your opponent's Standby Phase, you can remove 1 card in your hand from play to increase the DEF of this card by 1000.

[b]THYK EN059 - Flower Sign "Reflowering of Gensokyo"[/b]

[IMG]http://i52.tinypic.com/2e4g4d5.png[/IMG]

This card can only be activated if there is a face-up "Yuka Kazami" on your field. Place 1 "Flower Counter" on every face-up monster on the field except for "Yuka Kazami". Remove 1 card in your opponent's Graveyard from play for each "Flower Counter" placed on the field by this card's effect. If any face-up monster has 3 or more "Flower Counters" during the End Phase of the turn this card was activated, reduce the ATK and DEF of that monster to 0.

[b]THYK EN060 - Hollow Sign "Rafflesia Hole"[/b]

[IMG]http://i55.tinypic.com/2v30knt.png[/IMG]

This card can only be activated if there is a face-up "Yuka Kazami" on your field. Remove every "Flower Counter" from each face-up monster on the field and place it on this card. Each time your opponent declares an attack, you can remove 1 "Flower Counter" from this card and flip a coin. If heads, decrease the ATK of the attacking monster by 2000. If tails, you take 400 Life Points of damage. If there are no "Flower Counters" on this card during your End Phase, destroy this card.

[b]THYK EN061 - Lotus Sign "Black Lotus"[/b]

[IMG]http://i55.tinypic.com/2e3pbw9.png[/IMG]

This card can only be activated if there is a face-up "Yuka Kazami" on your field. Choose 1 face-up monster on your opponent's field with 1 or more "Flower Counters". Increase the ATK of every face-up monster on your field by 300 for each "Flower Counter" on the selected monster. If the selected monster is not destroyed as a result of battle during the turn that this card is activated, you can place 1 "Flower Counter" on each face-up monster on your opponent's field.

[b]THYK EN062 - Dual Spell "Double Spark"[/b]





[b]THYK EN063 - Thorn Sign "Rose Labyrinth"[/b]

[IMG]http://i52.tinypic.com/2ziv77b.png[/IMG]

This card can only be activated if there is a face-up "Yuka Kazami" on your field. Each time either player declares an attack with a monster that has a "Flower Counter", this must pay 200 Life Points. If a face-up monster with more than 3 "Flower Counters" in destroyed as a result of battle, the owner takes damage to their Life Points equal to the Level of the destroyed monster x300.

[b]THYK EN064 - Illusory Wind "Fragrance of Oriental Sunflower"[/b]





[b]THYK EN065 - Solar Geranium "Flower Cannon"[/b]





[b]THYK EN066 - Nightmare Spark[/b]





[b]THYK EN067 - Phantasm "Beauty of Nature"[/b]

[IMG]http://i53.tinypic.com/dwtav.png[/IMG]

This card can only be equipped to a face-up "Yuka Kazami" on your field. Remove every "Flower Counter" from each face-up monster on the field and place them on the equipped monster. Increase the ATK of the equipped monster by 100 for each "Flower Counter". Each time the equipped monster does damage to your opponent's Life Points, remove 2 "Flower Counters" from the equipped monster. If there are no "Flower Counters" on the equipped monster during the End Phase of one of your turns, destroy this card.

[b]THYK EN068 - Dreamlike Night "A Queen of the Night, Blooming out of Season"[/b]




[/spoiler]
[spoiler=Yukari Yakumo (In Progress)]
[b]THYK EN069 - Yukari Yakumo[/b]

[IMG]http://i55.tinypic.com/vgjz1y.png[/IMG]

This card can only be Ritual Summoned with the Ritual Spell Card, "Kokkuri-san's Contract". As long as this card is face-up on your field, increase the ATK and DEF of every face-up "Ran Yakumo" on your field by 1000. If you declare an attack with this card, switch this card to Defense Position during your End Phase. You cannot switch this card into Attack Position during your next turn.

[b]THYK EN070 - Bounded Field "Curse of Dreams and Reality"[/b]

[IMG]http://i56.tinypic.com/2v2xt9y.png[/IMG]

This card can only be activated if there is a face-up "Yukari Yakumo" on your field. Each player must draw 1 card from their Deck during their Standby Phase, and then place 1 card from their hand at the bottom of their Deck. If either player draws a card from their Deck because of a card effect, that player must place 1 card from their hand at the bottom of their Deck for each card they drew.

[b]THYK EN071 - Bounded Field "Balance of Motion and Stillness"[/b]

[IMG]http://i55.tinypic.com/2hd8tqf.png[/IMG]

This card can only be activated if there is a face-up "Yukari Yakumo" on your field. Whenever a player declares an attack, they can only attack a monster in a Monster Card Zone directly opposite of the Attacking Monster. During a player's Main Phase, that player can discard 1 card from their hand to move 1 face-up monster on their field into an empty Monster Card Zone on their field.

[b]THYK EN072 - Bounded Field "Mesh of Light and Darkness"[/b]

[IMG]http://i55.tinypic.com/34ou339.png[/IMG]

This card can only be activated if there is a face-up "Yukari Yakumo" on your field. As long as this card is face-up on the field, both players can look at the other player's hand or at any face-down cards on their field at any time. If a face-down monster with a Flip Effect is flipped face-up, do not activate that monster's effect.

[b]THYK EN073 - Evil Spirits "Xanadu of Straight and Curve"[/b]

[IMG]http://i52.tinypic.com/313jdc0.png[/IMG]

This card can only be activated if there is a face-up "Yukari Yakumo" on your field. You can remove up to 5 cards in your Graveyard from play in order to shuffle the same amount of cards from your Graveyard into your Deck, and then draw 1 card. If it is one of the cards you shuffled into your Deck, you can draw another card.

[b]THYK EN074 - Evil Spirits "Spiriting Away"[/b]





[b]THYK EN075 - Evil Spirits "Zen Temple"[/b]





[b]THYK EN076 - Sinister Spirits "Double Black Death Butterfly"[/b]





[b]THYK EN077 - Boundary of Humans and Youkai[/b]





[b]THYK EN078 - Bounded Field "Boundary of Life and Death"[/b]





[b]THYK EN079 - Danmaku Bounded Field[/b]




[/spoiler]
[spoiler=EX Rumia]
[b]THYK EN080 - EX Rumia[/b]

[IMG]http://i54.tinypic.com/2uqj59x.png[/IMG]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Darkness Sign "Demarcation"". You can treat this card's name as "Rumia". During each of your Standby Phases, place 1 "Darkness Counter" on this card. Whenever this card successfully destroys one of your opponent's monsters, you may remove 1 "Darkness Counter" from this card to deal 400 Life Points of damage to your opponent.

[b]THYK EN081 - Moon Sign "Dark Side of the Moon"[/b]

[IMG]http://i51.tinypic.com/3166r11.png[/IMG]

This card can only be activated if there is a face-up "EX Rumia" on your field. During each of your opponent's Standby Phases, place 1 "Darkness Counter" on a face-up monster on your opponent's field. You cannot place a "Darkness Counter" on a monster that already has 2 or more "Darkness Counters". If every face-up monster on your opponent's field has 2 or more "Darkness Counters", destroy this card.

[b]THYK EN082 - Hades Sign "Apocalypse Sword"[/b]

[IMG]http://i54.tinypic.com/qqd17n.png[/IMG]

This card can only be equipped to a face-up "EX Rumia" on your field. Increase the ATK of the equipped monster by the number of "Darkness Counters" on it x200. Whenever the equipped monster declares an attack, remove 2 "Darkness Counters" from the equipped monster. If any monster with a "Darkness Counter" is destroyed by battle by the equipped monster, take every "Darkness Counter" from that monster and place them on the equipped monster.

[b]THYK EN083 - Night Curse "Raven's Blood"[/b]

[IMG]http://i51.tinypic.com/24q5ttc.png[/IMG]

This card can only be activated while there is a face-up "EX Rumia" on your field. Flip every face-up monster with a "Darkness Counter" into face-down Defense Position except for any face-up "EX Rumia" on the field. Whenever a face-down monster with a "Darkness Counter" is flipped face-up, place another "Darkness Counter" on that monster. If that monster has a Flip Effect, negate it. Destroy this card during your next End Phase after the turn that this card is activated.

[b]THYK EN084 - Lacerations "Ill-Fated Magician's Trick"[/b]

[IMG]http://i53.tinypic.com/9a1ezd.png[/IMG]

This card can only be activated if there is a face-up "EX Rumia" on your field. For each monster on the field, place 1 "Darkness Counter" on any face-up monster on the field. You cannot place more than 2 "Darkness Counters" on any monster with this card's effect unless there are no other monsters to choose from.

[b]THYK EN085 - Black Queen "Grasp of Darkness"[/b]

[IMG]http://i55.tinypic.com/28c3sz7.png[/IMG]

This card can only be activated if there is a face-up "EX Rumia" on your field. As long as this card is face-up on your field, your opponent cannot declare an attack with any monster that has a "Darkness Counter". If one of your opponent's monsters has 3 or more "Darkness Counters", you can pay 500 Life Points to destroy that monster.

[b]THYK EN086 - Black Queen "Queen of Spades"[/b]

[IMG]http://i52.tinypic.com/160q99h.png[/IMG]

This card can only be activated while there is a face-up "EX Rumia" on your field. Remove any number of Spell or Trap Cards on your field from play. For each card you remove from play, place 1 "Darkness Counter" on any face-up monster on the field. For every "Darkness Counter" you place on one of your opponent's monsters, destroy 1 Spell or Trap Card on your opponent's field.

[b]THYK EN087 - Black Queen "Shadow-Flame Engine"[/b]

[IMG]http://i56.tinypic.com/2vi3voh.png[/IMG]

This card can only be activated if there is a face-up "EX Rumia" on your field. Discard any number of cards from your hand. For each card you discarded, place 1 "Darkness Counter" on every face-up monster on the field. You take damage to your Life Points equal to the number of cards you discarded x750. If you discarded every card in your hand, draw 1 card from your Deck.

[b]THYK EN088 - Darkness "Universal Midnight"[/b]

[IMG]http://i54.tinypic.com/2aeoy0l.png[/IMG]

This card can only be activated during your opponent's Battle Phase while there is a face-up "EX Rumia" on your field with 3 or more "Darkness Counters". Reduce the ATK and DEF of every face-up monster on the field with a "Darkness Counter" to 0 until your next End Phase. Neither player takes damage to their Life Points whenever a monster with a "Darkness Counter" is destroyed by battle while this card's effects are active. If a monster affected by this card is destroyed by battle, move all "Darkness Counters" from that monster onto a face-up "EX Rumia" on your field.

[b]THYK EN089 - Shadow Sign "Inescapable Dominion"[/b]

[IMG]http://i51.tinypic.com/2lsiges.png[/IMG]

This card can only be activated if there is a face-up "EX Rumia" on your field. Once per turn, you can take 1 "Darkness Counter" from any face-up monster on the field and place it on any other face-up monster on the field. Decrease the ATK and DEF of every face-up monster on the field except "EX Rumia" by the number of "Darkness Counters" on that monster x400. If a monster with a "Darkness Counter" is destroyed by battle, place every "Darkness Counter" that was on that monster on this card. During each of your Standby Phases, take 1 "Darkness Counter" off of this card and place it on a face-up monster on the field.

[b]THYK EN090 - Darkness "Absolute Darkness"[/b]

[IMG]http://i53.tinypic.com/2e307mf.png[/IMG]

This card can only be activated if there is a face-up "EX Rumia" on your field. Destroy every face-up monster on the field with a "Darkness Counter". Place every "Darkness Counter" that was on the destroyed monsters on this card. During each of your Standby Phases, your opponent takes damage to their Life Points equal to the number of "Darkness Counters" on this card x100. As long as this card is face-up on your field, you cannot Normal Summon a monster.
[/spoiler][/center]
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[font="Arial Black"][size="5"][u]Animal Youkai[/u][/size][/font]

[center][b][u]Youkai Rabbits[/u][/b]

[spoiler=Tewi Inaba]
[b]THAY EN001 - Tewi Inaba[/b]

[IMG]http://i51.tinypic.com/24l3rc7.png[/IMG]

Whenever you are forced to flip a coin by the effect of a Monster, Spell, or Trap Card, you can ignore the result and flip a coin again. This effect can only be activated once per turn.

[b]THAY EN002 - Runaway Rabbit "Fluster Escape"[/b]

[IMG]http://i55.tinypic.com/qy9361.png[/IMG]

This card can only be activated if there is a face-up "Tewi Inaba" on your field. Activate this card whenever your opponent declares an attack on one of your monsters. Negate the attack and switch the Attacking Monster into Defense Position. Return the Defending Monster to your hand until the End Phase of the turn that this card is activated.

[b]THAY EN003 - Rabbit Sign "Inaba's Elemental Rabbit"[/b]

[IMG]http://i51.tinypic.com/2054hur.png[/IMG]

This card can only be activated if there is a face-up "Tewi Inaba" on your field. Place up to 3 Rabbit Tokens (EARTH/Beast-Type/Level 2/650 ATK/650 DEF) in empty monster card zones on your field. If a Rabbit Token is destroyed by battle while there is a face-up "Tewi Inaba" on your field, draw 1 card from your Deck. If there are no Rabbit Tokens on your field during your End Phase, destroy this card.
[/spoiler]
[spoiler=Reisen Udongein Inaba (Incomplete)]
[b]THAY EN004 - Reisen Udongein Inaba[/b]





[b]THAY EN005 - Wave Sign "Mind Shaker"[/b]





[b]THAY EN006 - Lunatic Sign "Visionary Tuning"[/b]





[b]THAY EN007 - Loafing Sign "Idling Wave"[/b]





[b]THAY EN008 - Spread Sign "Invisible Full Moon"[/b]





[b]THAY EN009 - Phantasmal Rabbit "Parallel Cross"[/b]





[b]THAY EN010 - Mad Dream "Dream World"[/b]





[b]THAY EN011 - Lunar Eyes "Tele-Mesmerism"[/b]




[/spoiler]
[spoiler=Reisen (Incomplete)]
[b]THAY EN012 - Reisen[/b]




[/spoiler]


[b][u]Youkai Cats[/u][/b]

[spoiler=Rin Kaenbyou]
[b]THAY EN013 - Rin Kaenbyou[/b]

[IMG]http://i54.tinypic.com/2yyci9h.png[/IMG]

Whenever a monster on your field is destroyed by battle, shuffle that card into your Deck and draw 1 card. If it is the destroyed monster, you can Special Summon it on your field in face-up Attack Position during the End Phase of that turn.

[b]THAY EN014 - Cat Sign "Cat's Walk"[/b]

[IMG]http://i56.tinypic.com/2j1wj08.png[/IMG]

This card can only be activated if there is a face-up "Rin Kaenbyou" on your field. During your Standby Phase, you can select 1 monster from your opponent's Graveyard and equip it to a face-up "Rin Kaenbyou" on your field. Increase the ATK of the equipped monster by the level of the monster equipped to it x100. Return that monster to your opponent's Graveyard during your opponent's next End Phase. Negate the effect of a face-up "Rin Kaenbyou" on your field as long as it is equipped with an opponent's monster.

[b]THAY EN015 - Death Sign "Ghost Town"[/b]

[IMG]http://i51.tinypic.com/655u7c.png[/IMG]

This card can only be activated if there is a face-up "Rin Kaenbyou" on your field. Whenever a monster is destroyed by battle, place 1 Zombie Token (DARK/Zombie-Type/Level 1/100/100) on the field in that monster's place in Attack Position. Zombie Tokens cannot be used as tribute to Normal Summon a monster. Whenever a Zombie Token is destroyed by battle, both players lose 200 Life Points.

[b]THAY EN016 - Cursed Sprite "Zombie Fairy"[/b]

[IMG]http://i55.tinypic.com/n21w5i.png[/IMG]

This card can only be activated if there is a face-up "Rin Kaenbyou" on your field. When this card is activated, you can place up to 3 Zombie Fairy Tokens (DARK/Zombie-Type/Level 2/500 ATK/500 DEF) on your field. Whenever a monster on your field is destroyed by battle, you can place 1 Zombie Fairy Token on your field. Whenever a Zombie Fairy Token on your field is destroyed by battle, your opponent takes 500 damage to their Life Points.

[b]THAY EN017 - Corpse Shopping District[/b]

[IMG]http://i53.tinypic.com/2r5qc2f.png[/IMG]

This card can only be activated if there is a face-up "Rin Kaenbyou" on your field. As long as this card is face-up on your field, increase the ATK and DEF of every face-up Zombie-type monster on your field by 400. If there is a Zombie Fairy Token on your field during your Standby Phase, you can place 1 more Zombie Fairy Token in an empty Monster Card Zone on your field.

[b]THAY EN018 - Corpse Spirit "Vengeful Cannibal Spirit"[/b]

[IMG]http://i53.tinypic.com/10hk1sk.png[/IMG]

This card can only be activated if there is a face-up "Rin Kaenbyou" on your field. During your Standby Phase, you can select 1 Monster Card from yours or your opponent's Graveyard and remove it from play. If the monster was from your Graveyard, draw 1 card from your Deck. If the monster was from your opponent's Graveyard, increase your Life Points by 400.

[b]THAY EN019 - Atonement "Needle Mountain of a Former Hell"[/b]

[IMG]http://i56.tinypic.com/2hhgo5x.png[/IMG]

This card can only be activated when a monster is destroyed by battle while there is a face-up "Rin Kaenbyou" on your field. Select 1 face-up monster on your field and destroy it and then Special Summon the monster that was destroyed when this card was activated in face-up Attack Position on your field. If the monster that was Special Summoned originally belonged to your opponent, discard 1 card from your hand.

[b]THAY EN020 - Rekindling of Dead Ashes[/b]

[IMG]http://i53.tinypic.com/2dt1vgh.png[/IMG]

This card can only be activated if there is a face-up "Rin Kaenbyou" on your field. Pay 1000 Life Points to activate one of the following effects.
* Special Summon 1 monster that has been removed from play in face-up Attack Position.
* Both you and your opponent shuffle all of your cards that have been removed from play into your deck.
* Add 3 of your cards that have been removed from play to your hand.
[/spoiler]


[b][u]Youkai Birds[/u][/b]

[spoiler=Mystia Lorelei]
[b]THAY EN021 - Mystia Lorelei[/b]

[IMG]http://i56.tinypic.com/ev1l49.png[/IMG]

When this card is Summoned, flip every monster on the field except this card into face-down Defense Position. As long as this card remains face-up on the field, flip effects cannot be activated. If this card is destroyed by battle, you can Special Summon this card during your next Standby Phase with 700 ATK and DEF. You can only activate this effect once.

[b]THAY EN022 - Vocal Sign "Howl of the Horned Owl"[/b]

[IMG]http://i55.tinypic.com/ac4l86.png[/IMG]

This card can only be activated if there is a face-up "Mystia Lorelei" on your field. Choose 1 face-up monster on your opponent's field. Decrease the ATK of that monster by 500 and increase its DEF by 500 until your opponent's next End Phase. If that monster is destroyed as a result of battle during the turn that this card is activated, draw 1 card.

[b]THAY EN023 - Moth Sign "Sphingid's Wingbeats"[/b]

[IMG]http://i55.tinypic.com/2n6b6fb.png[/IMG]

This card can only be activated if there is a face-up "Mystia Lorelei" on your field. Your opponent discards their entire hand. Choose 3 cards from your opponent's Graveyard and add them to your opponent's hand. Your opponent then chooses 3 cards from your Graveyard and adds them to their hand.

[b]THAY EN024 - Hawk Sign "Ill-Starred Dive"[/b]

[IMG]http://i53.tinypic.com/bg1ml5.png[/IMG]

This card can only be activated if there is a face-up "Mystia Lorelei" on your field. Remove 1 card in your hand from play and activate one of the following effects.
* Choose 1 face-up monster on your opponent's field with 1500 ATK or less and send it to the Graveyard.
* Choose 1 face-up monster on your opponent's field with more than 1500 ATK and decrease its ATK and DEF by 1000.
* Choose 1 card from your opponent's hand at random. If its a monster card, send it to the Graveyard. If its a Spell or Trap Card, discard 1 card from your hand.

[b]THAY EN025 - Night-Blindness "Song of the Night Sparrow"[/b]

[IMG]http://i52.tinypic.com/2z3v440.png[/IMG]

This card can only be activated if there is a face-up "Mystia Lorelei" on your field. Whenever your opponent enters their Battle Phase, switch every monster on your field into face-down Defense Position and fill any empty Monster Card Zones with Spell or Trap Cards from your hand, and then rearrange them in any order. If your opponent attacks one of the face-down Spell or Trap Cards, destroy the attacking monster and remove the Spell or Trap Card from play. Return all Spell or Trap Cards that were placed on the field by this card's effect during your opponent's turn.

[b]THAY EN026 - Night Sparrow "Midnight Chorus Master"[/b]

[IMG]http://i52.tinypic.com/2pqm9op.png[/IMG]

This card can only be activated if there is a face-up "Mystia Lorelei" on your field. Whenever your opponent activates a Spell or Trap Card, flip a coin. If it's heads, shuffle that card back into your opponent's Deck. If it's tails, your opponent draws 1 card. If a face-up "Mystia Lorelei" on your field is destroyed by battle, destroy this card to select 1 face-down Spell or Trap Card on your opponent's field into their Deck.
[/spoiler]
[spoiler=Utsuho Reiuji]
[b]THAY EN027 - Utsuho Reiuji[/b]

[IMG]http://i51.tinypic.com/ztjg54.png[/IMG]

During each player's Standby Phase, place 1 "Nuclear Counter" on a face-up monster on the field. You cannot place more than 1 "Nuclear Counter" on a monster. This card cannot declare an attack on a face-up monster with a "Nuclear Counter".

