wiithepeople Posted December 22, 2010 Report Share Posted December 22, 2010 Monsters: 20 3x Celfon 3x Boarden 3x Boomboxen 3x Vacuumen 2x Cameran 2x Scopen 2x Radion 2x CyDra Spells: 15 3x Junk Box 3x Accelerator 2x Magnet Circle LV2 2x Machine Dupe 2x MST 2x Duality 1x Dark Hole 1x Reborn Traps: 10 3x Morpthronic Bind 2x Morphtronic Forcefield 2x Solemn Warning 2x Trap Stun 1x Mirror Force Total of 45 Extras: up to 15 3x Chimeratech Fortress Dragon up to 12x generic Synchros -------------------------------------------------------------------------------------------------------------- The mechanics of this deck is to get out low-leveled, low ATK monsters. Magnet Circle LV2 and Machine Dupe are there primarily for Celfon, Vacuumen, and Boarden. Cameran is there to effect lock, while Boarden is there to attack lock. Celfon and Cameran can easily search. The rest are for either protection or for Chimera Fort Dragon. The spells are there for quick access to any Morphtronic I want depending on the situation. Accelerator is really useful. The rest are staples. Bind is there to lock and stall for all its worth. The rest are there to counter. Also, inb4 lowering the deck's size because Stall Decks are regularly larger for the purpose of outlasting the opponent, though this deck thins quickly. I've YVD'd this deck and I have beat Lightsworns, especially this one time JD was out on the field, I drew in to Magnet Circle LV2 with Vacuumen in my hand. You could guess what happened next Link to comment Share on other sites More sharing options...
EHN. Posted December 22, 2010 Report Share Posted December 22, 2010 So you stall until you draw Cyber Dragon... Link to comment Share on other sites More sharing options...
wiithepeople Posted December 22, 2010 Author Report Share Posted December 22, 2010 [quote name='EHN.inc' timestamp='1293035676' post='4873785'] So you stall until you draw Cyber Dragon... [/quote] Any +/-? Link to comment Share on other sites More sharing options...
EHN. Posted December 22, 2010 Report Share Posted December 22, 2010 So your running a machine stall deck with no cyber valley. Genius. Also, why radion @2? -2 Scopen -1 Cameran +3 Cyber Valley. Link to comment Share on other sites More sharing options...
.Nu-13 Posted December 22, 2010 Report Share Posted December 22, 2010 *turns on burnpsy's signal, big B appears on the sky* Stall Morphs are terrible. Better play Morph OTK Link to comment Share on other sites More sharing options...
burnpsy Posted December 25, 2010 Report Share Posted December 25, 2010 [quote name='Chillaccino' timestamp='1293039346' post='4873968'] *turns on burnpsy's signal, big B appears on the sky* [/quote] It would help if you PM'd me or something. I cba to look at every Morph thread that gets posted. In any case, first and foremost, aside from what Chillaccino already said (which is 100% accurate), this deck needs a counter to Fortress Dragon. What I'm reading from your strategy is this: "Stall until the opponent draws CyDra, then get completely destroyed in return." Also, how exactly do you intend to win with this? You have no win condition. Link to comment Share on other sites More sharing options...
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