J-Max Posted September 2, 2010 Report Share Posted September 2, 2010 [b][center]At first I was going to make a Effect version of the Dark Magician. Then this pic came up [img]http://img841.imageshack.us/img841/9254/20250.jpg[/img] "Dark Magician Girl" + "Dark Magician" or 2 or more Spellcaster-Type monsters. When this card is Fusion Summoned successfully, you can put up to 3 Spell Counters on up to 2 cards on the field that you can Place a Spell Counter on. This card's name is also treated as "Dark Magician Girl" and "Dark Magician". When this card declares an attack, you can remove 2 Spell Counters from monsters you control to destroy the attack target without applying damage calculation.[/center][/b] Link to comment Share on other sites More sharing options...
Anbu-of-Sand Posted September 2, 2010 Report Share Posted September 2, 2010 [color=blue][b]Black Majestica[/b][/color] [b]OCG / Common Sense:[/b] put = place Place = place [b]Effect / Originality:[/b] This should be good. That first effect is a decent way to place a nice 3 Spell Counters on a certain monster. Magical Exemplar came to mind when I read this. I kinda don't like how it has to a successful Fusion Summon though, with Bottomless Trap Holes and what running about. Being able to be treated as Dark Magician and Dark Magician Girl gives this the capability to use all those support these 2 monsters have. It also has a simple way to run over monsters without having to even battle, just at the cost of 2 Spell Counters from monsters on your field. [b]Usefulness / Balance:[/b] I know the card is clearly related to Dark Magician and Dark Magician Girl, but the Fusion requirements involving the 2 will most likely never be used, and will probably only have it's 2 or more Spellcaster-Type monsters used far more often. The card is useful for generating Spell Counters and for destroying monsters with ease. It's lacking any drawbacks, but most likely are not needed seeing it has a cost of Spell Counters for what most likely will be it's most used effect. But really, I was expecting more. An useful effect that would be balanced and 'wow' me. [b]Ratings:[/b] OCG / Common Sense: 1.8/2 Effect / Originality: 3.6/4 Usefulness / Balance: 3.5/4 [b]Overall: 9.1/10[/b] Link to comment Share on other sites More sharing options...
J-Max Posted September 2, 2010 Author Report Share Posted September 2, 2010 Thanks for the detailed Rating I was mostly working with the Pic. It's just the way I roll Link to comment Share on other sites More sharing options...
Anbu-of-Sand Posted September 2, 2010 Report Share Posted September 2, 2010 [quote name='J-Max' timestamp='1283466646' post='4593394'] Thanks for the detailed Rating I was mostly working with the Pic. It's just the way I roll [/quote] To be honest, I would work with the picture as well. If you haven't noted you can use the Dark Magicians for the Fusion and just 2 random Spellcasters, people would much be asking why you didn't post up the Dark Magicians as an optional Fusion Requirement. Link to comment Share on other sites More sharing options...
J-Max Posted September 2, 2010 Author Report Share Posted September 2, 2010 True. How about "Dark Magician Girl" + 1 or more Spellcaster-Type monsters. Adding a Bonus Spell Counter or 2 for each additional monster used in the Fusion? Link to comment Share on other sites More sharing options...
Anbu-of-Sand Posted September 2, 2010 Report Share Posted September 2, 2010 [quote name='J-Max' timestamp='1283466883' post='4593405'] True. How about "Dark Magician Girl" + 1 or more Spellcaster-Type monsters. Adding a Bonus Spell Counter or 2 for each additional monster used in the Fusion? [/quote] That would be much more better for the card. It's a more efficient way to generate the Spell Counters, that way you have a decent reason why to use ___ Spellcasters for the Fusion Summon. Link to comment Share on other sites More sharing options...
J-Max Posted September 2, 2010 Author Report Share Posted September 2, 2010 "Dark Magician Girl" + 1 or more Spellcaster-Type monsters. When this card is Fusion Summoned successfully, you can place up to 2 Spell Counters on up to 2 cards on the field that you can place a Spell Counter on plus an additional 1 Spell Counter for each additional Spellcaster-Type monster used in the Fusion Summon of this card.. This card's name is also treated as "Dark Magician Girl" and "Dark Magician". When this card declares an attack, you can remove 3 Spell Counters from monsters you control to destroy the attack target without applying damage calculation. Here's what I have so far. I also upped the monster destruction cost to 3 Spell Counters. Link to comment Share on other sites More sharing options...
