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An Archetype that has yet to be named!


Spoon

  

9 members have voted

  1. 1. Which name shall I choose for the Archetype?

    • The Hidden / The Revealed
      1
    • The Unseen / The Seeing
      1
    • Cult of Artemis / Cult of Ares
      5
    • Siege Sniper / Siege Templar
      1
    • Bleh, they all sound horrible! (Please make a suggestion)
      1


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I'm currently planning out a completely new Archetype, the concept is already there, but the names that I currently have are... meh, I want better ones :(
It will consist of a "Main Archetype" and a "Sub Archetype" (Just like, for example, X-Sabers and XX-Sabers), and for now, I'll show you one of each:

[center][img]http://img574.imageshack.us/img574/5500/234848f.jpg[/img]
[i]Lore:
While 2 or more "Skilled Sniper" monsters are revealed in your hand, this card cannot be destroyed by battle. When this face-up card is destroyed by an opponent's card effect and sent to the Graveyard, you can turn 1 revealed "Skilled Sniper" monster in your hand to return this card to the top of your Deck.[/i]

[img]http://img20.imageshack.us/img20/1905/234848.jpg[/img]
[i]Lore:
During your Main Phase, you can reveal this card in your hand to switch 1 face-up monster your opponent controls to face-down Defense Position. This card stays revealed in your hand until the End Phase of your next turn. While this card is revealed in your hand, all "Skilled Warrior" and "Skilled Sniper" monsters you control gain 800 ATK when attacking a face-down monster during Damage Step only. If you control a face-up "Skilled Warrior", this card can attack your opponent directly.[/i][/center]

[u][b]Please Note:[/b][/u] The cards shown here are not final (I'll make a different thread once I found a fitting name and once more cards are done). I want mainly ciriticism on the concept of this archetype, and some suggestions for names, if possible.

Oh, and "turn" is kind of new OCG for "unrevealing" a revealed card in your hand. Also cards that are revealed in your hand, like "Skilled Sniper Luna" is with her effect, cannot be Summoned while they stay that way (have yet to find a practical way to include that in the description).

So long,

Spoon

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[quote name='Matt Bahamut' timestamp='1289752257' post='4784102']
I really like the idea of revealing and turning. Nice work as ever.

Name: Members of a guild or cult or something?
[/quote]

Thanks :) Yeah, but Cult/Guild of what? A god maybe... Artemis for the hunters, and... *looks for a greek god of war* Ares for the warriors? But what about the single names then... random ones?

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Whenever I make powerful warrior/dragon/etc cards I look for an archive of famous warriors, there's a good one at the top of the Google search results if you type in 'names of famous warriors'. It's were I found names like Sigurd and Dato Bahaman which I've put into cards since.

Osborn is an old English name for a warrior, who knew?

Like the Ares/Artemis idea, as the names are quite similar for similar guilds. Run with that.
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[quote name='Matt Bahamut' timestamp='1289815576' post='4786561']
Whenever I make powerful warrior/dragon/etc cards I look for an archive of famous warriors, there's a good one at the top of the Google search results if you type in 'names of famous warriors'. It's were I found names like Sigurd and Dato Bahaman which I've put into cards since.

Osborn is an old English name for a warrior, who knew?

Like the Ares/Artemis idea, as the names are quite similar for similar guilds. Run with that.
[/quote]

Yeah, that sounds solid... I'll think it over, thanks :) Any more suggestions on the concept/names?

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I got some ideas. You could replace "Skilled" with:
-[b]Siege[/b] ("Siege Warriors" and "Siege Snipers"). The definition of this word is [url="http://wordnetweb.princeton.edu/perl/webwn?s=siege"]"the action of an armed force that surrounds a fortified place and isolates it while continuing to attack"[/url], and that is similar to what Luna is doing: she hinders the opponent while boosts your Warriors and encourages them to attack. You could make the rest of the Warriors and Snipers based on this concept or other war strategies.
-[b]Truth[/b] ("Truth Warriors" and "Truth Snipers") making reference to the concept of revealing card in hand .

I think you should replace the term "turn" with "hide", because the latter is the opposite of "reveal" and would be more fitting.
Also, "Warrior" is really an overused word; I suggest using another word to make them a bit more original. You could try "Paladin" or "Templar".
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[quote name='Frex' timestamp='1289858255' post='4787464']
I got some ideas. You could replace "Skilled" with:
-[b]Siege[/b] ("Siege Warriors" and "Siege Snipers"). The definition of this word is [url="http://wordnetweb.princeton.edu/perl/webwn?s=siege"]"the action of an armed force that surrounds a fortified place and isolates it while continuing to attack"[/url], and that is similar to what Luna is doing: she hinders the opponent while boosts your Warriors and encourages them to attack. You could make the rest of the Warriors and Snipers based on this concept or other war strategies.[/quote]

That sounds okay, but a little bland compared to the gods... I'll consider it anyway, maybe it turns out okay :)

[quote]-[b]Truth[/b] ("Truth Warriors" and "Truth Snipers") making reference to the concept of revealing card in hand.[/quote]

Na, that sounds horrible :(

[quote]I think you should replace the term "turn" with "hide", because the latter is the opposite of "reveal" and would be more fitting.
Also, "Warrior" is really an overused word; I suggest using another word to make them a bit more original. You could try "Paladin" or "Templar".
[/quote]

That, on the other hand, seems to be just the word I searched for :) I'll use it, thanks. Warrior won't be used in the later versions anyway, it's just a filler for the name I wanted to choose.

