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Dragon Knights-Remake


Ren✧

  

6 members have voted

  1. 1. How are the cards?

    • GREAT!
      4
    • Nice
      1
    • They have some potential
      1
    • Bad
      0
    • Terrible
      0
    • TERRIBLY BAD
      0


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[size="6"][color="#0000FF"]I am remaking all my Dragon Knights and adding a few new ones. Hopefully these cards will be better than the last. If you could help me out with pointing out OCG mistakes it would be really helpful. You may also give requests as long as you provide a pic. I am having a little trouble trying to find pics for Spell and Trap Cards. I am now working on the Dragon Knights with reyez.com.[/color][/size]
[font="tahoma, arial, verdana, sans-serif"] [/font]
[spoiler='Dragon Knights of the Light'][img]http://img687.imageshack.us/img687/8818/266107.jpg[/img]

Once per turn you can look at 1 face-down card on your opponent's side of the field (effects not activated). During your End Phase you gain 400 Life Points.

[img]http://img707.imageshack.us/img707/2265/266107i.jpg[/img]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 "Dragon Knight- Light." When this card is Special Summoned all Defense Position monsters are changed to Attack Position(effects not activated). When this card is Special Summoned all DARK attribute monsters are destroyed. Once per turn you can flip a coin and call it. If you call it right you can randomly pick 1 card in your opponents Hand and look at it. If it is a Spell or Trap Card it is placed at the bottom of the Deck. If it is a Monster Card it is sent to the Graveyard.

[img]http://img696.imageshack.us/img696/9831/266107q.jpg[/img]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 1 "Dragon Knight- Radiance." When this card is Summoned all face-down Defense Position monster cards are flipped face-up(Effects are not activated). During each of your Standby Phases you gain 800 Life Points.

[/spoiler]

[spoiler='Dragon Knights of the Dark'][img]http://img801.imageshack.us/img801/8650/266107e.jpg[/img]

When this card is Normal Summoned or Flip Summoned all monsters on your opponents side of the field are switched to Defense Position. If this card destroys a Defense Position monster then your opponent takes damage equal to the destroyed monsters DEF points.

[img]http://img535.imageshack.us/img535/8818/266107.jpg[/img]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 "Dragon Knight-Dark." When this card is Special Summoned destroy all LIGHT attribute monsters and all Attack Position monsters are changed to Defense Position (except this card). If this card destroys a Defense Position monster your opponent takes damage equal to the destroyed monsters ATK points.

[img]http://img839.imageshack.us/img839/8650/266107e.jpg[/img]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 1 "Dragon-Knight-Abyss." When this card is Summoned all face-up Attack Position monsters are destroyed (except for this card). When this card deals battle damage to your opponent they must guess what the bottom card of your Graveyard is. If the guess correctly then that card is removed from play. If they are incorrect you can Special Summon 1 monster from your Deck that has the same name as the card on the bottom of your Deck regardless of Summoning conditions. If you do not have any monsters by that name in your Deck then this card gains 300 ATK points.


[/spoiler]

[spoiler='Dragon Knights of the Wind'][img]http://img827.imageshack.us/img827/1913/266107nq.jpg[/img]

Each time this card attacks directly your opponent must choose 1 Spell or Trap Card in their Deck and send it to the Graveyard. Then their deck is shuffled.

[img]http://img827.imageshack.us/img827/9469/266107oq.jpg[/img]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 "Dragon Knight- Wind." When this card is Special Summoned all EARTH attribute monsters are destroyed and all Spell and Trap cards are returned to the bottom of their owners Decks. If this card is the only card on the field it gains 400 ATK.

[img]http://img693.imageshack.us/img693/2451/266107t.jpg[/img]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 1 "Dragon Knight-Gale." When this card is Summoned all Spell and Trap Cards on your opponents side of the field are destroyed. As long as this card is on the field your opponent can only activate 1 Spell OR Trap Card per turn.

[/spoiler]


[spoiler='Dragon Knights of the Fire'][img]http://img842.imageshack.us/img842/6749/266107h.jpg[/img]

When this card inflicts battle damage to your opponent randomly discard 1 card from their hand. If it is a monster inflict damage equal to its level times 300. If this effect does more than 2000 Damage then this card gains an extra attack.

[img]http://img842.imageshack.us/img842/599/266107c.jpg[/img]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 "Dragon Knight- Fire." When this card is Special Summoned all WATER attribute monsters are destroyed and both players take damage equal to all monsters destroyed by this effect times 800.

