EmilyAnnCoons Posted August 24, 2010 Report Share Posted August 24, 2010 I won't deny it, there's a million Pokemon card topics out there, and I've tried this several times, but I'm gonna try it yet again. The hope is to make a card of all the Pokemon out there. Anyone willing to help, let me know, I could use a hand on this. Tell me what you guys think. I wasn't too sure how to explain Reverse Mode via the TCG...so I made it a new terminology. If anyone knows a way to do it, let me know and I can switch it so it is on the card. [spoiler=New terminology]Reverse Mode: The Card is flipped upside down on the Battle Field. While in Reverse Mode, the card cannot attack, cannot be equipped with Spell Cards, and cannot be the target of a Spell/Trap Card used by the owner. During Main Phase 1, the owner of the card must flip a coin. If heads, the card is switched out of Reverse Mode. Paralyze Counter: A card with a Paralyze Counter on it must flip a coin when it declares an attack. If tails, negate the attack. Poison Counter: On each player's Standby Phase, decrease the ATK of the card that has a Poison Counter on it by 100. If the card's ATK reaches 0 by this effect, the card is destroyed. Burn Counter: On the controller's Standby Phase, decrease the ATK of the card that has a Burn Counter on it by 100. If the card's ATK reaches 0 by this effect, the card is destroyed. Sleep Counter: At the End Phase of each player's turns, flip a coin. If heads, remove the Sleep Counter. If tails, the monster cannot attack that turn.[/spoiler] [center][b] [spoiler=XD001] [img]http://img714.imageshack.us/img714/675/48373.jpg[/img] This card is treated as an Aqua-type. When this card declares an attack on a Pokemon-type card, increase it's ATK by 500. After this card effects, at the end of the Damage Step, flip a coin. If tails, this card will enter Reverse Mode. [/spoiler] [spoiler=Card 0] [img]http://img820.imageshack.us/img820/675/48373.jpg[/img] The Summoning or Setting of this card cannot be negated. When this card is Summoned, Spells, Traps, and Effect Monster effects cannot be activated. This card cannot be targeted by the effects of Spells, Traps or Effect Monsters. This card does not count toward your five Monster Card limit. This card cannot be the target of an attack. If this is the only monster on your side of the field, your opponent can attack your Life Points directly. When this card is summoned to the field, pick 1 Spell Card in your deck and place it face-up on the field, placing 99 counters on it. To activate that card, you must remove 1 counter. That card is not destroyed until all 99 counters are removed from the card. If Missingno is still on the field when the counters reach 0, place 99 counters on it again instead of destroying the card. For each turn this card is on the field, decrease the ATK and DEF of every card on your side of the field, in your hand, and in your deck by 1000 (excluding this card). If any cards are reduced to 0 ATK by this effect, remove them from play. If all of your monsters (excluding this card) are removed from play by this effect, you lose the duel. [/spoiler] [spoiler=Kanto Pokemon] [spoiler=001] [img]http://img822.imageshack.us/img822/9186/48373f.jpg[/img] When this card is successfully Normal Summoned to the field, select 1 of your opponent's monsters. As long as that card remains face-up on your opponent's side of the field, increase your Life Points by 300 during each of your Standby Phases. If this card destroys one of your opponent's monsters, place 1 Experience Counter on this card for every level of that monster. When this card gains 5 Experience Counters, send this card to your graveyard to Special Summon 1 "Ivysaur" from your hand or deck. Effect based on the move Leech Seed. [/spoiler] [spoiler=002] [img]http://img340.imageshack.us/img340/6962/48373p.jpg[/img] Once during your Main Phase, you can select 1 of your opponent's monsters. As long as that card remains face-up on your opponent's side of the field, decrease that monster's ATK by 300 during each of your opponent's Standby Phases. If it's ATK reaches 0, destroy that card. If this card destroys one of your opponent's monsters, place 1 Experience Counter on this card for every level of that monster. When this card gains 7 Experience Counters, send this card to your