Dream Cabbage Posted August 31, 2010 Report Share Posted August 31, 2010 This card is coming out in Starstrike Blast. Let's discuss the extent of this cards incredibility. [img]http://images3.wikia.nocookie.net/__cb20100716151207/yugioh/images/thumb/1/12/ShootingStarDragonSTBL-JP-UR.jpg/400px-ShootingStarDragonSTBL-JP-UR.jpg[/img] [Spoiler=English Lore]1 Synchro Tuner Monster + "Stardust Dragon" You can activate each of the following effects once per turn: ● Reveal the top 5 cards of your Deck, then shuffle your Deck. During this turn's Battle Phase, this card can attack once for each Tuner Monster revealed this way. ● You can negate the activation of a Spell Card, Trap Card or Effect Monster's effect that would destroy a card(s) on the field, and destroy that card. ● When your opponent's monster declares an attack, you can remove from play this card to negate the attack. If this card is removed from play this way, Special Summon it during the End Phase.[/Spoiler] Link to comment Share on other sites More sharing options...
TheTurtleOnceCalledGod Posted August 31, 2010 Report Share Posted August 31, 2010 Its a situational OTK that fails in comparison to the original stardust because it can only negate one destruction effect per turn and then remains vulnerable to destruction effects. Link to comment Share on other sites More sharing options...
Welche the crab Posted August 31, 2010 Report Share Posted August 31, 2010 Worse then Red Nova Dragon Link to comment Share on other sites More sharing options...
Dream Cabbage Posted August 31, 2010 Author Report Share Posted August 31, 2010 Well basically, that effect is like Stardust Dragon only this card doesn't move away from the field. It didn't say on Stardust that you could only activate it once per turn becuase it doesn't need to since it would already be in the Graveyard due to it's own effect. Yeah, Red Nova Dragon is way better than this. But you would run both this and Red Nova Dragon in your extra deck. Link to comment Share on other sites More sharing options...
Lonk Posted August 31, 2010 Report Share Posted August 31, 2010 Red Nova Dragon is better. 2 Tuners + RDA specification > 1 Stardust + 1 Synchro Tuner specification = 2 Level 1 monsters that have to be a tuner and a non-tuner. Link to comment Share on other sites More sharing options...
Dream Cabbage Posted August 31, 2010 Author Report Share Posted August 31, 2010 You could have [url="http://http://yugioh.wikia.com/wiki/Formula_Synchron"]Formula Synchron[/url] which is coming out in Starstrike Blast. It's easy to get out in Frog Synchro(the deck I'm making). Then you get [url="http://http://yugioh.wikia.com/wiki/Caius_the_Shadow_Monarch"]Caius[/url] and [url="http://http://yugioh.wikia.com/wiki/Fishborg_Blaster"]Fishborg Blaster[/url] and a [url="http://http://yugioh.wikia.com/wiki/Treeborn_Frog"]Treeborn Frog[/url] to get [url="http://http://yugioh.wikia.com/wiki/Stardust_Dragon"]Stardust[/url]out. Link to comment Share on other sites More sharing options...
darkwolf777 Posted August 31, 2010 Report Share Posted August 31, 2010 [quote name='Dream Cabbage' timestamp='1283267789' post='4584834'] [Spoiler=English Lore]1 Synchro Tuner Monster + "Stardust Dragon" You can activate each of the following effects once per turn: ● Reveal the top 5 cards of your Deck, then shuffle your Deck. During this turn's Battle Phase, this card can attack once for each Tuner Monster revealed this way. ● You can negate the activation of a Spell Card, Trap Card or Effect Monster's effect that would destroy a card(s) on the field, and destroy that card. ● When your opponent's monster declares an attack, you can remove from play this card to negate the attack. If this card is removed from play this way, Special Summon it during the End Phase.[/Spoiler] [/quote] Effect 1: Reveal 0 Tuners = 0 Attacks. Reveal 1 Tuner = 1 Attack. Reveal 2 Tuners = 2 Attacks. You need to have at least 2 Tuners revealed to gain any advantage to using the effect, and if you find 0, you cannot attack at all. I'm not sure how many Tuners are actually used in your average deck. Mine is usually at least 2, and even in my SD/AM deck I think I only have 4 or 5 (Three being Flamvell Magicians of course). I don't think a deck that stacks tuners would end up being very good. Effect 2: It can only negate a Destruction Effect once, and then be destroyed by a 2nd destruction effect played that turn. Of course, it is still vulnerable to removal as well. Effect 3: [s]Prevents it from being destroyed by Battle, in the off chance your opponent has a 3300 ATK or more monster to compete with this beast, or an effect like Catastor or Grand Mole. I don't think this effect would be used too often at all.[/s] Sorry, it can prevent any attack, not just ones directed at this monster, which is better, though not enough for me to justify its use To me, it's seriously not worth the effort to Summon, and i'd much rather continue to use Stardust Dragon and Stardust Dragon/Assault Mode over this. Link to comment Share on other sites More sharing options...
