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Frost Callers and Flame Seekers the power of Frost and Flame


Moonfang

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Frost and Flame Dragon has been my favored card for some time now. So I thought why don't make a set where it can be played properly.
The idea is some sort of heal/burn deck. You use the Frost Callers to increase your Life Points and use the Flame Seekers to decrease your opponants Life Points.
The diffrence in Life Points wil be the power of the Frost and Flame syncro's.

[b]Frost Callers[/b]

[img]http://img801.imageshack.us/img801/2513/215306.jpg[/img]
[spoiler]When a "Frostcaller" or "Flameseeker" monster you control is destroyed by battle, gain Life Points equal to half the ATK of the destroyed monster. While you control a face-up "Frost Caller" or "Flame Seeker" monster this card can not be selected as an attack target.[/spoiler]

[img]http://img686.imageshack.us/img686/2513/215306.jpg[/img]
[spoiler]FLIP: When this card is flipped face-up by an opponent's monster's attack, gain Life Points equal to the ATK of the attacking monster and end the Battle Phase. [/spoiler]

[img]http://img833.imageshack.us/img833/2748/215306d.jpg[/img]
[spoiler]Once per turn, you can discard 1 card. Gain Life Point equal to the number of "Frostcaller" and "Flameseeker" monster(s) x 300 in your Graveyard.[/spoiler]

[img]http://img824.imageshack.us/img824/2513/215306.jpg[/img]
[spoiler]If this face-up card is selected as an attack target you can destroy it. During your Standby Phase, if this card was destroyed by this effect, you can Special Summon this card from the Graveyard and add 1 Lvl 4 or lower "Flame Seeker" monster from your Deck to your hand.[/spoiler]

[img]http://img837.imageshack.us/img837/2513/215306.jpg[/img]
[spoiler]When this card deals damage to your opponent's Life Points, increase your own Life Points by the same amount.[/spoiler]


[b]Flame Seekers[/b]


[img]http://img833.imageshack.us/img833/151/215306p.jpg[/img]
[spoiler]During your End Phase, select 1 card randomly from your opponent's hand and call the Type of card (Monster, Spell, or Trap). If you call it right, Inflict 700 damage to your opponent.[/spoiler]

[img]http://img833.imageshack.us/img833/1058/215306oc.jpg[/img]
[spoiler]When this card destroys an opponent's monster by battle and sends it to the Graveyard, inflict damage to your opponets equal the the Level of the destroyed monster x 200.[/spoiler]

[img]http://img833.imageshack.us/img833/6096/215306k.jpg[/img]
[spoiler]Once per turn you can call the Type of card (Monster, Spell, or Trap), and draw 1 card. If you call it right, inflict 700 damage to your opponent. If you call it wrong you take 500 damage.[/spoiler]

[img]http://img837.imageshack.us/img837/7151/215306r.jpg[/img]
[spoiler]If this face-up card is selected as an attack target you can destroy it. During your Standby Phase, if this card was destroyed by this effect, you can Special Summon this card from the Graveyard and add 1 Lvl 4 or lower "Frost Caller" monster from your Deck to your hand.[/spoiler]

[img]http://img822.imageshack.us/img822/3716/215306w.jpg[/img]
[spoiler]You can Tribute this card to inflict 1000 damage to your opponent.[/spoiler]


[b]Frost and Flame[/b]


[img]http://img339.imageshack.us/img339/2513/215306.jpg[/img]
[spoiler]1 FIRE Tuner + 1 or more non-Tuner WATER monsters
When this card is Synchro Summoned, and your Life Points are lower than your opponents destroy this card and gain Life Points equal to the difrence. If your Life Points are higher than your opponent this card gains the difrence as ATK and DEF.[/spoiler]

[img]http://img337.imageshack.us/img337/2513/215306.jpg[/img]
[spoiler]1 WATER Tuner + 1 or more non-Tuner FIRE monsters
Once per turn, you can pay 1000 Life Points to Special Summon 1 "Frostcaller" or "Flameseeker" monster from your Graveyard.[/spoiler]


[b]Spells[/b]


[img]http://img823.imageshack.us/img823/2513/215306.jpg[/img]
[Spoiler]Increases the ATK and DEF of all "Frost Caller" and "Flame Seeker" monsters by 200 points. When a "Frost Caller" monster is destroyed gain Life Points equal to the Level of the destroyed monster x 300. When a "Flame Seeker" monster is destroyed inflict damage to your opponent equal to the Level of the destroyed monster x 200.[/spoiler]

Really like how Regn turned out, and hate how Ignel and Frost and Flame Summoner turned out. Need to find some better pic's for those.
Ideas, comments their all welcome.
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Alright, guess I'll comment on these.

I LOVE the names. Concepts of Frost and Flame are always nice, and I absolutely love polar opposites in the same deck. I myself have made a Steam Deck (Fire and Water) on more then one occasion.

Sadly, your delivery is average to mediocre. =/ You don't even come close to grasping a unique aspect of both and combining it, but instead go for average LP gaining and burning effects, and even those are sometimes mediocre. Your Summoner Synchro monster is overpowered, change that. You could get 7 monsters out in one turn with just his effect alone, not including getting out Tuners to Synch even stronger monsters. Make it once per turn.

Overall, a huge disappointment. You have a fantastic concept going on here, but you really lack the effects and originality necessary to pull them off. They don't have a common theme or element to them that makes them exciting. They're just Ice Barriers or any other archetype with LP gaining and burning thrown in instead of other effects. My advice is to find a common theme in fire and ice (I say steam, because it's cool), and use it. Or, find a way to have Frost Callers and Flame Seekers help each other in a unique fashion that's different then just swarming. Experiment around and see what you can get, so that you can improve these and wow us in the future.

3/10 - You're off to a great start, but you gotta work harder on your originality.
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