graveyard to Special Summon 1 "Venasaur" from your hand or deck. Effect based off of the move PoisonPowder [/spoiler] [spoiler=003] [img]http://img101.imageshack.us/img101/675/48373.jpg[/img] Discard 2 cards from your hand to flip all of your opponent's monsters (negating flip effects) then destroy all Defense Position monsters with a DEF of 1500 or less on your opponent's side of the field. You cannot conduct your Battle Phase on the turn that this effect is used. This card also cannot attack or use this effect on your next turn. Effect based off of the move Frenzy Plant [/spoiler] [spoiler=004] [img]http://img337.imageshack.us/img337/7146/48373y.jpg[/img] Once per turn, you can select 1 of your opponent's monsters. During your opponent's next Battle Phase, if that monster declares an attack, your opponent must flip a coin. If tails, negate the attack. If this card destroys one of your opponent's monsters, place 1 Experience Counter on this card for every level of that monster. When this card gains 5 Experience Counters, send this card to your graveyard to Special Summon 1 "Charmeleon" from your hand or deck. Effect based off of the move Smokescreen [/spoiler] [spoiler=005] [img]http://img690.imageshack.us/img690/675/48373.jpg[/img] When this card destroys one of your opponent's monsters, decrease the ATK of all adjacent monsters by 300. If this card destroys one of your opponent's monsters, place 1 Experience Counter on this card for every level of that monster. When this card gains 7 Experience Counters, send this card to your graveyard to Special Summon 1 "Charizard" from your hand or deck. Effect based off of the move Bursting Flame [/spoiler] [spoiler=006] [img]http://img560.imageshack.us/img560/6369/48373s.jpg[/img] Discard 2 cards from your hand to destroy all monsters in Attack Position with an ATK of 1500 or less on your opponent's side of the field. You cannot conduct your Battle Phase on the turn that this effect is used. This card also cannot attack or use this effect on your next turn. Effect based off of Blast Burn. [/spoiler] [spoiler=007] [img]http://img202.imageshack.us/img202/5030/48373a.jpg[/img] Once per turn, during your Main Phase, select 1 of your opponent's monsters and decrease it's DEF by 300. If this card destroys one of your opponent's monsters, place 1 Experience Counter on this card for every level of that monster. When this card gains 5 Experience Counters, send this card to your graveyard to Special Summon 1 "Wartortle" from your hand or deck. Effect based off of the move Tail Whip. [/spoiler] [spoiler=008] [img]http://img171.imageshack.us/img171/9186/48373f.jpg[/img] You can increase this card's ATK by 500 during your Battle Phase. This card cannot attack the turn after this effect is used. If this card destroys one of your opponent's monsters, place 1 Experience Counter on this card for every level of that monster. When this card gains 7 Experience Counters, send this card to your graveyard to Special Summon 1 "Blastoise" from your hand or deck. Effect based off of the move Skull Bash [/spoiler] [spoiler=009] [img]http://img202.imageshack.us/img202/3710/48373t.jpg[/img] Discard 1 card from your hand to destroy one monster on your opponent's side of the field. You cannot conduct your Battle Phase on the turn that this effect is used. This card also cannot attack or use this effect on your next turn. Effect based off the move Hydro Cannon [/spoiler] [spoiler=010] [img]http://img684.imageshack.us/img684/675/48373.jpg[/img] This card cannot have Poison, Burn, or Paralyze Counters placed on it. If this card destroys one of your opponent's monsters, place 1 Experience Counter on this card for every level of that monster. When this card gains 4 Experience Counters, send this card to your graveyard to Special Summon 1 "Metapod" from your hand or deck. [/spoiler] [spoiler=011] [img]http://img573.imageshack.us/img573/9760/48373q.jpg[/img] This card cannot have Poison, Burn, or Paralyze Counters placed on it. If this card destroys one of your opponent's monsters, place 1 Experience Counter on this card for every level of that monster. When this card gains 5 Experience Counters, send this card to your graveyard to Special Summon 1 "Butterfree" from your hand or deck. [/spoiler] [spoiler=012] [img]http://img826.imageshack.us/img826/4160/48373b.jpg[/img] During