BDKMRV Posted September 18, 2010 Report Share Posted September 18, 2010 [img]http://images4.wikia.nocookie.net/__cb20100823212127/yugioh/images/a/a7/StrongholdGuardianDREV-EN-C-1E.jpg[/img] Discuss. Is it worth using in an defensive OTK? Link to comment Share on other sites More sharing options...
Expelsword Posted September 18, 2010 Report Share Posted September 18, 2010 Destiny Hero - Defender + D2 Shield + Unity + 3 of this? Link to comment Share on other sites More sharing options...
BDKMRV Posted September 18, 2010 Author Report Share Posted September 18, 2010 I was more on the line of thinking Ojama Trio + All Out Attacks/Battle Mania/ETC. + Any monster in defense + 2 or 3 of the topic card. Link to comment Share on other sites More sharing options...
Toffee. Posted September 18, 2010 Report Share Posted September 18, 2010 Derp, ima atk u even do u gotz no cards left in ur dek trololololololol ..........And then 5 seconds later, Team 5Ds wins Link to comment Share on other sites More sharing options...
Birkeland Posted September 18, 2010 Report Share Posted September 18, 2010 [quote name='Armadilloz' timestamp='1284828213' post='4637158'] Derp, ima atk u even do u gotz no cards left in ur dek trololololololol ..........And then 5 seconds later, Team 5Ds wins [/quote] These are the same people who say: You just set 3 cards and have a weak monster in ATK position. Hmm....Imma gonna attack yous trololololol Link to comment Share on other sites More sharing options...
Toffee. Posted September 18, 2010 Report Share Posted September 18, 2010 [quote name='ekikin' timestamp='1284828547' post='4637185'] These are the same people who say: You just set 3 cards and have a weak monster in ATK position. Hmm....Imma gonna attack yous trololololol [/quote] ITT: You use stronghold guardian on an attack position monster Link to comment Share on other sites More sharing options...
Expelsword Posted September 18, 2010 Report Share Posted September 18, 2010 [quote name='Armadilloz' timestamp='1284828213' post='4637158'] Derp, ima atk u even do u gotz no cards left in ur dek trololololololol ..........And then 5 seconds later, Team 5Ds wins [/quote] What duel was this? I must see Link to comment Share on other sites More sharing options...
evilfusion Posted September 18, 2010 Report Share Posted September 18, 2010 *twitch twitch* The card that made 5Ds Dethroning Moment of Suck. The card that ruined one of the most epic duels ever that should 100% have ended with Yusei's first official loss, which could have sparked awesome character development...why the hell didn't you just end your turn, Jean?! (5Ds, episode 102. Team Unicorn) The card's meh at its finest. Conditional timing, boost is good, but not great, could maybe see some use in some weird builds. *twitch twitch* The card that made 5Ds Dethroning Moment of Suck. The card that ruined one of the most epic duels ever that should 100% have ended with Yusei's first official loss, which could have sparked awesome character development...why the hell didn't you just end your turn, Jean?! The card's meh at its finest. Conditional timing, boost is good, but not great, could maybe see some use in some weird builds. Link to comment Share on other sites More sharing options...
Mysty Posted September 18, 2010 Report Share Posted September 18, 2010 [quote name='Armadilloz' timestamp='1284828659' post='4637197'] ITT: You use stronghold guardian on an attack position monster [/quote] He was referring to the fact that it's apparently a bad idea to attack a weak monster if your opponent controls 3 facedown Spell/Trap cards. One example of this is Joey-Marik attacking Yugi's attack mode Kuriboh. @Expelsword, I believe the duel ends at 5D's Episode 102. I don't remember when it starts, but I think it's like 4-6 episodes long. Link to comment Share on other sites More sharing options...
evilfusion Posted September 18, 2010 Report Share Posted September 18, 2010 Yeah, the duel with Team Unicorn starts episode 98 with Jack vs Andore. The whole Team Unicorn match is epic. The ending is the suckiest thing I've ever seen in the anime because of THIS FREAKING THING! *points to topic card* ARGH! Rage! *cough* Link to comment Share on other sites More sharing options...
-Griffin Posted September 18, 2010 Report Share Posted September 18, 2010 The move wasn't that stupid. The card would be just as likely to add a card back to his Deck, since the anime cardpool is just about limitless. Link to comment Share on other sites More sharing options...