[b]THAY EN028 - Atomic Fire "Nuclear Fusion"[/b]

[IMG]http://i54.tinypic.com/2qitnbs.png[/IMG]

This card can only be activated if there is a face-up "Utsuho Reiuji" on your field. Remove every "Nuclear Counter" from any face-up monster on the field and place it on this card. Whenever your opponent activates a Spell Card, you can remove up to 3 "Nuclear Counters" from this card. If you remove 1 "Nuclear Counter", negate the activation of that Spell Card and shuffle it back into your opponent's Deck. If you remove 2 "Nuclear Counters", negate the activation of that Spell Card and destroy it, and select 1 Spell or Trap Card on your opponent's field and shuffle it into their Deck. If you remove 3 "Nuclear Counters", negate the activation of that Spell Card and remove it from play, and deal 600 Life Points of damage to your opponent. If there are no "Nuclear Counters" on this card during the End Phase of a player's turn, destroy this card.

[b]THAY EN029 - Atomic Fire "Uncontainable Nuclear Reacting Dive"[/b]

[IMG]http://i53.tinypic.com/68g77n.png[/IMG]

This card can only be activated during a player's Battle Phase while there is a face-up "Utsuho Reiuji" on your field. If this card was activated during your opponent's Battle Phase, immediately end their turn and skip to your Battle Phase. During this Battle Phase, decrease the ATK of every monster on your opponent's field with a "Nuclear Counter" by 500, and increase the ATK of every monster on your field with a "Nuclear Counter" by 500. You can remove 1 "Nuclear Counter" from a face-up monster on your opponent's field.

[b]THAY EN030 - Atomic Fire "Artificial Sun's Spot"[/b]

[IMG]http://i52.tinypic.com/2vlsb6a.png[/IMG]

This card can only be activated while there is a face-up "Utsuho Reiuji" on your field. Remove all "Nuclear Counters" from every face-up monster on your field. For each "Nuclear Counter" you remove, discard 1 card from the top of your opponent's Deck. This card cannot be used if it would discard every card in your opponent's Deck.

[b]THAY EN031 - Explosion Sign "Mega Flare"[/b]

[IMG]http://i54.tinypic.com/eueubn.png[/IMG]

This card can only be activated while there is a face-up "Utsuho Reiuji" on your field. Deal damage to your opponent's Life Points equal to the number of monsters on their field with a "Nuclear Counter" x300. For every monster on your field with a "Nuclear Counter", discard 1 card from the bottom of your Deck. Skip your next Battle Phase after this card is activated.

[b]THAY EN032 - Heat Sign "Break Prominence"[/b]

[IMG]http://i53.tinypic.com/j7dj07.png[/IMG]

This card can only be activated whenever your opponent activates a Spell or Trap Card while there is a face-up "Utsuho Reiuji" on your field. Negate that card's effect and discard every card from your hand. Destroy as many Spell or Trap Cards on the field as there are monsters on your field with "Nuclear Counters". If there are more monsters with "Nuclear Counters" on the field than there are Spell or Trap Cards, draw 1 card from your Deck.

[b]THAY EN033 - Star Sign "Fall of Great Stars"[/b]

[IMG]http://i52.tinypic.com/2hq5a4w.png[/IMG]

This card can only be activated while there is a face-up "Utsuho Reiuji" on your field. Remove any number of "Nuclear Counters" from any face-up monster on the field. Both players shuffle cards from their Graveyard into their Deck equal to the number of "Nuclear Counters" removed from any face-up monsters on their field. You cannot declare an attack with a face-up "Utsuho Reiuji" during the turn that this card is activated.

[b]THAY EN034 - Fusion "Melting White"[/b]

[IMG]http://i52.tinypic.com/2ltknl5.png[/IMG]

This card can only be activated while there is a face-up "Utsuho Reiuji" on your field. Destroy a monster on your field with a "Nuclear Counter" and equip it to a face-up "Utsuho Reiuji" on your field. Increase the ATK of the equipped monster by the Level of the destroyed monster x250. During your Battle Phase, you must declare an attack with the equipped monster. If the equipped monster destroys an opponent's monster, your opponent takes damage to their Life Points equal to the Level of the destroyed monster x250. Remove the monster equipped to "Utsuho Reiuji" from play during the End Phase of the turn that this card is activated.

[b]THAY EN035 - Blazing Star "Planetary Revolution"[/b]

[IMG]http://i55.tinypic.com/2052zbd.png[/IMG]

This card can only be activated while there is a face-up "Utsuho Reiuji" on your field. Both players discard cards from their hand equal to the number of monsters on their field with "Nuclear Counters" and then draw the same amount of cards from their Deck. Whichever player draws more Monster Cards from their Deck can Special Summon 1 Monster Card from their hand.

[b]THAY EN036 - Hell and Heaven Meltdown[/b]

[IMG]http://i56.tinypic.com/zksgwo.png[/IMG]

This card can only be activated while there is a face-up "Utsuho Reiuji" on your field. Destroy every monster on your field with a "Nuclear Counter" except for a face-up "Utsuho Reiuji" and place 2 "Nuclear Counters" on this card for every monster destroyed by this card's effect. During your Battle Phase, you can remove 1 "Nuclear Counter" from this card to select 1 face-up monster on your opponent's field with a "Nuclear Counter". If that monster has an effect, negate it. During this Battle Phase, you can declare an attack on the selected monster with a face-up "Utsuho Reiuji". If the selected monster was in Defense Position and is destroyed by battle with a "Utsuho Reiuji", your opponent takes damage to their Life Points equal to the difference between the selected monster's DEF and the Attacking Monster's ATK. Destroy this card during the End Phase of a turn that there are no "Nuclear Counters" on this card or if there isn't a face-up "Utsuho Reiuji" on your field.

[b]THAY EN037 - Hell's Artificial Sun[/b]

[IMG]http://i51.tinypic.com/ivft4h.png[/IMG]

This card can only be activated while there is a face-up "Utsuho Reiuji" on your field. If during either player's End Phase there isn't a face-up "Utsuho Reiuji" on your field, destroy this card. During each player's Standby Phase, instead of placing a "Nuclear Counter" on a face-up monster on the field, you can place a "Nuclear Counter" on this card. Whenever your opponent declares an attack with a monster that has a "Nuclear Counter", you can remove 1 "Nuclear Counter" from this card to negate the attack. During your turn, you can remove 2 "Nuclear Counters" from this card to destroy 1 Spell or Trap Card on your opponent's field. If this card is destroyed or removed from play while it has 10 or more "Nuclear Counters", destroy every monster on the field with a "Nuclear Counter" except for any face-up "Utsuho Reiuji". Both players take damage to their Life Points equal to the number of monsters on their field destroyed by this card's effect x400.
[/spoiler]
[spoiler=Tokiko]
[b]THAY EN038 - Tokiko[/b]

[IMG]http://i54.tinypic.com/11m69zb.png[/IMG]

Whenever a monster on your opponent's field is destroyed by battle, you can select 1 face-down Spell or Trap Card on your opponent's field and add it to your hand. If this card does damage to your opponent's Life Points, you can add 1 Spell or Trap Card from your Graveyard to your hand.
[/spoiler]


[b][u]Youkai Mice[/u][/b]

[spoiler=Nazrin (Incomplete)]
[b]THAY EN039 - Nazrin[/b]





[b]THAY EN040 - Rod Sign "Busy Rod"[/b]





[b]THAY EN041 - Search Sign "Rare Metal Detector"[/b]





[b]THAY EN042 - Vision Sign "Nazrin Pendulum"[/b]





[b]THAY EN043 - Defense Sign "Pendulum Guard"[/b]





[b]THAY EN044 - Treasure "Gold Rush"[/b]




[/spoiler]


[b][u]Youkai Tigers[/u][/b]

[spoiler=Shou Toramaru (Incomplete)]
[b]THAY EN045 - Shou Toramaru[/b]





[b]THAY EN046 - Tiger Sign "Hungry Tiger"[/b]





[b]THAY EN047 - Jeweled Pagoda "Radiant Treasure"[/b]





[b]THAY EN048 - Treasure Sign "Dazzling Gold"[/b]





[b]THAY EN049 - Light Sign "Aura of Justice"[/b]





[b]THAY EN050 - Buddhist Art "Most Valuable Vajra"[/b]





[b]THAY EN051 - Light Sign "Demon of Purification"[/b]





[b]THAY EN052 - Heaven Sign "Scorched Earth Mandala"[/b]




[/spoiler]


[b][u]Youkai Insects[/u][/b]

[spoiler=Wriggle Nightbug]
[b]THAY EN053 - Wriggle Nightbug[/b]

[IMG]http://i55.tinypic.com/33y752b.png[/IMG]

As long as this card remains face-up on the field, all monsters on your field are treated as Insect-Type monsters. Each turn during your Standby Phase, you can Summon 1 Insect Token (DARK/Insect/Level 2/500 ATK/500 DEF) in Attack Position. Increase the ATK and DEF of this card by 200 for every face-up Insect-Type monster on the field.

[b]THAY EN054 - Firefly Sign "Comet on Earth"[/b]

[IMG]http://i51.tinypic.com/687fbs.png[/IMG]

This card can only be activated if there is a face-up "Wriggle Nightbug" on your field. Remove 1 face-up Insect Type monster on your field from play to negate the activation of a Spell or Trap Card that targets a face-up Insect Type monster on your field. If "Wriggle Nightbug" is the only face-up monster on your field during the End Phase this card was activated, you can Special Summon 1 Insect Type monster from your Graveyard with 1000 ATK or less.

[b]THAY EN055 - Butterfly Sign "Butterfly Storm"[/b]

[IMG]http://i55.tinypic.com/2ur183a.png[/IMG]

This card can only be activated if there is a face-up "Wriggle Nightbug" on your field. Place 1 "Butterfly Counter" on every face-up Insect-type monster on the field. As long as this card is face-up on your field, any monster with a "Butterfly Counter" cannot be destroyed as a result of battle. During each player's Standby Phase, remove 1 "Butterfly Counter" from any monster on the field. Destroy this card during the End Phase of the turn that there are no "Butterfly Counters" on any face-up monsters on the field.

[b]THAY EN056 - Lamp Sign "Firefly Phenomenon"[/b]

[IMG]http://i54.tinypic.com/29kw3cw.png[/IMG]

This card can only be activated if there is a face-up "Wriggle Nightbug" on your field. Equip this card to one of your opponent's monsters. Treat the monster equipped with this card as Insect Type. During your Standby Phase, place 1 "Firefly Counter" on the equipped monster. If the equipped monster is destroyed as a result of battle, your opponent takes an extra 200 Life Points of damage for each "Firefly Counter" on the equipped monster.

[b]THAY EN057 - Wriggle Sign "Nightbug Tornado"[/b]

[IMG]http://i55.tinypic.com/116qrkn.png[/IMG]

This card can only be activated if there is a face-up "Wriggle Nightbug" on your field. Destroy every Insect Token on your field to activate one of the following effects.
* Deal damage to your opponent's Life Points equal to the number of destroyed Insect Tokens x200.
* Draw cards from your Deck equal to the number of destroyed Insect Tokens
* Destroy 1 Spell or Trap Card on your opponent's field for each destroyed Insect Token.

[b]THAY EN058 - Hidden Bug "Hermit of an Endless Night"[/b]

[IMG]http://i54.tinypic.com/m7ssy.png[/IMG]

This card can only be activated if you control a face-up "Wriggle Nightbug". Equip all face-up Insect-Type monsters on your field to "Wriggle Nightbug". During the End Phase of your turn, discard 1 card equipped to "Wriggle Nightbug" to activate one of the following effects.
* Increase "Wriggle Nightbug's" ATK and DEF by 300.
* Inflict 400 Life Points of damage to your opponent.
* Draw 1 card from your Deck and add it to your hand.
If "Wriggle Nightbug" is destroyed, destroy this card and return all the equipped monsters to your hand. If this card is destroyed, remove "Wriggle Nightbug" from play and return the equipped monsters to the field.
[/spoiler]
[spoiler=Yamame Kurodani (In Progress)]
[b]THAY EN059 - Yamame Kurodani[/b]

[IMG]http://i51.tinypic.com/33e4llg.png[/IMG]

As long as this card remains face-up on your field, all Special Summons are treated as Normal Summons. Whenever your opponent Normal Summons a monster, place 1 "Web Counter" on it. Whenever your opponent declares an attack with a monster that has a "Web Counter", they must discard 1 card from their hand.

[b]THAY EN060 - Trap Sign "Capture Web"[/b]

[IMG]http://i51.tinypic.com/ofwpbp.png[/IMG]

This card can only be activated when your opponent declares an attack on a face-up "Yamame Kurodani" on your field. Negate the attack, and place 1 "Web Counter" on the attacking monster. As long as this card remains face-up on the field, any monster with a "Web Counter" cannot declare an attack.

[b]THAY EN061 - Miasma Sign "Filled Miasma"[/b]

[IMG]http://i54.tinypic.com/5fllx0.png[/IMG]

This card can only be activated if there is a face-up "Yamame Kurodani" on your field. During each of your opponent's Standby Phases, they take damage to their Life Points equal to the number of "Web Counters" on their field x100. If there are more than 5 "Web Counters" on your opponent's field during the End Phase of one of your turns, destroy this card.

[b]THAY EN062 - Small Thread "Kandata's Rope"[/b]





[b]THAY EN063 - Poison Sign "Japanese Foliage Spider"[/b]





[b]THAY EN064 - Spider "Cave Spider's Nest"[/b]




[/spoiler]


[b][u]Tanuki[/u][/b]

[spoiler=Mamizou Futatsuiwa (Incomplete)]
[b]THAY EN065 - Mamizou Futatsuiwa[/b]





[b]THAY EN066 - First Duel "Primatism Danmaku Transformation"[/b]





[b]THAY EN067 - Second Duel "Carnivorous Danmaku Transformation"[/b]





[b]THAY EN068 - Third Duel "Avian Danmaku Transformation"[/b]





[b]THAY EN069 - Fourth Duel "Amphibian Danmaku Transformation"[/b]





[b]THAY EN070 - Fifth Duel "Scrolls of Frolicking Animals"[/b]





[b]THAY EN071 - Sixth Duel "Tanuki's Monsterous School"[/b]





[b]THAY EN072 - Seventh Duel "Wild Deserted Island"[/b]





[b]THAY EN073 - Transformation "Pseudo-Exorcism of the Stupid Shrine Maiden"[/b]





[b]THAY EN074 - "Mamizou Danmaku in Ten Transformations"[/b]





[b]THAY EN075 - Racoon Sign "Full Moon Pompokolin[/b]




[/spoiler]


[b][u]Shikigami[/u][/b]

[spoiler=Chen]
[b]THAY EN076 - Chen[/b]

[IMG]http://i54.tinypic.com/10xt2yh.png[/IMG]

If there is a face-up "Ran Yakumo" on your field, increase this card's ATK and DEF by 500. If this card is destroyed as a result of battle, you can equip this card to a face-up "Ran Yakumo" on your field. Increase the ATK and DEF of the monster equipped with this card by 300.

[b]THAY EN077 - Wizard Sign "Phoenix Egg"[/b]

[IMG]http://i51.tinypic.com/x0tquo.png[/IMG]

This card can only be equipped to a face-up "Chen" on your field. Whenever the equipped monster does damage to your opponent's Life Points, your opponent must discard 1 card from their hand. If your opponent has no cards in their hand, they must discard the top card on their Deck. If the equipped monster is destroyed as a result of battle, you may remove this card from play to Special Summon it during your Standby Phase.

[b]THAY EN078 - Shikigami Sign "Pentagram Flight"[/b]

[IMG]http://i54.tinypic.com/15q7rtl.png[/IMG]

This card can only be activated if there is a face-up "Chen" on your field. Place 3 "Shikigami Counters" on a face-up "Chen" on your field. During each of your Standby Phases, remove 1 "Shikigami Counter" and switch the ATK and DEF of one of your opponent's monsters. When the last "Shikigami Counter" is removed, you can destroy this card to Special Summon 1 "Ran Yakumo" from your hand or Deck.

[b]THAY EN079 - Flight Sign "Flight of Idaten"[/b]

[IMG]http://i52.tinypic.com/9910k1.png[/IMG]

This card can only be activated if there is a face-up "Chen" on your field. Discard up to 5 cards from your hand, and then flip a coin and call it. If you guess incorrectly, you take damage to your Life Points equal to the number of cards you discarded x500. If you guessed correctly, you can draw cards from your Deck equal to the number of cards you discarded.

[b]THAY EN080 - Star Sign "Jumping Crossing Scale"[/b]

[IMG]http://i53.tinypic.com/2i0ex4p.png[/IMG]

This card can only be activated if there is a face-up "Chen" on your field. Both players chose 1 Monster Card from their opponent's hand at random. If either player does not have a Monster Card in their hand, return this card to your hand. Flip a coin. If it's heads, the player with the monster with the higher ATK can Special Summon that monster on their field in face-up Attack Position. If it's tails, the player with the monster with the higher DEF can draw 2 cards from their Deck.

[b]THAY EN081 - Direction Sign "Kimontonkou"[/b]

[IMG]http://i51.tinypic.com/papox.png[/IMG]

This card can only be activated if there is a face-up "Chen" on your field. Both players roll a six-sided die once. If the results are the same, both players roll again. The player with the lower result takes damage to their Life Points equal to their result x400. The player with the higher result can search their Deck for 1 card and add it to their hand.
[/spoiler]
[spoiler=Ran Yakumo (In Progress)]
[b]THAY EN082 - Ran Yakumo[/b]

[IMG]http://i53.tinypic.com/21ech6w.png[/IMG]

As long as this card is face-up on your field, increase the ATK and DEF of every face-up "Chen" on your field by 500. If this card is Special Summoned, you can search your Deck for 1 Spell Card and add it to your hand.

[b]THAY EN083 - Shikigami "Wizard Fox Thoughts"[/b]





[b]THAY EN084 - Shikigami "Banquet of 12 General Gods"[/b]





[b]THAY EN085 - Shikigami's Radiance "Fox-Tanuki Youkai Laser"[/b]





[b]THAY EN086 - Shikigami's Radiance "Siege from All Sides"[/b]





[b]THAY EN087 - Shikigami's Radiance "Princess Tenko -Illusion-"[/b]





[b]THAY EN088 - Shikigami's Shot "Ultimate Buddhist"[/b]





[b]THAY EN089 - Shikigami's Shot "Unilateral Contact"[/b]





[b]THAY EN090 - Kokkuri-san's Contract[/b]

[IMG]http://i56.tinypic.com/2qt8ppz.png[/IMG]

You can only activate this card if there is a face-up "Ran Yakumo" on your field. This card is used to Ritual Summon "Yukari Yakumo". You must also Tribute monsters from the field or your hand whose total Levels equal 12 or more.

[b]THAY EN091 - Illusion God "Descent of Izuna Gongen"[/b]




[/spoiler]


[b][u]Other Animals[/u][/b]

[spoiler=Genjii]
[b]THAY EN092 - Genjii[/b]

[IMG]http://i56.tinypic.com/2u907jb.png[/IMG]

Once per turn, if you control this monster on the field, you can equip it to a face-up "Reimu Hakurei" on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster cannot be destroyed as a result of battle. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.)
[/spoiler][/center]
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[font="Arial Black"][size="5"][u]Special Youkai[/u][/size][/font]

[center][b][u]Magicians[/u][/b]

[spoiler=Ellen]
[b]THSY EN001 - Ellen[/b]

[IMG]http://i55.tinypic.com/25r1oqt.png[/IMG]

If this card would be destroyed as a result of battle, you can discard 1 Spell card in your hand to the Graveyard, and this card is not destroyed. A monster that battles with this card receives a "Love Counter" at the end of the Damage step. This card cannot be attacked by a monster with a "Love Counter".

[b]THSY EN002 - Love Sign "Parallel, Symmetrical, Diagonal, Love Needle"[/b]

[IMG]http://i56.tinypic.com/24y0pbl.png[/IMG]

This card is destroyed if you do not control a face-up "Ellen". During your Standby phase, you can select 1 "Love Counter" that is on one of your opponent's monsters, and move it onto any other face-up monster on the field. If a "Love Counter" is placed onto a monster by the effect of "Ellen", place one additional "Love Counter" on that monster.

[b]THSY EN003 - Psyche Doll "Splash Stars"[/b]

[IMG]http://i55.tinypic.com/23u7v3m.png[/IMG]

This card is destroyed if you do not control a face-up "Ellen". As long as this card remains face-up on the field, you take no Battle damage from battles involving a "Ellen" you control. If you control any monsters on the field with "Love Counters" on them, other than "Ellen", your opponent cannot select "Ellen" as an attack target. During your opponent's Standby phase, they take 400 damage to their Life Points for each "Love Counter" on the field.

[b]THSY EN004 - Tabula Rasa[/b]

[IMG]http://i56.tinypic.com/256cv81.png[/IMG]

You can only activate this card if you control a face-up "Ellen". Remove all "Love Counters" from the field. For each counter you remove, shuffle 1 card in your opponent's hand into their Deck. If more counters are removed than your opponent has cards in their hand, then shuffle one card on the field into its owner's Deck for each additional counter.

[b]THSY EN005 - Fuwafuwa Sign "Hatarakimono of Aureus"[/b]

[IMG]http://i54.tinypic.com/54j6m9.png[/IMG]

This card can only be equipped to "Ellen". Increase the ATK of the equipped monster by 100 for each "Love Counter" on the field. While "Ellen" is equipped with this card, you can discard any card in your hand whenever "Ellen" would be destroyed by battle in order to prevent her from being destroyed, rather than discarding a Spell Card.
[/spoiler]
[spoiler=Yuki and Mai]
[b]THSY EN006 - Yuki & Mai[/b]

[IMG]http://i56.tinypic.com/2rc4pit.png[/IMG]

During the turn you Summon this card, and during each of your Standby phases afterward, select either FIRE or WATER attribute. This card's attribute is treated as the selected attribute until your next Standby phase. If this card is FIRE attribute, increase its ATK by 500. If this card is WATER attribute, increase its Defense by 500.

[b]THSY EN007 - Yuki[/b]

[IMG]http://i51.tinypic.com/344wl0z.png[/IMG]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand or Deck if a "Yuki & Mai" you control is destroyed and sent to the Graveyard while it is a WATER monster. You can treat this card's name as "Yuki & Mai", but only when activating a Spell or Trap card that requires "Yuki & Mai" to be on the field while it is a FIRE monster.

