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Sasuke Samurai #2 (And his non-Samurai friends)


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[img]http://images1.wikia.nocookie.net/__cb20061107154913/yugioh/images/f/f9/SasukeSamurai2DCR-NA-C-1E.jpg[/img]
http://yugioh.wikia.com/wiki/A-Team%3A_Trap_Disposal_Unit
http://yugioh.wikia.com/wiki/Maryokutai
http://yugioh.wikia.com/wiki/Ancient_Gear_Cannon

I use Sasuke Samurai #2 in my Junk Warrior deck, and it's really funny. It does prevent you from doing anything else that turn with your S/T cards, but it also blocks out Spell and Traps of your opponent's for the turn. The others I put in here because they're related: low-level and ATK monsters which can stop your opponent's spells or traps, but aren't seen used much anymore. Thoughts?
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