the Main Phase of your turn, you can select 1 of your opponent's monsters and place a Paralyze Counter on it. This card cannot attack in the same turn this effect is used. [/spoiler] [spoiler=013] [img]http://img816.imageshack.us/img816/3710/48373t.jpg[/img] This card cannot have Poison, Burn, or Paralyze Counters placed on it. If this card destroys one of your opponent's monsters, place 1 Experience Counter on this card for every level of that monster. When this card gains 4 Experience Counters, send this card to your graveyard to Special Summon 1 "Kakuna" from your hand or deck. [/spoiler] [spoiler=014] [img]http://img718.imageshack.us/img718/675/48373.jpg[/img] This card cannot have Poison, Burn, or Paralyze Counters placed on it. If this card destroys one of your opponent's monsters, place 1 Experience Counter on this card for every level of that monster. When this card gains 6 Experience Counters, send this card to your graveyard to Special Summon 1 "Beedrill" from your hand or deck. [/spoiler] [spoiler=015] [img]http://img338.imageshack.us/img338/675/48373.jpg[/img] Increase this card's ATK by 500 for every "Beedrill" on the field (excluding this card). [/spoiler] [spoiler=016] [img]http://img574.imageshack.us/img574/5380/48373n.jpg[/img] Once per turn, you can pay 300 Life Points to return 1 monster on your opponent's side of the field to it's owner's hand. When this card gains 5 Experience Counters, return this card to your graveyard to Special Summon 1 "Pidgeotto" from your hand or deck. Effect based off of the move Whirlwind. [/spoiler] [spoiler=017] [img]http://img691.imageshack.us/img691/8422/48373xw.jpg[/img] This card can attack twice per turn. If this card destroys one of your opponent's monsters, place 1 Experience Counter on this card for every level of that monster. When this card gains 7 Experience Counters, return this card to your graveyard to Special Summon 1 "Pidgeot" from your hand or deck. Effect based off the move Agility. [/spoiler] [spoiler=018] [img]http://img600.imageshack.us/img600/4394/48373e.jpg[/img] Activate only during your opponent's damage calculation. Make the ATK of a monster attacking this card 0 during damage calculation. This effect can only be used once as long as this card remains face-up on the field. Effect based off of the move Protect. [/spoiler] [spoiler=019] [img]http://img843.imageshack.us/img843/1926/48373z.jpg[/img] During your opponent's turn, this card can declare an attack before your opponent's monsters. If this card destroys one of your opponent's monsters, place 1 Experience Counter on this card for every level of that monster. When this card gains 6 Experience Counters, return this card to your graveyard to Special Summon 1 "Raticate" from your hand or deck. Effect based on the move Quick Attack [/spoiler] [spoiler=020] [img]http://img11.imageshack.us/img11/3710/48373t.jpg[/img] When this card declares an attack, cut the ATK of the defending monster in half. Effect based on the move Super Fang. [/spoiler] [spoiler=021] [img]http://img11.imageshack.us/img11/7390/48373l.jpg[/img] At the Main Phase of each player's turn, flip 5 coins. Increase this card's ATK by 300 for each heads you flip. If this card destroys one of your opponent's monsters, place 1 Experience Counter on this card for every level of that monster. When this card gains 7 Experience Counters, return this card to your graveyard to Special Summon 1 "Fearow" from your hand or deck. Effect based on the move Fury Attack [/spoiler] [spoiler=022] [img]http://img842.imageshack.us/img842/3734/48373o.jpg[/img] The attack of this card cannot be negated. Effect is based on the move Aerial Ace. [/spoiler] [spoiler=023] [img]http://img64.imageshack.us/img64/4160/48373b.jpg[/img] Once per turn, during your Main Phase, you can select 1 of your opponent's monsters and place a Poison Counter on it. This card cannot attack during the turn this effect is used. If this card destroys one of your opponent's monsters, place 1 Experience Counter on this card for every level of that monster. When this card gains 6 Experience Counters, send this card to your graveyard to Special Summon 1 "Arbok" from your hand or deck. Effect based on the move Toxic [/spoiler] [spoiler=024] [img]http://img574.imageshack.us/img574/5030/48373a.jpg[/img] When