[b]THSY EN008 - Mai[/b]

[IMG]http://i55.tinypic.com/29mvmz7.png[/IMG]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand or Deck when a "Yuki & Mai" you control is destroyed while it is a FIRE monster. You can treat this card's name as "Yuki & Mai", but only when activating the effects of a Spell or Trap card that requires "Yuki & Mai" to be on the field while it is a WATER monster.

[b]THSY EN009 - Crimson Maiden "Crimson Dead!!"[/b]

[IMG]http://i54.tinypic.com/av5sns.png[/IMG]

This card can only be activated while you control a face-up "Yuki & Mai", while it is a FIRE monster. If this card is activated during a Main phase, randomly shuffle 2 cards in your opponent's hand into their Deck. If this card is activated during a Battle phase, increase the ATK of "Yuki & Mai" by 600. If it is your opponent's Battle phase, they must attack "Yuki & Mai" with at least one monster during this turn, if possible.

[b]THSY EN010 - Treacherous Maiden "Judas Kiss"[/b]

[IMG]http://i54.tinypic.com/s42vj4.png[/IMG]

This card can only be activated while you control a face-up "Yuki & Mai", while it is a WATER monster. You can activate this card when your opponent declares an attack. Redirect that attack to a selected "Yuki & Mai" on your side of the field, and shift the selected monster to Defense position. Also, increase the DEF of the selected monster by 600 until the End phase. During this turn, if an opponent's monster attacks "Yuki & Mai" with an ATK less than or equal to the DEF of "Yuki & Mai", destroy that monster at the end of the Damage Step.

[b]THSY EN011 - Together Sign "Steam Rush"[/b]

[IMG]http://i52.tinypic.com/2illkj6.png[/IMG]

Destroy this card if you do not control a face-up "Yuki & Mai". Flip all cards on your opponent's field into face-down Defense Position, and increase your Life Points by 300 for each card flipped face-down by this card's effect. As long as this card remains face-up, increase your Life Points by 300 each time your opponent flips a card face-up.

[b]THSY EN012 - Fire Sign "Flare in Black"[/b]

[IMG]http://i51.tinypic.com/2dbwm13.png[/IMG]

You can only activate this card while you control a face-up "Yuki & Mai" while it is a FIRE monster. Discard any number of cards from the top of your Deck to the Graveyard, up to 10. Inflict damage on your opponent's Life Points equal to the combined Levels of any monsters you discarded x100. Destroy 1 face-up Spell or Trap card on your opponent's side of the field for each Spell card you discarded. Destroy 1 face-down Spell or Trap card on your opponent's side of the field for each Trap card you discarded.

[b]THSY EN013 - Ice Sign "White Wedding"[/b]

[IMG]http://i56.tinypic.com/28irs4x.png[/IMG]

You can only activate this card while you control a face-up "Yuki & Mai" while it is a WATER monster. Select 2 face-up monsters on the field (other than "Yuki & Mai"), and assign them a number (#1 or #2). Both players then pick up the top card of their Deck. If the top card of your Deck is a Monster card, destroy Monster #2 and add the card you picked up to your hand. If it is a Spell or Trap card, send it to the Graveyard and destroy Monster #1. If the top card of your opponent's Deck is a Monster card, remove Monster #1 from play. If it is a Spell or Trap card, it is shuffled into their Deck, and Monster #2 is removed from play.

[b]THSY EN014 - Extinguish "Eternity of Heat and Cold"[/b]

[IMG]http://i53.tinypic.com/ehi541.png[/IMG]

Destroy this card if you do not control a face-up "Yuki & Mai". You can only activate this card if you have at least 1 Spell or Trap card in your Graveyard that includes "Yuki & Mai" in its effect text. As long as this card remains face-up on the field, "Yuki & Mai" has its attribute treated as both FIRE and WATER. By sending this face-up card on the field to the Graveyard, inflict damage to your opponent equal to the number of monsters on the field x 200, OR flip all cards on your opponent's side of the field face-down.

[b]THSY EN015 - Witch Sign "Witch's Circle of Flame"[/b]

[IMG]http://i56.tinypic.com/wjjrl2.png[/IMG]

You can only activate this card while you control a face-up "Yuki & Mai" while it is a FIRE monster. During your Battle phase, you can discard 1 card from your hand to increase the ATK of "Yuki & Mai" by 700 until the End phase. Negate the effect of this card while "Yuki & Mai" is not a FIRE monster. Destroy this card if you do not control a face-up "Yuki & Mai".

[b]THSY EN016 - Blizzard Sign "Freezing Gale Wind"[/b]

[IMG]http://i53.tinypic.com/xbxrmc.png[/IMG]

You can only activate this card while you control a face-up "Yuki & Mai" while it is a WATER monster. During your End phase, if "Yuki & Mai" did not declare an attack during this turn, you can place 1 "Frost Counter" on each face-up card on your opponent's side of the field. A card with a "Frost Counter" cannot declare an attack, change its battle position, be flipped face-down, or activate or apply its effects, and cannot be removed from the field in any way. Remove all "Frost Counters" from the field during your opponent's End phase.

[b]THSY EN017 - Together Sign "Fiery, Frosty Barrier"[/b]

[IMG]http://i51.tinypic.com/ab81e.png[/IMG]

Destroy this card if you do not control a face-up "Yuki & Mai". While "Yuki & Mai" is a FIRE monster, no monsters on your opponent's side of the field with an Original ATK of 1500 or less can declare an attack. While "Yuki & Mai" is a WATER monster, no monster on your opponent's side of the field with an Original DEF of 1500 or more can declare an attack.

[b]THSY EN018 - Magic Sign "Witch's Secret Spell"[/b]

[IMG]http://i52.tinypic.com/2mf0kur.png[/IMG]

You can only activate this card while you control a face-up "Yuki & Mai" while it is a FIRE monster. Turn all monsters on your opponent's side of the field face-down and shuffle them. Your opponent then selects 1 of them and guesses its level. Then, flip all your opponent's face-down monsters face-up (do not activate flip effects at this time), and if your opponent guessed wrong, inflict damage on your opponent's Life Points equal to that monsters level x200. Afterward, return all monsters to their original positions.

[b]THSY EN019 - Magic Sign "Frosty Love Magic"[/b]

[IMG]http://i53.tinypic.com/2u4lax2.png[/IMG]

This card can only be activated if you control a face-up "Yuki & Mai" while it is a WATER monster. Once per turn, by sending any number of cards in your hand to the Graveyard, select the same number of face-down Spell and Trap cards on the field. Those cards cannot be activated or destroyed until your opponent's next End Phase. Negate this effect if you do not control a "Yuki & Mai" while it is a WATER monster.

[b]THSY EN020 - Together Sign "Kiss of Life"[/b]

[IMG]http://i52.tinypic.com/549kdu.png[/IMG]

You can only activate this card while you control a face-up "Yuki" or "Mai". Shuffle that "Yuki" or "Mai" into your Deck, and then Special Summon 1 "Yuki & Mai" from your Graveyard.

[b]THSY EN021 - Extinguish "Essence of Heat and Cold"[/b]

[IMG]http://i53.tinypic.com/33pbuao.png[/IMG]

Destroy this card if you do not control a face-up "Yuki & Mai". You can only activate this card if you have at least 1 Spell or Trap card in your Graveyard that includes "Yuki & Mai" in its effect text. As long as this card remains face-up on the field, "Yuki & Mai" has its attribute treated as both FIRE and WATER. If this card is destroyed and sent to the Graveyard, destroy all face-down Spell and Trap cards on the field, and inflict damage on your opponent's Life Points equal to the number of cards in their hand x200.

[b]THSY EN022 - Together Sign "Blessing of a Wonderful God"[/b]

[IMG]http://i56.tinypic.com/24fd6dk.png[/IMG]

You can only activate this card while you control a face-up "Yuki & Mai", and while there is at least 1 "Shinki" in your Graveyard. During the turn that you activate this card, negate all card effects on your opponent's side of the field.
[/spoiler]
[spoiler=Patchouli Knowledge]
[b]THSY EN023 - Patchouli Knowledge[/b]

[IMG]http://i54.tinypic.com/4giw50.png[/IMG]

When this card is Normal Summoned, you can Special Summon 1 "Koakuma" from your hand or Deck. During each of your Standby Phases, you can choose 1 face-up monster on the field. This card has the same Attribute as the selected monster until your End Phase.

[b]THSY EN024 - Fire Sign "Agni Radiance"[/b]

[IMG]http://i54.tinypic.com/wva3pu.png[/IMG]

This card can only be activated if there is a face-up "Patchouli Knowledge" on your field. Destroy 1 face-down Spell or Trap Card on your opponent's field. Your opponent takes damage to their Life Points equal to the number of face-down Spell or Trap Cards on their field x300. If your opponent has no face-down Spell or Trap Cards on their field when this card is activated, choose 1 card at random from your opponent's hand and discard it.

[b]THSY EN025 - Water Sign "Bury In Lake"[/b]

[IMG]http://i51.tinypic.com/2mzgqjq.png[/IMG]

This card can only be activated if there is a face-up "Patchouli Knowledge" on your field. Switch every face-up monster on your opponent's side of the field into Defense Position, and increase the ATK of every face-up monster on your field by 500. Your opponent takes 200 Life Points of damage for each monster on their side of the field that is destroyed by battle during the turn this card is activated.

[b]THSY EN026 - Wood Sign "Green Storm"[/b]

[IMG]http://i55.tinypic.com/fbcaoj.png[/IMG]

This card can only be activated if there is a face-up "Patchouli Knowledge" on your field. Choose 1 face-up monster on your field. During your Battle Phase this turn, the selected monster can attack 3 times. You cannot declare an attack with any other monster during the turn that this card is activated.

[b]THSY EN027 - Earth Sign "Trilithon Shake"[/b]

[IMG]http://i52.tinypic.com/qp419c.png[/IMG]

This card can only be activated if there is a face-up "Patchouli Knowledge" on your field. Pick 1 card at random from your opponent's hand and add it to your hand. Then discard 1 other card from your hand. If the card you took from your opponent is sent to the Graveyard, remove it from play.

[b]THSY EN028 - Metal Sign "Silver Dragon"[/b]

[IMG]http://i52.tinypic.com/dy95ck.png[/IMG]

This card can only be activated if there is a face-up "Patchouli Knowledge" on your field. Choose 2 face-up monsters on your field. You can increase the ATK of 1 of the selected monsters by the ATK of the other monster, and reduce the ATK of the other monster to 0 until your opponent's next End Phase.

[b]THSY EN029 - Moon Sign "Silent Selene"[/b]

[IMG]http://i54.tinypic.com/kalq52.png[/IMG]

This card can only be activated if there is a face-up "Patchouli Knowledge" on your field. Each time your opponent activates a Spell or Trap Card, select 1 face-up monster on their field. Decrease the ATK and DEF of the selected monster by 500. If the selected monster has an effect, your opponent cannot activate that monster's effect until the next time this card's effect is activated.

[b]THSY EN030 - Sun Sign "Royal Flare"[/b]

[IMG]http://i54.tinypic.com/2yzil5c.png[/IMG]

This card can only be activated if there is a face-up "Patchouli Knowledge" on your field. Once per turn, whenever one of your opponent's monsters declares an attack, you can negate the attack and select 1 face-up monster on your opponent's field. The selected monster must declare an attack on the same monster on your field that was originally targeted.

[b]THSY EN031 - Five Elements Sign "Philosopher's Stone"[/b]

[IMG]http://i54.tinypic.com/runy9v.png[/IMG]

This card can only be activated while there is a face-up "Patchouli Knowledge" on your field and you have 5 face-up monsters on your field each with a different Attribute. Destroy every face-up monster on your field except for "Patchouli Knowledge" and increase the ATK of "Patchouli Knowledge" by the combined levels of the destroyed monsters x150.
[/spoiler]
[spoiler=Alice Margatroid (In Progress)]
[b]THSY EN032 - Alice Margatroid[/b]

[IMG]http://i55.tinypic.com/2nl4hoh.png[/IMG]

Each turn during your Standby Phase, you can Summon 1 Doll Token (DARK/Machine-Type/Level 3/800 ATK/800 DEF) in Attack Position. During your Main Phase, you may remove 1 monster on your field from play to Summon 1 Doll Token.

[b]THSY EN033 - Puppeteer Sign "Maiden's Bunraku"[/b]

[IMG]http://i54.tinypic.com/23iw5n8.png[/IMG]

This card can only be activated if there is a face-up "Alice Margatroid" and at least 3 Doll Tokens on your field. Destroy every Doll Token on your field and place 1 "Puppeteer Counter" on a face-up "Alice Margatroid" on your field for each destroyed Doll Token. Each time you Summon a Doll Token, remove 1 "Puppeteer Counter" from "Alice Margatroid" and place it on a Doll Token on your field. Whenever a monster with a "Puppeteer Counter" would be destroyed by battle, remove 1 "Puppeteer Counter" from that monster and negate the attack.

[b]THSY EN034 - Puppeteer Sign "Dolls in Sea"[/b]





[b]THSY EN035 - Darkness Sign "Foggy London Dolls"[/b]

[IMG]http://i51.tinypic.com/28ajjt2.png[/IMG]

This card can only be activated if there is a face-up "Alice Margatroid" on your field. Whenever a monster on your field would be destroyed by battle, you can destroy 1 Doll Token on your field to negate the attack. You take damage to your Life Points equal to half of the attacking monster's ATK.

[b]THSY EN036 - Cycle Sign "Reincarnated Tibetan Dolls"[/b]

[IMG]http://i56.tinypic.com/20pbqyc.png[/IMG]

This card can only be activated if there is a face-up "Alice Margatroid" on your field. Place 1 Doll Token (DARK/Machine-Type/Level 3/800 ATK/800 DEF) in each empty Monster Card Zone on your field. Increase your Life Points by 200 for each Doll Token Summoned by this card's effect. If there are no Doll Tokens on your field when this card is activated, draw 2 cards from your Deck.

[b]THSY EN037 - Elegant Sign "Spring Kyoto Dolls"[/b]

[IMG]http://i53.tinypic.com/w8q5jb.png[/IMG]

This card can only be activated if there is a face-up "Alice Margatroid" on your field. During each of your Standby Phases, activate one of the following effects.
* Increase the ATK of all Doll Tokens on your field by 500 until your opponent's End Phase.
* Increase the DEF of all Doll Tokens on your field by 800 until your opponent's End Phase.
* Destroy 1 Doll Token on your field to draw 1 card from your Deck.
* Destroy 1 Doll Token on your field to increase the ATK and DEF of a face-up "Alice Margatroid" on your field by 500 until your opponent's End Phase.

[b]THSY EN038 - Curse Sign "Straw Doll Kamikaze"[/b]





[b]THSY EN039 - Curse "Hanged Hourai Dolls"[/b]

[IMG]http://i51.tinypic.com/2mrick0.png[/IMG]

This card can only be activated if there is a face-up "Alice Margatroid" on your field. Destroy all Doll Tokens on your field. If you destroyed 1 Doll Token, increase the ATK of a face-up "Alice Margatroid" on your field by 800 until your End Phase. If you destroyed 2 Doll Tokens, your opponent takes 1200 Life Points of damage. If you destroyed 3 Doll Tokens, choose 1 face-up monster on your opponent's field and remove it from play. If you destroyed 4 Doll Tokens, increase the ATK of a face-up "Alice Margatroid" by 2000.

[b]THSY EN040 - Testing "Goliath Doll"[/b]

[IMG]http://i56.tinypic.com/2010tjl.png[/IMG]

This card can only be activated if there is a face-up "Alice Margatroid" on your field. During your Main Phase, you can destroy 3 Doll Tokens on your field to Summon 1 Goliath Doll Token (DARK/Machine-Type/Level 8/2400 ATK/2400 DEF) in Attack Position. Whenever a Goliath Doll Token declares an attack, switch every monster on your opponent's field into Attack Position.
[/spoiler]
[spoiler=Byakuren Hijiri (Incomplete)]
[b]THSY EN041 - Byakuren Hijiri[/b]





[b]THSY EN042 - Magic "Omen in Purple Mist"[/b]





[b]THSY EN043 - Magic "Mystic Fragrance of a Makai Butterfly"[/b]





[b]THSY EN044 - Light Magic "Star Maelstrom"[/b]





[b]THSY EN045 - Great Magic "Devil's Recitation"[/b]





[b]THSY EN046 - Syncretism "Manifestation of Mahavairocana"[/b]





[b]THSY EN047 - St. Nikou's Air Scroll[/b]





[b]THSY EN048 - Flying Bowl "Flying Fantastica"[/b]





[b]THSY EN049 - Star Sword Apologetics[/b]




[/spoiler]


[b][u]Fairies[/u][/b]

[spoiler=Hiyousei]
[b]THSY EN050 - Hiyousei[/b]

[IMG]http://i51.tinypic.com/292000x.png[/IMG]

While this card is face-up on the field, increase the ATK of all face-up Fairy-type monsters by 400. You can return this face-up card on the field to its owner's hand in order to Special Summon 1 Level 4 or lower Fairy-type monster from your hand to the field.
[/spoiler]
[spoiler=Daiyousei]
[b]THSY EN051 - Daiyousei[/b]

[IMG]http://i54.tinypic.com/2vb8yti.png[/IMG]

As long as this card remains face-up on the field, increase the ATK and DEF of all face-up Fairy-Type monsters by 400. Whenever your opponent declares an attack on a face-up Fairy-Type monster on your field, you may send this card to your Graveyard to end your opponent's Battle Phase. If this card is destroyed as a result of battle, you can search your deck for 1 "Cirno" and add it to your hand.
[/spoiler]
[spoiler=Lily White]
[b]THSY EN052 - Lily White[/b]

[IMG]http://i55.tinypic.com/63ufsk.png[/IMG]

This card cannot be Special Summoned or Set. Whenever this card declares an attack, you can decrease the ATK and DEF of a face-up monster on your opponent's field by 750 until the End Phase of this turn. Return this card to your hand during the End Phase of the turn that this card is Normal Summoned.

[b]THSY EN053 - Lily Black[/b]

[IMG]http://i51.tinypic.com/x2ux5u.png[/IMG]

This card cannot be Special Summoned or Set. This card can attack your opponent's Life Points directly. Return this card to your hand during the End Phase of the turn that this card is Normal Summoned.
[/spoiler]
[spoiler=Cirno (In Progress)]
[b]THSY EN054 - Cirno[/b]

[IMG]http://i55.tinypic.com/2w2oemg.png[/IMG]

If this card is Special Summoned, you can Special Summon 1 Fairy-Type monster with 2000 ATK or less from your hand. Once per turn, you can negate the activation of a Spell or Trap Card and return it to its owner's hand.

[b]THSY EN055 - Ice Sign "Icicle Fall"[/b]

[IMG]http://i53.tinypic.com/2z9cw9c.png[/IMG]

This card can only be activated if there is a face-up "Cirno" on your field. Whenever any player Summons a monster, they must flip a coin. If it's tails, remove the monster from play. The owner takes damage to their Life Points equal to half of that monster's ATK. Shuffle this card into your Deck after 3 monsters have been removed from play by this card's effect.

[b]THSY EN056 - Hail Sign "Hail Storm"[/b]

[IMG]http://i54.tinypic.com/28aoyvo.png[/IMG]

This card can only be activated if there is a face-up "Cirno" on your field. As long as this card remains face-up on the field, neither player can declare an attack. If a monster is sent from the field to the Graveyard by the effect of a Monster, Spell, or Trap Card, the owner must discard cards form their hand equal to the level of the destroyed monster. Remove this card from play during your 2nd Standby Phase after this card was activated.

[b]THSY EN057 - Freeze Sign "Perfect Freeze"[/b]

[IMG]http://i51.tinypic.com/zloz6h.png[/IMG]

This card can only be activated if there is a face-up "Cirno" on your field. During each player's End Phase, all of that player's face-up monsters are switched into Defense Position. Whenever a monster is destroyed as a result of battle, the owner takes damage equal to half of the destroyed monster's DEF. The destroyed monster is then returned to the owner's hand. If either player has no face-up monsters during their End Phase, destroy this card.

[b]THSY EN058 - Snow Sign "Diamond Blizzard"[/b]

[IMG]http://i53.tinypic.com/24656xu.png[/IMG]

This card can only be activated if there is a face-up "Cirno" on your field. Both players must place 1 Ice Fairy Token (WATER/Fairy/Level 1/300 ATK/300 DEF) in each empty monster card zone on their field. During each player's Standby Phase, they must sacrifice 1 Ice Fairy Token. If there are no Ice Fairy Tokens during a player's End Phase, they lose 500 Life Points for every Ice Fairy Token left on the field, then destroy this card.

[b]THSY EN059 - Frost Sign "Frost Columns"[/b]




[/spoiler]
[spoiler=Three Mischievous Fairies (Incomplete)]
[b]THSY EN060 - Sunny Milk[/b]





[b]THSY EN061 - Sun Sign "Aggressive Light"[/b]





[b]THSY EN062 - Rainbow Light "Prism Flash"[/b]





[b]THSY EN063 - Light Fairy "Cross Diffusion"[/b]





[b]THSY EN064 - Sunlight "Sunshine Blast"[/b]





[b]THSY EN065 - Light Sign "Rutile Flection"[/b]





[b]THSY EN066 - Star Sapphire[/b]





[b]THSY EN067 - Star Sign "Starlight Rain"[/b]





[b]THSY EN068 - Shooting Star "Comet Stream"[/b]





[b]THSY EN069 - Stardust "Star Piece Shower"[/b]





[b]THSY EN070 - Starlight "Star Storm"[/b]





[b]THSY EN071 - Light Sign "Extensive Meteor"[/b]





[b]THSY EN072 - Luna Child[/b]





[b]THSY EN073 - Moon Sign "Lunatic Rain"[/b]





[b]THSY EN074 - Moonlight "Dark Stillness"[/b]





[b]THSY EN075 - Hindering Light "Moonlight Wall"[/b]





[b]THSY EN076 - Moonlight "Silent Storm"[/b]





[b]THSY EN077 - Light Sign "Full Moon Night"[/b]





[b]THSY EN078 - Team Tech "Fairy Overdrive"[/b]




[/spoiler]


[b][u]Vampires[/u][/b]

[spoiler=Kurumi]
[b]THSY EN079 - Kurumi[/b]

[IMG]http://i56.tinypic.com/wwhxzo.png[/IMG]

Increase the ATK of this card by 300 for each Fiend-type monster you control. By sending this card and a face-up "Elly" you control to the Graveyard, Special Summon 1 "Yuka Kazami" from your hand or Deck, ignoring the summon condition.

