The Ruby Posted March 25, 2008 Report Share Posted March 25, 2008 i'm not in a team...? Link to comment Share on other sites More sharing options...
Guest Supreme Gamesmaster Posted March 25, 2008 Report Share Posted March 25, 2008 Get people to join your allegiance, then. As soon as your team is done, it will be released. Link to comment Share on other sites More sharing options...
Guest King of Games Posted March 25, 2008 Report Share Posted March 25, 2008 I'll PM the others for ya. Link to comment Share on other sites More sharing options...
Guest Supreme Gamesmaster Posted March 25, 2008 Report Share Posted March 25, 2008 Merci beaucoup. I suck at bulk PMing. Link to comment Share on other sites More sharing options...
sythcaris Posted March 25, 2008 Report Share Posted March 25, 2008 so what do we do now? Link to comment Share on other sites More sharing options...
The Ruby Posted March 25, 2008 Report Share Posted March 25, 2008 can we start out solo and meet with others later on...? Link to comment Share on other sites More sharing options...
Guest Supreme Gamesmaster Posted March 25, 2008 Report Share Posted March 25, 2008 Sythcaris: Head over to the RP section and have fun.RC: I've addressed that issue on the contest RP thread. Check it out. Link to comment Share on other sites More sharing options...
Kazerak Posted March 25, 2008 Report Share Posted March 25, 2008 Wait, so you want me to post my characters profile here? Link to comment Share on other sites More sharing options...
Guest Supreme Gamesmaster Posted March 26, 2008 Report Share Posted March 26, 2008 Yep. Sorry. Link to comment Share on other sites More sharing options...
Kazerak Posted March 26, 2008 Report Share Posted March 26, 2008 No prob. I should still have the PM saved in my sent box so let me just copy and paste...  Name: Yusiki Kaito Bio: Yusiki grew up dueling with his best and only friend, he was strange looking and shy so other kids didn't treat him very well, but he did make friends with one girl name Mina. As he and Mina grew up they started participating in tournaments, but one day Mina dueled against a large man in a black cloak and lost. When she did, she fell into a mysterious coma and did not awaken. Yusiki is determined to find the person who did this to his friend and make him pay. For this reason he continued to become a stronger duelist and enter bigger tournaments, in search of this man and the strange darkness that permeates him. http://public2.tektek.org/img/av/m02/d23/21/c4a279.pngappearance: a quiet boy, with silver hair pulled back in a pony tail and his bangs growing down in front of his gray eyes. He is skinny and lanky. He wears a gray zip up jacket, with the zipper down and a white T-shirt visible underneath, blue jeans and black high tops. And a silver pocket watch that doesn't work any more in his left pocket. The pocket watch was a birthday present from his friend for his 7th birthday and no longer works, he is certain that it will start working again when she wakes up. personality: Yusiki, or Yu is mostly strong and quiet, hard to pick out in a crowed except for his odd hair, he tends to blend into the background, but heroic and with a strong sense of justice. He will fight hard for anything he believes in, but what he thinks is just is not always what others think is just. He will do what ever it takes to find the person who put his best friend into a coma and deliver him to his justice. Weaknesses and flaws: Yu is afraid of the dark. He constantly has nightmares of the shadows imprisoning his friend and hears her scrams in the darkness, this also stops him from getting restful sleep so he is often a bit drowsy in the morning and early afternoon. He is easily angered, especially when someone transgresses his moral code. He is very hardheaded and once he says he will do something almost nothing will get him to stop. He has a very stern moral code and will not stand for anyone around him transgressing it. Yusiki also intensely dislikes getting wet, and will avoid water if he can, epically cold water. other: Yusiki can see duel spirits, and most of his cards, which where all gifts from his friend, have them. He also has developed a six sense for shadow magic, and can tell when its in the vicinity and sometimes discern if a person near by can use it. There we go, thats the full profile Link to comment Share on other sites More sharing options...
Otaku-sama Posted March 29, 2008 Report Share Posted March 29, 2008 Hey guys I'm back. what did i miss? Link to comment Share on other sites More sharing options...
Serrenox Posted March 29, 2008 Report Share Posted March 29, 2008 I am back... and I will sign up... (When was the last time you guys saw me? 6 months ago?) Link to comment Share on other sites More sharing options...
Guest Posted March 29, 2008 Report Share Posted March 29, 2008 Why not im bored just give me a bit to make a deck and set up my chara Link to comment Share on other sites More sharing options...
