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Simorgh's Revenge!


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Come and see, children:

 

Dark Simorgh

Dark/Winged-Beast/7/2700/1000

This card's Attribute is also treated as "WIND". By removing from play 1 DARK and 1 WIND monster in your Graveyard, you can Special Summon this card from the hand. By removing from play in your hand 1 DARK monster and 1 WIND monster, Special Summon this card from the Graveyard. While this card is face-up, your opponent cannot set cards.

 

 

Monsters: 22

[3]Dark Simorgh

[3]Troop Dragon

[2]Knight of the End

[2]D.D. Scout Plane

[2]Apprentice Magician

[1]Old Vindictive Magician

[2]Mystic Tomato

[2]Flying Kamakiri #1

[2]Winged Rhynos

[1]Sangan

[1]Breaker the Magical Warrior

[1]Lady Ninja

 

 

Spells: 11

[3]Foolish Burial

[2]Blaze of Demise

[2]Enemy Controller

[1]Premature Burial

[1]Heavy Storm

[1]Mystical Space Typhoon

[1]Lightning Vortex

 

Traps: 7

[2]Anti-Spell Fragrance

[2]Spiritual Wind Art- Miyabi

[1]Call of the Haunted

[1]Mirror Force

[1]Torrential Tribute

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FORGET WIND FRAME. He's a double tributer for Level 7+

Wind attribute Normal Monsters... and there are none!

Take out those 2 and Goe Goe Gallanet Niaj for 3 Troop Dragons.

Goe Goe is in there for when I get a Lockdown with my Simorgh. My opponent is going to have their hand filled with Spell, Traps, and monsters, and Goe Goe is a great way to punish their hand while I'm at it. But, still, I get what you mean.

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