D.3.S. X Posted September 18, 2010 Report Share Posted September 18, 2010 It's good, but I can't imagine anything to use it with. Link to comment Share on other sites More sharing options...
evilfusion Posted September 18, 2010 Report Share Posted September 18, 2010 [quote name='-Griffin' timestamp='1284831177' post='4637331'] The move wasn't that stupid. The card would be just as likely to add a card back to his Deck, since the anime cardpool is just about limitless. [/quote] [spoiler=semirant]Arguable as it may be that Stronghold Guardian could have done virtually anything on anime cardpool logic, the fact Yusei genuinely had no outs after Jean dismantled his strategy, and there was no in-story reason for Yusei to MUST win, to have an extremely skilled player of an extremely skilled team throw away certain victory for an "honorable" victory (LP to 0 vs deckout) when he and the others have preached putting the needs of the team over personal desire and glory, was really poor writing. Especially since the Stronghold Guardian move was total BS and even the audience and MC wondered why Jean didn't just end his turn after screwing Yusei's strategy over. Ultimately, the ending demonstrated that Yusei will never lose duels. He will always win his duels. We all knew he'd win, needing to beat all 3 members of Team Unicorn in a row, but to have him win LIKE THAT is what makes it BS. Had he lost, as he rightly should have, it would have been refreshing, and maybe taught them that they can't depend on Yusei to pull a miracle consistently and they need to better their team strategy, rather than just have Yusei take up the mantle and win, despite overwhelming odds. Just having him do his best and ALMOST beat Team Unicorn would have been awesome, showing him as a very skilled player who just couldn't do the unthinkable. It was unthinkable that he would get all the way to Jean, much less do so so well. That should have been enough without letting him win with something so...stupid. His whole "last move" strategy was painful, too, because it relied on his opponent making a specific move (removing 10 Speed Counters) and then not killing his setup after he negated it. Had Jean drawn and ended his turn, he would have won. To add insult to injury, Jean systematically screwed up his entire setup and STILL didn't just end his turn to win, and lost BECAUSE he decided to attack instead of ending his turn. So that epic duel ended on the note that Yusei's incredibly skilled opponent had to be a complete and utter idiot to lose, and actually WAS. [/spoiler] For that reason, I utterly hate this card because it emphasizes Yusei's a boring invincible hero who will never, ever lose, even when logic and fact is staring him right in the face. The fact it's not that great of a card doesn't help. Link to comment Share on other sites More sharing options...
Toffee. Posted September 18, 2010 Report Share Posted September 18, 2010 [quote name='evilfusion' timestamp='1284829208' post='4637231'] Yusei's first official loss [/quote] Whats funny, is that Yusei can only lose if its at an "official" duel. [quote name='-Griffin' timestamp='1284831177' post='4637331'] the anime cardpool is just about limitless. [/quote] This Link to comment Share on other sites More sharing options...
-Griffin Posted September 18, 2010 Report Share Posted September 18, 2010 I get where you're coming from, but the opponent basically had these options: Option 1: Attack and win by LP. Yusei's hand card might save him, but unless it saves him AND does damage (which was the specific case) I'll still win by Deckout. Option 2: End and win by Deckout. Yusei's hand card could burn me in the End Phase, his draw phase, skip his draw phase or add cards back to his Deck before his Draw Phase. If anyone of these happen, he has another turn and I lose. Lots more possibilities and I might lose the option to win by Deckout OR LP damage. Option 1 actually had a better chance of winning, since he didn't know Yusei's hand card, and unless it was this specific card, he was likely to win by Deckout even if the monster survived. Link to comment Share on other sites More sharing options...
evilfusion Posted September 18, 2010 Report Share Posted September 18, 2010 [quote name='Armadilloz' timestamp='1284842047' post='4637857'] Whats funny, is that Yusei can only lose if its at an "official" duel. [/quote] Well, Yusei did technically lose to Dark Signer Kiryu the first time around. Even though his LP didn't hit 0, it's obvious that he lost and was only spared the official defeat by his D-Wheel breaking. The fact that he has never lost "officially", meaning his LP hitting 0 and people acknowledging someone beat him, is what makes it frustrating. Even Yugi and Jaden lost duels officially (and Raphael beat Yugi fairly, the only character to do so in the anime without some sort of circumstance prompting a forfeit, not counting the final duel in the series). Yusei's evasion to losing makes a BS win like the Team Unicorn duel, which didn't require him to win at all, more jarring. And I'll give credit to Jean that he might have been drawn in by the possibility Yusei had some sort of plan to make a last second reversal. I love Yusei's come from behind victories. Many are well thought out and entertaining, even if conditional or a bit BS-y, but this one broke the mold by...1, requiring his opponent to do a specific move. 2- It backfired, all his options were gone, and his opponent does ANOTHER specific move, which just happens to be exactly enough for him to win. I just felt it cheapened Yusei's character by having his opponent stumble into his loss after a duel of methodically and skillfully tearing Yusei's strategies apart, something he maintained all game until his very last move. I think it's a case of bad writing, that did nothing more than showcase Stronghold Guardian. Speaking of Stronghold Guardian, if its effect could be activated at any time, rather than just when the monster is attacked, it would have much more uses. Unless you're using cards like Thousand Needles or Stone Statue of the Aztecs, you're better off just running something like Waboku. It is searchable, so that's a plus, but boosting defense just doesn't do much. Link to comment Share on other sites More sharing options...
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