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lock please...


Sweetie Belle

  

3 members have voted

  1. 1. Which would you choose?

    • Solar Legend
    • Lunar Revelation


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Hah. I bet you expected to come in here and see some noob's horribly made card(s) so you could troll here and whatever, but you were wrong. Hah. But since you're here, why not comment on [i]these[/i] cards instead? I mean, it would be a waste of a visit to come in and just look? I want your feedback. SO COMMENT OR ELSE!!!!

Now for the cards...

Actually, this is two sets, but they are related to each other, so it was logical to include them together.

[size="4"][u]Solar Legend[/u][/size]
Solar Legend is based of of the monsters gaining effects when they are destroyed. They are all LIGHT monsters with varying types.
[spoiler=Monsters][spoiler=EN001][IMG]http://i51.tinypic.com/2hzppxg.jpg[/IMG]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by destroying 3 monsters you control. Once per turn, you can select 1 monster your opponent controls. That monster cannot attack until your next Standby Phase. When this card is destroyed, Special Summon 1 "Solar" monster from your Graveyard.

Gold Rare border belongs to Leomence.[/spoiler][spoiler=EN002][IMG]http://i51.tinypic.com/35i40ms.jpg[/IMG]
This card cannot be Set. This card cannot be destroyed by battle. When this card is attacked, it loses DEF equal to the Level of the attacking monster x100 until the End Phase. If this card is attacked three times in the same turn, destroy this card.[/spoiler][spoiler=EN003][img]http://img822.imageshack.us/img822/6518/176933p.jpg[/img]
You can Special Summon this card from your hand when you control 2 or more "Solar" monsters. When this card battles, you can pay any amount of Life Points to have this card gain ATK equal to the amount of Life Points paid, until the end of the Damage Step.[/spoiler][spoiler=EN004][IMG]http://i55.tinypic.com/2en2lih.jpg[/IMG]
When a "Solar" monster you control is destroyed by battle, you can Special Summon this card from your hand and end the current turn. If this card is Special Summoned this way, you cannot conduct your next Battle Phase.[/spoiler][spoiler=EN005][img]http://img651.imageshack.us/img651/9333/176933z.jpg[/img]
You can destroy this card to Special Summon 1 "Solar" monster from your hand. Remove it from play during the End Phase.[/spoiler][spoiler=EN006][img]http://img822.imageshack.us/img822/977/176933y.jpg[/img]
Once per turn, during your Main Phase, you can equip this card to a "Solar" monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. Once per turn, the equipped monster is not destroyed by battle. It also gains 700 ATK. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)[/spoiler][spoiler=EN007][img]http://img833.imageshack.us/img833/704/176933x.jpg[/img]
When this card is Summoned, gain 1000 Life Points. When this card is removed from the field, except when it's destroyed, take 1000 damage.[/spoiler][spoiler=EN008][IMG]http://i55.tinypic.com/s159j4.jpg[/IMG]
You can destroy this card during your Main Phase to have 1 monster you control gain 1600 ATK. Destroy it at the end of the next Battle Phase. If this card is destroyed, except by the effect of "Solar Hunter Amzon", destroy 1 card your opponent controls.[/spoiler][spoiler=EN009][img]http://img819.imageshack.us/img819/4059/176933j.jpg[/img]
This card cannot be Normal Summoned or Set. When you control 5 monsters, you can place this card face-up in your Field Spell Card Zone, and treat it as a Monster Card Zone. This card cannot attack.[/spoiler][spoiler=EN010][img]http://img828.imageshack.us/img828/2036/176933up.jpg[/img]
When this card is Summoned, select 1 monster your opponent controls. The ATK and DEF of this card becomes equal to the ATK and DEF of the selected monster. When the selected monster is removed from the field, remove this card from play. If you do not control another face-up "Solar" monster, destroy this card.[/spoiler][/spoiler][spoiler=Spells][spoiler=EN020][img]http://img685.imageshack.us/img685/8412/176933.jpg[/img]
Each time a "Solar" monster is destroyed, place 1 Sol Counter on this card. "Solar" monsters gain 100 ATK for each Sol Counter on this card. While this card is in the Graveyard, you can Tribute 1 "Solar" monster to add this card to your hand.[/spoiler][spoiler=EN021][img]http://img821.imageshack.us/img821/3645/176933s.jpg[/img]
Activate only when you control 3 or more face-up "Solar" monsters. Destroy 1 "Solar" monster you control to destroy all cards your opponent controls.[/spoiler][spoiler=EN022][IMG]http://i56.tinypic.com/2rwp9ie.jpg[/IMG]
Activate only when you control a face-up "Solar" monster. Destroy 1 monster on the field. As long as that monster remains in its owner's Graveyard, neither player can declare an attack. If you do not control a face-up "Solar" monster during your End Phase, pay 2000 Life points and destroy this card. Destroy this card during your 3rd Standby Phase after this card's activation.[/spoiler][/spoiler][spoiler=Traps][spoiler=EN030][img]http://img375.imageshack.us/img375/3886/176933n.jpg[/img]
Activate only when your opponent attacks a monster you control. Reduce the ATK of the attack target to 0 and destroy the attacking monster.[/spoiler][spoiler=EN031][img]http://img685.imageshack.us/img685/6173/176933i.jpg[/img]
While this card is in your Deck, you can add it to your hand during your Draw Phase instead of conducting a normal draw. If this card is added to your hand by this effect, Set it during your Standby Phase. When this card is destroyed by an effect your opponent controls, destroy 1 monster your opponent controls. When you destroy this card, Special Summon 1 "Solar" monster from your Deck.[/spoiler][/spoiler]

