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Blank Slate


Andybaby1989

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A Equip Synchro deck

[spoiler=monsters]

[spoiler= Normal monsters]
Name: Blank Slate A01
ATK/DEF: 2000 / 0
Level: 4
Attribute: Earth
Monster Type: Machine
Fresh from the assembly line this Attack Slate will do all the front line battle so you don't have to

Name: Blank Slate D02
ATK/DEF: 0 / 2000
Level: 4
Attribute: Earth
Monster Type: Machine
This slate was built for defense and will protect to whom it was programed to defend with no hesitation

Name: Blank Slate M03
ATK/DEF: 1500 / 1500
Level: 3
Attribute: Earth
Monster Type: Machine / Tuner
Easiest Slate that can be creates so this slate is perfect for mass production
[/Spoiler]

[spoiler= Effect monsters]


Name: Blank Slate Re-generator
Attribute Earth
Type: Machine / Tuner
Star: 2
Atk/Def: 0 / 0
Effect:
Once per turn, if this card would be destroyed, it is not destroyed. once per turn select one 'Blank Slate' other then this card. and if it is destroyed by a effect or by battle it is not. battle damage is still applied.

Name: Blank Slate Template
Attribute: Earth
Type: Machine / Tuner
Star: 1
Atk/Def: 100 / 100
Effect:
You can tribute this card to special summon One 'Blank Slate' Monster from your hand. Your opponent cannot select this card as a attack target aslong there is another 'Blank Slate monster on the field

Name: Advanced Blank Slate
Attribute: Earth
Type: Machine / Effect
Star: 6
Atk/Def: 2400 / 2400
Effect:
If your opponent Controls a monster and you do not you can special Summon this card to the field. If you do this this card attack and defence become 2000 /2000 and the level becomes 5.

Name: Blank Slate Furnace
Attribute: Earth
Type: Machine / Effect
Star: 5
Atk/Def: 2000 / 1900
Effect:
When this card is summoned to the field you can special summon one 'Blank Slate' from your deck or hand. This card gains 300 Attack points every time a 'Blank Slate is summoned.
[/Spoiler]

[spoiler=Syncro monsters]
Name: Blank Slate Striker
ATK/DEF: 2300 / 2000
Level: 6
Attribute: Earth
Monster Type: Machine / Syncro / Effect
Effect:
1 Blank Slate Tuner + 1 or more Non-Tuner monsters
This card gains 100 attack points for each 'Slate layer' Equip card in the Graveyard. When this card is Synchro summoned you can equip on 'Slate Layer' equip card from your graveyard.

Name: Blank Slate Collector
ATK/DEF: 2000 / 1000
Level: 5
Attribute: Earth
Monster Type: Machine / Syncro / Effect
Effect:
1 Blank Slate Tuner + 1 or more Non-Tuner monsters
When this card is sycrhro summoned you can select up to 3 'Slate Layer' Equip cards in your graveyard and add them to your deck then draw one card.

Name: Blank Slate Ne-gator
Star: 8
Attribute: Earth
Machine / Synchro / Effect
Atk / Def: 2500 / 2200
Effect:
You can send one Equip card that is equipped to this card to negate a Spell, Trap or Monster effect. If this card is equipped with a 'Slate Layer' Equip Card. This card is unaffected by Any of your opponents effects


[/Spoiler]

[/Spoiler]

[spoiler=Spells]
Name: Anti-Spell Slate Layer
Spell/Trap: Spell
Type: Equip
Effect:
Equip only to a 'Blank Slate' Monster. The monster who is Equipped with this card cannot be targeted by Spell cards. You can Send this card and the Equipped monster to the graveyard. to negate and destroy a activation of a spell card If the equip monster is destroyed Destroy this card instead. If this card is in your Graveyard You can return it to your hand if you skip your next Draw phase.
you can only recover one Equip Spell card per turn

Name: Anti-Defence Slate Layer
Spell/Trap: Spell
Type: Equip
Effect:
Equip only to a 'Blank Slate' Monster. When the equipped monster attacks a defense position monster and has higher attack then the defending monster's Defense points the deference is dealt to your opponent's Life Points. if the defence monster has higher defense points then the Equipped monster's Attack no battle damage is applied and destroy the Defence monster. If the equip monster is destroyed Destroy this card instead. If this card is in your Graveyard You can return it to your hand if you skip your next Draw phase. you can only recover one Equip Spell card per turn

Name: Blank Slate Assembly
Spell/Trap: Spell
Type: Feild
Effect:
Once per turn you can select one 'Blank Slate' Monster or a Slate Layer' Equip Spell From your deck to your hand. Every 'Blank Slate' gains 500 attack and defense points for each equip card equipped to it.