[b]THSY EN080 - Night Sign "Blood-Stained Aura"[/b]

[IMG]http://i56.tinypic.com/a23o88.png[/IMG]

This card can only be activated if you control a face-up "Kurumi". Send all Non Fiend-type monsters on the field to the Graveyard, and increase the ATK of "Kurumi" by 300 for each card sent to the Graveyard by this card's effect until the End phase of the turn. You cannot declare a direct attack during the turn you activate this card.

[b]THSY EN081 - Moon Sign "Midnight Silk Thread"[/b]

[IMG]http://i52.tinypic.com/34zwoe1.png[/IMG]

Destroy this card if you do not control a face-up "Kurumi". Select 1 face-up monster on your opponent's field. As long as this card remains face-up on the field, "Kurumi" cannot be destroyed as long as the selected monster is face-up on the field. If "Kurumi" or the selected monster are removed from the field, remove the selected monster from play.

[b]THSY EN082 - Bloody Sign "Fatal Invitation"[/b]

[IMG]http://i53.tinypic.com/209msxy.png[/IMG]

You can activate this card if there is a "Night Sign "Blood-Stained Aura"" or "Moon Sign "Midnight Silk Thread" in your Graveyard. You can Special Summon 1 "Kurumi" from your hand, Deck, or Graveyard. If you already control a "Kurumi" on the field, select 1 Spell or Trap card in your Graveyard with "Kurumi" in its effect text and treat this card's effect as that card's effect.

[b]THSY EN083 - Dancing Devil "Furious Devil"[/b]

[IMG]http://i54.tinypic.com/2mxfpdk.png[/IMG]

You can only activate this card if you control a face-up "Kurumi". During the turn that you activate this card, you can only declare an attack with "Kurumi". Increase the ATK of "Kurumi" by 500. In addition, double any increases to the ATK of "Kurumi" during this turn, except from the effect of this card.
[/spoiler]
[spoiler=Remilia Scarlet]
[b]THSY EN084 - Remilia Scarlet[/b]

[IMG]http://i55.tinypic.com/2zqgcb8.png[/IMG]

Whenever a monster on your opponent's field is destroyed by battle, increase your Life Points by 300. Whenever your opponent declares an attack on a face-up monster on your field, you can discard 1 card from your hand to negate the attack.

[b]THSY EN085 - Dark Sign "Scarlet Netherworld"[/b]

[IMG]http://i54.tinypic.com/k6l4o.png[/IMG]

This card can only be activated if there is a face-up "Remilia Scarlet" on your field. Whenever a monster would be destroyed by battle, place 1 "Vampire Counter" on that monster. During each player's Standby Phase, they take damage to their Life Points equal to the number of "Vampire Counters" on each face-up monster on their field x100. During each player's End Phase, they can pay 500 Life Points to destroy 1 face-up monster on their field with a "Vampire Counter".

[b]THSY EN086 - Night Sign "Queen of Midnight"[/b]

[IMG]http://i51.tinypic.com/23hlkjb.png[/IMG]

This card can only be activated if there is a face-up "Remilia Scarlet" on your field. Flip every face-up monster on the field into face-down Defense Position except for "Remilia Scarlet". Increase your Life Points by the number of monsters on the field destroyed by battle x500 between the moment this card is activated and your next End Phase. If no monsters were destroyed by battle before your next End Phase, remove 1 face-up "Remilia Scarlet" on your field from play and increase your Life Points by 2000.

[b]THSY EN087 - Devil Sign "World in Nightmare"[/b]

[IMG]http://i51.tinypic.com/neg3r4.png[/IMG]

This card can only be activated if there is a face-up "Remilia Scarlet" on your field. Destroy every Spell and Trap Card on the field and decrease your Life Points by 200 for every card destroyed by this card's effect. You can draw as many Spell or Trap Cards from your Graveyard equal to the number of Spell or Trap Cards on your opponent's field that were destroyed and add them to your hand. For every Spell or Trap Card you add to your hand, discard 1 card from the top of your Deck.

[b]THSY EN088 - Divine Punishment "Young Demon Lord"[/b]

[IMG]http://i52.tinypic.com/2ia2wr8.png[/IMG]

This card can only be activated if there is a face-up "Remilia Scarlet" on your field. Whenever your opponent activates a Monster Card effect, you can pay 800 Life Points to negate the activation of the effect and destroy that monster. You can only activate this effect once per turn. Place 1 "Vampire Counters" on this card each time you activate its effect. You can remove 3 "Vampire Counters" form this card during your turn to choose 1 monster on the field and remove it from play, then destroy this card.

[b]THSY EN089 - Scarlet Bat "Vampirish Night"[/b]

[IMG]http://i51.tinypic.com/k9druf.png[/IMG]

This card can only be activated if there is a face-up "Remilia Scarlet" on your field. Select 1 face-up monster on your field other than "Remilia Scarlet" and destroy it. Increase your Life Points by half of the destroyed monster's ATK. If they destroyed monster had an effect, select 1 Spell or Trap Card on your opponent's field and remove it from play.

[b]THSY EN090 - Divine Spear "Spear the Gungnir"[/b]

[IMG]http://i54.tinypic.com/30rth14.png[/IMG]

This card can only be equipped to a face-up "Remilia Scarlet" on your field. During your opponent's Battle Phase, you can discard 1 card from your hand to let the equipped monster declare an attack on one of your opponent's monsters. If the equipped monster destroys a monster in Defense Position, your opponent takes damage to their Life Points equal to the difference between the equipped monster's ATK and the Defending Monster's DEF.

[b]THSY EN091 - Scarlet Sign "Scarlet Meister"[/b]

[IMG]http://i53.tinypic.com/2dim7iu.png[/IMG]

This card can only be activated if there is a face-up "Remilia Scarlet" on your field. Remove all "Vampire Counters" from every face-up monster on your field and deal damage to your opponent's Life Points equal to the number of removed counters x300. If there are no "Vampire Counters" on any face-up monster on your field when this card is activated, select 1 face-up monster on your opponent's field and take control of it until your next End Phase.

[b]THSY EN092 - God Art "Vampire Illusion"[/b]

[IMG]http://i55.tinypic.com/16m25wm.png[/IMG]

This card can only be activated if there is a face-up "Remilia Scarlet" on your field. Select 1 face-up monster on your opponent's field and add it to your hand. Your opponent must then pick a card at random from your hand. If they select their monster, return it to the field and you take damage to your Life Points equal to the ATK of that monster. If your opponent selects a different monster, you can Special Summon that monster on your field in face-up Attack Position. You cannot declare an attack with that monster during the turn that this card is activated. If your opponent selects a Spell or Trap Card, discard that card and draw 1 card from your Deck. If your opponent didn't select their monster, remove it from play.

[b]THSY EN093 - God Devil "Remilia Stoker"[/b]

[IMG]http://i53.tinypic.com/2mhhgtd.png[/IMG]

This card can only be activated if there is a face-up "Remilia Scarlet" on your field. Increase the ATK and DEF of any face-up "Remilia Scarlet" or "Flandre Scarlet" on your field by 300 plus the amount of "Vampire Counters" on this card x300. Whenever your opponent is about to place a card on the field, before seeing what it is, you can take a guess on what type of card it is. (Monster Card, Effect Monster, Spell Card, or Trap Card.) If you guess correctly, remove that card from play and place 1 "Vampire Counter" on this card. If you guess incorrectly, you take 500 damage to your Life Points plus extra damage equal to the number of "Vampire Counters" on this card x500. Destroy this card during the End Phase of your turn that there are 3 or more "Vampire Counters" on this card.

[b]THSY EN094 - Scarlet Gensokyo[/b]

[IMG]http://i55.tinypic.com/240xduw.png[/IMG]

This card can only be activated if there is a face-up "Remilia Scarlet" on your field. As long as this card remains face-up on your field, neither player can declare an attack. During your Standby Phase, you can select 1 face-up monster on your opponent's field and return it to your opponent's hand. Your opponent can discard 1 card from their hand to Special Summon that monster during their next End Phase in face-up Attack Position. Remove this card from play during your 3rd End Phase after this card is activated.
[/spoiler]
[spoiler=Flandre Scarlet]
[b]THSY EN095 - Flandre Scarlet[/b]

[IMG]http://i56.tinypic.com/2vkm7w0.png[/IMG]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 face-up Level 5 or higher monsters on your field from play. This card cannot declare an attack on the turn that it is Special Summoned.

[b]THSY EN096 - Taboo "Cranberry Trap"[/b]

[IMG]http://i54.tinypic.com/azi1xw.png[/IMG]

This card can only be activated if there is a face-up "Flandre Scarlet" on your field. Discard 1 card from your hand when this card is activated. During each of your Standby Phases, select 1 face-up monster on your field and place this card under it. You cannot select the same monster two turns in a row. If there are no other face-up monsters on your field, destroy this card. If your opponent declares an attack on a monster that is on top of this card, remove both the attacking and defending monsters from play. Your opponent takes damage to their Life Points equal to the difference between the attacking monster's ATK and the defending monster's DEF.

[b]THSY EN097 - Taboo "Lävatein"[/b]

[IMG]http://i54.tinypic.com/28qpxxf.png[/IMG]

This card can only be equipped to a face-up "Flandre Scarlet". Whenever the equipped monster declares an attack, reduce the ATK and DEF of the Defending Monster to 0. Whenever the equipped monster destroys an opponent's monster, they do not take damage to their Life Points. Remove any monster destroyed by the equipped monster from play.

[b]THSY EN098 - Taboo "Four of a Kind"[/b]

[IMG]http://i55.tinypic.com/vq1us0.png[/IMG]

This card can only be activated if there is a face-up "Flandre Scarlet" on your field. Place up to 3 Flandre Tokens (DARK/Fiend-Type/Level 6/1950 ATK/1350 DEF) in any empty Monster Card Zones on your field. You cannot offer a Flandre Token as tribute to summon another monster. You can only attack with 1 Flandre Token during your Battle Phase. During your Standby Phase, you can destroy 1 Flandre Token on your field to choose 1 Spell or Trap Card on your opponent's field and destroy it. If "Flandre Scarlet" is removed from the field, destroy all Flandre Tokens on your field.

[b]THSY EN099 - Taboo "Kagome, Kagome"[/b]

[IMG]http://i51.tinypic.com/o02ah2.png[/IMG]

This card can only be activated if there is a face-up "Flandre Scarlet" on your field. Switch every monster on your field into face-down Defense Position and then rearrange them on your field in any order. Your opponent must choose 1 card. If they select "Flandre Scarlet", give control of that card to your opponent for the rest of the game. If they choose any other monster, destroy every card on your opponent's field.

[b]THSY EN100 - Taboo "Maze of Love"[/b]

[IMG]http://i55.tinypic.com/rsrh4p.png[/IMG]

This card can only be activated if there is a face-up "Flandre Scarlet" on your field. Whenever your opponent declares an attack, you can flip a coin. If the result is heads, the attack is redirected to the monster directly to the left of the Defending Monster. If there are no monsters on the left side of the Defending Monster, the attack is redirected to the monster on the far right side of the field. If the result is tails, the attack is redirected to the monster directly to the right of the Defending Monster. If there are no monsters on the right side of the Defending Monster, the attack is redirected to the monster on the far left side of the field. This effect can only be activated once per turn. If there is only 1 monster on your field during any player's End Phase, destroy this card.

[b]THSY EN101 - Forbidden Barrage "Starbow Break"[/b]

[IMG]http://i55.tinypic.com/negtx3.png[/IMG]

This card can only be activated if there is a face-up "Flandre Scarlet" on your field. Select 1 face-up monster on your field other than "Flandre Scarlet". During your next Battle Phase, the selected monster can attack up to 3 times. No other monster on your field can declare an attack during the turn that this card is activated.

[b]THSY EN102 - Forbidden Barrage "Catadioptric"[/b]

[IMG]http://i53.tinypic.com/153nojt.png[/IMG]

This card can only be activated if there is a face-up "Flandre Scarlet" on your field. At any time during your turn, you can discard 1 card from your hand in order to look at your opponent's hand and any face-down cards on their field. You can discard a second card from your hand to destroy 1 face-down card on your opponent's field or send one card in their hand to their Graveyard. You can only activate this effect once per turn.

[b]THSY EN103 - Forbidden Barrage "Counter Clock"[/b]

[IMG]http://i54.tinypic.com/i5dhy0.png[/IMG]

This card can only be activated when a monster on your field is destroyed by battle while there is a face-up "Flandre Scarlet" on your field. If "Flandre Scarlet" is the only face-up monster on your field, you can Special Summon the destroyed monster to your field in face-up Attack Position during the End Phase of this turn by paying Life Points equal to the Level of the destroyed monster x200. If there is at least 1 face-up monster on your field other than "Flandre Scarlet", you can remove that monster from play to Special Summon the destroyed monster.

[b]THSY EN104 - Secret Barrage "And Then There Were None?"[/b]

[IMG]http://i53.tinypic.com/14dq4w4.png[/IMG]

This card can only be activated if there is a face-up "Flandre Scarlet" on your field. Shuffle a face-up "Flandre Scarlet" on your field into your Deck. Remove every card on the field from play. Both players take damage to their Life Points equal to the number of cards removed from their field x100. If this card causes both you and your opponent to lose all of your Life Points, you lose the duel.

[b]THSY EN105 - Q.E.D. "Ripples of 495 Years"[/b]

[IMG]http://i53.tinypic.com/rlz7ud.png[/IMG]

This card can only be activated if "Flandre Scarlet" is face-up on your field. Both you and your opponent discard your entire hand, you both lose 200 Life Points for each card you sent to the Graveyard. Then both you and your opponent remove every face-down card on your side of the field from play, draw 1 card for each card removed from play. If this card causes both you and your opponent to lose all of your Life Points, you lose the duel.
[/spoiler]


[b][u]Devils[/u][/b]

[spoiler=Koakuma]
[b]THSY EN106 - Koakuma[/b]

[IMG]http://i52.tinypic.com/11l51me.png[/IMG]

During your Battle Phase, you can reduce this card's ATK and DEF to 500 to increase the ATK of a face-up monster on your field by 800 until your opponent's next End Phase. During your Main Phase, you may return this card from the field to your hand to search your Deck for 1 "Patchouli Knowledge" and add it to your hand.

[b]THSY EN107 - Cold Sign "Icicle Mist"[/b]

[IMG]http://i56.tinypic.com/2cn73w0.png[/IMG]

This card can only be activated if there is a face-up "Koakuma" on your field. Reduce the DEF of every face-up monster on your opponent's field by 300 until your next End Phase. If you skip your Battle Phase during the turn this card is activated, you can search your Deck for 1 "Patchouli Knowledge" and add it to your hand.
[/spoiler]


[b][u]Oni[/u][/b]

[spoiler=Suika Ibuki (In Progress)]
[b]THSY EN108 - Suika Ibuki[/b]

[IMG]http://i52.tinypic.com/25a2f0o.png[/IMG]

Whenever your opponent declares an attack on a face-up monster on your field, you may pay 500 Life Points to redirect the attack to this monster. If the attacking monster is destroyed as a result of battle the turn this effect is activated, your opponent can Special Summon the destroyed monster in face-up Attack Position during their End Phase.

[b]THSY EN109 - Undense Sign "Beyond All in the Fog"[/b]

[IMG]http://i56.tinypic.com/2153r.png[/IMG]

This card can only be activated whenever your opponent declares an attack on a face-up "Suika Ibuki" on your field. Negate the attack and remove "Suika Ibuki" from play. Place 1 "Suika Counter" on each face-up monster on your opponent's field. Decrease the ATK and DEF of each monster with a "Suika Counter" by 500 during each of your opponent's Standby Phases. If during your End Phase there are no face-up monster on your opponent's field with a "Suika Counter", Special Summon 1 "Suika Ibuki" that was removed from play and destroy this card.

[b]THSY EN110 - Drunk Sign "Art of Oni Binding"[/b]

[IMG]http://i52.tinypic.com/vet0z5.png[/IMG]

This card can only be activated if there is a face-up "Suika Ibuki" on your field. As long as this card remains face-up on the field, both players can only attack with 1 monster during their Battle Phase, and both players can also attack with 1 monster after their opponent's Battle Phase.

[b]THSY EN111 - Gather Sign "Throwing of Mt. Togakushi"[/b]

[IMG]http://i52.tinypic.com/2wnd55h.png[/IMG]

This card can only be activated if there is a face-up "Suika Ibuki" on your field. Destroy 1 face-up "Suika Ibuki" on your field and activate one of the following effects.
* Increase the ATK of a face-up monster on your field by 3700 until your End Phase.
* Your opponent takes 1850 damage to their Life Points.
* Place 1 Suika Token (EARTH/Warrior-Type/Level 6/2200 ATK/1600 DEF) in each empty Monster Card Zone on your field.

[b]THSY EN112 - Hell "Sigh of Purgatory"[/b]





[b]THSY EN113 - Qi of Oni "Deep Fog Labyrinth"[/b]





[b]THSY EN114 - Oni Sign "Missing Power"[/b]





[b]THSY EN115 - Pandemonium[/b]




[/spoiler]
[spoiler=Yuugi Hoshiguma (In Progress)]
[b]THSY EN116 - Yuugi Hoshiguma[/b]

[IMG]http://i56.tinypic.com/300a8ef.png[/IMG]

When this card is Normal Summoned, you may decrease this card's ATK by 1000 to Special Summon 1 of the monsters offered to Summon this card. This card's ATK is treated as 3500 during all damage calculations.

[b]THSY EN117 - Light Oni "Adamant Helix"[/b]





[b]THSY EN118 - Oni Sign "Dreadful Raging Waves"[/b]





[b]THSY EN119 - Oni Sign "Mysterious Powers and Disrupting Spirits"[/b]

[IMG]http://i52.tinypic.com/10x7rls.png[/IMG]

This card can only be activated if there is a face-up "Yuugi Hoshiguma" on your field and both players have at least 1 Spell or Trap Card on their field. Both players must choose 1 Spell or Trap Card on their field other than this card. Both players show the selected cards to their opponent, and then add the selected card to their hand, then flip a coin and call it. If you called it correctly, pick a card at random from your opponent's hand. If it was the card they added to their hand, you can either remove it from play or add it to your hand. If it was a different card, remove your selected card from play. If you called it incorrectly, discard your selected card and choose 1 card at random from your opponent's hand and add it to your own hand.

[b]THSY EN120 - Oni's Voice "Annihilating Roar"[/b]





[b]THSY EN121 - Mysterious Ring "Hell's Wheel of Pain"[/b]

[IMG]http://i53.tinypic.com/1498uop.png[/IMG]

This card can only be equipped to a face-up "Yuugi Hoshiguma" on your field. Increase the ATK of the equipped monster by 200 for each face-up monster on your field. Whenever the equipped monster declares an attack, you can destroy 1 face-up monster on your field to increase the ATK of the equipped monster by half of the ATK of the destroyed monster until your next End Phase.

[b]THSY EN122 - Feat of Strength "Storm on Mt. Ooe"[/b]





[b]THSY EN123 - Four Devas Arcanum[/b]

[IMG]http://i53.tinypic.com/9jps00.png[/IMG]

This card can only be activated if there is a face-up "Yuugi Hoshiguma" or "Suika Ibuki" on your field. Choose 1 card at random from your opponent's hand. If it is a Spell Card, draw 1 card from your Deck. If it is a Trap Card, you take 500 Life Points of damage. If it is a Monster Card, you can remove it from play and destroy 1 face-up monster on your field to Special Summon 1 "Yuugi Hoshiguma" or "Suika Ibuki" from your hand or Deck.
[/spoiler]


[b][u]Kappa[/u][/b]

[spoiler=Nitori Kawashiro (In Progress)]
[b]THSY EN124 - Nitori Kawashiro[/b]

[IMG]http://i55.tinypic.com/i3ul8m.png[/IMG]

Increase the ATK and DEF of this card by 200 for every face-up WATER monster on the field, excluding this card. If a WATER monster on your field is destroyed as a result of battle, you may discard 1 card from your hand to increase this card's ATK by 300.

[b]THSY EN125 - Optics "Optical Camouflage"[/b]

[IMG]http://i56.tinypic.com/24y8y9l.png[/IMG]

This card can only be activated if there is a face-up "Nitori Kawashiro" on your field. Choose 1 face-up monster on the field and remove it from play until your next End Phase. If the owner of the selected monster takes damage to their Life Points during the turn this card is activated, increase the ATK of the selected monster by 500 when it is returned to the field.

[b]THSY EN126 - Flood "Ooze Flooding"[/b]

[IMG]http://i51.tinypic.com/2ekq1qx.png[/IMG]

This card can only be activated if there is a face-up "Nitori Kawashiro" on your field. As long as this card remains face-up on the field, every face-up monster on the field is treated as a WATER monster. Whenever a monster is destroyed as a result of battle, return it to its owner's hand. If there isn't a face-up "Nitori Kawashiro" on your field during your End Phase, destroy this card.

