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[J-Max] Black Majestica


J-Max

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[b][center]At first I was going to make a Effect version of the Dark Magician. Then this pic came up :P

[img]http://img841.imageshack.us/img841/9254/20250.jpg[/img]
"Dark Magician Girl" + "Dark Magician" or 2 or more Spellcaster-Type monsters.
When this card is Fusion Summoned successfully, you can put up to 3 Spell Counters on up to 2 cards on the field that you can Place a Spell Counter on. This card's name is also treated as "Dark Magician Girl" and "Dark Magician". When this card declares an attack, you can remove 2 Spell Counters from monsters you control to destroy the attack target without applying damage calculation.[/center][/b]

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[color=blue][b]Black Majestica[/b][/color]

[b]OCG / Common Sense:[/b]
put = place
Place = place

[b]Effect / Originality:[/b]
This should be good. That first effect is a decent way to place a nice 3 Spell Counters on a certain monster. Magical Exemplar came to mind when I read this. I kinda don't like how it has to a successful Fusion Summon though, with Bottomless Trap Holes and what running about. Being able to be treated as Dark Magician and Dark Magician Girl gives this the capability to use all those support these 2 monsters have. It also has a simple way to run over monsters without having to even battle, just at the cost of 2 Spell Counters from monsters on your field.

[b]Usefulness / Balance:[/b]
I know the card is clearly related to Dark Magician and Dark Magician Girl, but the Fusion requirements involving the 2 will most likely never be used, and will probably only have it's 2 or more Spellcaster-Type monsters used far more often. The card is useful for generating Spell Counters and for destroying monsters with ease. It's lacking any drawbacks, but most likely are not needed seeing it has a cost of Spell Counters for what most likely will be it's most used effect. But really, I was expecting more. An useful effect that would be balanced and 'wow' me.

[b]Ratings:[/b]
OCG / Common Sense: 1.8/2
Effect / Originality: 3.6/4
Usefulness / Balance: 3.5/4
[b]Overall: 9.1/10[/b]
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[quote name='J-Max' timestamp='1283466646' post='4593394']
Thanks for the detailed Rating :) I was mostly working with the Pic. It's just the way I roll ^_^
[/quote]
To be honest, I would work with the picture as well. If you haven't noted you can use the Dark Magicians for the Fusion and just 2 random Spellcasters, people would much be asking why you didn't post up the Dark Magicians as an optional Fusion Requirement.

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[quote name='J-Max' timestamp='1283466883' post='4593405']
True. How about "Dark Magician Girl" + 1 or more Spellcaster-Type monsters. Adding a Bonus Spell Counter or 2 for each additional monster used in the Fusion?
[/quote]
That would be much more better for the card. It's a more efficient way to generate the Spell Counters, that way you have a decent reason why to use ___ Spellcasters for the Fusion Summon.
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"Dark Magician Girl" + 1 or more Spellcaster-Type monsters.
When this card is Fusion Summoned successfully, you can place up to 2 Spell Counters on up to 2 cards on the field that you can place a Spell Counter on plus an additional 1 Spell Counter for each additional Spellcaster-Type monster used in the Fusion Summon of this card.. This card's name is also treated as "Dark Magician Girl" and "Dark Magician". When this card declares an attack, you can remove 3 Spell Counters from monsters you control to destroy the attack target without applying damage calculation.

Here's what I have so far. I also upped the monster destruction cost to 3 Spell Counters.
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[quote name='J-Max' timestamp='1283467261' post='4593425']
"Dark Magician Girl" + 1 or more Spellcaster-Type monsters.
When this card is Fusion Summoned successfully, you can place up to 2 Spell Counters on up to 2 cards on the field that you can place a Spell Counter on plus an additional 1 Spell Counter for each additional Spellcaster-Type monster used in the Fusion Summon of this card. This card's name is also treated as "Dark Magician Girl" and "Dark Magician". When this card declares an attack, you can remove 3 Spell Counters from monsters you control to destroy the attack target without applying damage calculation.

Here's what I have so far. I also upped the monster destruction cost to 3 Spell Counters.
[/quote]
Hm...maybe change the destroying effect to a remove from play / bounce / spin effect? Mainly because my only concern with this is well....Stardust xD
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it seems a bit uped if you have togive up 4 spellcasters. however there are a few card effectsthat love having dark magician and dark magician girl in the graveyard, plus you can activate any dark magician/girl spell and trap cards. OCG fix:
When this card is Fusion Summoned successfully, you can place 3 Spell Counters on up to 2 cards on the field that you can place a Spell Counter on. This card's name is also treated as "Dark Magician Girl" and "Dark Magician". When this card declares an attack, you can remove 2 Spell Counters from monsters you control to destroy the attack target without applying damage calculation.

Now at the end of the effect I would add. "When this card destroys your opponent's monster by battle, place 1 Spell Counter on 1 card you control."

8/10

it depends on what situation you are in. It could be a game winner or a waste of 4 spellcasters. wouldnt hurt to have her in the extra deck htough.
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[quote name='Anbu-of-Sand' timestamp='1283461927' post='4593113']
[color="blue"][b]Black Majestica[/b][/color]

[b]OCG / Common Sense:[/b]
put = place
Place = place

[b]Effect / Originality:[/b]
This should be good. That first effect is a decent way to place a nice 3 Spell Counters on a certain monster. Magical Exemplar came to mind when I read this. I kinda don't like how it has to a successful Fusion Summon though, with Bottomless Trap Holes and what running about. Being able to be treated as Dark Magician and Dark Magician Girl gives this the capability to use all those support these 2 monsters have. It also has a simple way to run over monsters without having to even battle, just at the cost of 2 Spell Counters from monsters on your field.

[b]Usefulness / Balance:[/b]
I know the card is clearly related to Dark Magician and Dark Magician Girl, but the Fusion requirements involving the 2 will most likely never be used, and will probably only have it's 2 or more Spellcaster-Type monsters used far more often. The card is useful for generating Spell Counters and for destroying monsters with ease. It's lacking any drawbacks, but most likely are not needed seeing it has a cost of Spell Counters for what most likely will be it's most used effect. But really, I was expecting more. An useful effect that would be balanced and 'wow' me.

[b]Ratings:[/b]
OCG / Common Sense: 1.8/2
Effect / Originality: 3.6/4
Usefulness / Balance: 3.5/4
[b]Overall: 9.1/10[/b]
[/quote]

i totally agree with Gaara
my only prob is you could have a better pi lolz xD
9.5/10
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