T BONE 2.0 Posted March 29, 2008 Report Share Posted March 29, 2008 Fusion: Thousand Dragon; ATK-2400/DEF-2000 Wind, level 7, dragon/fusion~~"Time Wizard" + "Baby Dragon"Fusion effects(2 cards): card 1/Thousand-Eyes Restrict; ATK-0/DEF-0 Dark, level-1, spellcaster/fusion/effect~~"Relinquished" + "Thousand-Eyes Idol"~- As long as this card remains face-up on the field, other monsters cannot change their postions or attack. this monster can take on the ATK and DEF of 1 opponent`s monster on the field (a face down monster results in an ATK and Def of 0) treat the selected monster as an equip magic card and use it to equip "Thousand-Eyes Restrict". You may use this effect only once per turnand can equip "Thousand-Eyes Restrict" with only 1 monster at a time.card 2/Five-Headed Dragon; ATK-5000/DEF-5000 Dark, level 12, Dragon/fusion/effect~~The fusion material monsters for this card are any 5 dragon-type monsters. This monster cannot be Special Summoned except by fusion summon. This card does not take any Battle Damage and cannot be destroyed by Battle with an Earth, Water, Fire, Wind, or Dark monster.(Battle Damage is still inflicted to players.) Normal Monsters: Gemini Elf; ATK-19/DEF-900 Earth, level 4, spellcaster.Baby Dragon; ATK-1200/DEF-700 Wind, level 3, Dragon.Divine Dragon Ragnarok; ATK-1500/DEF-1000 light, level 4, Dragon.Hyozanryu; ATK-2100/DEF-2800 light, level 7, Dragon.Red-Eyes B. Dragon; ATK-2400/DEF-2000 Dark, level 7, Dragon.Thousand-Eyes Idol; ATK-0/DEF-0 Dark, level 1, Spellcaster.Ryu-Ran; ATK-2200/DEF-2600 Fire, level 7, Dragon.X2 Effect Monsters: Masked Dragon; ATK-1400/DEF-1100 Fire, level 3, Dragon/Effect~~When this card is destroyed and sent to the graveyard as a result of battle, you can Special Summon 1 Dragon-Type monsterwith an ATK of 1500 or less to your side of the field from your Deck. Then shuffle your Deck.X2Ameba; ATK-300/DEF-350 Water, level 1,Aqua/Effect~~ When the control of this face-up card on the field shifts to your opponent, inflict 2000 points of damage to your opponent`s Life Points. This effect can only be used once as long as this card remains face-up on the field.Relinquished; ATK-0/DEF-0 Dark, level-1, spellcaster/ritual/effect~~this monster can take on the ATK and DEF of 1 opponent`s monster on the field (a face down monster results in an ATK and Def of 0) treat the selected monster as an equip magic card and use it to equip "Relinquished". You may use this effect only once per turnand can equip "Relinquished" with only 1 monster at a time. When your opponent`s monster attacks this monster with an Atk higher then "Relinquished". the equipped monster is destroyed instead of "Relinquished". Any Life Point damage you recieve from the attacking monster when "Relinquished is equipped is also inflicted on your opponent.DarkBlaze Dragon; ATK-1200/DEF-1000 Fire, level 7, Dragon/Effect~~ When this card is Special Summoned from the Graveyard, its ATK and DEF increase to become twice its original ATK and DEF. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equel to the ATK of the destroyed monster.Tyrant Dragon; ATK-2900/DEF-2500 Fire, level 8, Dragon/effect~~ During your Battle Phase, if your opponent controls a monster after this card's first attack, this card can attack once again. negate the effect of any Trap Cards that targets this this card, destroy that Trap Card. If this card is Special summoned from the Graveyard by another card's effect, you must Tribute 1 Dragon-Type monster.Armed Dragon LV3; ATK-1200/DEF-900 Wind, level 3, Dragon/effect~~ During your Standby Phase, send this face-up card to the Graveyard to Specail Summon 1 "Armed Dragon LV5" from your hand or deck.Armed Dragon LV5; ATK-2400/DEF-1700 Wind, level 5, Dragon/effect~~ Send 1 Monster Card from your hand to the Graveyard to destroy 1 face-up monster on your opponent's side of the field with an ATK equal to or less then the ATK of the sent monster. During your End Phase fo a turn that this card destroys a monster as a result of battle, send this card to the Graveyard to Special Summon 1 "Armed Dragon LV7" from your hand or deck.Mysterious Guard; ATK-800/DEF-1200 Earth, level 3, Spellcaster/effect~~ FLIP: Return 1 face-upmonster on the field to the top of its owner's Deck. At the same time, if there is a face-up Warrior-Type monster on your side of the field, you can re turn another face-up monster to its owner's hand.Injection Fairy Lily; ATK-400/DEF-1500 Earth, level 3, Spellcaster/effect~~ This card's effect can be activated only during the Damage step of either player's turn. Pay 2000 Life Points to increase the ATK of this monster by 3000 Points only during the Damage Step.Dweller InThe Depths; ATK-1500/DEF-700 Earth, level 3, Dragon/effect~~ This card gains 300 ATK for each Face-up Continuous Spell Card you control.Maha Vailo; ATK-1550/DEF-1400 Light, level 4, Spellcaster/effect~~ In addition to the effects of Equep Cards, the ATK of this monster is increased by 500 points for each card equipped to this monster.Spirit Caller; ATK-1000/DEF-1000 Light, level 3, Spellcaster/effect~~ FLIP: You can Special Summon 1 level 3 or lower Normal Monster from your Graveyard to you side of the field.Mei-Kou, Master of Barriers; ATK-1700/DEF-600 Light, level 4, Spellcaster/effect~~ You can Tribute this card to destroy 1 face-up Contrinuous Spell or Trap card from the