this card is successfully Normal Summoned to the field, cut the ATK of all of your opponent's monsters by 500. [/spoiler] [spoiler=025] [img]http://img11.imageshack.us/img11/3734/48373o.jpg[/img] This card can attack twice per turn. [/spoiler] [spoiler=026] [img]http://img714.imageshack.us/img714/2388/48373r.jpg[/img] "Pikachu" + 1 non-Tuner Thunder-type monster On your Standby Phase, you can increase this card's ATK by 500 until the End Phase. If this effect is used, this card cannot attack on your next turn. Effect based off the move Hyper Beam [/spoiler] [spoiler=027] [img]http://img716.imageshack.us/img716/4267/48373tc.jpg[/img] While this card is in face-up Attack Position on the field, you can remove this card from play. During your next turn, if you have a free Monster Space, you can return this card to the field and increase it's ATK by 1000 until the End Phase. If this card destroys one of your opponent's monsters, place 1 Experience Counter on this card for every level of that monster. When this card gains 7 Experience Counters, send this card to your graveyard to Special Summon 1 "Sandshrew" from your hand or deck. Effect based on the move Dig [/spoiler] [spoiler=028] [img]http://img697.imageshack.us/img697/675/48373.jpg[/img] If this card successfully destroys one of your opponent's monsters, increase it's ATK by 300. Effect based on Fury Cutter [/spoiler] [spoiler=029+032] [img]http://img64.imageshack.us/img64/2857/48373c.jpg[/img] When this card declares an ATK, increase it's ATK by 600 until the end of the Battle Phase. If this card destroys one of your opponent's monsters, place 1 Experience Counter on this card for every level of that monster. When this card gains 5 Experience Counters, send this card to your graveyard to Special Summon either 1 "Nidorino" or 1 "Nidorina" from your hand or deck. Effect based on the move Double Kick [/spoiler] [spoiler=030] [img]http://img72.imageshack.us/img72/7146/48373y.jpg[/img] Once per turn, during your Main Phase, you can select 1 of your opponent's monsters and place a Poison Counter on it. This card cannot attack during the turn this effect is used. Effect based on the move Toxic [/spoiler] [spoiler=031] [img]http://img338.imageshack.us/img338/4719/48373g.jpg[/img] "Nidorina" + 1 non-Tuner Rock-type monster If this monster declares an attack, decrease it's ATK and DEF by 300 at the End Phase of the same turn. If this card's ATK reaches 0 by this effect, destroy this card. Effect based on the move Superpower [/spoiler] [spoiler=033] [img]http://img696.imageshack.us/img696/4150/48373d.jpg[/img] When this card does battle with a face-up Attack Position monster with 2000 ATK or less, destroy that card with this effect. Effect based on the move Horn Drill [/spoiler] [spoiler=034] [img]http://img444.imageshack.us/img444/9186/48373f.jpg[/img] "Nidorino" + 1 non-Tuner Rock-type monster [/spoiler] [spoiler=035] [img]http://img291.imageshack.us/img291/9760/48373q.jpg[/img] At the Standby Phase of each player's turn, roll one six-sided die. This card's ATK becomes that number x250 until the End Phase of that turn. Effect based off of the move Metronome [/spoiler] [spoiler=036] [img]http://img375.imageshack.us/img375/675/48373.jpg[/img] "Clefairy" + 1 non-Tuner Rock-type monster At the Standby Phase of each player's turn, roll one six-sided die. This card's ATK becomes that number x500 until the End Phase of that turn. Effect based off of the move Metronome [/spoiler] [spoiler=037] [img]http://img11.imageshack.us/img11/1985/48373k.jpg[/img] During your Main Phase, you can roll one six-sided die and select 1 of your opponent's monsters. That monster cannot attack for an amount of turns equal to the roll. Also, decrease the ATK of that monster by 200 at the End Phase of every turn that monster cannot attack. If the monster's ATK reaches 0 with this effect, destroy that card. This card also cannot attack while its effect is in use. Effect based off of the move Fire Spin [/spoiler] [spoiler=038] [img]http://img63.imageshack.us/img63/2857/48373c.jpg[/img] "Vulpix" + 1 non-Tuner FIRE monster When this card destroys one of your opponent's monsters, decrease the ATK of all adjacent monsters by 300. Effect based off of the move Bursting Flame [/spoiler] [spoiler=039] [img]http://img819.imageshack.us/img819/675/48373.jpg[/img] Select 