[b]THSY EN127 - Water Sign "Water Carpet"[/b]





[b]THSY EN128 - Water Sign "Kappa's Flash Flood"[/b]

[IMG]http://i54.tinypic.com/11t3m1l.png[/IMG]

This card can only be activated if there is a face-up "Nitori Kawashiro" on your field. Destroy every face-up WATER monster on the field except for "Nitori Kawashiro". Increase the ATK of each face-up "Nitori Kawashiro" on the field by 400 for each monster destroyed by this card's effect. If more than 3 monsters were destroyed by this card's effect, your opponent can choose 1 card from their Graveyard and add it to their hand.

[b]THSY EN129 - River Sign "Dividing Edge"[/b]





[b]THSY EN130 - Drown "Trauma in the Glimmering Depths"[/b]





[b]THSY EN131 - Kappa Sign "Extending Arm"[/b]




[/spoiler]


[b][u]Tengu[/u][/b]

[spoiler=Momiji Inubashiri (Incomplete)]
[b]THSY EN132 - Momiji Inubashiri[/b]





[b]THSY EN133 - Dog Sign "Rabies Bite"[/b]





[b]THSY EN134 - Mountain Nomad "Expellee's Canaan"[/b]




[/spoiler]
[spoiler=Aya Shameimaru (Incomplete)]
[b]THSY EN135 - Aya Shameimaru[/b]





[b]THSY EN136 - Telescoping "Candid Shot"[/b]





[b]THSY EN137 - Snapshot "Fast Shot"[/b]





[b]THSY EN138 - Crossroad Sign "Crossroads of Heaven"[/b]





[b]THSY EN139 - Cork Sign "Mountain God Procession"[/b]





[b]THSY EN140 - Rotation Sign "Calamity Waving Fan"[/b]





[b]THSY EN141 - Wind God "Tengu's Fall Wind"[/b]





[b]THSY EN142 - Illusionary Dominance[/b]




[/spoiler]
[spoiler=Hatate Himekaidou (Incomplete)]
[b]THSY EN143 - Hatate Himekaidou[/b]





[b]THSY EN144 - Reporting "Hatate's Reporting Training"[/b]





[b]THSY EN145 - Continuous Shooting "Rapid Shot"[/b]





[b]THSY EN146 - Far-Sightedness "Tengu Psychography"[/b]




[/spoiler]


[b][u]Tsukumogami[/u][/b]

[spoiler=Medicine Melancholy (In Progress)]
[b]THSY EN147 - Medicine Melancholy[/b]

[IMG]http://i52.tinypic.com/2z40gic.png[/IMG]

If your opponent declares an attack on this monster, flip a coin and call it. If you guess correctly, negate the attack and place 1 "Poison Counter" on the attacking monster. If your opponent declares an attack with any monster with a "Poison Counter", they must pay 300 Life Points for each "Poison Counter" in order to attack.

[b]THSY EN148 - Poison Sign "Melancholy Poison"[/b]

[IMG]http://i55.tinypic.com/295u445.png[/IMG]

This card can only be activated whenever your opponent declares an attack on a face-up "Medicine Melancholy" on your field. Negate the attack and place 1 "Poison Counter" on every face-up monster on your opponent's field.

[b]THSY EN149 - Poison Sign "Poison Breath"[/b]

[IMG]http://i53.tinypic.com/b4dmwp.png[/IMG]

This card can only be activated when your opponent declares an attack on a face-up "Medicine Melancholy" on your field. Negate and the attack and reduce the ATK of every face-up monster on your opponent's with a "Poison Counter" by half. If any face-up monster on your opponent's field has 2 or more "Poison Counters" when this card is activated, destroy that monster.

[b]THSY EN150 - Poison Sign "Haunted Flower Field"[/b]





[b]THSY EN151 - Melancholy "Dreary Flower's Haze"[/b]





[b]THSY EN152 - Fog Sign "Gassing Garden"[/b]

[IMG]http://i53.tinypic.com/s25irs.png[/IMG]

This card can only be activated if there is a face-up "Medicine Melancholy" on your field. Discard 1 card from your hand to activate one of the following effects.
* Your opponent discards 1 card from their hand for every face-up monster on their field with a "Poison Counter".
* Decrease the ATK and DEF of every face-up monster with a "Poison Counter" by 750.
* Your opponent takes damage to their Life Points equal to the number of "Poison Counters" on each face-up monster on their side of the field x100.

[b]THSY EN153 - Confusion "Into Delirium"[/b]

[IMG]http://i51.tinypic.com/2v8ivpk.png[/IMG]

This card can only be activated whenever your opponent declares an attack on a face-up "Medicine Melancholy" on your side of the field. Negate the attack and reduce the attacking monster's ATK to 0. If the attacking monster has a "Poison Counter", your opponent takes damage to their Life Points equal to half of the monster's original ATK. Whenever your opponent declares an attack with a monster that has a "Poison Counter", flip a coin and call it. If you call it correctly, redirect the attack to another one of your opponent's monsters.

[b]THSY EN154 - Confusion "Suffocation and Madness"[/b]

[IMG]http://i54.tinypic.com/id7no7.png[/IMG]

This card can only be activated if there is a face-up "Medicine Melancholy" on your field. During your 3rd Standby Phase after this card is activated, destroy every face-up monster on the field that had a "Poison Counter" when this card was activated. If a "Poison Counter" is placed on another monster after this card has been activated, destroy that monster during your 3rd Standby Phase after a "Poison Counter" was placed on that monster.
[/spoiler]
[spoiler=Kogasa Tatara (Incomplete)]
[b]THSY EN155 - Kogasa Tatara[/b]





[b]THSY EN156 - Umbrella Sign "Parasol Star Memories"[/b]





[b]THSY EN157 - Umbrella Sign "Flurry Traveler"[/b]





[b]THSY EN158 - Rain Sign "A Rainy Night's Ghost Story"[/b]





[b]THSY EN159 - Monster Sign "A Forgotten Umbrella's Night Train"[/b]





[b]THSY EN160 - Halo "Karakasa Surprising Flash"[/b]




[/spoiler]


[b][u]Satori[/u][/b]

[spoiler=Satori Komeiji]
[b]THSY EN161 - Satori Komeiji[/b]

[IMG]http://i54.tinypic.com/suyp2a.png[/IMG]

As long as this card is face-up on your field, you can activate any Spell or Trap Card that requires a specific monster to be face-up on your field. You can only place 1 Spell or Trap Card on the field per turn as long as this card is face-up on your field.

[b]THSY EN162 - Recollection "Terrible Souvenir"[/b]

[IMG]http://i56.tinypic.com/rc7wip.png[/IMG]

This card can only be activated if there is a face-up "Satori Komeiji" on your field. During your Main Phase, you can discard up to 3 cards from your hand. Place 1 Spell or Trap Card on your field for each card you discarded from your hand. If there are 3 or more Spell or Trap Cards on your field during your End Phase, shuffle this card into your Deck.

[b]THSY EN163 - Memory Sign "Brain Fingerprint"[/b]

[IMG]http://i55.tinypic.com/33abdop.png[/IMG]

This card can only be activated if there is a face-up "Satori Komeiji" on your field. During each of your Standby Phases, you can select 1 Spell or Trap Card in your opponent's Graveyard and place it face-down on your field. If you activate this card's effect, you cannot place any other Spell or Trap Cards on your field during that turn.

[b]THSY EN164 - Heart Flower "Camera-Shy Rose"[/b]

[IMG]http://i54.tinypic.com/2d2ayp4.png[/IMG]

This card can only be activated if there is a face-up "Satori Komeiji" on your field. Whenever you activate a Spell or Trap Card, you can pay 200 Life Points to return that card to your hand during the End Phase of the turn that card is activated. You can only activate this effect once per turn.
[/spoiler]
[spoiler=Koishi Komeiji]
[b]THSY EN165 - Koishi Komeiji[/b]

[IMG]http://i53.tinypic.com/28m3bkl.png[/IMG]

As long as this card is face-up on your field, neither player can look at the top card(s) of their Deck, regardless of any other card's effect. Whenever a player draws a card they must place it face-down in front of them off of the field without looking at it. During each player's End Phase, they can choose 1 of the face-down cards in front of them and guess if it is a Monster, Spell, or Trap Card. If they guess correctly, they add that card to their hand and can choose a second face-down card and add it to their hand. If the selected card was a Monster Card and the player guessed correctly, they can Special Summon that monster in face-up Attack Position on their field. If they guessed incorrectly, the selected card is still added to their hand, and the top card of their Deck is removed from play.

[b]THSY EN166 - Symbol "All Ancestors Standing Beside Your Bed"[/b]

[IMG]http://i53.tinypic.com/2eldq9x.png[/IMG]

This card can only be activated if there is a face-up "Koishi Komeiji". Both players can Special Summon any number of monsters from their Graveyard to their field. Any monster Special Summoned by this card's effect is placed on the field in Attack Position. Switch the ATK and DEF of every monster Special Summoned by this card's effect. Neither player can activate the effect of a monster Special Summoned by this card's effect. If a monster Special Summoned by this card's effect is removed from the field, remove it from play. During the End Phase of your opponent's turn after this card is activated, remove every monster Special Summoned by this card's effect from play.

[b]THSY EN167 - Symbol "Danmaku Paranoia"[/b]

[IMG]http://i52.tinypic.com/28kmzqp.png[/IMG]

This card can only be activated if there is a face-up "Koishi Komeiji" on your field. Flip every monster on your field into face-down Defense Position. You can place any number of cards from your Graveyard in any empty Monster Card Zone in face-down Defense Position on your field and then rearrange every face-down card on your field in any order. You must choose at least 1 Spell Card and you can't choose more than 1 Monster Card. As long as this card is face-up on your field, you cannot flip a card face-up. If your opponent attacks a Trap Card, the Attacking Monster is removed from play. If your opponent attacks a Spell Card, they increase their Life Points by the number of face-down cards on your field x300. If there aren't any face-down cards on your field during your End Phase, destroy this card.

[b]THSY EN168 - Instinct "Release of the Id"[/b]

[IMG]http://i52.tinypic.com/2mcdpon.png[/IMG]

This card can only be activated if there is a face-up "Koishi Komeiji" on your field. As long as this card is face-up on your field, increase the ATK of every face-up monster on your field by 750 and reduce the DEF of every face-up monster on your field to 0. During each of your End Phases, switch every face-up monster on your field that declared an attack that turn into Defense Position. Whenever a face-up monster on your field is destroyed by battle, remove it from play and discard 1 card from your hand. If there isn't a face-up "Koishi Komeiji" on your field during your End Phase, destroy this card.

[b]THSY EN169 - Suppression "Super-ego"[/b]

[IMG]http://i56.tinypic.com/v7ql8x.png[/IMG]

This card can only be activated while there is a face-up "Koishi Komeiji" on your field. When this card is activated, each player shuffles their Graveyard into their Decks and then both players draw 5 cards. As long as this card is face-up on the field, each player draws 2 cards during their Draw Phase. Each player can Normal Summon up to 3 monsters during their Main Phase while this card is face-up on the field. Remove this card from play during your 3rd End Phase after this card is activated.

[b]THSY EN170 - Response "Youkai Polygraph"[/b]

[IMG]http://i54.tinypic.com/rw7xqu.png[/IMG]

This card can only be activated whenever your opponent places a Spell or Trap Card face-down while there is a face-up "Koishi Komeiji" on your field. Your opponent is allowed to say whether it is a Spell or Trap Card. If you choose not to look at the card, and your opponent told the truth about the type of card, increase your Life Points by 1500. If you choose not to look at the card, and your opponent lied about the type of card, destroy 1 monster on your field. If you choose to look at the card, and your opponent lied about the type of card, remove that card from play and destroy one monster on your opponent's field. If you choose to look at the card, and your opponent told the truth about the type of card, return that card to your opponent's hand and your opponent can Special Summon 1 monster from their Graveyard to their field in face-up Attack Position.

[b]THSY EN171 - Subconscious "Rorschach in Danmaku"[/b]

[IMG]http://i56.tinypic.com/dz8s5d.png[/IMG]

This card can only be activated while there is a face-up "Koishi Komeiji"on your field. Both players draw 3 cards and show them to each other, then place those cards face-down in front of them in random order. Choose one of the face-down cards in front of your opponent and guess the card's name. If you guess correctly, destroy every face-down card on your opponent's field, remove every face-down card in front of your opponent from play, and add every face-down card in front of you to your hand. If you guess incorrectly, destroy the card you chose and your opponent gets to choose one of the face-down cards in front of you and guess the card's name. Repeat the process until either player guesses correctly or there are no face-down cards in front of either player.

[b]THSY EN172 - Rekindled "The Embers of Love"[/b]

[IMG]http://i51.tinypic.com/dwezuv.png[/IMG]

This card can only be activated if there is a face-up "Koishi Komeiji" on your field. Equip this card to a face-up monster on your opponent's field. If the equipped monster has an effect, it cannot be activated as long as this card is active. The equipped monster cannot be offered as tribute to Normal Summon a monster. During each player's Standby Phase, decrease the ATK and DEF of the equipped monster by 100. During your 3rd Standby Phase after this card is activated, take control of the equipped monster. If the equipped monster destroys an opponent's monster as a result of battle, your opponent takes an extra 500 Life Points of damage. If the equipped monster's ATK or DEF reach 0, remove the monster from play and destroy this card.

[b]THSY EN173 - Depths "Genetics of the Subconscious"[/b]

[IMG]http://i54.tinypic.com/10o2vro.png[/IMG]

This card can only be activated if there is a face-up "Koishi Komeiji" on your field. Look at the bottom 3 cards of your opponent's Deck. Your opponent must then say 5 card names. If your opponent says all 3 names of the cards at the bottom of their Deck, destroy every monster on your field except for "Koishi Komeiji". If your opponent only says 2 names of the cards at the bottom of their Deck, both players can draw 1 card from their Decks. If your opponent only says 1 name of the cards at the bottom of their Deck, your opponent discards their entire hand and draws 3 cards from their Deck. If your opponent did not say the name of any of the cards at the bottom of their Deck, destroy every card on your opponent's field.

[b]THSY EN174 - Philosophy of a Hated Person[/b]

[IMG]http://i55.tinypic.com/npfmlx.png[/IMG]

This card can only be activated while there is a face-up "Koishi Komeiji" on your field. As long as this card is face-up on your field, you can look at any face-down card on your opponent's field and at any card in their hand. While this card is face-up on your field, decrease the ATK and DEF of every face-up monster on your field by 500. If a face-up "Koishi Komeiji" on your field would be destroyed by battle, negate the attack, remove every face-down card in front of your opponent from play, and destroy this card.

[b]THSY EN175 - Subterranean Rose[/b]

[IMG]http://i55.tinypic.com/24o84d4.png[/IMG]

This card can only be activated while there is a face-up "Koishi Komeiji" on your field. As long as this card is face-up on the field, you can have any number of Spell or Trap Cards on your field at a time. As long as this card is face-up on the field, any Spell or Trap Card in your hand must be immediately placed face-down on the field. You cannot activate any Spell or Trap Card on the same turn that it is placed face-down on your field. If during the End Phase of your turn there isn't a face-up "Koishi Komeiji" on your field, destroy every Spell and Trap Card on your field.
[/spoiler]


[b][u]Nue[/u][/b]

[spoiler=Nue Houjuu]
[b]THSY EN176 - Nue Houjuu[/b]

[IMG]http://i52.tinypic.com/29gbukw.png[/IMG]

This card cannot be Special Summoned or Set. This card's ATK is equal to the combined Levels of the monsters used to Normal Summon this card x250. This card cannot declare an attack on the turn that it is Normal Summoned.

[b]THSY EN177 - Ominous Clouds "Peaceful Dark Clouds"[/b]

[IMG]http://i51.tinypic.com/awt7hf.png[/IMG]

This card can only be activated if there is a face-up "Nue Houjuu" on your field. During each player's Standby Phase, you can turn every card on your field face-down except for this card and rearrange the cards on your field in any order. If a "Nue Houjuu" on your field is flipped face-up during your opponent's turn, decrease the ATK of every face-up monster on your opponent's field by 250 until your next End Phase.

[b]THSY EN178 - Unidentified "Red UFO Invasion of Rage"[/b]

[IMG]http://i55.tinypic.com/w89jx1.png[/IMG]

Place up to 2 Red UFO Tokens (DARK/Machine-Type/Level 2/0 ATK/1000 DEF) on your field. When a Red UFO Token on your field is destroyed by battle, increase your Life Points by 500. If there is a face-up "Nue Houjuu" on your field, increase your Life Points by an extra 500 whenever a Red UFO Token is destroyed by battle.

[b]THSY EN179 - Nue Sign "Mysterious Snake Show"[/b]

[IMG]http://i54.tinypic.com/28a5paa.png[/IMG]

This can can only be activated if there is a face-up "Nue Houjuu" on your field. When your opponent declares an attack while there are 2 or more monster on your field, you can redirect the attack to the monster closest to the right of the defending monster on your field. If there are no monsters to the right of the defending monster, redirect the attack to the monster closest to the left of the defending monster. End your opponent's Battle Phase after this card is activated.

[b]THSY EN180 - Unidentified "Blue UFO Invasion of Grief"[/b]

[IMG]http://i55.tinypic.com/35mdul5.png[/IMG]

Place up to 2 Blue UFO Tokens (DARK/Machine-Type/Level 2/500 ATK/500 DEF) on your field. When a Blue UFO Token on your field is destroyed by battle, draw 1 card from your Deck. If there is a face-up "Nue Houjuu" on your field, draw an extra card from your Deck whenever a Blue UFO Token is destroyed by battle.

[b]THSY EN181 - Nue Sign "Danmaku Chimaera"[/b]

[IMG]http://i51.tinypic.com/2gsmrsy.png[/IMG]

This card can only be activated if there is a face-up "Nue Houjuu" on your field. Switch the position of every monster on the field. If there are monsters in face-down Defense Position, flip them face-up and switch them to Attack Position. If any monster flipped face-up by this card's effect has a Flip Effect, do not activate it.

[b]THSY EN182 - Unidentified "Green UFO Invasion of Loyalty"[/b]

[IMG]http://i51.tinypic.com/2yotmvp.png[/IMG]

Place up to 2 Green UFO Tokens (DARK/Machine-Type/Level 2/1000 ATK/0 DEF) on your field. When a Green UFO Token on your field is destroyed by battle, increase the ATK of every face-up monster on your field by 500. If there is a face-up "Nue Houjuu" on your field, increase the ATK of every face-up monster on your field by an extra 250 whenever a Green UFO Token is destroyed by battle.

[b]THSY EN183 - Nue Sign "Undefined Darkness"[/b]

[IMG]http://i55.tinypic.com/160r7u0.png[/IMG]

This card can only be activated if there is a face-up "Nue Houjuu" on your field. Whenever your opponent declares an attack, you can choose which monster your opponent must attack. You cannot choose a monster with an ATK higher than the ATK of the Attacking Monster. If the Defending Monster is not destroyed, you cannot select that monster again for the rest of the turn.

[b]THSY EN184 - Unidentified "Rainbow UFO Invasion of Terror"[/b]

[IMG]http://i51.tinypic.com/2el8o4h.png[/IMG]

Place 1 Rainbow UFO Token (DARK/Machine-Type/Level 3/1000 ATK/1000 DEF) on your field. If there is a face-up "Nue Houjuu" on your field when this card is activated, you can place an extra Rainbow UFO Token on your field. When a Rainbow UFO Token on your field is destroyed by battle, you can place up to 2 Red UFO Tokens (DARK/Machine-Type/Level 3/0 ATK/1000 DEF), Blue UFO Tokens (DARK/Machine-Type/Level 3/500 ATK/500 DEF), or Green UFO Tokens (DARK/Machine-Type/Level 3/1000 ATK/0 DEF) on your field. When a Red UFO Token on your field is destroyed by battle, increase your Life Points by 500. When a Blue UFO Token on your field is destroyed by battle, draw 1 card from your Deck. When a Green UFO Token on your field is destroyed by battle, increase the ATK of every face-up monster on your field by 500.

[b]THSY EN185 - Nightmare of Heiankyou[/b]

[IMG]http://i56.tinypic.com/29393di.png[/IMG]

This card can only be activated if there is a face-up "Nue Houjuu" on your field. Select 1 monster from either player's Graveyard. Any face-up "Nue Houjuu" on your field is treated as having the same ATK and DEF as the selected monster until your opponent's next End Phase. If the selected monster has an effect, any face-up "Nue Houjuu" on your field has the same effect as the selected monster until your opponent's next End Phase.

[b]THSY EN186 - Grudge Bow "The Bow of Yorimasa Genzanmi"[/b]

[IMG]http://i52.tinypic.com/2z8uqft.png[/IMG]

This card can only be equipped to a face-up "Nue Houjuu" on your field. During your Battle Phase, the monster equipped with this card must attack first. Whenever the equipped monster declares an attack on a face-down monster on your opponent's field, remove that monster from play. Whenever a monster is removed from play by this card's effect, immediately end your Battle Phase.
[/spoiler]


[b][u]Demons[/u][/b]

[spoiler=Sara]
[b]THSY EN187 - Sara[/b]

[IMG]http://i56.tinypic.com/209hgtw.png[/IMG]

While this card is face-up on the field, your opponent can only select "Sara" as an attack target. If this card is destroyed as a result of battle, you can Special Summon 1 Level 4 or lower Fiend-type monster with a DEF of 1500 or less from your Deck in Attack position.

[b]THSY EN188 - Hell Sign "Magic Square"[/b]

[IMG]http://i54.tinypic.com/64nkn4.png[/IMG]

This card can only be activated while you control a face-up "Sara". Send all face-up monsters on the field back to their owner's hands, except "Sara". During the End phase of this turn, return all monsters that were returned to their owner's hands by this card's effect to the field, in their original positions.

[b]THSY EN189 - Crimson Sigil "Four Signs of the Wonderful God"[/b]

[IMG]http://i51.tinypic.com/2n6d5w8.png[/IMG]

You can only activate this card if you control a face-up "Sara". Send 1 "Shinki" from your Deck to your Graveyard. As long as this card remains face-up on the field, your opponent cannot declare an attack. During your fourth Standby phase after this card's activation, destroy this card. This card cannot be destroyed by the effect of a Spell or Trap card, except its own.
[/spoiler]
[spoiler=Luize]
[b]THSY EN190 - Luize[/b]

[IMG]http://i56.tinypic.com/10sc1tv.png[/IMG]

Once per turn, select 1 face-down Spell or Trap card on your opponent's side of the field and place it face-down on your side of the field. You can not look at it. You may activate the card at any time, but if the timing for the card's activation is incorrect, destroy it and take 1000 damage.

