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My Theoretical Yubel Deck


The Dark One

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With the up and coming release of Phantom Darkness, I've decided to post my idea of a Yubel deck. I think this would be where to put that.

 

Before I post the deck, I'll give you Yubel's effect, for those of you that don't already know.

 

Yubel:

DARK, Level 10

Fiend/Effect

This card is not destroyed by battle. If this face-up Attack Position card is attacked by your opponent's monster, inflict damage equal to the ATK of the attacking monster to your opponent. All Battle Damage to this card's controller that they take from a battle involving this card becomes 0. During your End Phase, this card is destroyed, unless you Tribute 1 monster you control. If this card is destroyed by an effect other than its own, you can Special Summon 1 "Yubel - TerrorIncarnate" from your hand, Deck or Graveyard.

ATK/0 DEF/0

 

Yubel - Terror Incarnate:

DARK, Level 11

Fiend/Effect

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Yubel". This card cannot be destroyed by battle. If this face-up Attack Position card is attacked by your opponent's monster, damage equal to the ATK of the attacking monster is inflicted to your opponent. Battle Damage to the controller of this card becomes 0. During your End Phase, destroy all monsters on the field except this card. If this card is removed from the field, you can Special Summon 1 "Yubel - The Ultimate Nightmare" from your hand, Deck or Graveyard.

ATK/0 DEF/0

 

Yubel - The Ultimate Nightmare

DARK, Level 12

Fiend/Effect

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Yubel - Terror Incarnate". This card cannot be destroyed by battle. If this face-up Attack Position card battles with an opponent's monster, at the end of the damage step, inflict damage equal to the ATK of the opponent's monster to your opponent's Life Points, and destroy that monster. Battle Damage to the controller of this card as a result of this card battling becomes 0.

ATK/0 DEF/0

 

Now, the basic form of Yubel obviously sucks, but I don't intend to have it on the field very long. We'll be moving right along to the 2nd form with combos like Doom Shaman and Swing of Memories. We'll also be packing some field destruction cards that can wipe out our Yubel for us and still do some damage to our opponent. Most of the time will be spent in form 2, with form 3 being the looming threat over the horizon that makes your opponent have to kill the same invincible monster twice.

 

 

Monsters: 21

Lv. 7+

3x Yubel

2x Yubel, Terror Incarnate

1x Yubel, The Ultimate Nightmare

 

Lv. 5-6

2x Doom Shaman

 

Lv. 1-4

2x Armageddon Knight

1x Sacrifice Lotus

3x Mystic Tomato

1x Sangan

1x Snipe Hunter

2x Phantom of Chaos

1x Dark Grepher

1x D.D. Plane

1x Dark Crusader

 

Magics: 13

3x Swing of Memories

1x Mystical Space Typhoon

1x Heavy Storm

1x Reinforcements of the Army

1x Blaze of Demise

2x Gold Sarcophagus

1x Enemy Controller

1x Foolish Burial

1x Nobleman of Crossout

1x Reasoning

 

Traps: 7

2x Staunch Defender

1x Torrential Tribute

1x Call of the Haunted

1x Mirror Force

1x Dust Tornado

 

Deck Total: 41

 

Side Deck: 15

2x Sakuretsu Armor

1x Jinzo

3x Solemn Judgment

1x Book of Moon

2x Kycoo the Ghost Destroyer

1x Breaker the Magical Warrior

1x D.D. Warrior Lady

1x Magician of Faith

1x Smashing Ground

1x Night Assailant

1x Scape Goat

 

 

So... What do you think?

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With the up and coming release of Phantom Darkness, I've decided to post my idea of a Yubel deck. I think this would be where to put that.

 

Before I post the deck, I'll give you Yubel's effect, for those of you that don't already know.

 

Yubel:

DARK, Level 10

Fiend/Effect

This card is not destroyed by battle. If this face-up Attack Position card is attacked by your opponent's monster, inflict damage equal to the ATK of the attacking monster to your opponent. All Battle Damage to this card's controller that they take from a battle involving this card becomes 0. During your End Phase, this card is destroyed, unless you Tribute 1 monster you control. If this card is destroyed by an effect other than its own, you can Special Summon 1 "Yubel - TerrorIncarnate" from your hand, Deck or Graveyard.

ATK/0 DEF/0

 

Yubel - Terror Incarnate:

DARK, Level 11

Fiend/Effect

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Yubel". This card cannot be destroyed by battle. If this face-up Attack Position card is attacked by your opponent's monster, damage equal to the ATK of the attacking monster is inflicted to your opponent. Battle Damage to the controller of this card becomes 0. During your End Phase, destroy all monsters on the field except this card. If this card is removed from the field, you can Special Summon 1 "Yubel - The Ultimate Nightmare" from your hand, Deck or Graveyard.

ATK/0 DEF/0

 

Yubel - The Ultimate Nightmare

DARK, Level 12

Fiend/Effect

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Yubel - Terror Incarnate". This card cannot be destroyed by battle. If this face-up Attack Position card battles with an opponent's monster, at the end of the damage step, inflict damage equal to the ATK of the opponent's monster to your opponent's Life Points, and destroy that monster. Battle Damage to the controller of this card as a result of this card battling becomes 0.

ATK/0 DEF/0

 

Now, the basic form of Yubel obviously sucks, but I don't intend to have it on the field very long. We'll be moving right along to the 2nd form with combos like Doom Shaman and Swing of Memories. We'll also be packing some field destruction cards that can wipe out our Yubel for us and still do some damage to our opponent. Most of the time will be spent in form 2, with form 3 being the looming threat over the horizon that makes your opponent have to kill the same invincible monster twice.

 

 

Monsters: 21

Lv. 7+

3x Yubel

2x Yubel, Terror Incarnate

1x Yubel, The Ultimate Nightmare

 

Lv. 5-6

2x Doom Shaman

 

Lv. 1-4

2x Armageddon Knight

1x Sacrifice Lotus

3x Mystic Tomato

1x Sangan

1x Snipe Hunter

2x Phantom of Chaos

1x Dark Grepher

1x D.D. Plane

1x Dark Crusader

 

Magics: 13

3x Swing of Memories

1x Mystical Space Typhoon

1x Heavy Storm

1x Reinforcements of the Army

1x Blaze of Demise

2x Gold Sarcophagus

1x Enemy Controller

1x Foolish Burial

1x Nobleman of Crossout

1x Reasoning

 

Traps: 7

2x Staunch Defender

1x Torrential Tribute

1x Call of the Haunted

1x Mirror Force

1x Dust Tornado

 

Deck Total: 41

 

Side Deck: 15

2x Sakuretsu Armor

1x Jinzo

3x Solemn Judgment

1x Book of Moon

2x Kycoo the Ghost Destroyer

1x Breaker the Magical Warrior

1x D.D. Warrior Lady

1x Magician of Faith

1x Smashing Ground

1x Night Assailant

1x Scape Goat

 

 

So... What do you think?

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Guest setojim

its good but u need to think about GENERATION SHIFT...it destroys yubel 1 or 2 and adds a second copy to ur hand. main point there is to get her out to as high a form asap

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