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Bad Six Sams put together on English lesson


.Nu-13

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[center]I'm almost 100% sure that I'm missing something here...

21
3 Grandmaster of the Six Samurai
1 Great Shogun Shien
2 Hand of the Six Samurai
2 Kagemusha of the Six Samurai
1 Shien's Yoriko
1 The Six Samurai - Irou
2 The Six Samurai - Yaichi
1 The Six Samurai - Zanji
1 True Six Samurai - Enishi
2 True Six Samurai - Kageki
3 True Six Samurai - Kizan
1 True Six Samurai - Mizuho
1 True Six Samurai - Shinai

14
2 Asceticism of the Six Samurai
1 Dark Hole
3 Gateway of the Six
1 Giant Trunade
1 Monster Reborn
1 Reinforcement of the Army
2 Shien's Smoke Signal
3 Six Samurai United

5
2 Double-Edged Sword Technique
1 Solemn Judgment
2 Trap Stun

15
1 Ally of Justice Catastor
1 Armory Arm
1 Black Rose Dragon
1 Brionac, Dragon of the Ice Barrier
1 Colossal Fighter
1 Goyo Guardian
1 Iron Chain Dragon
1 Magical Android
1 Scrap Archfiend
1 Scrap Dragon
1 Stardust Dragon
1 Thought Ruler Archfiend
1 Trishula, Dragon of the Ice Barrier
2 True Six Samurai - Shien[/center]
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[quote name='The Little Dragon' timestamp='1289239318' post='4771734']
You should be listening to the teacher in class :o

OT:

-1 SS United (2 runs more smoothly)
-1 Shogun /anything else
+2 Solemn Warning/Bottomless
[/quote]

United @3 is awesome. Shogun is good now

[quote name='Manjoume Thunder' timestamp='1289239482' post='4771739']
Upstart?

You can't play a slow early game.
You can't keep pressuring the opponent for long.
The only thing that is left is to hope that you can draw your s*** as fast as possible.
[/quote]

What to neg?

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