field.Cyber Archfiend; ATK-1000/DEF-2000 Dark, level 4, fiend/effect~~ At the begining of your Draw Phase, if you have no cards in your hand, draw 1 more card in addition to the normal draw. During your End Phase ,if you have 1 or more card9s0 in your hand, destroy this card.Cabernetic Magician; ATK-2400/DEF-1000 Light, level 6, Spellcaster/effect~~ Discard 1 card from your hand. The ATK of 1 face-up monster on the field becomes 2000 untill the End Phase of this turn.Royal Magical Library; ATK-0/DEF-2000 Light, level4, Spellcaster/effect~~ Each time you or your opponent activates 1 Spell Card put 1 Spell Counter on this card (max3). you can remove 3 Spell Counters from this card to draw 1 card from your deck.Red-Eyes B. Chick; ATK-800/DEF-500 Dark, level 1, Dragon/effect~~ Send this face-up card on your side of the field to the Graveyard to Special Summon 1 "Red-Eyes B. Dragon" from your hand.Lord of D.; ATK-1200/DEF-1100 Dark, level 4, Spellcaster/effect~~ All Dragon-Type monster cannot be targeted by Spell Cards, Trap Cards, or other effects that specifically designate a target while this card is face-up on the field.Gravi-Crush Dragon; ATK-2400/DEF-1200 Dark, level 6, Dragon/Effect~~ You can send 1 face-up Contiuous Spell Card you control to the Graveyard to destroy 1 monster your opponent controls.Big Eye; ATK-1200/DEF-1000 Dark, level 4, Fiend/Effect~~ FLIP: See the 5 cards from the top of your Deck, arrange them in any order desired, and replace them on the top of your Deck.Time Wizard; ATK-500/DEF-400 Light, level 2, Spellcaster/Effect~~ Toss a coin and call Heads or Tails. If you call it right, your opponent`s monsters on the field are destroyed. If you call it wrong, your own monsters on the field are destroyed and you lose Life Points equal to half the total ATK of the destroyed monsters. This card can be used only once during your own turn, once per turn.Felgrand Dragon; ATK-2800/DEF-2800 Light, level 8, Dragon/Effect~~ This monster cannot be Special Summoned execpt from the Graveyard, and only if it was sent there from the field. When this caard is Special Summoned, select 1 monster in your Graveyard. This card gains ATK equal to the level of that monster times 200. Spell Cards: Black Illusion Ritual; Ritual~~ This card is used to Ritual Summon "Relinquished". You must also offer monster`s whose total level Stars equal 1 or more from the field or your hand as a tribute.Creature Swap; normal~~ Both players select 1 monster on their respective fields and switch control of them to each other. The battle positions of these cards cannot change during the turn this card is actived.Gravekepper`s Servant; continuous~~ Each time your opponent attacks with a monster, the opponent must send 1 card from the top of his/her Deck to the Graveyard.Premature Burial; equip~~ Pay 800 Life Point. Select 1 monster from your Graveyard. Special Summon it on the field in face-up position, and equip it with this card. When this card is destroyed the equipped monster.Swodrs of Revealing Light; normal~~ Flip all face-down monsters on your opponent`s side of the field face-up. This card remains face-up on the field for 3 of your opponent`s turns. As long as this caard remains face-up on the field, your opponent cannot declare an attack.Yami; field~~ Increases the Atk and DEF of all Fiend and Spellcaster-Type monsters by 200 points. Also decreases the Atk and DEF of Fairy-Type monsters by 200 points.The Flute of Summoning Dragon; normal~~ Playing this card when you have a Lord of D. card face-up on the field allows you to play up to 2 Dragon-Type cards from your hand as a Special Summon.Dragon Treasure; EQUIP~~ a Dragon-Type monster equipped with this card increases its ATK and DEF by 300 points.Polymerization; normal~~ Fuses 2 or more Fusion-Material Monsters to form a new Fusion Monster. X3Heavy Storm; normal~~ destroy all Spell and Trap Cards on the field.The Shallow Grave; normal~~ Each player selects a monster in their Graveyard and Special Summons it ni face-down Defense Posion. Trap Cards:Cemetary Bomb; normal~~ Inflict 100 points of Damage to Your opponent's Life Points for each card in their Graveyard.Magic Cylinder; normal~~ Negate the attack of 1 of your opponent's monsters and inflict damage equal to the attacking monsters ATK to your opponent's Life Points.Dust Tornado; normal~~ Destroy 1 spell or Trap Card on your opponents side of the field. You can then Set 1 Spell or Trap Card from your hand.Compulsory Evacuation Device; normal~~ Return 1 monster on the field to its owner's hand.Negate Attack; Counter~~ Active only when an opponent's monster declares an attack. Negate the attack of that 1 monster and end the Battle Phase.Reckless Greed; normal~~ Draw 2 cards, and after that skip your next 2 Draw Phases.Sakuretsu Armor; normal~~ Active only when your opponent declares an attack. Destroy the attacking monster.Call of The Hunted; Countinuous~~ Select 1 monster from your Graveyard and Special Summon it in face-up attack Position. When this card ic removed from the field, destroy the monster. When the monster is destroyed, destroy this card.A Rival Appears!; normal~~ Select 1 face-up monster on your opponent's side of the field. Special Summon from your hand 1 monster that has the same Level as the slected monster. Link to comment Share on other sites More sharing options...
