Face McShooty Posted November 26, 2010 Report Share Posted November 26, 2010 [spoiler=Infernity Death Gunman] [img]http://img171.imageshack.us/img171/7790/248172i.jpg[/img] [spoiler=Lore] If there are no cards in your hand when you would take Effect Damage, you can remove from play this card from your Graveyard to activate its effect. If you do, draw 1 card and reveal it. If it is a Monster Card, your opponent takes Effect Damage equal to the amount of Effect Damage you took this turn, and all Effect Damage you take this turn is negated and inflicted to your opponent. If not, take Effect Damage equal to the amount of Effect Damage you took this turn. Your opponent can negate this effect, but if they do, you take no Effect Damage this turn. [/spoiler][/spoiler] [spoiler=Absurd Stealer] [img]http://img833.imageshack.us/img833/4931/248172k.jpg[/img] [spoiler=Lore] When this card is Summoned, select 1 face-up monster your opponent controls. Until the End Phase, that monster's ATK becomes 0, and this card's ATK becomes equal to that monster's DEF. [/spoiler][/spoiler] [spoiler=Advanced Dark] [img]http://img163.imageshack.us/img163/1407/248172m.jpg[/img] [spoiler=Lore] You can select "Crystal Beast" and "Advanced Crystal Beast" monsters, treated as the same name, in your hand or that you control and swap them. If an "Advanced Crystal Beast" monster you control is destroyed by battle and you would take Battle Damage, you can send 1 "Crystal Beast" monster from your Deck to the Graveyard instead. If a "Rainbow Dragon" or "Rainbow Dark Dragon" you control attacks, negate the effects of the attack target during the Damage Step only. [/spoiler][/spoiler] [spoiler=Alchemic Kettle - Chaos Distill] [img]http://img833.imageshack.us/img833/4766/248172dr.jpg[/img] [spoiler=Lore] Any of your cards that are sent to the Graveyard are removed from play instead. If there is a face-up "Macro Cosmos" on the field, remove from play this face-up card. [/spoiler][/spoiler] [spoiler=Ally of Justice Tractor] [img]http://img703.imageshack.us/img703/1936/248172e.jpg[/img] [spoiler=Lore] While your opponent controls a face-up LIGHT monster, you can Tribute this card to add 2 "Ally of Justice" monsters from your Deck to your hand. [/spoiler][/spoiler] [spoiler=Alter of the Bound Deity] [img]http://img819.imageshack.us/img819/9969/248172d.jpg[/img] [spoiler=Lore] During each of your Standby Phases, place 1 Earthbound Immortal Counter on this card for each face-up Defense Position monster on the field. If there are 4 or more Earthbound Immortal Counters on this card, you can send it to the Graveyard to Special Summon 1 "Earthbound Immortal" monster from your Deck. [/spoiler][/spoiler] [spoiler=Amazoness Arena] [img]http://img820.imageshack.us/img820/9929/248172t.jpg[/img] [spoiler=Lore] Each player gains 600 Life Points. When a monster inflicts Battle Damage to a player or another monster, each player can pay 100 Life Points to inflict 100 more damage to their opponent. [/spoiler][/spoiler] [spoiler=Amphibian Angel - Frog-Hael] [img]http://img703.imageshack.us/img703/2959/248172y.jpg[/img] [spoiler=Lore] You can Tribute up to 3 "Frog" monsters, excluding "Frog the Jam", to Tribute Summon this card. This card gains effects based on the number of "Frog" monsters used in its Tribute Summon: ● 1+: This card cannot be selected as an attack target. ● 2+: When this card is Tribute Summoned, destroy all Spell and Trap Cards on the field. ● 3+: When this card is Tribute Summoned, Special Summon as many "Frog" monsters as possible that were Summoned during this Duel, except "Frog the Jam". [/spoiler][/spoiler] [spoiler=Ape Magician] [img]http://img820.imageshack.us/img820/9265/248172n.jpg[/img] [spoiler=Lore] This card is also treated as a Spellcaster-Type monster. Once per turn, if this card is in face-up Attack Position, you can discard 1 card to take control of 1 face-up monster your opponent controls. You cannot change the Battle Position of that monster. [/spoiler][/spoiler] [spoiler=Arcana Force XII - The Hanged Man] [img]http://img703.imageshack.us/img703/6193/248172s.jpg[/img] [spoiler=Lore] When this card is Summoned, toss a coin: ● Heads: Once per turn, destroy 1 monster you control and inflict damage to your Life Points equal to the total ATK of the destroyed monster. ● Tails: Once per turn, destroy 1 monster your opponent controls and inflict damage to your opponent equal to the total ATK of the destroyed monster. [/spoiler][/spoiler] [spoiler=Ritual of the Matador] [img]http://img593.imageshack.us/img593/392/248172u.jpg[/img] [spoiler=Lore] This card is used to Ritual Summon "Archfiend Matador". You must also Tribute monsters whose total Levels equal 6 or more from the field or your hand. [/spoiler][/spoiler] [spoiler=Archfiend Matador] [img]http://img718.imageshack.us/img718/1592/248172z.jpg[/img] [spoiler=Lore] This card can only be Ritual Summoned with the Ritual Spell Card, "Ritual of the Matador". This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. Destroy an opponent's monster that battles with this card at the end of the Damage Step. [/spoiler][/spoiler] Link to comment Share on other sites More sharing options...
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