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Dark Nephthys


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[img]http://images2.wikia.nocookie.net/__cb20080601182907/yugioh/images/thumb/b/b3/DarkNephthysPTDN-EN-UR-1E.png/300px-DarkNephthysPTDN-EN-UR-1E.png[/img]

Lore: If this card is in your hand and there are 3 or more DARK monsters in your Graveyard, you can remove from play 2 of them to send it to the Graveyard. If this card is sent to the Graveyard by this effect, Special Summon it during your next Standby Phase. When this card is Special Summoned, destroy 1 Spell or Trap Card.

Discuss?
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This card is awesome in a Dark Counterpart deck.

Level 8 makes it useable with Trade-In, its discard effect, while very slow, can modify the graveyard for DAD, or just remove good DARKS to use with some of the DARK RFG support (Escape, etc). It gets its S/T removal effect when Special Summoned by ANY means, not just its own effect, and it's mandatory so it can't miss the timing. Unfortunately, that means it could hit one of your own S/Ts.

Being Winged Beast doesn't help it that much, since you should probably only run this in Dark Counterparts or similar, but I suppose if you're weird you could put in Blackwings or something to use Icarus Attack.
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Simorg Nephthys Deck i guess.
Lol i think this format it could have seen some play with the decree's rolling around and would make your opponent think if effect veiler or warning really be used when you can probably goyo and stuff. Nephthys is slowish, but good depending on the game state and lp's.
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