Anbu-of-Sand Posted September 2, 2010 Report Share Posted September 2, 2010 [quote name='J-Max' timestamp='1283467261' post='4593425'] "Dark Magician Girl" + 1 or more Spellcaster-Type monsters. When this card is Fusion Summoned successfully, you can place up to 2 Spell Counters on up to 2 cards on the field that you can place a Spell Counter on plus an additional 1 Spell Counter for each additional Spellcaster-Type monster used in the Fusion Summon of this card. This card's name is also treated as "Dark Magician Girl" and "Dark Magician". When this card declares an attack, you can remove 3 Spell Counters from monsters you control to destroy the attack target without applying damage calculation. Here's what I have so far. I also upped the monster destruction cost to 3 Spell Counters. [/quote] Hm...maybe change the destroying effect to a remove from play / bounce / spin effect? Mainly because my only concern with this is well....Stardust xD Link to comment Share on other sites More sharing options...
Cholenko Posted September 2, 2010 Report Share Posted September 2, 2010 [font="Century Gothic"][color=orange][b]mhmm...very very good!~ its effect is great![/b][/color][/font] Link to comment Share on other sites More sharing options...
J-Max Posted September 3, 2010 Author Report Share Posted September 3, 2010 Bouncing may work. But I was thinking of DMG's "Dark burning attack" Link to comment Share on other sites More sharing options...
.Impact Posted September 3, 2010 Report Share Posted September 3, 2010 it seems a bit uped if you have togive up 4 spellcasters. however there are a few card effectsthat love having dark magician and dark magician girl in the graveyard, plus you can activate any dark magician/girl spell and trap cards. OCG fix: When this card is Fusion Summoned successfully, you can place 3 Spell Counters on up to 2 cards on the field that you can place a Spell Counter on. This card's name is also treated as "Dark Magician Girl" and "Dark Magician". When this card declares an attack, you can remove 2 Spell Counters from monsters you control to destroy the attack target without applying damage calculation. Now at the end of the effect I would add. "When this card destroys your opponent's monster by battle, place 1 Spell Counter on 1 card you control." 8/10 it depends on what situation you are in. It could be a game winner or a waste of 4 spellcasters. wouldnt hurt to have her in the extra deck htough. Link to comment Share on other sites More sharing options...
.Leo Posted September 3, 2010 Report Share Posted September 3, 2010 A heavy beatstick that requires DM and DMG? Meh. The last effect seems pointless tbh. Most monsters used in todays meta aren't 3000+ and I like my battle damage. Link to comment Share on other sites More sharing options...
Alex :D Posted September 3, 2010 Report Share Posted September 3, 2010 Ive been working on a spellcaster deck, do you mind if i print this out? Link to comment Share on other sites More sharing options...
J-Max Posted September 3, 2010 Author Report Share Posted September 3, 2010 [quote name='Alex ' timestamp='1283530945' post='4595221'] Ive been working on a spellcaster deck, do you mind if i print this out? [/quote] Sure thing Link to comment Share on other sites More sharing options...
·Toot Posted September 3, 2010 Report Share Posted September 3, 2010 [quote name='Anbu-of-Sand' timestamp='1283461927' post='4593113'] [color="blue"][b]Black Majestica[/b][/color] [b]OCG / Common Sense:[/b] put = place Place = place [b]Effect / Originality:[/b] This should be good. That first effect is a decent way to place a nice 3 Spell Counters on a certain monster. Magical Exemplar came to mind when I read this. I kinda don't like how it has to a successful Fusion Summon though, with Bottomless Trap Holes and what running about. Being able to be treated as Dark Magician and Dark Magician Girl gives this the capability to use all those support these 2 monsters have. It also has a simple way to run over monsters without having to even battle, just at the cost of 2 Spell Counters from monsters on your field. [b]Usefulness / Balance:[/b] I know the card is clearly related to Dark Magician and Dark Magician Girl, but the Fusion requirements involving the 2 will most likely never be used, and will probably only have it's 2 or more Spellcaster-Type monsters used far more often. The card is useful for generating Spell Counters and for destroying monsters with ease. It's lacking any drawbacks, but most likely are not needed seeing it has a cost of Spell Counters for what most likely will be it's most used effect. But really, I was expecting more. An useful effect that would be balanced and 'wow' me. [b]Ratings:[/b] OCG / Common Sense: 1.8/2 Effect / Originality: 3.6/4 Usefulness / Balance: 3.5/4 [b]Overall: 9.1/10[/b] [/quote] i totally agree with Gaara my only prob is you could have a better pi lolz xD 9.5/10 Link to comment Share on other sites More sharing options...
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