Name: Slate Recycling Plant
Spell/Trap: Spell
Type: Continous
Effect:
Once per Turn you can Select one 'Slate Layer' Equip card or a 'Blank Slate' Monster from your Graveyard and place it into your Hand. only one 'Slate Recycling plant can be activated per turn.

Name: Reinforced Slate Layer
Spell/Trap: Spell
Type: Equip
Effect:
Equip only to a 'Blank Slate' Monster. The monster who is Equipped with this card gains 500 Attack and Defense.The Equipped cannot be targeted by Monster Effects cards. If the equip monster is destroyed Destroy this card instead. If this card is in your Graveyard You can return it to your hand if you skip your next Draw phase. you can only recover one Equip Spell card per turn

Name: Slate Layer Trap-Detection
Spell/Trap: Spell
Type: Equip
Effect:
Equip only to a 'Blank Slate' Monster. The monster who is Equipped with this card cannot be targeted by Trap cards. You can Send this card and the Equipped monster to the graveyard. to negate and destroy a activation of a Trap card If the equip monster is destroyed Destroy this card instead. If this card is in your Graveyard You can return it to your hand if you skip your next Draw phase. you can only recover one Equip Spell card per turn [/spoiler]

[spoiler=Traps]
Name: Blank Slate Reprogram
Spell/Trap: Trap
Type: Counter
Effect:
When this card is activated return one Equip card that is Equipped to a 'Blank Slate' monster to your hand. Then select one 'Slate Layer' Equip card from your hand and Equip it to a 'Blank Slate' Monster

Name: Blank Slate Replacement
Spell/Trap: Trap
Type: Normal
Effect:
Activate only when a Blank Slate monster has been destroyed by battle. Special summon one 'Blank Slate' Monster with the same name from your hand. only one 'Blank Slate Replacement' can be activated Per turn

Name: Broken Blank Slate
Type: Normal
Effect:
Activate only when a 'Blank Slate' Monster is attacked. The 'Blank Slate monster is not destroyed by battle but at the end of the battle the attack and defence of the monster becomes 0 battle damage is still applied.
[/spoiler]

Owned By Andybaby1989
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Never put cards in Written Cards that have images for everything except for the monster/spell/trap itself. Always put your posts in some sort of written manner like this:

Name
ATK/DEF
Level
Attribute
Monster Type/Effect (if any)
Effect

Name
(Spell or Trap Card Type) Spell/Trap
Effect

As for the cards themselves, they should have a MUCH easier way of searching out their Equip Spells. The Equip Spells aren't terribly good, either. Anti-Magic Slate Layer and Slate Layer Trap-Detection aren't very good, since targeting effects aren't all of the destruction effects you can encounter nowadays. Slate Recycling Plant is awful, since re-filling your deck just makes it harder to draw the other cards in your deck, unless you can search it out quickly or if shuffling cards back into your deck is a cost for an effect. Reinforced Slater Layer's stat gain is too small, and its effect is not worthwhile. Blank Slate Assembly is great.

Blank Slate Re-generator should say "When this card is Summoned, you can Special Summon 1 "Blank Slate" monster in your graveyard. Your opponent cannot select a "Blank Slate" monster as an attack target. Once per turn, if this card would be destroyed, it is not destroyed." Slate Re-generator makes you nearly impossible to kill, since your opponent can't attack Blank Slates, [i]including Re-generator,[/i] and it stops itself from being destroyed once per turn,
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[quote name='-Griffin' timestamp='1292142758' post='4846123']
Slate Regenerator seems far too powerful =s

Other than that... well, actually, the spell cards that get you new cards every turn also feel too powerful...
[/quote]

i guess i can remove one part of re generator

see your point gonna add

you can only recover one Equip Spell card per turn

so u have to not next turn because the next draw phase is skiped but the turn after that with is a draw back

-Monster Added-
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