1 of your opponent's face-up monsters and place 1 Sleep Counter on it. This card cannot attack on the turn this effect is used. Effect based off of the move Sing [/spoiler] [spoiler=040] [img]http://img600.imageshack.us/img600/4719/48373g.jpg[/img] "Jigglypuff" + 1 non-Tuner Rock-type monster Select 1 of your opponent's face-up monsters and place 1 Sleep Counter on it. This card cannot attack on the turn this effect is used. Effect based off of the move Sing [/spoiler] [spoiler=041] [img]http://img696.imageshack.us/img696/4179/48373x.jpg[/img] When this card declares an attack, decrease the defending monster's ATK by 300 and increase this card's ATK by 300. If this card destroys one of your opponent's monsters, place 1 Experience Counter on this card for every level of that monster. When this card gains 6 Experience Counters, send this card to your graveyard to Special Summon 1 "Golbat" from your hand or deck. Effect based off the move Leech Life [/spoiler] [spoiler=042] [img]http://img255.imageshack.us/img255/5030/48373a.jpg[/img] When this card declares an attack, roll one six-sided die. If you roll 3 or more, increase this card's ATK by 500 during the Battle Step. Effect based off of the move Air Cutter [/spoiler] [spoiler=043] [img]http://img814.imageshack.us/img814/4957/48373w.jpg[/img] Once per turn, during your Main Phase, you can select 1 of your opponent's monsters and place 1 Poison Counter on it. This card cannot attack the same turn this effect is used. If this card destroys one of your opponent's monsters, place 1 Experience Counter on this card for every level of that monster. When this card gains 5 Experience Counters, send this card to your graveyard to Special Summon 1 "Gloom" from your hand or deck. Effect based off of the move Poisonpowder [/spoiler] [spoiler=044] [img]http://img696.imageshack.us/img696/4861/48373i.jpg[/img] When this card declares an attack, roll one six-sided die. If you roll 3 or more, increase this card's ATK by 500 during the Battle Step. Effect based off of Razor Leaf [/spoiler] [spoiler=045] [img]http://img338.imageshack.us/img338/6978/48373gy.jpg[/img] "Gloom" + 1 non-Tuner Plant-type monster When this monster destroys a face-up monster on your opponent's side of the field, increase your Life Points by half of the destroyed monster's original ATK. Effect based off of the move Giga Drain [/spoiler] [/spoiler] [spoiler=Spell and Trap Cards] [spoiler=650 - Oracion - The Song of Calming] [img]http://img688.imageshack.us/img688/675/48373.jpg[/img] This card can only be activated when there is a 6000 Life Point difference between you and your opponent. End the duel in a draw. [/spoiler] [spoiler=651 - Hall of Origin] [img]http://img832.imageshack.us/img832/1339/48373h.jpg[/img] This card is used to ritual summon "Arceus - Creator of Origin". You must also offer Pokemon-type monsters whose level stars are equal to 12 or more as a tribute from the field or your hand. [/spoiler] [spoiler=652 - Show Me Your Pokemanz] [img]http://img832.imageshack.us/img832/2388/48373r.jpg[/img] Your opponent must show his/her hand. [/spoiler] [spoiler=653 - Distortion World] [img]http://img715.imageshack.us/img715/5909/48373m.jpg[/img] Increase the ATK of DARK monsters by 300. [/spoiler] [spoiler=654 - Ultimate Confrontation] [img]http://img842.imageshack.us/img842/675/48373.jpg[/img] This card can only be activated when "Giratina - Origin Forme", "Dialga - God of Time", and "Palkia - God of Space" are on the field, with your opponent controlling at least one of them and you controlling at least one of the others. This card cannot be activated if "Arceus - Creator of Origin" is on the field. Destroy all cards on the field except "Giratina - Origin Form", "Dialga - God of Time", and "Palkia - God of Space". Roll 1 die. If you roll 1 or 2, the controller of "Giratina - Origin Forme" wins the duel. If you roll 3 or 4, the controller of "Dialga - God of Time" wins the duel. If you roll 5 or 6, the controller of "Palkia - God of Space" wins the duel. [/spoiler] [spoiler=655 - Revive] [img]http://img651.imageshack.us/img651/675/48373.jpg[/img] Special Summon 1 Pokemon-type monster from either player's Graveyard to your side of the field. [/spoiler] [spoiler=656 - PlusPower] [img]http://img821.imageshack.us/img821/6369/48373s.jpg[/img] Increase 