[size="4"][u]Lunar Revelation[/u][/size]

Lunar Revelation is based off of monsters who gain effects from Flip Summons and being flipped. Personally, this is my favorite. They mirror the Solar monsters as they are DARK attribute.
[spoiler=Monsters][spoiler=EN001][IMG]http://i56.tinypic.com/28kk9ig.jpg[/IMG]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 monsters you control. When this card is Special Summoned, flip it into face-down Defense Position. When this card is Flip Summoned, destroy 1 card on the field. One time only, if this card would be destroyed by battle, you can flip it into face-down Defense Position and end the current turn.[/spoiler][spoiler=EN002][img]http://img841.imageshack.us/img841/4874/176933iw.jpg[/img]
You can Set this card without Tribute. If you do, this card cannot be Flip Summoned. When this face-down card is selected as an attack target, change it to face-up Attack Position. During your Standby Phase, if this card is face-up, change it to face-up Defense Position. Its battle position cannot be changed.[/spoiler][spoiler=EN003][IMG]http://i52.tinypic.com/97v494.jpg[/IMG]
Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, select 1 monster on the field. The ATK and DEF of this card becomes equal to the ATK and DEF of the selected monster until the selected monster is removed from the field. If you control the selected monster, flip this card into face-down Defense Position during the End Phase.[/spoiler][spoiler=EN004][img]http://img836.imageshack.us/img836/5660/176933g.jpg[/img]
When this card is Flip Summoned, select 1 monster your opponent controls. It cannot attack or activate its effect as long as this card remains face-up. When this card is destroyed by a card effect, remove it from play instead. When this face-up card is selected as an attack target, negate the attack and flip this card into face-down Defense Position.[/spoiler][spoiler=EN005][img]http://img718.imageshack.us/img718/8412/176933.jpg[/img]
When this card is flipped face-up by a card effect, you can Special Summon 1 "Lunar" monster from your Deck in face-down Defense Position. When the Special Summoned monster is flipped face-up, return this card to your Deck.[/spoiler][spoiler=EN006][img]http://img833.imageshack.us/img833/1656/176933th.jpg[/img]
Once per turn, during your Main Phase, you can equip this card to a "Lunar" monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. One time only, when the equipped monster attacks, you can have it gain 1500 ATK until the end of the Damage Step. If the equipped monster is flipped face-down, this card remains equipped. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)[/spoiler][spoiler=EN007][img]http://img838.imageshack.us/img838/6173/176933i.jpg[/img]
This card cannot be Normal Summoned. When this card is Flip Summoned, it gains 500 ATK until the End Phase. When this card attacks a Defense Position monster whose DEF is lower than this card's ATK, inflict the difference as Battle Damage to your opponent.[/spoiler][spoiler=EN008][img]http://img28.imageshack.us/img28/8412/176933.jpg[/img]
When this card is Normal Summoned, you can flip it face-down. When this card is Flip Summoned, you can have it gain 1000 ATK until the End Phase. If this card is flipped face-up, except when Flip Summoned, you can have 1 monster your opponent controls lose 1000 ATK until this card is removed from the field.[/spoiler][spoiler=EN009][img]http://img716.imageshack.us/img716/5660/176933g.jpg[/img]
This card cannot be Normal Summoned. When this card is flipped face-up, except when Flip Summoned, take control of 1 monster your opponent controls. It cannot attack or activate its effect. When this card is flipped face-up, destroy it during your End Phase.[/spoiler][spoiler=EN010][img]http://img710.imageshack.us/img710/8412/176933.jpg[/img]
When this card is Flip Summoned, select one "Lunar" monster you control and flip it into face-down Defense Position. It cannot be flipped face-up until your next Standby Phase. When this card is destroyed by battle, flip all monsters your opponent controls into face-down Defense Position.[/spoiler][/spoiler][spoiler=Spells][spoiler=EN020][img]http://img684.imageshack.us/img684/8412/176933.jpg[/img]
Once per turn, you can flip 1 face-down monster on the field into face-up Attack Position, and treat it as a Flip Summon. Monsters that are attacked while face-down are not destroyed by battle. Each time a "Lunar" monster is flipped face-up, all monsters you control gain 500 ATK until the End Phase.[/spoiler][spoiler=EN021][img]http://img841.imageshack.us/img841/4337/176933t.jpg[/img]
Activate only while you control 3 or more face-down "Lunar" monsters. Reveal all face-down cards you control to your opponent and destroy all cards your opponent controls.[/spoiler][/spoiler][spoiler=Traps]None yet...[/spoiler]

All image credit to Jazin Kay.
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