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Dark Magician Remake..


Daigusto Sphreez

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Hmm..after some editing..
This is my altered version:


[img]http://img705.imageshack.us/img705/8207/215632v.jpg[/img]

Lore:
This card is treated as "Dark Magician". This card can be Special Summoned by removing from play 2 non-tuner Spellcaster-Type monsters in your Graveyard. When this card is Summoned, place Spell Counters on this card (max. 6) equal to the number of Spell Cards in your Graveyard. Once per turn, you can remove 1 Spell Counter from this card to activate 1 of the following effects: ● Increase the ATK & DEF of all Spellcaster-Type monsters you control by 500 until the End Phase of your opponent's next turn. ● Destroy 1 card your opponent controls. ● Tribute 1 Spellcaster-Type monster you control to inflict damage equal to half it's original ATK to your opponent.




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OCG fix:
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 Spellcaster-Type monsters you control. When this card is Summoned, place Spell Counters on it for each Spell Cards in your Graveyard (max. 6). Once per turn, you can remove 1 Spell Counter from this card to activate 1 of the following effects: ● Increase the ATK & DEF of all Spellcaster-Type monsters you control by 500 until the end of your opponent's next turn. ● Destroy 1 face-up Spell Card your opponent controls. ● Tribute 1 Spellcaster-Type monster you control to inflict damage to your opponent's Life Points equal to half of that monster's orginal attack.

Overall: good card but since its dark magician its ATK and DEF must be 2500 ATK and 2100 DEF.
8/10
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Woah, chill out maple, just a card, hardly trying to ruina classic, just updating it..

if it makes you feel better, its new name is 'Dark magician #2'
Also I gave it 2500 ATK and DEF because its original lore ays its a master of both, so they should be equal, I figure, but 2500...2100, doesn't bother me either way. ;)

And thanks for ocg fix, even though the ocg was already pretty decent.

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But you said it was a [b]Remake[/b]. I see nothing relatable to the original save the name. Remakes are remakes of original cards. Remake meaning its an edited version of the original while still having the main components of the original. I.E. [b]SAME IMAGE[/b] and same name.

And yes. That's what you're supposed to do here in Realistic Cards Section. Constructive Critisize.
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Thermatic, this does not qualify as a Remake. Only the name and Level is the same. Not to mention, the summoning requirements blow to hell the number of support Dark Magician actually has.
Please change the Card Name.
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I made if for a competition in the card contest area, the host assured me that this card qualifies as a remake (hence the requirement was filled). I know its very different to the original, but that was the whole point? Why make a new version of it if It's barely changed?

Sorry if I snapped at you 'lovely cc' but I thought you were genuinely being picky, but if a mod doesn't see this as fitting the bill, then clearly that isn't the case. <_<


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[quote name='Thermatic' timestamp='1293070238' post='4875246']
I made if for a competition in the card contest area, the host assured me that this card qualifies as a remake (hence the requirement was filled). I know its very different to the original, but that was the whole point? Why make a new version of it if It's barely changed?

Sorry if I snapped at you 'lovely cc' but I thought you were genuinely being picky, but if a mod doesn't see this as fitting the bill, then clearly that isn't the case. <_<
[/quote]
You didn't snap. You were defending you creation. I've no problem with that I do it to (: [size="1"]As long as it's not sheer big headedness =/.[/size]

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[quote]This card is treated as "Dark Magician". This card can be Special Summoned by removing from play 2 non-tuner Spellcaster-Type monsters in your graveyard. When this card is Summoned, place Spell Counters on this card (max. 6) equal to the number of Spell Cards in your Graveyard. Once per turn, you can remove 1 Spell Counter from this card to activate 1 of the following effects: ● Increase the ATK & DEF of all Spellcaster-Type monsters you control by 500 until the End Phase of your opponent's next turn. ● Destroy 1 card your opponent controls. ● Tribute 1 Spellcaster-Type monster you control to inflict damage equal to half it's original ATK to your opponent.[/quote]
/Slightly edited effect. And give it a whole new name + Modified Dark Magician Picture?

Not sure about the Spell Counter works thing (it's nice and all but feels empty). But with that little change it becomes quite an amazing card. As doing so allows this one and the Vanilla copy to exist in the same deck, (albeit suffering through the Harpy Rule blah). 2 distinct decks, both great at what they do. One is Spell Counter focused, the other is a turbo deck.
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Ok, I edited it, don't be afraid to say what you really think, might as well make this card right if I'm gonna make it at all.. :D

I lowered the ATK because you suggested it was a tad Overpowered? either way...there it is.
Not a modified dark magician picture, but I'm really not having much look finding pictures that don't already exist for one of about 5 different versions of that cards picture..

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[quote name='♣Master♣' timestamp='1293072345' post='4875392']
Your first remake was better lol.
[/quote]

Apologies. But I hate it when people actually kill a card.
WHY?! Is it better based on the old version? The old version was a static boss monster, did nothing to support the original idea and had little to no uses at all. This one does;
* Supports the main idea behind the cards intention (being a Dark Magician Remake)
* Is actually playable with "Dark Magician" support cards
* Is usable outside its own dedicated deck, while traditional dark magician can be used in its dedicated deck instead.

So you aren't just killing his original intent by that, you're also dropping creativity down a few notches. Way to go "Master".
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[i]Cries uncontrollably.[/i]

Lol, yea sure -.-"... And I will protect a creative idea. Even if it means attacking the ones that suppress it. (Please note: I do not use my mod abilities in these scenarios at all >_>).
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