1 selected Pokemon-type monster's ATK by 500 points during the turn this card is activated. [/spoiler] [spoiler=657 - 1000 Year Awakening] [img]http://img840.imageshack.us/img840/675/48373.jpg[/img] This card is used to ritual summon "Jirachi - The Wish Granter". You must also offer monsters whose level stars are equal to 10 or more as a tribute from the field or your hand. [/spoiler] [spoiler=658 - Helix Fossil] [img]http://img688.imageshack.us/img688/2857/48373c.jpg[/img] Search your deck for 1 "Omanyte" or "Omastar" and Special Summon it to the field. Shuffle your deck afterwards. [/spoiler] [spoiler=659 - Dome Fossil] [img]http://img715.imageshack.us/img715/4179/48373x.jpg[/img] Search your deck for 1 "Kabuto" or "Kabutops" and Special Summon it to the field. Shuffle your deck afterwards. [/spoiler] [spoiler=660 - Old Amber] [img]http://img837.imageshack.us/img837/2857/48373c.jpg[/img] Search your deck for 1 "Aerodactyl" and Special Summon it to the field. Shuffle your deck afterwards. [/spoiler] [spoiler=661 - Pokeball] [img]http://img840.imageshack.us/img840/9186/48373f.jpg[/img] Special Summon 1 Pokemon-type monster from your hand or deck whose Level Stars are equal to 4 or less. If from your deck, shuffle your deck. [/spoiler] [spoiler=662 - Up-Grade] [img]http://img840.imageshack.us/img840/4150/48373d.jpg[/img] This card can only be equipped to "Porygon". Increase the ATK of the equipped card by 300. [/spoiler] [spoiler=663 - Dubious Disk] [img]http://img44.imageshack.us/img44/9186/48373f.jpg[/img] This card can only be equipped to "Porygon 2". Increase the ATK of the equipped card by 300. [/spoiler] [spoiler=664 - Great Ball] [img]http://img823.imageshack.us/img823/9760/48373q.jpg[/img] Special Summon 1 Pokemon-type monster from your hand or deck whose Level Stars are equal to 6 or less. [/spoiler] [spoiler=665 - Ultra Ball] [img]http://img823.imageshack.us/img823/3710/48373t.jpg[/img] Special Summon 1 Pokemon-type monster from your hand or deck whose Level Stars are equal to 8 or less. [/spoiler] [spoiler=666 - Master Ball] [img]http://img441.imageshack.us/img441/1985/48373k.jpg[/img] You can search through your deck to find one Pokemon-type card and put it in your hand. [/spoiler] [spoiler=667 - Pokemon Stadium] [img]http://img577.imageshack.us/img577/675/48373.jpg[/img] Increase the ATK and DEF of all Pokemon-type monsters on the field by 400. [/spoiler] [spoiler=668 - Red] [img]http://img683.imageshack.us/img683/4394/48373e.jpg[/img] Increase the ATK of all Pokemon-type monsters on the field by 500 until the End Phase. [/spoiler] [spoiler=669 - Green] [img]http://img821.imageshack.us/img821/361/48373vk.jpg[/img] Place 3 Experience Counters on every Pokemon-type card on your side of the field. [/spoiler] [spoiler=670 - Blue] [img]http://img257.imageshack.us/img257/7390/48373l.jpg[/img] Select 1 Pokemon-type monster on the field. Activate it's evolution effect regardless of the amount of Experience Counters on it. [/spoiler] [spoiler=671 - Yellow] [img]http://img444.imageshack.us/img444/9760/48373q.jpg[/img] Special Summon 1 Pokemon-type monster from either player's Graveyard to your side of the field. [/spoiler] [spoiler=672 - Gold] [img]http://img340.imageshack.us/img340/9186/48373f.jpg[/img] Special Summon 1 Baby-Pokemon-type monster from either your hand or deck. [/spoiler] [spoiler=673 - Silver] [img]http://img251.imageshack.us/img251/2857/48373c.jpg[/img] Return 1 Pokemon-type monster from your side of the field to Special Summon 1 Pokemon-type monster from your hand whose Level Stars are equal to the returned monster's Level Stars. [/spoiler] [spoiler=674 - Crystal] [img]http://img251.imageshack.us/img251/4150/48373d.jpg[/img] Select 1 Pokemon-type monster on your opponent's side of the field. Take control of the selected monster until the End Phase of this turn. [/spoiler] [spoiler=675 - Triple Finish] [img]http://img171.imageshack.us/img171/8850/48373os.jpg[/img] This card can only be activated when "Squirtle", "Ivysaur", and "Charizard" are on your side of the field. Destroy all monsters on your opponent's side of the field. "Charizard", "Ivysaur", and "Squirtle" cannot declare an attack the turn this card is used. [/spoiler] [/spoiler] [/b][/center] Link to comment Share on other sites More sharing options...
