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I was on a plane to Tenerefe, feeling very bored. i got out my spell caster deck and looked at [url="http://yugioh.wikia.com/wiki/Disenchanter"]Disenchanter[/url]. i then found my [url="http://yugioh.wikia.com/wiki/Royal_Magical_Library"]Magical Bookshelf/Library[/url] thing and the Spellcaster deck NEED, [url="http://yugioh.wikia.com/wiki/Magical_Citadel_of_Endymion"]Citadel[/url]. and i thought of somethin....
Infinite draw/10000000000000000000000000000000000........... Beatstick

[b][u]Infinite Draw[/u][/b]

Hand = Citadel, Bookshelf, Cost down, Disenchanter, any Continuous spell , Double Summon.
Summon Bookshelf, Activate Cost down, then activate DS, and summon Disenchanter. Activate Citiadel. Then activate your Continuous spell, Citadel is on 1 Spell counter, Disenchanter's effect to add your Continuous spell to your hand, activate it again, then Disenchanter on Bookshelf to Return your Continuous spell, Bookshelf gains a Spell counter, and so does Citadel.( Disenchanter > Bookshelf > Return Spell card to your hand > Citadel gains spell counter > Repeat as many times as you like.) Library says you can remove 3 spell counters to Draw 1 card, Citadel says you can remove its spell counters instead. Draw as many Cards as you want.

[u][b]Infinite Beatstick[/b][/u]

Hand = Citadel, Cost down, Disenchanter, Any Continuous Spell, Double Summon, Mythical Beast Cerberus.
Summon Cerberus , activate Cost down, then activate DS, and summon Disenchanter. Activate Citadel. Then activate your Continuous spell, Citadel is on 1 Spell counter, Disenchanter's effect to add your Continuous spell to your hand, activate it again, then Disenchanter on Cerberus about 100000000000000 times, then disenchanter on Magical Citadel about 100000000000000000000000000000000000000000000000000000 times. Cerberus has 100000000000000000000000000000000000000000000000000000 spell counters, that means 500000000000000000000000000000000000000000000000000000, but you can go as high as you want. WIN!

I Know, some flaws, but its Ok, Right?
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Disenchanter:

"[b]Once per turn[/b], you can remove 1 Spell Counter from anywhere on the field to return 1 face-up Spell Card to its owner's hand."

Citadel:

"Each time a Spell Card is activated, place 1 Spell Counter on this card. When a card with a Spell Counter(s) is destroyed, place its Spell Counters on this card. [b]Once per turn[/b], if you would activate a card's effect by removing a Spell Counter(s) from cards you control, you can remove Spell Counters from this card instead. If this card would be destroyed, you can remove 1 Spell Counter from this card instead."
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