Kazerak Posted March 30, 2008 Report Share Posted March 30, 2008 Hey, why am I chaotic evil? does my character really come across as that? Â also, why didn't you include my avatar? Link to comment Share on other sites More sharing options...
Otaku-sama Posted April 8, 2008 Report Share Posted April 8, 2008 kk people who are thorugh to the tornament plz go to the Launch in the RP section plz. I can't wait much longer. Link to comment Share on other sites More sharing options...
Geo55 Posted April 8, 2008 Report Share Posted April 8, 2008 pooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooop Link to comment Share on other sites More sharing options...
Reddragonbones Posted April 8, 2008 Report Share Posted April 8, 2008 go to *link removed* Link to comment Share on other sites More sharing options...
lliencardsfromabove Posted April 9, 2008 Report Share Posted April 9, 2008 Umm...I seem to be having a problem with my PMing stuff. It won't allow me to post your whole name into the address. So...would it be okay if I posted my stuff here, instead? I'll at least post my deck list.... Azaezel Deck:  Monsters: 25 3x "Azaezel - Child of Flames"3x "Azaezel - Child of Spouts"3x "Azaezel - Child of Gusts"3x "Azaezel - Child of Quakes"2x "Azaezel"3x "Ninja Frogs"2x "Demon Azaezel" *NEW1x "Flare Wolf Azaezel" *NEW1x "Gale Squirrel Azaezel" *NEW1x "Geyser Seal Azaezel" *NEW1x "Quake Porcupine Azaezel" * NEW2x "Gryphon Azaezel" * NEW  Spells: 9 2x "Azaezel Launch!"1x "Torture of the Azaezel" *NEW3x "Polymerization"1x "Monster Reborn"2x "Lost Azaezel" *NEW Traps: 62x "Ready to Face the Desert"3x "Game of the Azaezel" *NEW1x "Pathway to the Sun" Fusions: 51x "Glowwater Frog"1x "Stone Frog"1x "Blazing Frog"1x "Winged Frog"1x "Glowwing Frog" *NEW Thanks. Um, I probably can't post my avatar and stuff until tomorrow, although I might be lucky and get it done today. Link to comment Share on other sites More sharing options...
Kazerak Posted April 9, 2008 Report Share Posted April 9, 2008 kk people who are thorugh to the tornament plz go to the Launch in the RP section plz. I can't wait much longer. The Launch looks like its just for the good team, is there a different one for the others? Link to comment Share on other sites More sharing options...
Otaku-sama Posted May 20, 2008 Report Share Posted May 20, 2008 Well people, this was a good idea of a contest, but since no one has been posting, SGY will be closing this thread. I say bye to everyone who has tried to Rp, but it was not to be. Link to comment Share on other sites More sharing options...
Kazerak Posted May 20, 2008 Report Share Posted May 20, 2008 No one answered my question, how am I supposed to do anything until I know what the **** I'm supposed to be doing, answer, I cant, so don't blame me. Link to comment Share on other sites More sharing options...
Otaku-sama Posted May 21, 2008 Report Share Posted May 21, 2008 No, SGY is closing it because half the people have either moved on to other contests, or quit YCM. They are never here. Its not or fault, but SGY and me have decided to end this contest. Once he asks to lock this thread, its over. But he is planning to make a #3. So look out for it. Link to comment Share on other sites More sharing options...
cronos-phoenix-hybrid Posted June 23, 2008 Report Share Posted June 23, 2008 too late to join i`m guessing Link to comment Share on other sites More sharing options...
Otaku-sama Posted June 23, 2008 Report Share Posted June 23, 2008 Way too late. This contest is dead. Link to comment Share on other sites More sharing options...
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