Time Psyduck Posted August 24, 2010 Report Share Posted August 24, 2010 Not bad, but "You can Tribute this card to search through your deck for 1 (Pokémon)" should be "During your Standby/Main/End Phase, you can tribute this face-up card to Special Summon "(Pokémon)" from your Hand or Deck". You can pick whichever phase you prefer - end phase would better represent evolution in the games, but the others would work as well. Allowing them to be summoned from the hand prevents them being unable to use the effect if they end up with all copies in their hand. Squirtle's line should probably be Aqua-Type, since that's the type of other water-attribute turtles. You don't need to add the instruction to shuffle the deck afterwards anymore. Eeveelution is redundant. All of the cards it searches are synchros, which are available in the extra deck whenever they're needed. Glaceon and Vaporeon are identical, so one of them needs a different effect, or different ATK/DEF/Levels Misingno's effect is very powerful, but likely won't be around long, since in 2-4 turn's you'll end up with nothing but what's in the graveyard, and a single spell probably won't help much. You'll also struggle to keep track of what in the deck has lost ATK, and Missingno itself is actually indestructible - most cards are immune to effects or battle, not both, and if it doesn't count towards the monster limit where does the card go? Also, you should probably have a counter taken off the spell card if it would be destroyed, and reduce the number of counters, since 99 is somewhat overkill. Link to comment Share on other sites More sharing options...
EmilyAnnCoons Posted August 24, 2010 Author Report Share Posted August 24, 2010 Some good points, let me see what I can say...umm...the Extra Deck thing for Syncros I didn't know, so I'll go ahead and drop the Eeveelution card. Glaceon and Vaporeon are identical. Relooking at them in the game again, they're abilities are completely different, so I'll see what I can do with that. Missingno...he's technically not a legal card...and since he's indestructable while also causing you to lose in 3 turns, I'd imagine that's a pretty good balance. The 99 counters thing is based off of the Missingno "Infinite item" glitch, in which you get an infinite amount of the 6th item in your inventory. I hadn't thought about where he went, though, since he's not part of the 5 monster limit...I'll think about modifying that. I like your idea on the evolution thing, I'll think about it, though, as that'll take a lot of editing. I'll edit Squirtle and his evolutions to be Aqua-types, though. Link to comment Share on other sites More sharing options...
SMAL Posted August 24, 2010 Report Share Posted August 24, 2010 I'll help, just I'm not saying I'm the best. Just a bit more creative with effects unknown to the world of Yu-Gi-Oh. Link to comment Share on other sites More sharing options...
EmilyAnnCoons Posted August 25, 2010 Author Report Share Posted August 25, 2010 Cool, just send me some cards and I'll look them over ^^ I'm running out of ideas lol Link to comment Share on other sites More sharing options...
Chaos Number: Card Master Posted August 26, 2010 Report Share Posted August 26, 2010 They are pretty good continue with these cards Link to comment Share on other sites More sharing options...
EmilyAnnCoons Posted August 28, 2010 Author Report Share Posted August 28, 2010 Thanks, I plan to as soon as I get some ideas for more of the cards. After all, there are 493 Pokemon to make lol Link to comment Share on other sites More sharing options...
EmilyAnnCoons Posted September 11, 2010 Author Report Share Posted September 11, 2010 There have been 649 Pokemon now announced to be in Pokemon Black and White. As such, I have moved the card numbers accordingly. As well, I have added Zekrom and Reshiram place holder cards (their effect will be added when we actually know something about them) and will be adding a couple more cards today as well. EDIT: Effects of the first 10 Pokemon have been edited and Metapod and Butterfree have been added. EDIT 2: Weedle, Kakuna, and Beedrill are added. Link to comment Share on other sites More sharing options...
Ren✧ Posted September 12, 2010 Report Share Posted September 12, 2010 They are pretty good. You didn't use real types quite a bit of OCG errors. Keep trying. 5.5/10 Link to comment Share on other sites More sharing options...
CDude Posted September 14, 2010 Report Share Posted September 14, 2010 I don't see the point of the new terminology thing and Missingo is TOO overpowerd. Link to comment Share on other sites More sharing options...
squall17 Posted September 14, 2010 Report Share Posted September 14, 2010 not bad, not bad...LOVE Reshiram card...but the only problem for me are the pics u u sed for Eevee evolution forms and some pics u took directly from the original pokemon cards...but that's nothing cause the effort u gave is amazing...9/10 Link to comment Share on other sites More sharing options...