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[quote name='Anbu-of-Sand' timestamp='1290008333' post='4791106']
How about [b]The Revealed[/b] for the Main Archetype, based on well, revealing cards and whatnot.
And perhaps [b]The Hidden[/b] for the Sub Archetype, based on turning back cards that are revealed and whatnot.

Just a thought.
[/quote]

If so, just from the basics of warfare, it would be the other way round ;) The Archers are usually "hidden", shooting from behind, while the warriors are at the frontline, "revealed"... I like the idea, actually, it's short, but sweet, thanks for that :)

I just looked up some synonyms for those... "The Seeing" and "The Unseen" somehow sounds awesome, too (at least for me)... I'll gather some names and make a Poll, I guess that's easier :lol:

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I suggest using hide, it sound, idk, a bit more professional and more fitting like the other person said. But I like this idea, a good gameplay concept.

Also, I hardly post cards anymore and when i do, why isn't that I don't get a response? Oh well, it stinks, but I guess that jus might cause my leave...

Anyhow, great work and Awesome cards, I would like to see this as an "Playable" Set instead of one that would be hard to pull off combo's with like I see nowadays.

Here in idea...

How about the Revealed are warriors and the "New-Type Placed Here" are the hidden. Like you said, archers and snipers hide in the back, so maybe a machine or beast-warrior type, just thinking, thats all. But they'd still be together, just different type just add in essence that they are different. JMO, thats all

95%

*Name*

Wise/Brave in a different language or persona for that matter.
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[quote name='General White' timestamp='1290012843' post='4791204']
I suggest using hide, it sound, idk, a bit more professional and more fitting like the other person said. But I like this idea, a good gameplay concept.[/quote]

Yep, I'll use the term "hide" from now on :)

[quote]Also, I hardly post cards anymore and when i do, why isn't that I don't get a response? Oh well, it stinks, but I guess that jus might cause my leave...[/quote]

It's sad, I agree... if you want a comment on a card or a Set, you can always PM me if you want, I'll try my best to give an elaborate analysis (or something that's close to that)... but I don't go around and comment on all cards (at least not here, I occassionally do that in Pop Culture), because I mostly can't leave a helpful comment. And my premise is: If you can't say something useful, say nothing.

[quote]Anyhow, great work and Awesome cards, I would like to see this as an "Playable" Set instead of one that would be hard to pull off combo's with like I see nowadays.[/quote]

I'll try my best to make it as playable as possible, but since I've got some other "work" on this site to do right now (My K-On! Set is nearly done, yey!), it will take a while until I can "release" this Set ;)

[quote]Here in idea...

How about the Revealed are warriors and the "New-Type Placed Here" are the hidden. Like you said, archers and snipers hide in the back, so maybe a machine or beast-warrior type, just thinking, thats all. But they'd still be together, just different type just add in essence that they are different. JMO, thats all

95%[/quote]

I originally thought to differ them by the Attribute (EARTH for the warriors, WIND for the Archers). Also, it's pretty hard to find decent pictures for a Machine Archer, or even a Beast-Warrior Archer, that's why I guess I'll stick to the plain Warriors ;)

[quote]*Name*

Wise/Brave in a different language or persona for that matter.[/quote]

Well, the Archers are not exactly "wise"... if I would do a Spellcaster <-> Warrior kinda thing, that would work, but in this case, they're all warriors, so it would be not that fitting.

Thanks for that elaborate comment, always appreciated :)

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True about that, hmm, yea, trying to find a mechanical or winged archer would be hard, i guess stick with the warriors. you have another set you are working on, thats cool. My biggest set i did was on changing gameplay mechanics, it was hard yet fun. Making it so you could have 6 monster card zones or 6 spell card zones and you deduct what ever you are using as a new Zone, it was fun.

But I guess I wasn't really thinking of them all being warriors, b/c I guess in a way, they would be. Well, give me a pm when this set gets done, its actually one i like so far...
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[color=blue][b]Skilled Warrior Aura[/b][/color]

[b]OCG / Common Sense:[/b]
OCG is flawless. No errors whatsoever.

