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"Don't use Traps. They are useless"


TheMan

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[color="#800080"][size="3"][font="Comic Sans MS"][b]He uses the effect of Winged Rhinos + Inmortal Bushi when a trap card is activated, it's ineteresting but UP'd. And usually the /Assault Mode monsters are an asskicker versions of the synchros, you should give him a better effect, not just the same. (The only actually diference is that you can activate his effect even in the Battle Phase). I suggest you could negate the Trap Card and continue the effect.

7/10[/b][/font][/size][/color]
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The point is, when a Trap Card is activated, these dudes are safe, /Assault Mode is safe even during a Battle Phase, when Mirror Force or Sakuretsu Armour is activated. And they can return to the field once you sent them to the Graveyard. I made these because I was mad playing Stardust Accelerator, being raped by Trap Cards, so I came up with this idea.
And thx for comments.
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[quote name='TheMan' timestamp='1284326739' post='4621918']
The point is, when a Trap Card is activated, these dudes are safe, /Assault Mode is safe even during a Battle Phase, when Mirror Force or Sakuretsu Armour is activated. And they can return to the field once you sent them to the Graveyard. I made these because I was mad playing Stardust Accelerator, being raped by Trap Cards, so I came up with this idea.
And thx for comments.
[/quote]

Even if you remove it from the field, the effects of that Trap card still apply, so it could be returned to your hand/ deck etc.
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[quote name='TheMan' timestamp='1284327157' post='4621945']
Well, your opponent can activate a Trap Card that would affect these dudes, and when they're sent to the Graveyard, well, they survive. And I thought, negating and destroying Trap Cards would be OP'd, since their ATKs are high.
[/quote]

The first one only has 2500 ATK like Stardust, and Stardust negates everything. D:
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[quote name='LiAM' timestamp='1284326986' post='4621934']
Even if you remove it from the field, the effects of that Trap card still apply, so it could be returned to your hand/ deck etc.
[/quote]

If a card like Compulsary Evaciation Device or Phoenix Wing Wind Blast is activated and they are targeting this card...well, let's juts say that they would be stupid. Chains resolve backwards, the effect of those monsters would be Chain Link 2, so it's sent to the Graveyard like it states. Chain Link 1 will try to resolve, but it has nothing to target anymore, so CED/PWWB will not resolve and will be just sent to the Graveyard.

What I'm trying to say is that these cards are pretty much bullet proof to Trap Cards (unless Effect Veiler is involved, but let's not get that deep into it), other than Counter Trap Cards.
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Yeah, there are many Trap Cards that could effect these cards, but as you said, they resolve as Chain Link 2, so their effect goes first, so Trap Card is useless, like the name of the Thread says :). Ofc, you can be tricked with Trap Cards, like when your opponent FIRST activates err Icarus Attack , and then you activate this effect, and after that (Chain Link 2), comes C.E.D. as a Chain Link 3, and you're screwed :D.

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