♠>:Stick-Man:<♠ Posted October 23, 2010 Report Share Posted October 23, 2010 The last ocg fix i gave you was wrong, sry, here it is. OCG fix: While this card is face-up on the field, decrease the ATK and DEF of all non-"Norse Legend" monsters by 500. Link to comment Share on other sites More sharing options...
snowyash Posted October 23, 2010 Author Report Share Posted October 23, 2010 [quote name='!.:The Rater:.!' timestamp='1287847831' post='4728592'] The last ocg fix i gave you was wrong, sry, here it is. OCG fix: While this card is face-up on the field, decrease the ATK and DEF of all non-"Norse Legend" monsters by 500. [/quote] I think you're doing all this on purpose. I'll go fix it again. (Sigh) Edit: Done, going to [i]try[/i] to PM Fenris to you. Link to comment Share on other sites More sharing options...
snowyash Posted October 31, 2010 Author Report Share Posted October 31, 2010 BUMP - Would like some feedback on the more recent cards if possible. Link to comment Share on other sites More sharing options...
snowyash Posted November 1, 2010 Author Report Share Posted November 1, 2010 How'd this get to 3rd page in barely a day? BUMP Also, 2 new cards in. I know I've got 2 Field Spells in (another mentioned) but I'll find a way around that. Link to comment Share on other sites More sharing options...
PandoraMaster Posted November 1, 2010 Report Share Posted November 1, 2010 Im a totall sucker for Legents. Special Norse and Greek. 10/10. Link to comment Share on other sites More sharing options...
snowyash Posted November 1, 2010 Author Report Share Posted November 1, 2010 [quote name='PandoraMaster' timestamp='1288612640' post='4754325'] Im a totall sucker for Legents. Special Norse and Greek. 10/10. [/quote] Thanks for the rate. I too am a sucker for mythology, it's just too interesting to ignore. (The Norse are probably my favourite though) Also, thanks to manpole for taking time to vote on the poll. Link to comment Share on other sites More sharing options...
snowyash Posted November 5, 2010 Author Report Share Posted November 5, 2010 BUMP Link to comment Share on other sites More sharing options...
Shadow Legacy Posted November 13, 2010 Report Share Posted November 13, 2010 I don't know if anyone pointed this out yet, but the effect for the "Frost Jotnur" Should be stated something like this. [i]When this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card deals battle damage to the opponent, you can remove from play one "Norse Legend' for every 100 points of damage dealt.[/i] For Balance, I would either increase every card to 500 damage (as a direct attack is up to 16 cards as it is right now, the other is 3 without attack increase from the other cards. I would also Increase his attack to 1700, so it would intrease to 2000 with the field spell, and increase the damage it could deal at an given time. It is still fairly balanced, but it would insure that it isn't a one turn kill (Attack, remove 3 fire Jotnur, and 3 Draugr, thats 1600 (Frost's DA) +1500 (Fire Jotnours ability) +5700 (x3 Draugr DAs) = 8800 Damage) Relatively easy FTK too =/ Link to comment Share on other sites More sharing options...
~Shadow of Alpha~ Posted November 13, 2010 Report Share Posted November 13, 2010 excuse me for asking, but where are you from? Link to comment Share on other sites More sharing options...
snowyash Posted November 13, 2010 Author Report Share Posted November 13, 2010 [quote name='Shadow Legacy' timestamp='1289662079' post='4781391'] I don't know if anyone pointed this out yet, but the effect for the "Frost Jotnur" Should be stated something like this.[i]When this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card deals battle damage to the opponent, you can remove from play one "Norse Legend' for every 100 points of damage dealt.[/i]For Balance, I would either increase every card to 500 damage (as a direct attack is up to 16 cards as it is right now, the other is 3 without attack increase from the other cards. I would also Increase his attack to 1700, so it would intrease to 2000 with the field spell, and increase the damage it could deal at an given time. It is still fairly balanced, but it would insure that it isn't a one turn kill (Attack, remove 3 fire Jotnur, and 3 Draugr, thats 1600 (Frost's DA) +1500 (Fire Jotnours ability) +5700 (x3 Draugr DAs) = 8800 Damage)Relatively easy FTK too =/ [/quote] You're probably right. I suppose a block on direct attacks will sort that out. Fixed [quote name='GladiatorBeastAleksander' timestamp='1289662227' post='4781397'] excuse me for asking, but where are you from? [/quote] I'm from England. I'm just really interested in Norse Mythology Link to comment Share on other sites More sharing options...
~Shadow of Alpha~ Posted November 15, 2010 Report Share Posted November 15, 2010 [quote name='Skizo' timestamp='1289664324' post='4781461'] You're probably right. I suppose a block on direct attacks will sort that out. Fixed I'm from England. I'm just really interested in Norse Mythology [/quote] Well I'm from Norway, so this is awesome^.^ Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.