poopybuttoxes Posted August 28, 2010 Report Share Posted August 28, 2010 If i attack LJM with airknight which effect would activate first? Would i put airknight on my deck then draw? Or would i draw then put airknight on the deck? Link to comment Share on other sites More sharing options...
burnpsy Posted August 28, 2010 Report Share Posted August 28, 2010 *points to Q&A thread* Link to comment Share on other sites More sharing options...
♥ ЅϯᵲåώӀӞ℮ᴙʀɣ−ɴɨɨ−ƈħåɴ ♥ Posted August 28, 2010 Report Share Posted August 28, 2010 If I'm not wrong, the Piercing should take place first, inflict the damage, have you draw the card, and then have it become sent to the top of your deck. Link to comment Share on other sites More sharing options...
burnpsy Posted August 28, 2010 Report Share Posted August 28, 2010 If I'm not wrong, the Piercing should take place first, inflict the damage, have you draw the card, and then have it become sent to the top of your deck. And you'd be wrong. Mandatory effects of cards controlled by the turn player are set to chain link 1, then the opponent's cards, then optional effects. So, as chains resolve backwards, Airknight Parshath is spun first then redrawn by its own effect. Link to comment Share on other sites More sharing options...
♥ ЅϯᵲåώӀӞ℮ᴙʀɣ−ɴɨɨ−ƈħåɴ ♥ Posted August 28, 2010 Report Share Posted August 28, 2010 And you'd be wrong. Mandatory effects of cards controlled by the turn player are set to chain link 1, then the opponent's cards, then optional effects. So, as chains resolve backwards, Airknight Parshath is spun first then redrawn by its own effect.Bleh. Forgot the chain fundamentals. >>. I chained it properly, just forgot to work backwards. Link to comment Share on other sites More sharing options...
byak Posted August 28, 2010 Report Share Posted August 28, 2010 Airknight would activate and resolve first. They don't go on the same change.Airknight's effect activates in a time block right before Juju's. When it inflicts damage.Juju and flip effects occur after this time block. basically the damage step works like this: step 1 - trigger effects activate, and atk/def adjusters can be played(Catastor and such) (Kalut, Honest, etc.) step 2 - facedown cards are flipped up(This is why Catastor doesn't work with face-downs)also, continuous effects of facedowns flipped up apply at this point(Such as Goblin King gaining atk) step 3 - this is the time block where atk/def adjusters can be played(Honest, Kalut, etc.) step 4 - trigger effects that activate when damage is inflicted happens here, along with inflicting damage itself(Parshath, Wattgiraffe, etc.) step 5 - flip effects and trigger effects such as Juju go off here B) also, Q&A thread B) Link to comment Share on other sites More sharing options...
♥ ЅϯᵲåώӀӞ℮ᴙʀɣ−ɴɨɨ−ƈħåɴ ♥ Posted August 28, 2010 Report Share Posted August 28, 2010 Now we have two people contradicting each other >>... Link to comment Share on other sites More sharing options...
byak Posted August 28, 2010 Report Share Posted August 28, 2010 wat Link to comment Share on other sites More sharing options...
♥ ЅϯᵲåώӀӞ℮ᴙʀɣ−ɴɨɨ−ƈħåɴ ♥ Posted August 28, 2010 Report Share Posted August 28, 2010 watRead burnpsy's reply. Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted August 28, 2010 Report Share Posted August 28, 2010 Byakk is right. Link to comment Share on other sites More sharing options...
byak Posted August 28, 2010 Report Share Posted August 28, 2010 B) Link to comment Share on other sites More sharing options...
♥ ЅϯᵲåώӀӞ℮ᴙʀɣ−ɴɨɨ−ƈħåɴ ♥ Posted August 28, 2010 Report Share Posted August 28, 2010 Then I was right in the first place = _=... /facecake Link to comment Share on other sites More sharing options...
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