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The Excorcist


Turmoil

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[center][img]http://img685.imageshack.us/img685/1092/272983.jpg[/img]

[font="Century Gothic"][b]The Exorcist[/b]
[color="#4B0082"][b]DARK[/b][/color]
[color="#FF8C00"][size="7"]*****[/size][/color]
[i][ Spellcaster / Effect ][/i]
You can Special Summon this card from your hand by removing from play 1 DARK monster in your hand. As long as this card remains face-up on the field, the effects of all face-up Zombie-Type Effect Monsters are negated. When this card attacks a Zombie-Type monster, remove from play the monster with this card's effect without applying damage calculation.
[b][u][i]ATK / 1800 .. DEF / 2600[/i][/u][/b][/font][/center]

Quite side-deckable. Comments?
Image credit goes to Doomed.
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This post is a prime example of how deceiving posts can be. When I saw this, I thought that it was something from [u]The Exorcist[/u], so I was gonna tell you to move it to Pop Culture. Instead, I see a decent card. OP'd aside, this is a very good start. As such, I'll do a full rate.

Pic: 10/10 I <3 it, fits like a custom made glove

Template: 8/10 Normal Template

OCG: 8/10 A few mistakes, such as in the last part of the effect remove the "destroy and", it is unnecessary

Originality/Creativity: 9/10 Very original since idk of a card that specifically negates Zombie effects, fairly creative

Playability: 6/10 Too OP'd. Almost but not quite broken. It has too many positive effects and no negative effects. Put a higher cost on it (remove from play 2 monsters for example) and remove "This card cannot be destroyed by battle." I'd also lower the DEF to 2200 personally, but it is your call. Even with or without the recommended changes, this card is only useful against Zombies, so either you would have to gear a deck around this and other cards or this card is basically a waste of space against anything other than Zombies. Luckily, last time I checked I heard Zombies were semi popular in the meta so it could get played, but it is just a little too situational to see a lot of play. It would be Side Decked most of the time at best.

Overall: 41/50 Sweet :) A very good start for a newb. Keep it up!

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[quote name='FTW (For The Wynn)' timestamp='1282788253' post='4566372']Playability: 6/10 Too OP'd. Almost but not quite broken. It has too many positive effects and no negative effects. Put a higher cost on it (remove from play 2 monsters for example) and remove "This card cannot be destroyed by battle." I'd also lower the DEF to 2200 personally, but it is your call. Even with or without the recommended changes, this card is only useful against Zombies, so either you would have to gear a deck around this and other cards or this card is basically a waste of space against anything other than Zombies. Luckily, last time I checked I heard Zombies were semi popular in the meta so it could get played, but it is just a little too situational to see a lot of play. It would be Side Decked most of the time at best.
[/quote]

Most of the zombies don't stay on the field for too long however. Usually milled by LS to summon quick tuners

thanks, effects updated
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[quote name='Codeson' timestamp='1282814697' post='4567107']
Id think its to easy to summon. Also I think the Attack and Def + Effects are a bit to much for a 5 star
[/quote]

Stats are balanced to say the least.
Its way easier to summon way stronger monsters in this meta :o synchros anyone

I think, Destiny Hero - Diamond Dude, its effects a little too much for a 4 star.
effects shouldnt be judged by stars =[

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[quote name='Byakk' timestamp='1282787593' post='4566337']
Since when do good Zombies stay on the field and activate effects (bar Zombie Master)?
:\
[/quote]


I totally agree. The only things it negates are zombie synchros and zombie master. If you make it Level 7, drop the Special Summon thing, don't bump up the ATK and DEF and then make it so that graveyard zombies can't activate their effects then that would make it better but still balanced.

7/10
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Im thinking of giving adding an unique effect like putting this card into your opponents graveyard / then you can remove from play up to 2 zombie-type monsters at any time you like to return it to your hand
plaguespreader and mezuki will die

what do you guys think?
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