EmilyAnnCoons Posted September 18, 2010 Author Report Share Posted September 18, 2010 Well, the new terminology makes it easier for me cause I don't have to figure out how to write them on the card...honestly those effects just can't be written out on a card very well...I know, I tried... Also, Missingno is supposed to be overpowered. If this set was real, it wouldn't be tournament legal (or even regular play legal) because of it's power and how it works. Also, even though it does have a really nasty effect, it is a time bomb waiting to kill you. There is no card in existence that can make you last more then 5 turns (and there are only 2 cards I know that can do that. Anything else would have you dead at the end of 3 turns), and Missingno can't be destroyed, so there's no way to avoid it's death effect if you don't use it perfectly right. I have no plans to change it either, so, this is just what you're gonna get. I'm also thinking of making an 'M card, too. If I do, though, I think I might change Missingno, cause it turns out Missingno and 'M are two different things, and 'M is the one that can erase your game, not Missingno. Link to comment Share on other sites More sharing options...
EmilyAnnCoons Posted October 25, 2010 Author Report Share Posted October 25, 2010 I have updated with all 3 Porygons and have more to come. Link to comment Share on other sites More sharing options...
-:=Brandon=:- Posted October 25, 2010 Report Share Posted October 25, 2010 lol @ "show me your pokemanz", awesome....Nice to see a full scale project(assault) on tryingto make pokemon cards for every single pokemon, you got some guts there... Link to comment Share on other sites More sharing options...
EmilyAnnCoons Posted October 25, 2010 Author Report Share Posted October 25, 2010 Thanks, I've been working on this for a while ^^ I've got more ideas now, so I'm doing them. EDIT: I have added Mew, Mewtwo, Ho-oh, Lugia, and the 4 main pokeballs into the cards. I hope you all enjoy them =D Link to comment Share on other sites More sharing options...
Embittered Moon Posted October 26, 2010 Report Share Posted October 26, 2010 its a pretty good pokemon set :] Link to comment Share on other sites More sharing options...
EmilyAnnCoons Posted October 28, 2010 Author Report Share Posted October 28, 2010 This project is about to go through a major overhaul, so keep watch. I have already edited Palkia, Dialga, and Arceus with the changes. Link to comment Share on other sites More sharing options...
-:=Brandon=:- Posted October 29, 2010 Report Share Posted October 29, 2010 btw, there are loads of beedrills... Link to comment Share on other sites More sharing options...
krazyxgamer Posted October 30, 2010 Report Share Posted October 30, 2010 this is alright... the pics are from the pokemon cards, which is understandable, since my sandshrew in my sig is also from it, but eh a lot of the pokemons have the same effect or the same kind of effect, kinda boring i like the idea though, like the terminology thing, pretty creative on that part but TBH i dun really like it that much so far 6/10 Link to comment Share on other sites More sharing options...
EmilyAnnCoons Posted November 30, 2010 Author Report Share Posted November 30, 2010 I am redoing a good majority of the cards I have already made, as such, I have taken all of them down and will be doing them in numerical order until I reach 493. At that point, it depends on if the Unova stuff are out in America or not that determines if I will be making them or not. Link to comment Share on other sites More sharing options...
krazyxgamer Posted December 1, 2010 Report Share Posted December 1, 2010 the spell/traps are not good, bein honest here lol the effects are pretty lame especially things like ultra ball lol but it's alright, it's hard making a lot of cards and trying to make them creative at the same time Link to comment Share on other sites More sharing options...
EmilyAnnCoons Posted December 2, 2010 Author Report Share Posted December 2, 2010 Well, I was trying to keep true to Pokemon. A pokeball is generally used for weaker pokemon, while each one up is used for stronger pokemon. Like you can't catch a legendary in a pokeball, it just doesn't work lol So, that's why the effects are like that. I guess I don't really know what you mean, though, by boring effects...I know some of the effects of the spells haven't been very original, but I'm also not really aiming for it all to be original. Last time I did that, I got yelled at on here because people were complaining my OCG was terrible, even though there was no way to explain the effect in proper OCG because the effect hadn't been used before on any card I had ever seen. So, I'm trying to stick very firmly to Pokemon while still making them Yu-Gi-Oh cards. I have some fun things planned for some of the later on creatures, and I haven't even made any of the field cards and such yet. Link to comment Share on other sites More sharing options...
EmilyAnnCoons Posted December 5, 2010 Author Report Share Posted December 5, 2010 I have added quite a few new cards and redone most of the old cards Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.