[b]THSY EN191 - Transience "Falling Autumn Leaves"[/b]

[IMG]http://i56.tinypic.com/r29s7r.png[/IMG]

Destroy this card if you do not control a face-up "Luize". As long as this card remains face-up on the field, you can look at all face-down cards on the field.

[b]THSY EN192 - Transience "Vanishing Snowflake"[/b]

[IMG]http://i53.tinypic.com/nxklcy.png[/IMG]

You can only activate this card if you control a face-up "Luize". Return all face-down cards on the field to their owner's hands. For each card returned to a player's hand by this cards effect, that player shuffles 1 card in their hand into their Deck.

[b]THSY EN193 - Transience "Summer Treasures"[/b]

[IMG]http://i51.tinypic.com/do29p4.png[/IMG]

You can only activate this card if you control a face-up "Luize". Draw a number of cards from your Deck equal to the amount of face-down Spell and Trap cards on the field. Afterward, increase both player's Life Points by 500 for each card that was drawn, and then send all face-down cards on the field to your opponent's hand.
[/spoiler]
[spoiler=Yumeko]
[b]THSY EN194 - Yumeko[/b]

[IMG]http://i55.tinypic.com/2cshs7b.png[/IMG]

Increase the ATK of this card by 200 for each occupied Monster Card Zone on your opponent's field. While this card is face-up on the field, if a "Shinki" you control would be destroyed by a card effect or by battle, negate the action and send the card to the Graveyard. This effect can only be used once per game.

[b]THSY EN195 - Corpse Promise "Doll of Misery"[/b]

[IMG]http://i51.tinypic.com/34y1fdj.png[/IMG]

You can activate this card only while you control a face-up "Yumeko". Special Summon a "Sword Token" in all unoccupied Monster Card Zones on your opponent's side of the field (Warrior-type/LIGHT/Level 3/ATK 800/DEF 800). If a "Sword Token" is offered as a Tribute, inflict 800 damage to its controller. Each time a "Sword Token" is removed from the field, discard a card from the top of your opponent's Deck.

[b]THSY EN196 - Dreamy Doll "Illusory Revenge"[/b]

[IMG]http://i51.tinypic.com/2u5zyo4.png[/IMG]

You can only activate this card when a monster you control is destroyed and sent to the Graveyard while there is a face-up "Yumeko" on your side of the field. Send the top three cards of your opponent's Deck to the Graveyard, and if any of them are Monster cards, inflict 1000 damage to your opponent's Life Points. If any of them are Spell or Trap cards, add those cards to your opponent's hand.

[b]THSY EN197 - Rain Sign "Boundary-Piercing Sword"[/b]

[IMG]http://i54.tinypic.com/sv5u0g.png[/IMG]

This card can only be equipped to "Yumeko". Increase the ATK of the equipped monster by 200 for each card that is removed from play. During the End phase of a turn that Yumeko destroys a monster as a result of battle, you can remove 1 monster in your opponent's Graveyard from play.

[b]THSY EN198 - Maid's Secret Skill "Jizou's Battle Maiden"[/b]

[IMG]http://i56.tinypic.com/30cbyq8.png[/IMG]

This card can only be equipped to "Yumeko". Increase the ATK of the equipped monster by 300. During your Battle phase, instead of declaring an attack with this card, you can place 1 "Sword Counter" on a monster controlled by your opponent. If that monster attacks, changes its battle position, or is removed from the field, remove all "Sword Counters" from it. Each time a "Sword Counter(s)" is removed from the field, inflict 300 damage to your opponent per counter.

[b]THSY EN199 - Maid's Duty "Guardian of Time and Space"[/b]

[IMG]http://i53.tinypic.com/veypzb.png[/IMG]

Destroy this card if you do not control a face-up "Yumeko". As long as this card remains face-up on the field, all card effects that affect a turn's phases are negated, and all effects of cards that remove cards from play negated. "Yumeko" and any cards with "Yumeko" in their effect text are unaffected by this card's effects.
[/spoiler][/center]
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[font="Arial Black"][size="5"][u]Spirits[/u][/size][/font]

[center][b][u]Ghosts[/u][/b]

[spoiler=Yuyuko Saigyouji (In Progress)]
[b]THSP EN001 - Yuyuko Saigyouji[/b]

[IMG]http://i52.tinypic.com/2la3p5t.png[/IMG]

When this card is Special Summoned, place 1 "Ghost Counter" on this card. Whenever your opponent declares an attack on this monster, you can remove 1 "Ghost Counter" from this card to negate the attack and decrease the ATK of this monster by 200.

[b]THSP EN002 - Ghostly Elegance "Fatal Light Trap"[/b]

[IMG]http://i54.tinypic.com/se2i47.png[/IMG]

This card can only be activated if there is a face-up "Yuyuko Saigyouji" on your field. Place 1 "Ghost Counter" on every face-up monster on your field with 1000 ATK or less. Place 2 "Ghost Counters" on every face-up monster on your field with more than 1000 ATK but less than 2500 ATK. Place 3 "Ghost Counters" on every face-up monster on your field with 2500 ATK or more. As long as this card remains face-up on the field, your opponent cannot declare an attack on a face-up monster on your field with a "Ghost Counter". During each of your End Phases, remove 1 "Ghost Counter" from every monster on your field except for "Yuyuko Saigyouji". During your 3rd End Phase after this card is activated, destroy this card.

[b]THSP EN003 - Death Sign "Life of Drunk, Vision of Death"[/b]





[b]THSP EN004 - Losing Hometown "Lost Soul's Village -Suicide-"[/b]

[IMG]http://i51.tinypic.com/168zrkl.png[/IMG]

This card can only be activated when a face-up "Yuyuko Saigyouji" is sent from your field to the Graveyard. Remove 1 face-up monster on your field with 1500 ATK or more from play. Special Summon 1 "Yuyuko Saigyouji" from your Graveyard with the same ATK as the monster that you removed from play and 0 DEF. Whenever "Yuyuko Saigyouji" destroys a monster by battle, place 1 "Ghost Counter" on "Yuyuko Saigyouji". If there isn't a face-up "Yuyuko Saigyouji" on your field during your End Phase, destroy this card.

[b]THSP EN005 - Deadly Dance "Law of Mortality -Demon World-"[/b]

[IMG]http://i51.tinypic.com/2nhgcyf.png[/IMG]

This card can only be activated if there is a face-up "Yuyuko Saigyouji" on your field. Remove up to 3 "Ghost Counters" from a face-up "Yuyuko Saigyouji" on your field and place each of them on face-up monsters on your opponent's field. Take control of every face-up monster on the field with a "Ghost Counter". As long as this card remains face-up on your field, no monster with a "Ghost Counter" can declare an attack except for a face-up "Yuyuko Saigyouji" on your field. Whenever a face-up monster on your field with a "Ghost Counter" would be destroyed by battle, remove 1 "Ghost Counter" and negate the attack. If one of the monsters you took control of with this card's effect does not have a "Ghost Counter" during your End Phase, return control of that monster to your opponent. Remove this card from play during the End Phase of your turn that no face-up monsters on your field have a "Ghost Counter".

[b]THSP EN006 - Butterfly Sign "Swallowtail Butterfly Pattern's Death Spear"[/b]





[b]THSP EN007 - Flowery Soul "Butterfly Delusion"[/b]

[IMG]http://i53.tinypic.com/9u2pno.png[/IMG]

This card can only be activated if there is a face-up "Yuyuko Saigyouji" on your field. Increase the ATK and DEF of every face-up monster on the field with a "Ghost Counter" by 400 for each "Ghost Counter" on that monster. Whenever a monster with a "Ghost Counter" destroys a monster by battle, remove 1 "Ghost Counter" from that monster. During each of your End Phases, destroy all face-up monsters on your field that do not have any "Ghost Counters" other than "Yuyuko Saigyouji".

[b]THSP EN008 - Subtle Melody "Repository of Hirokawa -Divine Soul-"[/b]

[IMG]http://i52.tinypic.com/jae8gh.png[/IMG]

This card can only be activated if there is a face-up "Yuyuko Saigyouji" on your field. When this card is activated, you can discard up to 5 Monster Cards from your hand. Once per turn, you can remove 1 Monster Card in your Graveyard from play. If that monster has 1500 ATK or less, place 1 "Ghost Counter" on a face-up "Yuyuko Saigyouji" on your field. If that monster has more than 1500 ATK, place 2 "Ghost Counters" on a face-up "Yuyuko Saigyouji" on your field. If there isn't a face-up "Yuyuko Saigyouji" on your field during your End Phase, destroy this card.

[b]THSP EN009 - Cherry Blossom Sign "Perfect Cherry Blossom of Sumizome -Bloom-"[/b]

[IMG]http://i54.tinypic.com/20rlht4.png[/IMG]

This card can only be activated if there is a face-up "Yuyuko Saigyouji" on your field. Place 1 "Ghost Counter" on every face-up monster on the field. Increase your Life Points by 200 for each "Ghost Counter" placed on the field by this card's effect. If a face-up monster on your opponent's field has 3 or more "Ghost Counters" on it during the End Phase of the turn that this card is activated, remove it from play.

[b]THSP EN010 - Death Butterfly, Floating Moon[/b]





[b]THSP EN011 - Resurrection Butterfly[/b]

[IMG]http://i55.tinypic.com/3168f95.png[/IMG]

This card can only be activated when a face-up "Yuyuko Saigyouji" is sent from your field to the Graveyard by battle. Special Summon the destroyed monster during your next Standby Phase. Increase the ATK of "Yuyuko Saigyouji" by 500 for every "Ghost Counter" that was on it when it was sent to the Graveyard. Remove that monster from play during the End Phase of the turn that it is Special Summoned.
[/spoiler]
[spoiler=Murasa Minamitsu (Incomplete)]
[b]THSP EN012 - Murasa Minamitsu[/b]





[b]THSP EN013 - Capsize "Sinking Anchor"[/b]





[b]THSP EN014 - Anchor Sign "Ghost Ship's Long Moorings"[/b]





[b]THSP EN015 - Drowning Sign "Deep Vortex"[/b]





[b]THSP EN016 - Harbor Sign "Eternally Anchored Ghost Ship"[/b]





[b]THSP EN017 - Flood "Venus at the Bilge"[/b]





[b]THSP EN018 - Ghost "Dipper Creeping Close"[/b]





[b]THSP EN019 - Deep Sinker[/b]




[/spoiler]
[spoiler=Soga no Tojiko (Incomplete)]
[b]THSP EN020 - Soga no Tojiko[/b]





[b]THSP EN021 - Thunder Arrow "Gagouji's Cyclone"[/b]





[b]THSP EN022 - Apparition "Iruka's Thunder"[/b]




[/spoiler]


[b][u]Poltergeists[/u][/b]

[spoiler=Kana Anaberal]
[b]THSP EN023 - Kana Anaberal[/b]

[IMG]http://i54.tinypic.com/35kl5rm.png[/IMG]

If there is at least one other face-up monster on your side of the field, this card can attack your opponent directly. If this card attacks your opponent directly by this effect, you cannot declare any other attacks this turn.

[b]THSP EN024 - Loneliness Sign "Soul Bird"[/b]

[IMG]http://i51.tinypic.com/243p7uq.png[/IMG]

This card can only be activated if you control a "Kana Anaberal". Send all monsters on the field, except "Kana Anaberal", to the Graveyard. At the End Phase of this turn, shuffle "Kana Anaberal" into your Deck, and Special Summon all monsters that were sent to the Graveyard by this card's effect back to the field, in the same battle positions. You cannot perform a Normal Summon during the turn you activate this card.

[b]THSP EN025 - Poltergeist "Lost Dream"[/b]

[IMG]http://i51.tinypic.com/dgmbmw.png[/IMG]

This card cannot be activated unless you control a "Kana Anaberal", and only during your opponent's Draw phase. Randomly select one card in your opponent's hand and place it on the bottom of their Deck. If the card was a Monster card, your opponent cannot perform a Normal Summon this turn. If the card was a Spell or Trap card, your opponent cannot activate a Spell or Trap card during this turn.

[b]THSP EN026 - Haunting Sign "White Noise"[/b]

[IMG]http://i51.tinypic.com/23koolc.png[/IMG]

Send 1 "Kana Anaberal" you control to the Graveyard in order to activate this card. During your opponent's Standby phase, while this card is in the Graveyard, you can select 1 "Kana Anaberal" in your Graveyard and equip it to a face-up monster on your opponent's field. During your opponent's End phase, destroy 1 monster that is equipped with "Kana Anaberal".

[b]THSP EN027 - Vanishing Sign "Netherworld Memento"[/b]

[IMG]http://i51.tinypic.com/oix6ky.png[/IMG]

You can activate this card when a "Kana Anaberal" you control is destroyed. If it was destroyed by battle, inflict damage on your opponent's Life Points equal to the original ATK of the destroyed monster. If it was destroyed by a card effect, remove the card that destroyed it from play.
[/spoiler]
[spoiler=The Prismriver Sisters]
[b]THSP EN028 - Lunasa Prismriver[/b]

[IMG]http://i56.tinypic.com/2h2qyib.png[/IMG]

When this card is Normal Summoned, you can search your Deck for 1 card with "Prismriver" in its name and add it to your hand. Increase the ATK and DEF of each face-up monster on your field by 100.

[b]THSP EN029 - Spirit Strings "Stradivarius"[/b]

[IMG]http://i52.tinypic.com/1zmnpug.png[/IMG]

This card can only be activated if there is a face-up "Lunasa Prismriver" on your field. Switch every monster on your opponent's field into face-down Defense Position. Your opponent takes 200 Life Points of damage for every monster on their field. If a monster on your opponent's field is destroyed by battle during the turn that this card is activated, return the destroyed monster to your opponent's hand.

[b]THSP EN030 - Merlin Prismriver[/b]

[IMG]http://i53.tinypic.com/25k3ekk.png[/IMG]

When this card is Normal Summoned, you can search your Deck for 1 card with "Prismriver" in its name and add it to your hand. Increase the ATK of this card by 200 each time one of your opponent's monsters is destroyed by battle.

[b]THSP EN031 - Trumpet Ghost "Hina Phantasm"[/b]

[IMG]http://i56.tinypic.com/24pyl3d.png[/IMG]

This card can only be activated if there is a face-up "Merlin Prismriver" on your field. Destroy 1 face-up monster on your field and increase the ATK of every face-up monster on your field by 500 until the End Phase of the turn that this card is activated. If your opponent doesn't take damage to their Life Points during the turn that this card is activated, return the monster destroyed by this card's effect to your hand.

[b]THSP EN032 - Lyrica Prismriver[/b]

[IMG]http://i52.tinypic.com/iwrcyx.png[/IMG]

When this card is Normal Summoned, you can search your Deck for 1 card with "Prismriver" in its name and add it to your hand. If this card is the only face-up monster on your field during your Standby Phase, you can Special Summon 1 Level 4 or lower monster from your hand.

[b]THSP EN033 - Dark Keys "Fazioli Dark Performance"[/b]

[IMG]http://i52.tinypic.com/2zg6p7k.png[/IMG]

This card can only be activated if there is a face-up "Lyrica Prismriver" on your field. Select 1 card at random from your opponent's hand. If it is a Spell or Trap Card, remove it from play. If it is a Monster Card, Special Summon it on your field in face-up Attack Position. Remove that monster from play during the End Phase of the turn that this card is activated.

[b]THSP EN034 - Noisy Sign "Live Poltergeist"[/b]

[IMG]http://i54.tinypic.com/2eb4qwp.png[/IMG]

This card can only be activated if there is a face-up "Lunasa Prismriver", "Merlin Prismriver", and "Lyrica Prismriver" on your field. During each of your Standby Phases, you can select 1 face-down Spell or Trap Card on your opponent's field and place it face-down on your field. Then select 1 Spell or Trap Card from your hand and place it face-down on your opponent's field.

[b]THSP EN035 - Funeral Concert "Stygian Riverside"[/b]

[IMG]http://i52.tinypic.com/106czg9.png[/IMG]

This card can only be activated if there is a face-up "Lunasa Prismriver", "Merlin Prismriver", and "Lyrica Prismriver" on your field. Select 1 monster on each player's field and send them to the Graveyard. Your opponent takes damage to their Life Points equal to the Level of the monster on your field destroyed by this card's effect x400. You take damage to your Life Points equal to the Level of the monster on your opponent's field destroyed by this card's effect x400.
[/spoiler]


[b][u]Evil Spirits[/u][/b]

[spoiler=Mima]
[b]THSP EN036 - Mima[/b]

[IMG]http://i51.tinypic.com/spg21w.png[/IMG]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned when the effect of a Trap Card on your side of the field resolves while you control no monsters, or by its own effect. During your Standby phase, if this card is in your Graveyard, you can place it on top of your Deck. If this card is drawn during your Draw phase after it has been in the Graveyard, you can Special Summon it to your side of the field by discarding all other cards in your hand. Increase the ATK of this card by 100 for each Spell and Trap card in your Graveyard.

[b]THSP EN037 - Magic Sign "Twinkle Star Wave"[/b]

[IMG]http://i56.tinypic.com/28vcfih.png[/IMG]

This card can only be activated if you control a "Mima". Search your Deck for up to 5 Spell or Trap cards and send them to the Graveyard. Then, for each card sent to the Graveyard by this card's effect, decrease the ATK of 1 monster on your opponent's side of the field by 500.

[b]THSP EN038 - Magic Sign "Stardust Parade"[/b]

[IMG]http://i55.tinypic.com/23tjmmg.png[/IMG]

Destroy this card if you do not control a face-up "Mima". As long as this card remains face-up on the field, inflict 200 damage to your opponent's Life Points each time a Spell or Trap card is sent to the Graveyard. Each time "Mima" on your side of the field destroys a monster in battle, place a "Stardust Counter" on this card. When your opponent takes damage to their Life Points by this card's effect, remove all "Stardust Counters" from this card and inflict 100 damage on your opponent's Life Points for each one removed.

[b]THSP EN039 - Magic Space "Reflection Nebula"[/b]

[IMG]http://i52.tinypic.com/2yo7k86.png[/IMG]

You can only activate this card if you control a face-up "Mima". Toss a coin for each Monster on your opponent's side of the field. If you flip more heads than tails, destroy 1 monster on your opponent's side of the field for each heads. If you flip more tails than heads, destroy 1 monster on your side of the field for each tails.

[b]THSP EN040 - Flash Sign "Earth Light Nova"[/b]

[IMG]http://i52.tinypic.com/2z7n9j8.png[/IMG]

This card can only be activated while you control a face-up "Mima". Select a number of monsters on your opponent's side of the field, up to the amount of Spell cards in your Graveyard. Decrease the ATK and DEF of each selected monster by 200 for each Spell card in your Graveyard. During this turn, if a monster affected by this card is destroyed in battle with "Mima" and sent to the Graveyard, draw 2 cards from your Deck.

[b]THSP EN041 - Ritual Sign "Orerry's Sun"[/b]

[IMG]http://i56.tinypic.com/if52pu.png[/IMG]

Destroy this card if you do not control a face-up "Mima". If this card is sent directly from your Deck to the Graveyard, add it to your hand. When this card is activated, place four "Sun Counters" on it. Each time a Spell or Trap card effect resolves, you can remove one "Sun Counter" from this card to increase the ATK of "Mima" by 500 for as long as this card remains face-up on the field.

[b]THSP EN042 - Wild Phantomic Dance "Phantom's Field"[/b]

[IMG]http://i51.tinypic.com/2hcqa9s.png[/IMG]

Destroy this card if you do not control a face-up "Mima". As long as this card remains face-up on the field, once per turn you can negate one attack from an opponent's monster by removing 1 Spell or Trap card in your Graveyard from play. Negate all effects of Spell or Trap cards whose effects designate "Mima" as a target.

[b]THSP EN043 - Evil Spirits' Dance "Reincarnation"[/b]

[IMG]http://i54.tinypic.com/2u4nbrr.png[/IMG]

Select and activate one of the following effects:
- Select 1 "Mima" in your Graveyard and Special Summon it, ignoring the Summon Condition. During this turn, "Mima" cannot be destroyed. During the End Phase, send this card and "Mima" to the Graveyard.
- Send 1 "Ritual Sign "Orerry's Sun"" on your side of the field to the Graveyard in order to activate this card. Destroy 2 cards on the field for each "Sun Counter" on that card when it was sent to the Graveyard.

[b]THSP EN044 - Magic Sign "Andromeda"[/b]

[IMG]http://i51.tinypic.com/2a6o9ro.png[/IMG]

Destroy this card if you do not control a face-up "Mima". During each of your standby phases, remove 3 Spell and/or Trap cards in your Graveyard from play. If you cannot, this card and all "Mima" on your side of the field are destroyed. While this card is face-up on the field, once per turn, you can activate the effect of a Spell card that is in your Graveyard.

[b]THSP EN045 - Spirit Sign "Revenge on Mankind"[/b]

[IMG]http://i54.tinypic.com/2ih7c5t.png[/IMG]

You can only activate this card when a "Mima" you control is destroyed and removed from the field, or when a card you control is removed from the field while you control a "Mima". After activation, this card becomes an Equip card, and is equipped to a face-up monster on your opponent's side of the field. If the equipped monster is removed from the field, send it to the Graveyard, regardless of other active effects, and send all copies of that monster in your opponent's hand and Deck to the Graveyard as well.