Expelsword Posted August 31, 2010 Report Share Posted August 31, 2010 This card is good, but it is not infalible (even /Assault had weaknesses) Tag Duels with a Star/Scar combo are hilariously difficult to overcome, and make for a ton of fun Link to comment Share on other sites More sharing options...
darkwolf777 Posted August 31, 2010 Report Share Posted August 31, 2010 I never said /Assault didn't have weaknesses; It just has a lot less, and is easier to Summon than this. Link to comment Share on other sites More sharing options...
evilfusion Posted August 31, 2010 Report Share Posted August 31, 2010 Flamvells can whip this out with ease. Rekindling is going to make Scar Red and Shooting Star hilariously easy to summon, especially with Baby released. As for Shooting Star, it's a gamble to use its multiple attacks effect because, as mentioned, you reveal 0 tuners, you get nothing. You reveal 1, you get 1. OR you could not take the gamble and just attack once. The costless negation once per turn is pretty sweet, but as mentioned, it's only once a turn, making this vulnerable. Lastly, it can negate ANY attack, not just one aimed at this. It can negate a direct attack or an attack against a weaker monster, maybe one you're trying to defend for some reason? And then it comes back. It's decent, but it's true: Scar Red is better because an easy beatstick 4000+ monster immune to destruction is superior to a 3300 that MIGHT be able to attack up to 5 times...or not at all. Link to comment Share on other sites More sharing options...
Expelsword Posted August 31, 2010 Report Share Posted August 31, 2010 Think of it this way SRND 5 tuners = 7000 damage SSD 5 tuners = 16500 damage Link to comment Share on other sites More sharing options...
evilfusion Posted August 31, 2010 Report Share Posted August 31, 2010 The difference is Shooting Star needs the Tuners on the top of your deck, and Scar Red needs them in your graveyard. And odds are, you've used 3 in the summoning (1 for Red Dragon, 2 for Nova), so that's 5000 off the bat. And 5 Tuners for Scar Red is 6000. Link to comment Share on other sites More sharing options...
Expelsword Posted August 31, 2010 Report Share Posted August 31, 2010 [quote name='evilfusion' timestamp='1283272931' post='4585037'] The difference is Shooting Star needs the Tuners on the top of your deck, and Scar Red needs them in your graveyard. And odds are, you've used 3 in the summoning (1 for Red Dragon, 2 for Nova), so that's 5000 off the bat. [/quote] Well, you just need a little [color="#FF0000"][size="7"]NEXUS![/size][/color] and you'll always nab 5 tuners Link to comment Share on other sites More sharing options...
Lonk Posted August 31, 2010 Report Share Posted August 31, 2010 [quote name='Expelsword' timestamp='1283273043' post='4585041'] Well, you just need a little [color="#FF0000"][size="7"]NEXUS![/size][/color] and you'll always nab 5 tuners [/quote] Only in the anime. Main Characters always stack their cards to get exactly what they need at any time. Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted August 31, 2010 Report Share Posted August 31, 2010 [quote]Well, you just need a little [color="#FF0000"][size="7"]NEXUS![/size][/color][/quote] Points at sig. We need more believers. Link to comment Share on other sites More sharing options...
evilfusion Posted August 31, 2010 Report Share Posted August 31, 2010 I thought "Nexus" means bonds/friendship and is not an entity. Otherwise I'd be inclined to believe, but "and love him" is too jarring. Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted August 31, 2010 Report Share Posted August 31, 2010 It is an obvious parody of the Jesus sigs that were popular for some reason. Link to comment Share on other sites More sharing options...
evilfusion Posted August 31, 2010 Report Share Posted August 31, 2010 I must have missed the parody because I was too busy noticing you labeled an abstract concept with a gender. Hehe. In any case, I wonder what kind of decks this might see. Link to comment Share on other sites More sharing options...
Expelsword Posted August 31, 2010 Report Share Posted August 31, 2010 [quote name='evilfusion' timestamp='1283277683' post='4585233'] I must have missed the parody because I was too busy noticing you labeled an abstract concept with a gender. Hehe. In any case, I wonder what kind of decks this might see. [/quote] Deep Sea and Flamvell Link to comment Share on other sites More sharing options...
Toffee. Posted August 31, 2010 Report Share Posted August 31, 2010 Appearently Speed World 2 counts as an attack. ....... ............ Shooting Star is just really situational, when yet, Nova Dragon in general just has more raw power. Link to comment Share on other sites More sharing options...
Canadian Posted August 31, 2010 Report Share Posted August 31, 2010 I'm still putting it in my extra deck for flamvells. Link to comment Share on other sites More sharing options...
Expelsword Posted August 31, 2010 Report Share Posted August 31, 2010 [quote name='Canadian' timestamp='1283280103' post='4585342'] I'm still putting it in my extra deck for flamvells. [/quote] The problem with this card to make a deck: 3 Stardust 2 Shooting 2 Formula that's 1/2 your Extra Deck gone Link to comment Share on other sites More sharing options...
Canadian Posted August 31, 2010 Report Share Posted August 31, 2010 [quote name='Expelsword' timestamp='1283280681' post='4585383'] The problem with this card to make a deck: 3 Stardust 2 Shooting 2 Formula that's 1/2 your Extra Deck gone [/quote] Remind me again why I'd have 2 formula and 2 shootings. Link to comment Share on other sites More sharing options...
Expelsword Posted August 31, 2010 Report Share Posted August 31, 2010 [quote name='Canadian' timestamp='1283280884' post='4585391'] Remind me again why I'd have 2 formula and 2 shootings. [/quote] Because Formula Synchron is good and Shooting isn't invincible? Link to comment Share on other sites More sharing options...
evilfusion Posted August 31, 2010 Report Share Posted August 31, 2010 Formula lets you draw when it's Synchroed, and can Synchro with anything during your opponent's turn. Shooting Star...isn't invincible. Link to comment Share on other sites More sharing options...
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