Sephiroth_The_Legend Posted November 13, 2010 Report Share Posted November 13, 2010 test how that works, and work from there. sometimes overkill isn't good either.. Link to comment Share on other sites More sharing options...
burnpsy Posted November 13, 2010 Author Report Share Posted November 13, 2010 Testing says I need just a bit more. Link to comment Share on other sites More sharing options...
Black W Mage Posted November 13, 2010 Report Share Posted November 13, 2010 [quote name='burnpsy' timestamp='1289615168' post='4780403'] Testing says I need just a bit more. [/quote] -1 Terraforming +1 Smashing Ground/Fissure Link to comment Share on other sites More sharing options...
burnpsy Posted November 13, 2010 Author Report Share Posted November 13, 2010 [quote name='Red W Mage' timestamp='1289616112' post='4780442'] -1 Terraforming +1 Smashing Ground/Fissure [/quote] In response to your original post - no I had not. In any case, will make change. Link to comment Share on other sites More sharing options...
Black W Mage Posted November 13, 2010 Report Share Posted November 13, 2010 [quote name='burnpsy' timestamp='1289616369' post='4780452'] In response to your original post - no I had not. In any case, will make change. [/quote] Just thought that, because of the protection issues, Armor Master could help out. Link to comment Share on other sites More sharing options...
burnpsy Posted November 13, 2010 Author Report Share Posted November 13, 2010 [quote name='Red W Mage' timestamp='1289616439' post='4780458'] Just thought that, because of the protection issues, Armor Master could help out. [/quote] The issue with that plan is that having more than one monster out is a tough requirement to fill in this deck. :/ Link to comment Share on other sites More sharing options...
Black W Mage Posted November 13, 2010 Report Share Posted November 13, 2010 [quote name='burnpsy' timestamp='1289617194' post='4780491'] The issue with that plan is that having more than one monster out is a tough requirement to fill in this deck. :/ [/quote] not hard to guess Link to comment Share on other sites More sharing options...
burnpsy Posted November 14, 2010 Author Report Share Posted November 14, 2010 The monster issue is solved, but this deck got into a stalemate over Scrap-Iron Scarecrow. :/ I need some spell/trap removal, guys. As well as Trunade, I need to be able to decide to get rid of LoI or Future Visions when they're not convenient. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted November 14, 2010 Report Share Posted November 14, 2010 How often do you use Effect Veiler or the second Malific? 2 MST would be awesome in here or 2 Double Cyclone if you want "2 birds with 1 stone" logic. Link to comment Share on other sites More sharing options...
burnpsy Posted November 14, 2010 Author Report Share Posted November 14, 2010 [quote name='Dark_Armed_Zombie' timestamp='1289698179' post='4782659'] How often do you use Effect Veiler or the second Malific? 2 MST would be awesome in here or 2 Double Cyclone if you want "2 birds with 1 stone" logic. [/quote] Double Cyclone may actually be good in here (I tend to have extra LoIs), but I'd like to add the 2 MST first. I rarely use Veiler or Malefic Stardust. I also rarely use Necrovalley, mainly because I tend to have Future Visions out instead. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted November 14, 2010 Report Share Posted November 14, 2010 [quote name='burnpsy' timestamp='1289698847' post='4782693'] Double Cyclone may actually be good in here (I tend to have extra LoIs), but I'd like to add the 2 MST first. I rarely use Veiler or Malefic Stardust. I also rarely use Necrovalley, mainly because I tend to have Future Visions out instead. [/quote] -1 Effect Veiler -1 Malefic Stardust -2 Necrovalley (sided) +2 MST +2 Double Cyclone Maybe? Link to comment Share on other sites More sharing options...
burnpsy Posted November 14, 2010 Author Report Share Posted November 14, 2010 [quote name='Dark_Armed_Zombie' timestamp='1289700275' post='4782766'] -1 Effect Veiler -1 Malefic Stardust -2 Necrovalley (sided) +2 MST +2 Double Cyclone Maybe? [/quote] Done. Don't see much point in a lone Malefic Stardust, though. I've yet to see someone go after Visions. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted November 14, 2010 Report Share Posted November 14, 2010 You can take it out for something, I just don't know what. Even so, it's a free beatstick. Link to comment Share on other sites More sharing options...
burnpsy Posted November 14, 2010 Author Report Share Posted November 14, 2010 [quote name='Dark_Armed_Zombie' timestamp='1289700993' post='4782816'] You can take it out for something, I just don't know what. Even so, it's a free beatstick. [/quote] I honestly can't figure out what to replace it with either... :/ Oh, and there's also the somewhat useless Pachy that I need to cut - it usually just dies from battle. So: -2 Fossil Dyna Pachycephalo -1 Malefic Stardust Dragon +3 ??? I have no clue what to fill in the other slots with... Well, there was the Gale suggestion before, and there's always the option of adding a pair of Faders or Books. Thoughts? Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted November 14, 2010 Report Share Posted November 14, 2010 I'd say Gale and a pair of BoM, book is soooo good and versitile. Stops attacks (yours and your opponents), synching, effects, etc. It's just too good not to use if you get the chance. Gale adds both to synchro power (and adds Armor Master to your synch pool) and the anti-meta by perma halfing attacks. Link to comment Share on other sites More sharing options...
burnpsy Posted November 14, 2010 Author Report Share Posted November 14, 2010 Change made. Link to comment Share on other sites More sharing options...
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