[b]THSP EN046 - Hatred Sign "Twilight Spark"[/b]

[IMG]http://i52.tinypic.com/332zeir.png[/IMG]

This card can only be activated while you control a face-up "Mima", and no other monsters. Remove "Mima" from play, as well as all Spell and Trap cards on your side of the field and in your graveyard. Destroy all cards on your opponents side of the field and discard all cards in their hand to the graveyard. Your turn then immediately ends.
[/spoiler]


[b][u]Yuki-onna[/u][/b]

[spoiler=Letty Whiterock]
[b]THSP EN047 - Letty Whiterock[/b]

[IMG]http://i51.tinypic.com/213rsiq.png[/IMG]

As long as this card remains face-up on your field, both you and your opponent may only attack with 1 monster per turn. If this card is destroyed as a result of battle by a FIRE monster, remove this card from play. During your 3rd End Phase after this card is summoned, return this card to your hand.

[b]THSP EN048 - Cold Sign "Lingering Cold"[/b]

[IMG]http://i55.tinypic.com/16900ee.png[/IMG]

This card can only be equipped to "Letty Whiterock". As long as this card remains face-up on your field, the equipped monster cannot be returned to your hand. Each time the equipped monster deals damage to your opponent's Life Points, place 1 "Winter Counter" on the equipped monster. During your opponent's Battle Phase, you may remove 3 "Winter Counters" from the equipped monster to immediately end your opponent's turn.

[b]THSP EN049 - Cold Sign "Cold Snap"[/b]

[IMG]http://i51.tinypic.com/p17k3.png[/IMG]

Special Summon 1 "Letty Whiterock" from your hand in face-up Attack Position. Increase the ATK of "Letty Whiterock" by 500 for each Monster Card on the field including "Letty Whiterock". During the End Phase of the turn that this card is activated, shuffle "Letty Whiterock" back into your Deck.

[b]THSP EN050 - Winter Sign "Flower Wither Away"[/b]

[IMG]http://i51.tinypic.com/2z4g2nl.png[/IMG]

This card can only be activated if there is a face-up "Letty Whiterock" on your field. During each of your Standby Phases, you may discard 1 card from your hand to lower the ATK and DEF of 1 monster on your opponent's field by 500. If any monster's ATK or DEF is reduced to 0 by this card's effect, remove it from play and shuffle this card back into your Deck. If "Letty Whiterock" is returned to your hand, you may send this card to the Graveyard to Special Summon a "Letty Whiterock" from your hand during your next Standby Phase.

[b]THSP EN051 - Winter Sign "Northern Winter"[/b]

[IMG]http://i55.tinypic.com/2ufdlk7.png[/IMG]

This card can only be activated if there is a face-up "Letty Whiterock" on your field. If a face-up "Letty Whiterock" on your field does damage to your opponent's Life Points, that monster can attack a second time this Battle Phase. This effect can only be activated once per turn. If "Letty Whiterock" is returned to your hand, you can discard 1 card from your hand to Special Summon "Letty Whiterock" from your hand during your next Standby Phase.

[b]THSP EN052 - Mystic Sign "Table Turning"[/b]

[IMG]http://i51.tinypic.com/a9paf.png[/IMG]

Activate this card whenever a "Letty Whiterock" on your field is returned to your hand by its own effect. Destroy 1 monster on each player's field in order to Special Summon 1 "Letty Whiterock" from your hand. Increase the ATK and DEF of a face-up "Letty Whiterock" on your field by 500 until the End Phase of your next turn.
[/spoiler]


[b][u]Jiang Shi[/u][/b]

[spoiler=Yoshika Miyako (Incomplete)]
[b]THSP EN053 - Yoshika Miyako[/b]





[b]THSP EN054 - Recovery "Heal By Desire"[/b]





[b]THSP EN055 - Poison Nail "Undead Murderer"[/b]





[b]THSP EN056 - Desire Sign "Score Desire Eater"[/b]




[/spoiler][/center]


[font="Arial Black"][size="5"][u]Divine[/u][/size][/font]

[center][b][u]Goddesses[/u][/b]

[spoiler=Shinki]
[b]THDV EN001 - Shinki[/b]

[IMG]http://i56.tinypic.com/sermag.png[/IMG]

If this card is in the graveyard, increase the ATK of all "Sara", "Luize", "Alice Margatroid", "Yuki & Mai", and "Yumeko" on your side of the field by 500. If this card is Special Summoned, place a "Shinki Double Counter" on top of your graveyard. A "Shinki Double Counter" is treated as a "Shinki" in the graveyard, with all of the same effects as this card. Remove all "Shinki Double Counters" from your graveyard if this card on the field is destroyed.

[b]THDV EN002 - Effervescence "Makai's Shimmering Pearl"[/b]

[IMG]http://i56.tinypic.com/2whh1lx.png[/IMG]

You can activate this card while "Shinki" is in the graveyard. Special Summon one "Alice Margatroid" or "Yumeko" from your hand or Deck to your side of the field.

[b]THDV EN003 - Dissonance "Separation of Mind and Body"[/b]

[IMG]http://i56.tinypic.com/2149jb7.png[/IMG]

You can only activate this card while you control a "Shinki". Place 1 "Shinki Double Counter" on top of your graveyard. If there is already a "Shinki Double Counter" on your graveyard, remove that counter and destroy one card on your opponent's side of the field.

[b]THDV EN004 - Eminence "Hell Realm Sigil"[/b]

[IMG]http://i52.tinypic.com/2j0fkvb.png[/IMG]

You can only activate this card while "Shinki" is in the graveyard. Shift all monsters on your side of the field into defense position. During this turn, none of your defense-position monsters can be destroyed. During your next standby phase, destroy any monsters on your opponent's side of the field that are in defense position.

[b]THDV EN005 - Resplendence "Creation Anew"[/b]

[IMG]http://i55.tinypic.com/213p79u.png[/IMG]

You can only activate this card while you control a face-up "Shinki". Send that "Shinki" to the graveyard. Select 1 "Sara", "Luize", "Alice Margatroid", "Yuki & Mai", or "Yumeko" in your graveyard and Special Summon it. During the turn that that card is Special Summoned, it cannot be destroyed.

[b]THDV EN006 - Evanescence "Destruction Wrought"[/b]

[IMG]http://i55.tinypic.com/2a92qg7.png[/IMG]

You can only activate this card while you control a face-up "Shinki". Increase the ATK of "Shinki" by 500. While this card remains face-up on the field, "Shinki" also gains the following effect:
"Once per turn, you may decrease the ATK of this card by a multiple of 500 in order to increase the ATK of another face-up monster on the field by the same amount."

[b]THDV EN007 - Exodus "Absolute End"[/b]

[IMG]http://i52.tinypic.com/2zxrocl.png[/IMG]

Send "Shinki" on your side of the field to the graveyard in order to activate this card. Destroy all monsters on the field. Neither player can Normal Summon a monster while this card is face-up on the field.

[b]THDV EN008 - The Impossible "Miracle of a Wonderful God"[/b]

[IMG]http://i56.tinypic.com/255onmc.png[/IMG]

You can only activate this card while "Shinki" is in the graveyard, and while there are no monsters on your side of the field. Reduce your Life Points by half in order to activate this card. Special Summon 1 each of "Sara", "Luize", "Alice Margatroid", "Yuki & Mai", and "Yumeko" from your hand, Deck, or graveyard. At the End phase of your turn, send all monsters that you Special Summoned with this card effect to the graveyard.
[/spoiler]
[spoiler=Shizuha Aki (In Progress)]
[b]THDV EN009 - Shizuha Aki[/b]

[IMG]http://i51.tinypic.com/6sqiaf.png[/IMG]

As long as this card remains face-up on your field, each player must discard 1 card from their hand when they enter their Battle Phase. During your 3rd End Phase after this card is summoned, return this card to your hand.

[b]THDV EN010 - Leaf Sign "Falling Leaves of Madness"[/b]

[IMG]http://i56.tinypic.com/117w9li.png[/IMG]

This card can only be activated if there is a face-up "Shizuha Aki" on your field. Decrease the ATK of every face-up monster on the field by 200 during each player's Standby Phase. If a monster's ATK is reduced to 0 by this card's effect, switch that monster to Defense Position. If there isn't a face-up "Shizuha Aki" on your field during a player's End Phase, remove this card from play.

[b]THDV EN011 - Wilted Path "Lost Windrow"[/b]

[IMG]http://i56.tinypic.com/106c1er.png[/IMG]

This card can only be equipped to a face-up "Shizuha Aki" on your field. As long as this card is face-up on your field, the equipped monster cannot be returned to your hand by its own effect. During each of your Standby Phases, decrease the ATK of the equipped monster by 100. If the equipped monster declares an attack, decrease the Defending Monster's ATK and DEF by the equipped monster's current ATK until the end of your turn.

[b]THDV EN012 - Autumn Sign "Falling Blast"[/b]




[/spoiler]
[spoiler=Minoriko Aki]
[b]THDV EN013 - Minoriko Aki[/b]

[IMG]http://i55.tinypic.com/n62q2x.png[/IMG]

As long as this card remains face-up on your field, you may discard 1 card from your hand during your Draw Phase to draw a second card from your Deck. During your 3rd End Phase after this card is summoned, return this card to your hand.

[b]THDV EN014 - Autumn Sign "Autumn Sky"[/b]

[IMG]http://i54.tinypic.com/23sam1k.png[/IMG]

This card can only be activated if there is a face-up "Shizuha Aki" or "Minoriko Aki" on your field. As long as this card is face-up on your field, neither player can activate a monster's effect. During your End Phase, you can discard 1 card from your hand to add 1 Spell or Trap Card from your Graveyard to your hand. If the card added to your hand was sent to the Graveyard this turn, destroy this card.

[b]THDV EN015 - Plenty Sign "Promise of the Wheat God"[/b]

[IMG]http://i51.tinypic.com/a3z6s9.png[/IMG]

This card can only be activated if there is a face-up "Minoriko Aki" on your field and if there are at least 3 cards in your hand. Discard your entire hand to activate one of the following effects.
* Add the bottom 4 cards from your Graveyard to your hand.
* Draw 3 cards from your Deck and add them to your hand.
* Search your Deck for 1 card and add it to your hand.

[b]THDV EN016 - Fruit Sign "Warm Color Harvest"[/b]

[IMG]http://i53.tinypic.com/23ro414.png[/IMG]

This card can only be activated if there is a face-up "Minoriko Aki" on your field. During your End Phase, you can shuffle 1 card from your hand into your Deck. Draw 1 card from your Deck. If it's the same card you shuffled into your Deck, draw another card. If there isn't a face-up "Minoriko Aki" on your field during your End Phase, destroy this card.
[/spoiler]
[spoiler=Hina Kagiyama]
[b]THDV EN017 - Hina Kagiyama[/b]

[IMG]http://i54.tinypic.com/efklcm.png[/IMG]

Whenever your opponent declares an attack, decrease the ATK of every face-up monster on the field by 500 except for this card until your opponent's End Phase. Return this card to your hand during the End Phase of the turn this card is destroyed as a result of battle.

[b]THDV EN018 - Bad Luck Sign "Bad Fortune"[/b]

[IMG]http://i54.tinypic.com/smsevt.png[/IMG]

This card can only be activated if there is a face-up "Hina Kagiyama" on your field. Whenever a monster on your opponent's field successfully attacks, place 1 "Curse Counter" on that monster. Whenever a monster with a "Curse Counter" declares an attack, flip a coin for each "Curse Counter" on that monster. If any of the results are tails, negate the attack.

[b]THDV EN019 - Flawed Sign "Broken Amulet"[/b]

[IMG]http://i52.tinypic.com/ljyc5.png[/IMG]

This card can only be activated if there is a face-up "Hina Kagiyama" on your field. As long as this card remains face-up on the field, neither player can activate Spell or Trap Cards. Any cards already in effect are not affected. During your Standby Phase, you may discard 1 card from your hand to negate this card's effect until your End Phase.

[b]THDV EN020 - Evil Spirit "Misfortune's Wheel"[/b]

[IMG]http://i53.tinypic.com/ziknev.png[/IMG]

This card can only be activated if there is a face-up "Hina Kagiyama" on your field. Whenever a player draws a card from their Deck, they take 300 Life Points of damage. If a player destroy an opponent's monster as a result of battle, that player can draw 1 card from their Deck. If they do not, shuffle the destroyed monster into its owner's Deck.

[b]THDV EN021 - Wound Sign "Pain Flow"[/b]

[IMG]http://i51.tinypic.com/wi1xfb.png[/IMG]

This card can only be activated if there is a face-up "Hina Kagiyama" on your field. Whenever a monster would be destroyed as a result of battle, place 1 "Pain Counter" on that monster. Any monster with a "Pain Counter" cannot declare an attack, change position, be attacked, or activate its effect. During each player's Standby Phase, they take damage to their Life Points equal to the number of face-up monsters with "Pain Counters" x500.

[b]THDV EN022 - Calamity "Cursed Dolls"[/b]

[IMG]http://i56.tinypic.com/2e4zrrm.png[/IMG]

This card can only be activated if there is a face-up "Hina Kagiyama" on your field. Place 1 Cursed Doll Token (DARK/Fiend-Type/Level 1/0 ATK/0 DEF) in every empty Monster Card Zone on your field. As long as this card remains face-up on your field, your opponent must declare an attack on any Cursed Doll Tokens on your field during their Battle Phase. Whenever a Cursed Doll Token is destroyed by battle, place 1 "Curse Counter" on the Attacking Monster. If this card is removed from the field, destroy every monster on the field with a "Curse Counter". Destroy this card during the End Phase of your turn when there are no Cursed Doll Tokens on your field.
[/spoiler]
[spoiler=Kanako Yasaka]
[b]THDV EN023 - Kanako Yasaka[/b]

[IMG]http://i55.tinypic.com/27yomcn.png[/IMG]

This card cannot be Special Summoned, except by Ritual Summon with the Ritual Spell Card, "Esoterica "Forgotten Ritual"". You can Normal Summon this card from your hand by offering 2 monsters with "Faith Counters" on them as a Tribute. A player can place 1 "Faith Counter" on a face-up monster they control, once per turn per monster.

[b]THDV EN024 - God Sign "Beautiful Spring Like Suiga"[/b]

[IMG]http://i52.tinypic.com/34523o4.png[/IMG]

Destroy this card during your End phase if you do not control a face-up "Kanako Yasaka". Increase the ATK of all WIND, WATER, Aqua-type, and Plant-type monsters by 500. During each End phase, send all monsters affected by this card to the graveyard, except "Kanako Yasaka" and any monsters with "Faith Counters" on them.

[b]THDV EN025 - God Sign "Omiwatari God Crosses"[/b]

[IMG]http://i52.tinypic.com/2wn3cjc.png[/IMG]

Destroy this card during your End phase if you do not control a face-up "Kanako Yasaka". While this card is face-up on the field, each time a monster that does not have a "Faith Counter" attacks, it is destroyed at the end of the damage step. During each player's Stanby phase, that player can place 1 "Faith Counter" on a face-up monster they control. If "Kanako Yasaka" declares an attack, destroy this card immediately before damage calculation.

[b]THDV EN026 - Snake Sign "Ground Serpent"[/b]

[IMG]http://i53.tinypic.com/2yynxjk.png[/IMG]

You can activate this card when your opponent activates a Spell or Trap card, and while there is a face-up Field Spell card on the field, as well as a face-up "Kanako Yasaka" on your side of the field. Negate the Spell or Trap card and destroy it. Then, inflict 300 damage to your opponent's Life Points for each "Faith Counter" on the field.

[b]THDV EN027 - Fleeting Path "Omiwatari Cross"[/b]

[IMG]http://i54.tinypic.com/25ryvwp.png[/IMG]

You can only activate this card while you control a face-up "Kanako Yasaka". This card can only be activated during a Battle phase. Count the number of face-up monsters on your opponent's side of the field. For each of them that does not possess a "Faith Counter", destroy 1 Spell or Trap card on the field.

[b]THDV EN028 - Divine Festival "Expanded Onbashira"[/b]

[IMG]http://i56.tinypic.com/2u53pef.png[/IMG]

This card can only be equipped to "Kanako Yasaka". Whenever the equipped monster battles a monster in Defense position with a DEF lower than than the equipped monster's ATK, inflict the difference as battle damage to your opponent's Life Points. This effect is not applied against monsters with "Faith Counters".

[b]THDV EN029 - Divine Pillar "Meteoric Onbashira"[/b]

[IMG]http://i55.tinypic.com/161cq47.png[/IMG]

You can shuffle this card from your hand into your Deck in order to add 1 "Divine Festival "Expanded Onbashira"" from your Deck to your hand. You can only activate this card while you control a face-up "Kanako Yasaka" equipped with "Divine Festival "Expanded Onbashira"". Send all Spell cards on your side of the field and any Field Spell cards on the field to the graveyard, and remove all "Faith Counters" from the field. Then destroy all monsters on the field, other than "Kanako Yasaka". You cannot conduct your Battle phase this turn. During your End phase, you can add 1 "Divine Husk "Divining Crop"" from your graveyard to your hand.

[b]THDV EN030 - Divine Husk "Divining Crop"[/b]

[IMG]http://i51.tinypic.com/2lu52yp.png[/IMG]

Destroy this card during your End phase if you do not control a face-up "Kanako Yasaka". While "Kanako Yasaka" is face-up on your side of the field, you can activate this card directly from your Deck. You can only use this effect once per game, with any copy of this card. As long as this card is face-up on the field, once per turn, a player can place a "Faith Counter" on any face-up card on their field. Any monster with a "Faith Counter" on it has its ATK increased by 500, and it cannot be destroyed in battle, except in battle with "Kanako Yasaka".

[b]THDV EN031 - Mystery "Kuzui Clear Water"[/b]

[IMG]http://i52.tinypic.com/s3pjwz.png[/IMG]

You can only activate this card while you control a face-up "Kanako Yasaka", and while "Divine Husk "Divining Crop"" is face-up on the field. This card accumulates the effects of any "Divine Husk "Divining Crop"" in the graveyard. In addition, if a player does not place a "Faith Counter" on their field during their turn, they must remove a "Faith Counter" from their field during their End phase. You can send this card from the field to the graveyard at any time during a Battle phase to end that Battle phase immediately.

[b]THDV EN032 - Heaven's Dragon "Source of Rains"[/b]

[IMG]http://i52.tinypic.com/14nk8xj.png[/IMG]

You can only activate this card while you control a face-up "Kanako Yasaka". Increase both player's Life Points by 300 for each "Faith Counter" on their respective sides of the field. Then, place all "Faith Counters" on "Kanako Yasaka". Increase the ATK of "Kanako Yasaka" by 300 for each "Faith Counter" on it. Shuffle "Kanako Yasaka" into your Deck during your End phase.

[b]THDV EN033 - Virtue of Wind God[/b]

[IMG]http://i54.tinypic.com/30njhgp.png[/IMG]

This card can only be activated while you control a face-up "Kanako Yasaka", and while "Mystery "Kuzui Clear Water"" is face-up on the field. Inflict damage on your opponent's Life Points equal to the number of "Faith Counters" on the field x200, and increase your Life Points by the same amount. Then, remove all "Faith Counters" from the field and shuffle "Kanako Yasaka" into your Deck.
[/spoiler]
[spoiler=Suwako Moriya]
[b]THDV EN034 - Suwako Moriya[/b]

[IMG]http://i56.tinypic.com/f2uidx.png[/IMG]

This card cannot be Special Summoned, except by Ritual Summon with the Ritual Spell Card, "Esoterica "Forgotten Ritual"". You can Normal Summon this card from your hand by offering 2 monsters with "Faith Counters" on them as a Tribute. Once per turn, you can search your Deck for one Field Spell card and add it to your hand.

[b]THDV EN035 - Party Start "Two Bows, Two Claps and One Bow"[/b]

[IMG]http://i51.tinypic.com/10f2oma.png[/IMG]

You can only activate this card while you control a face-up "Suwako Moriya". Your opponent draws 2 cards from their Deck. Destroy 2 face-up cards on the field. You and your opponent can then search your graveyards for 1 Monster card and add it to your respective hands.

[b]THDV EN036 - Native God "Long-Arm and Long-Leg"[/b]

[IMG]http://i53.tinypic.com/11j9hqs.png[/IMG]

You can only activate this card while you control a face-up "Suwako Moriya". Select a number of face-up monsters on the field up to the amount of "Faith Counters" on the field. If the selected number is an even number, destroy all the selected monsters whose levels are less than the number of "Faith Counters" on the field, and draw 1 card from your Deck for each monster that is not destroyed. If the number is an odd number, destroy all the Spell and Trap cards that are in the same column of any of the selected monsters.

[b]THDV EN037 - Divine Tool "Moriya's Iron Ring"[/b]

[IMG]http://i54.tinypic.com/rley2w.png[/IMG]

This card can only be equipped to "Suwako Moriya". Increase the ATK of the equipped monster by 400. During your Battle phase, if the equipped monster does not attack, you can search your Deck for a "Divine Tool "Moriya's Iron Ring"", and equip it to the equipped monster during your Second Main phase. During your Main phase, you can send this card to the graveyard. If you do so, any monster that battles with the equipped monster this turn has its effect negated.

[b]THDV EN038 - Spring Sign "Jade of the Horrid River"[/b]

[IMG]http://i53.tinypic.com/2e1bpqe.png[/IMG]

Destroy this card during your End phase if you do not control a face-up "Suwako Moriya". While this card is face-up on the field, increase the ATK of EARTH, WATER, Aqua-type, and Plant-type monsters by 200. Negate the effects of all monsters that are destroyed in battle. Whenever a card effect would destroy an EARTH, WATER, Aqua-type, or Plant-type monster on the field, you can send this card to the graveyard in order to negate that effect and destroy the card.

[b]THDV EN039 - Frog Hunting "Frog Is Eaten by Snake"[/b]

[IMG]http://i51.tinypic.com/2jb87xe.png[/IMG]

You can only activate this card when a monster on your side of the field is destroyed and sent to the graveyard while you control a face-up "Suwako Moriya", or if "Suwako Moriya" on your side of the field is sent to the graveyard. There must also be a face-up Field Spell card on the field. Select a face-up monster on your opponent's side of the field, and negate its effects, if any, until the End phase. Then, add up the total combined ATK of all face-up monsters on your side of the field with "Faith Counters" on them. If the combined result is higher than the ATK of the selected monster, destroy the selected monster and inflict damage on your opponent's Life Points equal to the difference.

