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Zombie Apocalypse Set


Ikov

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I made (and am still making) a set of cards that are all anti-zombie. They focus on cards that will make the opponent's monsters Zombie-type and then cards that have special effects that are specific against zombies. It is mostly an RP deck and is probably not practical in an actual duel. Please rate and/or provide criticism to help me improve ^_^.

[spoiler=Z Survivor Monsters][img]http://img593.imageshack.us/img593/4750/318420.jpg[/img]
[img]http://img822.imageshack.us/img822/4750/318420.jpg[/img]
[img]http://img822.imageshack.us/img822/7228/318420f.jpg[/img]
[img]http://img819.imageshack.us/img819/6527/318420x.jpg[/img]
[img]http://img833.imageshack.us/img833/4750/318420.jpg[/img]
[img]http://img820.imageshack.us/img820/5736/318420l.jpg[/img][/spoiler]
[spoiler=Trap Cards][img]http://img833.imageshack.us/img833/1939/318420e.jpg[/img]
[img]http://img820.imageshack.us/img820/4541/318420k.jpg[/img]
[img]http://img819.imageshack.us/img819/5486/318420c.jpg[/img][/spoiler]
[spoiler=Magic Cards][img]http://img340.imageshack.us/img340/8802/318420w.jpg[/img]
[img]http://img703.imageshack.us/img703/4750/318420.jpg[/img]
[img]http://img138.imageshack.us/img138/4750/318420.jpg[/img]
[img]http://img703.imageshack.us/img703/6982/318420n.jpg[/img]
[img]http://img716.imageshack.us/img716/8802/318420w.jpg[/img]
[img]http://img337.imageshack.us/img337/4750/318420.jpg[/img]
[img]http://img821.imageshack.us/img821/4750/318420.jpg[/img]
[img]http://img703.imageshack.us/img703/8021/318420b.jpg[/img][/spoiler]

Still adding to it. Just need to come up with some new ideas!
*Added Z-Survivor Ikov

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I really like your Idea here dude. The only realy big problem I see is that the pipe bomb is over powered. I mean its a mirror force but only when a zombie attacks i get that but still its should be more involved with your cards like when a zombie type monster declares a attack on a level 4 or lower monster you control with z-survivor in its name negate the attack then destroy all face up attack position monsters you opponent control. Also the art work is kinda blah but that sometimes cant be helped but i want to see the rest of this set when its complete. If these were real I could see it being run in a deck.
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Nice set, keep up the good work. Your monsters are mostly good but your Spells and traps need alot of changes ocg wise. I spent 20 minutes writing up fixes to them, only to have the site glich and delete what I wrote. In general this is a great idea, but I would like to see some higher lvl monsters. Oh, and don't worry about the corrections I'm putting down. Most of them are just nitpicking with wording or just my personal suggestions so you can learn to look for these things yourself, thus allowing you to make better cards.

Also, something us old timers tend to forget to tell the newbes is the use of spoilers. [ spoiler= A name ] your cards [ /spoiler ] just remove the spaces.

[spoiler=A name] your cards [/spoiler]

Gabe

This monster gains 1000 Atk and Def when it battles a Zombie-type monster, during the Damage Calculation step only.


Erin

This monster cannot be destroyed by Battle with a Zombie-type monster.

I would also add a secondary effect like

If this card is attacked by a Zombie-Type monster, add 1 Z-Survivor card from your Deck to your Hand.


Alexa

If this monster destroys a Zombie-type monster by Battle, it can attack once again.


Gwendol

Each time this monster destroys a Zombie-type monster by Battle, increase the Atk of this monster by 300.


Zombie Stomping

If a Z-Survivor monster you control Battles a Zombie-Type monster with Atk 500 or more higher than your monster, increase your monster by 1000 Atk until the end of the Battle phase. During the End phase, destroy all cards equipped to your monster.


Spreading the Infection

This should be a Continuous Spell card

Only activate this card if your Opponent controls 1 or more Zombie-Type monsters. All monsters on your Opponent's side of the Field are treated as Zombie-Type.


Deadly Corrupting Virus

this one was a little harder to set up

Quick play version

Select 1 monster on your Opponent's side of the Field. That monster is treated as a Zombie-Type monster and loses 500 Atk and Def until the End phase of this Turn.

Equip Version

The equipped monster is treated as a Zombie-Type. During each Standby phase, the equipped monster loses 100 Atk and Def.


Quarantined City

If a Z-Survivor monster you control would be destroyed, you may discard 1 card from your hand and it is not destroyed. Battle calculations are applied normally.


Anti-Zombie Gear

Its fine


Anti-Horde Pipe bomb

just change ATK-position to attack position


Erratic Aggression

this should be a quick play because the effect would end at the end of your turn, or you can state that the effect ends at the end of your Opponent's next turn.


Not That Door

Activate this card only while there is a face-up "Safe House" card on your side of the field. Destroy it and increase the original ATK of your monsters by 300.


Safe House

Activate only when you control 1 or more Z-Survivor monsters. No monsters can declare an attack until the end of your Opponents third Turn after activation.


Alfred

I like him


Cocktail

appears fine


Level of Awareness

also appears to be fine


All in all you did a great job on these cards and I cannot wait to see more. 9/10 for originality and a good start on a great set.
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Nice changes, especially Safe House. It came out alot better than my suggestion for it. Anyway, Ikov is very nice and without any ocg errors that I can see. There is one error I missed on Quarantine City. It is small, just change Battle Calculation to Damage Calculation and all is good. I'm sorry for missing that the first time.

Well, I wish you luck on future ideas. Maybe you should try making some monsters for them to beat up on?
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