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For those annoying Special Summoned Monsters


TheComposer

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[img]http://img251.imageshack.us/img251/5050/276354p.jpg[/img]
Lore:
Activate this card when your opponent Special Summons a monster. While this card remains on the field, all Special Summoned monsters are switched to Defense Position and cannot change their position. During the End Phase of the turn this card was played, you and your opponent lose Life Points equal to the number of Special Summoned monsters on the field x500. All cards Special Summoned on the field while this card is on the field are removed from play. When this card is removed from the field, remove from play all Special Summoned monsters on the field, and you and your opponent lose Life Points equal to the number of removed monsters x500.
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[b]you and your opponent lose Life Points equal to the number of destroyed monsters x500.[/b] (No monsters are being destroyed. They are being removed.)
[b]Seems a bit Overpowered.[/b] (Suggestion Below)

[img]http://img593.imageshack.us/img593/5050/276354p.jpg[/img]

[size="1"]Activate when your opponent special summons a monster. All special summoned monsters are switched to Defense Position. Their position cannot be changed except by card effect. During the End Phase of any turn, you can send this card to the graveyard. If you do so, you and your opponent lose Life Points equal to the number of monsters special summoned x500.[/size]
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