Toffee. Posted November 17, 2010 Report Share Posted November 17, 2010 I have not used Fortune Ladys, in like, forever. So for the most part, this is just Monarchs + Fortune Lady engine [b]Monster - 20[/b] Caius x3 Cyber Dragon x3 Dandylion x2 FL Dark x3 FL Fire FL Water x3 FL Wind Morph Jar Sengan Summoner Monk Treeborn [b]Spell - 11[/b] Book of Moon x3 Card Destruction Dark Hole Foolish Burial Gold Sarcoph x2 Monster Reborn Space typhoon x2 [b]Trap - 9[/b] Bottomless x2 Call of the Haunted D-Prison x3 Mirror Force Solemn Torrential This deck is a [i]little[/i] slow, but when it gets going, oh my god is it fun. Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted November 17, 2010 Report Share Posted November 17, 2010 No Fortune Future? Link to comment Share on other sites More sharing options...
The ReBeL Posted November 17, 2010 Report Share Posted November 17, 2010 no trap stun or trunade or cold wave Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted November 17, 2010 Report Share Posted November 17, 2010 ITT: WC10 = This Meta...XD Link to comment Share on other sites More sharing options...
Toffee. Posted November 17, 2010 Author Report Share Posted November 17, 2010 [quote name='-Dae-' timestamp='1290010301' post='4791139'] No Fortune Future? [/quote] This deck never really removes any of my own monsters [quote name='THe ReBeL' timestamp='1290011231' post='4791158'] no trap stun or trunade or cold wave [/quote] Stop. Just stop. [quote name='-Dae-' timestamp='1290011568' post='4791163'] ITT: WC10 = This Meta...XD [/quote] [s]Wc10 requires a bit of competitiveness in order to make something effective, but you can still keep the deck fairly under-meta. Which is what I like.[/s] Link to comment Share on other sites More sharing options...
just-duelist Posted November 17, 2010 Report Share Posted November 17, 2010 why no FL Light? edit: never mind i see why.... Link to comment Share on other sites More sharing options...
Toffee. Posted November 18, 2010 Author Report Share Posted November 18, 2010 [quote name='just-duelist' timestamp='1290032309' post='4791879'] why no FL Light? edit: never mind i see why.... [/quote] I find that LIGHT requires a bit of dedication to effectivly run. Dark and Water on there own are amazing together. Especially with at least 1 copy of Fire Link to comment Share on other sites More sharing options...
Anri Sonohara Posted December 12, 2010 Report Share Posted December 12, 2010 [quote name='Armadilloz' timestamp='1290007341' post='4791089'] I have not used Fortune Ladys, in like, forever. So for the most part, this is just Monarchs + Fortune Lady engine [b]Monster - 20[/b] Caius x3 Cyber Dragon x3 Dandylion x2 FL Dark x3 FL Fire FL Water x3 FL Wind Morph Jar Sengan Summoner Monk Treeborn [b]Spell - 11[/b] Book of Moon x3 Card Destruction Dark Hole Foolish Burial Gold Sarcoph x2 Monster Reborn Space typhoon x2 [b]Trap - 9[/b] Bottomless x2 Call of the Haunted D-Prison x3 Mirror Force Solemn Torrential This deck is a [i]little[/i] slow, but when it gets going, oh my god is it fun. [/quote] Hi,I actually US this deck and love it,but,they are new FL cards.Got any Ideas if I can us this new cards in this Deck.if I use 45 cards or less its ok for me. Link to comment Share on other sites More sharing options...
Toffee. Posted December 12, 2010 Author Report Share Posted December 12, 2010 *Why this was bumped, is beyond me* [quote name='Anri Sonohara' timestamp='1292134860' post='4845942'] Hi,I actually US this deck and love it,but,they are new FL cards.Got any Ideas if I can us this new cards in this Deck.if I use 45 cards or less its ok for me. [/quote] Why would I include Fortune Lady support? The majority of there support cards are just terrible. At most, you would only really use Dark and Water. Wind is interesting spell/trap removal, and Fire only really needs to be ran in 1s anyway. Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted December 12, 2010 Report Share Posted December 12, 2010 Add more Windies and Birdmans... Link to comment Share on other sites More sharing options...
Toffee. Posted December 12, 2010 Author Report Share Posted December 12, 2010 [quote name='-Dae-' timestamp='1292169439' post='4846607'] Add more Windies and Birdmans... [/quote] This was an actual build that doesnt need to run Birdman. As Dark + Water is just broke. Also, can we please stop posting here, as this is an older topic of mine? Link to comment Share on other sites More sharing options...
Anri Sonohara Posted December 13, 2010 Report Share Posted December 13, 2010 [quote name='Armadilloz' timestamp='1292169226' post='4846600'] *Why this was bumped, is beyond me* Why would I include Fortune Lady support? The majority of there support cards are just terrible. At most, you would only really use Dark and Water. Wind is interesting spell/trap removal, and Fire only really needs to be ran in 1s anyway. [/quote] Well I was thinking maybe u can put 1 Bending Destiny,its Like a solem for Fortune Ladys,and well the only usfull card I seen for a full fortune ladys deck is Inherited Fortune. Well tell me if it will work,Kus Like I sead be fore I pley with this Deck and I like it but Im trying to see if I can put some new Fortune ladys trap/spell cards. Also Battle Fader works in the Deck 2,I play only 1 but 2 is very awsome Link to comment Share on other sites More sharing options...
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