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Darkness Crusher


darkwolf777

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Darkness Crusher (42 cards total)

Monsters (21)
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3x Breaker The Magical Warrior
2x Caius The Shadow Monarch
1x Darklord Zerato
3x Don Zaloog
2x Kycoo The Ghost Destroyer
3x Genex Ally Crusher
3x Mystic Tomato
2x Snipe Hunter
1x Masked Sorcerer
1x Sangan

Spells (10)
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1x Allure of Darkness
2x Book of Moon
1x Dark Hole
2x Mystical Space Typhoon
1x Monster Reborn
3x Pot of Duality

Traps (11)
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2x Bottomless Trap Hole
1x Liberty At Last!
1x Mirror Force
1x Royal Oppression
1x Solemn Judgment
2x Solemn Warning
2x Trap Stun
1x Ultimate Offering


Basically, I use the effect of Genex Ally Crusher, along with other Dark Monsters whose effects allow for advantage to reduce my opponent's options and keep their field clear. The deck runs heavily on Effects as well as Darks, so I can see Skill Drain (or equivalent effect negaters) as well as Consecrated Light to be an issue. The Ultimate offering is there to try and reap the effects of Crusher on an opponent's turn, during the Battle Phase to destroy yet more cards (since Crusher's effect does state once per turn, but UO will allow me to continue on an opponent's turn). It may hole little important since I have yet to really test it so I may end up removing it.

In any case, any suggestions/help would be appreciated.
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