[b]THDV EN040 - Native God "Seven Stones and Seven Trees"[/b]

[IMG]http://i55.tinypic.com/2mw9nc1.png[/IMG]

Destroy this card during your End phase if you do not control a face-up "Suwako Moriya". During each player's turn, that player can either place 2 "Faith Counters" on any card(s) on their field, or move any/all "Faith Counters" on their field to any other target(s) on their side of the field. During each of your End phases, toss 2 coins. If both coins are heads, destroy all cards with an odd number of "Faith Counters" on them. If one is heads and one is tails, destroy all cards with an even number of "Faith Counters". If both coins are tails, destroy all cards on the field with no "Faith Counters".

[b]THDV EN041 - Native God "Froggy Braves the Elements"[/b]

[IMG]http://i54.tinypic.com/242br5g.png[/IMG]

You can only activate this card while you control a face-up "Suwako Moriya", and also while there is a face-up Field Spell card on the field. Send the Field Spell card to the graveyard and increase the ATK of "Suwako Moriya" by 200 for each "Faith Counter" on the field. During your Battle phase, each time you inflict damage on your opponent's Life Points, remove 1 "Faith Counter" from your side of the field for each 400 points of damage. During your End phase, search your graveyard for a number of Field Spell cards equal to the number of "Faith Counters" on your side of the field and shuffle them into your Deck.

[b]THDV EN042 - Native God "The Red Frog in the Fourth Year"[/b]

[IMG]http://i56.tinypic.com/3136knk.png[/IMG]

You can only activate this card while you control a face-up "Suwako Moriya". During the turn you activate this card, all Effect Monsters, other than "Suwako Moriya" have their effects negated. In addition, activate one of the following appropriate effects:
-If it is your opponent's turn, they must attack "Suwako Moriya" with at least one monster during their Battle phase this turn.
-If it is your turn, "Suwako Moriya" may attack two monsters during this turn's Battle phase, but no other monsters you control can attack this turn.

[b]THDV EN043 - Suwa War "Native Myth vs Central Myth"[/b]

[IMG]http://i53.tinypic.com/xqlysi.png[/IMG]

You can only activate this card while you control a face-up "Suwako Moriya", and have a "Kanako Yasaka" on your side of the field or in your hand, Deck, or graveyard. Destroy all cards on the field, other than "Suwako Moriya" and this card. Then Special Summon one "Kanako Yasaka" from your hand, Deck, or graveyard to your opponent's side of the field in face-up Attack position. While this card is face-up on the field, no monsters can declare an attack other than "Suwako Moriya" and "Kanako Yasaka", and they may only attack each other. No monsters are destroyed as a result of battle. Each time one card attacks the other, inflict 600 points of damage to the opposing player's Life Points at the end of the damage step. If either card is removed from the field, place 6 "Faith Counters" on the remaining card and destroy this card. If this card is removed from the field, destroy "Kanako Yasaka" and immediately set the current turn to its Second Main phase.

[b]THDV EN044 - Scourge Sign "Mishaguji-sama"[/b]

[IMG]http://i55.tinypic.com/2hia0w3.png[/IMG]

Destroy this card during your End phase if you do not control a face-up "Suwako Moriya". As long as this card remains face-up on the field, all Effect Monsters have their effects negated. Increase the ATK of EARTH monsters by 300. By paying 1500 Life Points, you can send this face-up card to the graveyard to destroy all face-up Effect monsters on the field, other than "Suwako Moriya" and "Kanako Yasaka". If this card is sent from the field to the graveyard, you can add 1 "Divine Husk "Divining Crop"" from your Deck or graveyard to your hand.
[/spoiler]


[b][u]Oarfish[/u][/b]

[spoiler=Iku Nagae (Incomplete)]
[b]THDV EN045 - Iku Nagae[/b]





[b]THDV EN046 - Light Orb "Dragon's Gleaming Eyes"[/b]





[b]THDV EN047 - Thunder Sign "Lightning Fish"[/b]





[b]THDV EN048 - Thunder Sign "Residence of the Thunder God"[/b]





[b]THDV EN049 - Spine Sign "Acanthodii of the Thunder Clouds"[/b]





[b]THDV EN050 - Jewel Sign "Pearl of the Five-Clawed Dragon"[/b]





[b]THDV EN051 - Cloud Realm "Thunder Court in the Sea of Clouds"[/b]





[b]THDV EN052 - Dragon Fish "Dragon Palace Messenger's Swimming Shot"[/b]




[/spoiler]


[b][u]Celestials[/u][/b]

[spoiler=Tenshi Hinanai (In Progress)]
[b]THDV EN053 - Tenshi Hinanai[/b]

[IMG]http://i56.tinypic.com/ehfbs9.png[/IMG]

During your Standby Phase, you can discard 1 card from your hand to destroy any Field Spell Card on the field. If your Life Points are less than 2000, increase this card's ATK and DEF by 300. If your Life Points are less than 500, increase this card's ATK and DEF by 700.

[b]THDV EN054 - Keystone "Sky's Spiritual Stone"[/b]

[IMG]http://i52.tinypic.com/epoz7o.png[/IMG]

This card can only be activated if there is a face-up "Tenshi Hinanai" on your field. When this card is activated, pay up to 2000 Life Points. Increase the ATK of every face-up monster on your field by the amount of Life Points you paid until the End Phase of this turn. Discard 1 card from your hand each time one of your monsters declares an attack this turn.

[b]THDV EN055 - Temperament "High-Spirited Sword"[/b]

[IMG]http://i53.tinypic.com/nutk8.png[/IMG]

This card can only be equipped to a face-up "Tenshi Hinanai" on your field. Discard 1 card from your hand during each of your Standby Phases as long as this card remains face-up on your field. If you don't discard a card, destroy this card. Decrease the ATK of the equipped monster by the amount of Life Points you have remaining. As long as this card is face-up on your field, the equipped monster can attack your opponent's Life Points directly. If either you or your opponent have less than 1000 Life Points, remove this card from play.

[b]THDV EN056 - Earthquake "Evacuation Along the Steep Path"[/b]





[b]THDV EN057 - Heaven and Earth "Violent Land that Mothers All"[/b]





[b]THDV EN058 - Spirit Thought "Stone that Suppresses the Lands"[/b]





[b]THDV EN059 - Heaven and Earth "Land that Oversees the World Below"[/b]





[b]THDV EN060 - Scarlet Weather Rhapsody of All Humankind[/b]




[/spoiler]


[b][u]Saints[/u][/b]

[spoiler=Toyosatomimi no Miko (Incomplete)]
[b]THDV EN061 - Toyosatomimi no Miko[/b]





[b]THDV EN062 - Honor "Ranks of Twelve Levels"[/b]





[b]THDV EN063 - Hermit Sign "Emperor of the Land of the Rising Sun"[/b]





[b]THDV EN064 - Summon "Royal Clan's Chaotic Dance"[/b]





[b]THDV EN065 - "Divine Spirits' Universe"[/b]





[b]THDV EN066 - Light Sign "Guse Flash"[/b]





[b]THDV EN067 - Discernment "Laser of Seventeen Articles"[/b]





[b]THDV EN068 - "Newborn Divine Spirit"[/b]




[/spoiler]


[b][u]Shinigami[/u][/b]

[spoiler=Komachi Onozuka (Incomplete)]
[b]THDV EN069 - Komachi Onozuka[/b]





[b]THDV EN070 - Soul Sign "Game of the Soul"[/b]





[b]THDV EN071 - Funeral Sign "Canyon Bay Cruise"[/b]





[b]THDV EN072 - Death Song "Ferriage in the Deep Fog"[/b]





[b]THDV EN073 - Old Rain "Rain in the Afterworld Journey"[/b]





[b]THDV EN074 - Throw Away "Money From Yesterday"[/b]





[b]THDV EN075 - Death Price "Price of Life"[/b]





[b]THDV EN076 - Death "Higan Retour"[/b]




[/spoiler]


[b][u]Yama[/u][/b]

[spoiler=Sikieiki Yamaxanadu]
[b]THDV EN077 - Sikieiki Yamaxanadu[/b]

[IMG]http://i53.tinypic.com/4oro4.png[/IMG]

During each player's End Phase, if the combined ATK of every face-up monster on your opponent's field is higher than the combined ATK of every face-up monster on your field, destroy the face-up monster on your opponent's field with the highest ATK.

[b]THDV EN078 - Guilt Sign "Wandering Sin"[/b]

[IMG]http://i53.tinypic.com/ezlmxh.png[/IMG]

This card can only be activated if there is a face-up "Sikieiki Yamaxanadu" on your field. During each of your opponent's End Phases, they must discard cards from their hand until they have the same amounts of cards in their hand as you. If they have less cards in their hand than you during their End Phase, your opponent draws 1 card.

[b]THDV EN079 - Lie "Tongue of Wolf"[/b]

[IMG]http://i55.tinypic.com/2laajo7.png[/IMG]

This card can only be activated if there is a face-up "Sikieiki Yamaxanadu" on your field. Activate this card whenever your opponent summons a monster with an ATK higher than the ATK of the monster on your field with the highest ATK. Destroy that monster and place it under this card. Whenever either player summons a monster with a higher ATK than the monster under this card or increases the ATK of a monster on the field so it is higher than the ATK of the monster under this card, destroy that monster.

[b]THDV EN080 - Karmic Punishment "Judgement of the Ten Kings"[/b]

[IMG]http://i55.tinypic.com/aesi80.png[/IMG]

This card can only be activated if there is a face-up "Sikieiki Yamaxanadu" on your field. Your opponent must guess the ATK of the monster that is still in their Deck that has the highest ATK. After they guess, search your opponent's Deck for the monster with the highest ATK. If your opponent guessed correctly, they can Special Summon that monster on their field in face-up Attack Position. If their guess was less than 300 points more or less than the monster's actual ATK, that card is removed from play. If their guess was 300 points more or less than the monster's actual ATK, you can Special Summon that monster on your field in face-up Attack Position.

[b]THDV EN081 - Judgement "Bar of the Ten Kings"[/b]

[IMG]http://i52.tinypic.com/axdwyo.png[/IMG]

This card can only be activated if there is a face-up "Sikieiki Yamaxanadu" on your field. This card cannot be activated if you have more than 6000 Life Points remaining. Flip a coin and call it. If you called it incorrectly, you lose 6000 Life Points. If you called it correctly, you can Special Summon 1 monster from your hand. During your Battle Phase, all of your monsters can attack your opponent's Life Points directly. Your opponent's Life Points cannot be reduced to lower than 500 during the turn that this card is activated.

[b]THDV EN082 - Judgement "Guilty or Not Guilty"[/b]

[IMG]http://i52.tinypic.com/2d97ccx.png[/IMG]

This card can only be activated if there is a face-up "Sikieiki Yamaxanadu" on your field. Pick any number from 1 to 5, and then flip a coin. If the result is Heads, destroy as many cards on your opponent's field as the number you chose. If there aren't that many cards on your opponent's field, they must discard cards from their hand until they have destroyed as many cards as the number you chose. If the result is Tails, your opponent can Special Summon any monster from their hand, Deck, or either player's Graveyard with an ATK equal to or lower than the number you chose x1000.

[b]THDV EN083 - Judgement "Cleansed Crystal Judgment"[/b]

[IMG]http://i54.tinypic.com/2ir7kmf.png[/IMG]

This card can only be activated if there is a face-up "Sikieiki Yamaxanadu" on your field. When this card is activated, choose any number from 500 to 3000. As long as this card is face-up on your field, any monster with an ATK or DEF higher than that number has their ATK or DEF reduced to that number.

[b]THDV EN084 - Judgement "Last Judgement"[/b]

[IMG]http://i53.tinypic.com/5k4yuv.png[/IMG]

This card can only be activated if there is a face-up "Sikieiki Yamaxanadu" on your field. When this card is activated, both players choose 1 monster on their side of the field. Remove every other card on the field from play except for this card and the selected monsters. Both players are allowed to look at the top 10 cards of their Decks and add any number of Spell or Trap Cards to their hand, then both players can place any number of Spell or Trap Cards face-down on the field. Reduce the Life Points of both players to 500 and then immediately skip to your opponent's turn. As long as this card is face-up on the field, neither player can summon a monster.
[/spoiler][/center]


[font="Arial Black"][size="5"][u]Other[/u][/size][/font]

[center][u][b]Robots[/b][/u]

[spoiler=Ruukoto]
[b]THOT EN001 - Ruukoto[/b]

[IMG]http://i56.tinypic.com/259ah5s.png[/IMG]

During either player's turn, if the effect of a Spell or Trap card would destroy one or more monsters on the field, you can discard this card from your hand in order to negate the activation of that Spell or Trap card and destroy it. If this card is Special Summoned, you can Special Summon 1 "Reimu Hakurei" from your hand or Deck.
[/spoiler]


[u][b]Plants[/b][/u]

[spoiler=Saigyou Ayakashi]
[b]THOT EN002 - Saigyou Ayakashi[/b]

[IMG]http://i53.tinypic.com/4puptj.png[/IMG]

You can Special Summon this card from your hand if a "Yuyuko Saigyouji" you control is sent to the graveyard. When this card is successfully summoned, place 3 "Cherry Counters" on it. This card is not destroyed as a result of battle. A monster that battles with this card is destroyed during the End phase. During each of your Standby phases, remove 1 "Cherry Counter" from this card. Destroy this card if there are no "Cherry Counters" on it.

[b]THOT EN003 - Final Resurrection Butterfly -100% Reflowering-[/b]

[IMG]http://i54.tinypic.com/2ewnkn9.png[/IMG]

You can only activate this card while you control a face-up "Yuyuko Saigyouji" or "Saigyou Ayakashi". During this turn, your opponent cannot activate a Trap card. Select and activate one of the following appropriate effects:
-If you control a face-up "Saigyou Ayakashi", Special Summon 1 "Yuyuko Saigyouji" from your graveyard.
-If you control a face-up "Yuyuko Saigyouji", Special Summon 1 "Saigyou Ayakashi" from your graveyard.
-If you control a face-up "Yuyuko Saigyouji" and "Saigyou Ayakashi", increase the ATK of "Yuyuko Saigyouji" by 1000.
At the End phase of this turn, send all monsters on your side of the field to the graveyard.
[/spoiler]


[u][b]Uncategorized[/b][/u]

[spoiler=Shingyoku]
[b]THOT EN004 - Shingyoku[/b]

[IMG]http://i55.tinypic.com/2gw9g28.png[/IMG]

You can treat this card's attribute as DARK. When this card is summoned, and again during each of your Standby phases, place up to 2 "Form Counters" on this card, or remove up to 2 "Form Counters" from this card. If this card has no "Form Counters" on it, increase its ATK and DEF by 700. If this card has 1 "Form Counter", increase its ATK by 1000. If this card has 2 or more "Form Counters", increase its DEF by 1100.
[/spoiler]
[spoiler=YuugenMagan]
[b]THOT EN005 - YuugenMagan[/b]

[IMG]http://i52.tinypic.com/qs1uf9.png[/IMG]

While this card is face-up on the field, you can pay 500 Life points, as often as you like during your turn, in order to look at up to three cards in your opponent's hand. Once per turn, by paying 800 Life Points, you can look at every face-down card on the field.
[/spoiler]
[spoiler=Kikuri]
[b]THOT EN006 - Kikuri[/b]

[IMG]http://i53.tinypic.com/2eedhyt.png[/IMG]

You can Special Summon this card by removing 1 Spell and 1 Trap card in your Graveyard from play. If this card is destroyed as a result of battle, draw 1 card from your Deck. If the destroyed monster was Level 8 or higher, draw 1 more card.
[/spoiler]
[spoiler=Elis]
[b]THOT EN007 - Elis[/b]

[IMG]http://i55.tinypic.com/fazvxx.png[/IMG]

By sending this face-up card on the field to the Graveyard, search your Deck for a Fiend-type monster and add it to your hand. If the level of the monster added to your hand is equal to or less than this card's level, Special Summon it to the field.
[/spoiler]
[spoiler=Konngara]
[b]THOT EN008 - Konngara[/b]

[IMG]http://i54.tinypic.com/281es11.png[/IMG]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by offering 3 monsters on your field as tribute. While this card is face-up on the field, destroy all monsters on your side of the field with an ATK lower than this card's ATK. By discarding 3 cards from your hand, shift control of this card to your opponent. This card cannot attack if there is a "Reimu Hakurei" in the Graveyard.
[/spoiler]
[spoiler=Sariel]
[b]THOT EN009 - Sariel[/b]

[IMG]http://i55.tinypic.com/20ud0ft.png[/IMG]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by discarding your entire hand, except for this card. The ATK of this card is equal to the number of cards you discarded x1000. You can decrease the ATK of this card by 1000 to destroy 1 card on the field.
[/spoiler]
[spoiler=Taisui Xingjun]
[b]THOT EN010 - Taisui Xingjun[/b]

[IMG]http://i55.tinypic.com/2vdmybq.png[/IMG]

When this card is Normal Summoned, shift all other monsters on the field to defense position. Each time a monster is Normal Summoned, shift it to defense position. When this card destroys a monster as a result of a battle, destroy 1 face-down card on the field.
[/spoiler][/center]
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[font=Arial Black][size=5][u]Extra Cards[/u][/size][/font]

[center][b][u]Fan-Children[/u][/b]

[spoiler=Miasma Melancholy]
[b]Miasma Melancholy[/b]

Miasma Melancholy
EARTH
Level 12
Warrior / Effect
This card cannot be Normal Summoned or Set. While there is a face-up "Yuka Kazami" and "Medicine Melancholy" on your field, you can return both to your hand to Special Summon this card on your field in face-up Attack Position. Whenever this card destroys an opponent's monster in battle, switch this monster into Defense Position during the End Phase of that turn. This card cannot attack your opponent's Life Points directly.
5000 / 2200
[/spoiler]
[spoiler=Takumi Komeiji]
[b]Takumi Komeiji[/b]

[img]http://oi52.tinypic.com/2di20q0.png[/img]

This card cannot be Normal Summoned or Set. While there is a face-up "Koishi Komeiji" and "Rin Kaenbyou" on your field, you can sacrifice one other monster on your field to Special Summon this card from your hand or Deck. As long as this card is face-up on your field, you can change the Type and Attribute of any face-up monster on the field to any other Type or Attribute of your choice.
[/spoiler]

[b][u]Original Characters[/u][/b]

[spoiler=Satsuki Myouriko]
[b]Satsuki Myouriko[/b]

[IMG]http://i55.tinypic.com/2ryhlw9.png[/IMG]

Whenever you or your opponent roll a die while this card is face-up on your field, you can ignore the result and roll again. This effect can only be activated once per turn. As long as this card is face-up on your field, increase the ATK and DEF of every monster on your field by 400. If your opponent declares an attack on this monster, you can redirect the attack to a monster in any monster card zone on your field adjacent to this monster.
[/spoiler]
[/center]
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[center][color="#9932CC"][b]Sakuya uses her maidness to revert time and put it back as the first thread in PC x3.[/b][/color][/center]
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Touhou is a Doujin Curtain Fire Shooting Game with "loli" girls as the chars
he made the cards of the chars and enemies/bosses of the game
now there is a Fan Made Anime Project of Touhou but that isn't official stuff so yeah =w=

there's a total of... hold on...
18 official games i think...
basically the creator of the game is ZUN

is that enough info for you?
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I edited post 2. It's still not done, but I added all the card names and effects. The actual images have been added for Youmu Konpaku and Rinnosuke Morichika. I'll work on adding the rest of the images to the second post after I beat Birth By Sleep next week. Once that's out of the way, I'll be less distracted and I'll be more likely to finish updating.

Also, some effects are missing for Mugetsu and Gengetsu. The cards for both of these characters were made by Zexaeon, and the cards are indeed finished. I just haven't had the time to get the effects and images from his account.
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  • 1 month later...
  • 2 weeks later...
Edited the last 3 posts with the full list of cards, as well as the effects of every finished card. I'll start adding images to the third post later this week.

Not that any of you really care.


EDIT: Finished Rumia's last two cards. Again, no one cares.

But for anyone that does, these are the two new cards I finished.

Night Shroud "Raven Crow"
Darkness Sign "Lumination Thief"
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It was about time someone did a Touhou set! Although I dont know about it but I do play some games ^^. Marisa and Remilia are my favorite characters on the games. Ok back to the set... it rocks cant wait to see more 9/10 :D.

Ok btw this arent official Touhou game but they are really cool.

Touhou Sky Fight: http://area-zero.net/product/tsf

And coming soon Touhou Sky Arena (non-official cause is 3D and its a fighting game looks really nice): http://area-zero.net/product/tsa.
Release Date: 12/31/2010
Trial/Beta: Winter 2010.

Keep up the good work. ;)

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Someone...responded!? *Le gasp*

Anyway... I edited the third post. Added pics for the first three categories. So everyone from Tewi Inaba to Tokiko in that post. I should have the rest done by the end of the weekend, hopefully.

EDIT: Meh. I finished the third post entirely today anyway. It took forever, but I had nothing better to do today. Isn't it sad?
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FINALLY finished the fourth post. God I've been working on that for like 3 days straight. Thankfully the fifth post is a lot shorter.

If anyone finds any errors, regardless how small, on any of the finished posts, please tell me so I can go ahead and fix them.


Also, I added a card for Patchouli Knowledge that wasn't part of the original set, and I've added it to the rest of her finished cards. It's the very last card in her spoiler.
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Added one card each for Tewi Inaba, Rin Kaenbyou, and Mystia Lorelei.

These are the added cards.

Tewi Inaba: Runaway Rabbit "Fluster Escape"
Rin Kaenbyou: Corpse Shopping District
Mystia Lorelei: Night Sparrow "Midnight Chorus Master"


All 3 of them are in the Animal Youkai category.


I'll work on the last post as soon as I get my laptop's keyboard fixed.
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