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Ninja Set [17/??]


MortalKombatSmoke

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[center]Well, Here ya go! More cards to come!!!
[spoiler=Monsters]
[img]http://img842.imageshack.us/img842/1161/52579f.jpg[/img]
When this card is successfully Special Summoned or Flip Summoned, you can destroy one monster on your opponent's field. When this card is destroyed by battle, it is sent to the bottom of your deck, your deck is then shuffled.
[img]http://img829.imageshack.us/img829/9246/52579y.jpg[/img]
This monster can attack twice per attack phase.
[img]http://img641.imageshack.us/img641/5900/52579a.jpg[/img]
When this card destroys a monster who's level combined with this card's equals to or is greater than 7, you can send this monster to the graveyard in order to summon "Cyber Ninja LV 7". When this card attacks, it gains 500 ATK, when it is the target of an attack, this card automatically switches to defense mode until the end of your opponent's battle phase.
[img]http://img163.imageshack.us/img163/795/52579ue.jpg[/img]
This card cannot be Normal Summoned, Flip Summoned, or Special Summoned except by the effect of "Cyber Ninja LV 4". By removing one monster in your graveyard from play and destroying at least 3 monsters with this card and send this monster to the graveyard, you then can Special Summon 1 "Cyber Ninja LV 10". When this card attacks a monster, it gains 1000 ATK but no battle damage is done to your opponent as a result of the attack. When this monster is the target of an attack, it automatically switches to Defense position until the end of your Opponent's battle phase
[img]http://img686.imageshack.us/img686/7302/52579w.jpg[/img]
This card cannot be Normal Summoned, Flip Summoned, or Special Summoned except by the effect of "Cyber Ninja LV 7". When this card attacks a monster, it gains 1000 ATK but battle damage is not applied for that attack. Each time you destroy a monster with this card, you inflict damage to your opponent's life points equal to 200x the level of the destroyed monster. When this monster is the target of an attack, it automatically switches to Defense mode until the end of your opponent's battle phase.
[img]http://img248.imageshack.us/img248/2361/52579.jpg[/img]
When this card is removed from the field by your opponent, you can select a monster on your opponent's and that card is removed from play.
[img]http://img51.imageshack.us/img51/5900/52579a.jpg[/img]
You can destroy one card at random in your opponents hand per turn.
[img]http://img831.imageshack.us/img831/5333/52579r.jpg[/img]
When this card attacks, this monster gains 200 ATK per level of the targeted monster. If this would be destroyed by battle, subtract 500 life points and the attacking monster is sent back to it's owner's hand and the attack is negated.
[img]http://img831.imageshack.us/img831/6167/52579u.jpg[/img]
Each time a Trap or Spell card is activated, place one Warrior token on this card. When there is 4 Warrior tokens on this card, you can remove all 4 of them and this card can attack your opponent directly. If this card is removed from the field by your opponent while at least 1 Warrior counter is on this card, your opponent looses life points equal to 200x the number of Warrior token's on this card and no battle damage is done this turn.
[img]http://img831.imageshack.us/img831/6751/52579v.jpg[/img]
When this card attacks a monster whose level is greater than twice the level of this monster, you can subtract life points equal to 100x the level of the targeted monster and both cards are removed from play.
[img]http://img835.imageshack.us/img835/1133/52579p.jpg[/img]
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. When this card is Flip Summoned, you can destroy one monster on your opponent's field.
[img]http://img835.imageshack.us/img835/1986/52579ml.jpg[/img]
If this is the only monster in your hand during your summon phase, you can inflict 1000 damage to your opponent's life points. This card is then sent to the bottom of your deck, your deck is then shuffled.
[/spoiler]
[spoiler=Spells/traps]
[img]http://img821.imageshack.us/img821/9052/52579o.jpg[/img]
Equip this card to any "Ninja" monster. The equipped monster cannot be destroyed by battle, subtract 100 life points each turn and you can destroy one spell/trap card in your opponents field. If there are no Spell/Trap cards on your opponent's field, you can subtract 200 life points and the equipped card can attack your opponent directly.
[img]http://img829.imageshack.us/img829/6167/52579u.jpg[/img]
Equip this card to an opponent's monster by removing one monster in your graveyard from play. Each turn this monster must attack, if it does not, then it's owner looses life points equal to half of it's ATK. When this card attacks a monster, it looses ATK equal to 100x the equipped monster's level.
[img]http://img255.imageshack.us/img255/992/52579z.jpg[/img]
When your opponent declares an attack, activate this card, the attacking monster is destroyed. When this card is removed from the field by an opponents Spell/Trap card or by monster's effect, inflict damage to his/her life points equal to 200x the number of cards in their hand.
[img]http://img842.imageshack.us/img842/4069/52579e.jpg[/img]
Equip to a card with "Ninja" In it's name. That monster looses 500 DEF but gains 1000 ATK. When the equipped monster is destroyed, send this card to the bottom of your deck, your deck is then shuffled.[/spoiler]
[spoiler=Extra Deck]
[img]http://img831.imageshack.us/img831/2843/52579t.jpg[/img]
1 "Bloody Samurai" + 1 or more "Ninja" non-tuner monsters.

When this card destroys a monster, you can select 1 spell/trap card on your opponent's field. If it was a Spell card, you gain life points equal to the destroyed monster's ATK, if it was a Trap card, you inflict damage to your opponent's life points equal to the destroyed monster's ATK plus regular battle damage.[/spoiler]
Credit to some pictures goes to Father Wolf,Hundel, Spikeball and other random artists not on YCM.[/center]
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