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JOKER MAN LOOKS COOL


.jadengx

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I'll have some fixes on your card.

"O[s]u[/s]nce per turn, if this card [s]is[/s] [b]would be[/b] destroyed by battle, you can pay 500 [b]L[/b]ife [b]P[/b]oints [s]to have this card[/s] [b]so it is[/b] not [s]be[/s] destroyed."

Also, above poster kinda lies. Although a decent first or second attemp, this is not really a creative piece of work. One would probably run Gyroid before this, if you ask me. Not that anyone would run Gyroid because it sucks.

My Overall Rating: 6/10 for newmembership.
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[quote name='BlindMonkey' timestamp='1291930842' post='4840279']
I'll have some fixes on your card.

"O[s]u[/s]nce per turn, if this card [s]is[/s] [b]would be[/b] destroyed by battle, you can pay 500 [b]L[/b]ife [b]P[/b]oints [s]to have this card[/s] [b]so it is[/b] not [s]be[/s] destroyed."

Also, above poster kinda lies. This is no creative piece of work. One would probably run Gyroid before this, if you ask me. Not that anyone would run Gyroid because it sucks.

My Overall Rating: 6/10 for newmembership.
[/quote]

Shh... <he said nothing harsh> That's my excuse
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[quote name='Casju' timestamp='1291934666' post='4840399']
I like it. Balanced, can't be abused, makes a good beater... maybe it'd be better if it was any kind of destruction.
[/quote]

Yeah, but really, how many monsters protects themselves from any kind of destruction? And since this subject was brought up, does anyone noticed that most many monsters that protect themselves from card effects have low stats, and therefore they would be more useful if they protected themselves from battle destruction, while monsters that protect themselves from battle destruction (not counting weak monsters whose only useful effect is this prevention of battle destruction) have high stats and therefore it would be better if they protected themselves from effect destruction?

Now, overall, I'll give y' monster a 6 of 10. It's a balanced monster, but have nothing special, weak monsters that protect themselves from battle are there to stall, while level 4 monsters with 1800 ATK or higher are there to beatdown, and these two doesn't seen to fit. Not that this is wrong, but I can't imagine it in any deck. In beatdown decks, nobody cares for how long the monster survive, as long as it can damage the enemy, while in stall deck is the exact opposite.

Not that y' have done it any wrong, but it's effects are too much incompatible, and also, he seens to be too much "normal". There's nothing special on him, he looks like a monster from the first Yu-Gi-Oh anime (not the first series, the first Yu-Gi-Oh, not GX, not 5d's), I really can't imagine him being used in a duel that doesn't involve simple ramdom cards.

In resume, I'll give y' a 6 because he could really be a Yu-Gi-Oh card (high points), but there's nothing special, that makes him different from any card (minus points).
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