[b]Effect / Originality:[/b]
Well I'm guessing "Skilled Sniper" is the start off the Sub Archetype. Having 2 of them revealed in your hand can protect this card through battle, which is nice. Now on the other hand, if this would be destroyed by a card effect, instead, you have to choice to turn back one of those revealed Skilled Snipers, I'm guessing if they would still have been revealed from before, which they most likely would have been. Seeing it's somewhat of a 'new mechanic', or a mechanic that is barely touched, I'd say it's quite original.

[b]Usefulness / Balance:[/b]
Pretty useful, seeing it's a Level 4 1900 beater, can't be destroyed by battle when the requirements are fulfilled, and if destroyed through a card effect, it can recycle itself to the top of your Deck. Sure this can stop you from drawing a new card, but in some cases, it will be worth recycling this monster. The problem though in my opinion, is the monster lacks any 'serious' drawbacks to it's recycling, not being destroyed by battle, etc. I am only assuming this though seeing I need to see other cards, and if revealing / unrevealing these Skilled Snipers really is a suitable 'drawback', or will have no effect at all. Otherwise, I'd say it's somewhat balanced.

[b]Ratings:[/b]
OCG / Common Sense: 2/2
Effect / Originality: 3.8/4
Usefulness / Balance: 3.7/4
[b]Overall: 9.5/10[/b]

[color=blue][b]Skilled Sniper Luna[/b][/color]

[b]OCG / Common Sense:[/b]
OCG is flawless. No errors whatsoever.

[b]Effect / Originality:[/b]
The first effect is for changing any face-up monster to face-down Defense Position, which is pretty much a Book of Moon, at the cost of revealing this card, and keeping it revealed until your next End Phase that is. The card gives your Skilled Snipers and Skilled Warriors a whopping 800 ATK boost when attacking a face-down Defense Position monster, problem is, wouldn't this be useless if not paired up with a piercing effect, seeing battle damage is not inflicted when a Defense Position monster is destroyed. Only other reason for the 800 ATK boost is for much, much better chance to run over the face-down. The card then field-wise, can attack directly when you control a Skilled Warrior, possibly dealing out a decent 800. More original than the above I can say, also quite original without the comparison to the above as well.

[b]Usefulness / Balance:[/b]
Seems like one of those optional-musts in an Archetype. Like the Archetype could work well with it, but can work just as well without it, or possibly slightly worse. The card is useful either for some Book of Moon effects, 800 ATK boosts when attacking a face-down, etc. Not to mention it's a solid 1800 wall, which can stop quite a few Level 4 beaters, except the somewhat rare Level 4 1900 beaters you see nowadays, and the really rare 2000+ Level 4 beaters that don't have bad drawbacks. I still think though to make the card more useful you should add a piercing effect along with the ATK boost. However, this might make the card overpowering, but if it does, I'd say reduce the whopping 800 to a decent 400 when adding the built-in piercing effect as well. Otherwise, seems balanced enough.

[b]Ratings:[/b]
OCG / Common Sense: 2/2
Effect / Originality: 3.8/4
Usefulness / Balance: 3.8/4
[b]Overall: 9.6/10[/b]
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Thanks for that elaborate comment :)

One thing about turning (now hiding) the Snipers: Some of them will have a one time effect, and some of them will have a continuous one. Only in rare occasions I wanted to use both, this is just as an example of what is possible. I also think about giving some of them a one time effect that comes with a drawback while revealed. So it depends always on the individual Sniper if hiding it is a bad or a good thing. If the effect is a good continuous one, then you of course don't want to hide it, if possible. But if it's a one time effect, hiding it after it's effect was used allows you to use that same effect again, without having to wait one whole turn. Also, there will be Snipers whose effect activates during your opponent's turn (though those probably will be relatively weak compared to a normal Trap Card).

I'm still thinking this through, but any feedback helps ;)

So long,

Spoon

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[quote name='Anbu-of-Sand' timestamp='1290308870' post='4799400']
WHAT?!?!? NOOOO D:

I kid, I kid. Are you going to be using this thread as the Archetypes thread? I'm excited to see some more cards for the Archetype :)[/quote]
I'm going to make a new thread for that, and it will take some time until I even start making more cards for them, since I'm currently still working on my main project, the K-On! Set... you could say, that this thread was just for "market research" ;)

[quote name='The Lord Of Mysterians' timestamp='1290318879' post='4799746']
I got a Suggestion the Skilled Battalion[/quote]
[quote name='Venom' timestamp='1290327467' post='4799982']
Heh, I wouldnt expect less from you. Nice work as ever! A name? Mmm... may I suggest Silent Crimson?
[/quote]
Skilled Battalion [i]and[/i]...?
Silent Crimson [i]and[/i]...?
Those are missing names for the Sub-Archetype :P

But I guess it's decided, it will be "Cult of Artemis" / "Cult of Ares". The nice thing is: Since there seems to be no exisiting monster with "Cult" in it's name, if I want to address both, I can just write "Cult" monster :lol: That makes the descriptions a little shorter... and I think it souns pretty badass :P

That's all for now, thanks for all the help and encouragement ;)

So long,

Spoon

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