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Flamesworns Evolve


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[b][u]25x Monsters
[/u][/b]1x JD
1x Wulf
2x Ryko
2x Celestia
1x Lyla
1x Lumina
1x Garoth
3x Flamvell Magician
3x Flamvell Firedog
2x Flamvell Baby
1x Summoner Monk
2x Flamvell Poun
1x Flamvell Archer
1x Necro Gaurdna
1x Gorz
2x Cydra

[b][u]13x Spells
[/u][/b]1x Charge of the Light Brigade
3x Solar Recharge
3x Rekindling
2x Cold Wave
1x Gold Sarcophagus
1x Pot of Duality
1x One for One
1x Reborn

[b][u]7x Traps
[/u][/b]1x Solemn Judgment
1x Mirror Force
1x Starlight Road
2x Flamvell Counter
2x Beckoning Light

[b][u]14x Extra Deck
[/u][/b]2x Formula
1x Catastor
1x Goyo
1x Bionac
1x BRD
2x Stardust
1x RDA
1x Colassal fighter
1x Thought Ruler
1x Mist Wurm
1x SSD
1x RND

[b][u]10x Side Deck
[/u][/b]2x Decree
1x Cold Wave
1x Dark Hole
1x Ryko
1x Wulf
2x Lyla
1x Archer
1x Flamvell Counter
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The point of the deck is RND and SSD dropping baby would make both impossible

I've ran deck with Jain in place of Cydra, it runs more consistently (suprisingly) with Cydra

Thge dropping the traps idea is plausible, although i don't have enough cards or money for second JD and I think I only have 2 decree (I was actuall going to side decree) and I forgot about Neco completely (thanks for reminding me)

And again 1 for 1 is part of what makes it possible to play SSD and RND so it may get sided but it has to stay in deck overall

thanks for the help

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