[img]http://img825.imageshack.us/img825/4913/266107x.jpg[/img]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 1 "Dragon Knight-Inferno." When this card is Summoned your opponent takes damage equal to the number of cards in their Hand times 300. If you deal 1500 or more damage with this effect your opponent must send the top 3 cards of their Deck to the Graveyard. If this card is destroyed all monsters with less 2400 ATK points are destroyed.

[img]http://img835.imageshack.us/img835/111/266107g.jpg[/img]


1 Dragon-Type Tuner+ 1 non-Tuner "Dragon Knight" monster
When this card destroys a monster your opponent takes damage equal to the ATK of the destroyed monster. If this card is the only card on your side of the field it is destroyed and both players must discard their Hands and draw cards equal to the number of cards they discarded. When this card is destroyed by its own effect you can Special Summon 1 Dragon Knight-Fire from your Graveyard.

[img]http://img716.imageshack.us/img716/981/266107n.jpg[/img]


Dragon Knight-Fire+Dragon Knight-Inferno+ Dragon Knight-Eruption
When this card is Summoned your opponent must discard their Hand. They take damage equal to the number of cards discarded times 400. When this card attacks and destroys a monster you can discard 2 cards to inflict damage to your opponent equal to the combine ATK and DEF points of the destroyed monster.
[spoiler='Dragon Knights of the Water'][img]http://img827.imageshack.us/img827/8176/266107p.jpg[/img]

Once per turn you can return 1 card on the field to its owners Hand. Each time this card is returned to its owners Hand you can draw 1 card.

[img]http://img831.imageshack.us/img831/8176/266107p.jpg[/img]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 "Dragon Knight- Water." When this card is Special Summoned all FIRE attribute monsters are destroyed. As long as this card is on the field after a monster attacks it is switched to Defense Position.
[/spoiler]


[spoiler='Dragon Knights of the Earth'][img]http://img827.imageshack.us/img827/2762/266107r.jpg[/img]

During each players End Phase this card is switched to Defense Position. When this card destroys a Defense Position monster you can add 1 Spell or Trap Card from your Graveyard to your hand.

[img]http://img9.imageshack.us/img9/8818/266107.jpg[/img]

This card cannot be Normal Summoned or Set this card can only be Special Summoned by Tributing 1 "Dragon Knight-Earth." When this card is Special Summoned all WIND attribute monsters are destroyed. When this card is attacked it is changed to Defense Position.[/spoiler]



[/spoiler]


[spoiler='Dragon Knights (Extras)'][img]http://img825.imageshack.us/img825/9721/266107z.jpg[/img]

[img]http://img842.imageshack.us/img842/9831/266107q.jpg[/img]

This monster is also treated as a Machine-Type monster. Once per turn you can flip a coin. If it lands on heads this monster gains 500 ATK points until the End Phase. If lands on tails you can destroy 1 monster on the field with more ATK points than this card.

[img]http://img825.imageshack.us/img825/7931/266107zm.jpg[/img]

As long as this card is on the field all WATER attribute monsters gain 500 ATK points. If "Dragon Knight- Sun" is on the field this cards ATK points become 3000.

[img]http://img826.imageshack.us/img826/2228/266107f.jpg[/img]

All FIRE attribute monsters gain 500 ATK points. If "Dragon Knight- Moon" is on the field then this cards ATK points become 3000.

[img]http://img837.imageshack.us/img837/8006/266107s.jpg[/img]

As long as this card is on the field all monsters with the word "Dragon Knight" in their name gain 400 ATK points. As long as this card is on the field this is the only card your opponent can select as a target for an effect and attacks.

[img]http://img696.imageshack.us/img696/2265/266107i.jpg[/img]

This monster gains 200 ATK points for each monster on the field with the word "Dragon Knight" on the field. As long as this card is on the field it is the only monster your opponent can attack.

0[img]http://img832.imageshack.us/img832/981/266107n.jpg[/img]


1 "Dragon Knight" monster+ Stardust Dragon
Each time your opponent activates a Spell or Trap Card you can discard 1 card to negate its activation and destroy it. If this card is destroyed you can Special Summon the 2 Fusion Material monsters from your Graveyard used to Fusion Summon this card.

[img]http://img826.imageshack.us/img826/2451/266107t.jpg[/img]

Once per turn you can Special Summon 1 "Dragon Knight" monster from your Deck, Hand, or Graveyard.This card can not be destroyed by battle. (Credit goes to reyez.com)
[/spoiler]
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